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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "codegen-inl.h"
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#include "debug.h"
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namespace v8 {
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namespace internal {
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// A debug break in the frame exit code is identified by a call instruction.
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bool BreakLocationIterator::IsDebugBreakAtReturn() {
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// Opcode E8 is call.
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return Debug::IsDebugBreakAtReturn(rinfo());
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}
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// Patch the JS frame exit code with a debug break call. See
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// CodeGenerator::VisitReturnStatement and VirtualFrame::Exit in codegen-ia32.cc
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// for the precise return instructions sequence.
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void BreakLocationIterator::SetDebugBreakAtReturn() {
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ASSERT(Debug::kIa32JSReturnSequenceLength >=
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Debug::kIa32CallInstructionLength);
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rinfo()->PatchCodeWithCall(Debug::debug_break_return_entry()->entry(),
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Debug::kIa32JSReturnSequenceLength - Debug::kIa32CallInstructionLength);
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}
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// Restore the JS frame exit code.
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void BreakLocationIterator::ClearDebugBreakAtReturn() {
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rinfo()->PatchCode(original_rinfo()->pc(),
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Debug::kIa32JSReturnSequenceLength);
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}
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// Check whether the JS frame exit code has been patched with a debug break.
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bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) {
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ASSERT(RelocInfo::IsJSReturn(rinfo->rmode()));
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// Opcode E8 is call.
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return (*(rinfo->pc()) == 0xE8);
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}
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#define __ ACCESS_MASM(masm)
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static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
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RegList pointer_regs,
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bool convert_call_to_jmp) {
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// Save the content of all general purpose registers in memory. This copy in
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// memory is later pushed onto the JS expression stack for the fake JS frame
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// generated and also to the C frame generated on top of that. In the JS
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// frame ONLY the registers containing pointers will be pushed on the
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// expression stack. This causes the GC to update these pointers so that
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// they will have the correct value when returning from the debugger.
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__ SaveRegistersToMemory(kJSCallerSaved);
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// Enter an internal frame.
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__ EnterInternalFrame();
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// Store the registers containing object pointers on the expression stack to
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// make sure that these are correctly updated during GC.
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__ PushRegistersFromMemory(pointer_regs);
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#ifdef DEBUG
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__ RecordComment("// Calling from debug break to runtime - come in - over");
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#endif
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__ Set(eax, Immediate(0)); // no arguments
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__ mov(ebx, Immediate(ExternalReference::debug_break()));
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CEntryDebugBreakStub ceb;
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__ CallStub(&ceb);
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// Restore the register values containing object pointers from the expression
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// stack in the reverse order as they where pushed.
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__ PopRegistersToMemory(pointer_regs);
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// Get rid of the internal frame.
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__ LeaveInternalFrame();
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// If this call did not replace a call but patched other code then there will
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// be an unwanted return address left on the stack. Here we get rid of that.
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if (convert_call_to_jmp) {
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__ pop(eax);
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}
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// Finally restore all registers.
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__ RestoreRegistersFromMemory(kJSCallerSaved);
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// Now that the break point has been handled, resume normal execution by
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// jumping to the target address intended by the caller and that was
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// overwritten by the address of DebugBreakXXX.
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ExternalReference after_break_target =
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ExternalReference(Debug_Address::AfterBreakTarget());
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__ jmp(Operand::StaticVariable(after_break_target));
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}
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void Debug::GenerateLoadICDebugBreak(MacroAssembler* masm) {
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// Register state for IC load call (from ic-ia32.cc).
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// ----------- S t a t e -------------
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// -- ecx : name
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// -----------------------------------
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Generate_DebugBreakCallHelper(masm, ecx.bit(), false);
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}
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void Debug::GenerateStoreICDebugBreak(MacroAssembler* masm) {
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// REgister state for IC store call (from ic-ia32.cc).
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// ----------- S t a t e -------------
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// -- eax : value
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// -- ecx : name
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// -----------------------------------
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Generate_DebugBreakCallHelper(masm, eax.bit() | ecx.bit(), false);
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}
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void Debug::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) {
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// Register state for keyed IC load call (from ic-ia32.cc).
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// ----------- S t a t e -------------
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// No registers used on entry.
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// -----------------------------------
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Generate_DebugBreakCallHelper(masm, 0, false);
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}
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void Debug::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) {
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// Register state for keyed IC load call (from ic-ia32.cc).
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// ----------- S t a t e -------------
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// -- eax : value
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// -----------------------------------
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// Register eax contains an object that needs to be pushed on the
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// expression stack of the fake JS frame.
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Generate_DebugBreakCallHelper(masm, eax.bit(), false);
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}
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void Debug::GenerateCallICDebugBreak(MacroAssembler* masm) {
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// Register state for keyed IC call call (from ic-ia32.cc)
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// ----------- S t a t e -------------
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// -- eax: number of arguments
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// -----------------------------------
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// The number of arguments in eax is not smi encoded.
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Generate_DebugBreakCallHelper(masm, 0, false);
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}
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void Debug::GenerateConstructCallDebugBreak(MacroAssembler* masm) {
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// Register state just before return from JS function (from codegen-ia32.cc).
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// eax is the actual number of arguments not encoded as a smi see comment
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// above IC call.
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// ----------- S t a t e -------------
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// -- eax: number of arguments
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// -----------------------------------
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// The number of arguments in eax is not smi encoded.
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Generate_DebugBreakCallHelper(masm, 0, false);
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}
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void Debug::GenerateReturnDebugBreak(MacroAssembler* masm) {
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// Register state just before return from JS function (from codegen-ia32.cc).
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// ----------- S t a t e -------------
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// -- eax: return value
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// -----------------------------------
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Generate_DebugBreakCallHelper(masm, eax.bit(), true);
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}
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void Debug::GenerateReturnDebugBreakEntry(MacroAssembler* masm) {
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// OK to clobber ebx as we are returning from a JS function through the code
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// generated by CodeGenerator::GenerateReturnSequence()
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ExternalReference debug_break_return =
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ExternalReference(Debug_Address::DebugBreakReturn());
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__ mov(ebx, Operand::StaticVariable(debug_break_return));
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__ add(Operand(ebx), Immediate(Code::kHeaderSize - kHeapObjectTag));
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__ jmp(Operand(ebx));
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}
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void Debug::GenerateStubNoRegistersDebugBreak(MacroAssembler* masm) {
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// Register state for stub CallFunction (from CallFunctionStub in ic-ia32.cc).
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// ----------- S t a t e -------------
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// No registers used on entry.
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// -----------------------------------
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Generate_DebugBreakCallHelper(masm, 0, false);
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}
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#undef __
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#endif // ENABLE_DEBUGGER_SUPPORT
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} } // namespace v8::internal
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