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'use strict';
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var common = require('../common');
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var assert = require('assert');
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if (!common.hasCrypto) {
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console.log('1..0 # Skipped: missing crypto');
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return;
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}
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var tls = require('tls');
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var fs = require('fs');
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var options = {
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key: [
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fs.readFileSync(common.fixturesDir + '/keys/agent1-key.pem'),
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fs.readFileSync(common.fixturesDir + '/keys/ec-key.pem')
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],
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cert: [
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fs.readFileSync(common.fixturesDir + '/keys/agent1-cert.pem'),
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fs.readFileSync(common.fixturesDir + '/keys/ec-cert.pem')
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]
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};
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var ciphers = [];
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var server = tls.createServer(options, function(conn) {
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conn.end('ok');
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}).listen(common.PORT, function() {
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var ecdsa = tls.connect(common.PORT, {
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ciphers: 'ECDHE-ECDSA-AES256-GCM-SHA384',
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rejectUnauthorized: false
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}, function() {
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stream_base: introduce StreamBase
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
10 years ago
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ciphers.push(ecdsa.getCipher());
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var rsa = tls.connect(common.PORT, {
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ciphers: 'ECDHE-RSA-AES256-GCM-SHA384',
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rejectUnauthorized: false
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}, function() {
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stream_base: introduce StreamBase
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
10 years ago
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ciphers.push(rsa.getCipher());
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ecdsa.end();
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rsa.end();
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server.close();
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});
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});
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});
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process.on('exit', function() {
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assert.deepStrictEqual(ciphers, [{
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name: 'ECDHE-ECDSA-AES256-GCM-SHA384',
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version: 'TLSv1/SSLv3'
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}, {
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name: 'ECDHE-RSA-AES256-GCM-SHA384',
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version: 'TLSv1/SSLv3'
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}]);
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});
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