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# Events
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Stability: 4 - API Frozen
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<!--type=module-->
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Many objects in Node emit events: a `net.Server` emits an event each time
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a peer connects to it, a `fs.readStream` emits an event when the file is
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opened. All objects which emit events are instances of `events.EventEmitter`.
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You can access this module by doing: `require("events");`
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Typically, event names are represented by a camel-cased string, however,
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there aren't any strict restrictions on that, as any string will be accepted.
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Functions can then be attached to objects, to be executed when an event
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is emitted. These functions are called _listeners_.
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## Class: events.EventEmitter
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To access the EventEmitter class, `require('events').EventEmitter`.
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When an `EventEmitter` instance experiences an error, the typical action is
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to emit an `'error'` event. Error events are treated as a special case in node.
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If there is no listener for it, then the default action is to print a stack
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trace and exit the program.
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All EventEmitters emit the event `'newListener'` when new listeners are
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added.
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### emitter.addListener(event, listener)
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### emitter.on(event, listener)
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Adds a listener to the end of the listeners array for the specified event.
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server.on('connection', function (stream) {
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console.log('someone connected!');
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});
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### emitter.once(event, listener)
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Adds a **one time** listener for the event. This listener is
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invoked only the next time the event is fired, after which
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it is removed.
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server.once('connection', function (stream) {
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console.log('Ah, we have our first user!');
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});
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### emitter.removeListener(event, listener)
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Remove a listener from the listener array for the specified event.
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**Caution**: changes array indices in the listener array behind the listener.
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var callback = function(stream) {
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console.log('someone connected!');
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};
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server.on('connection', callback);
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// ...
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server.removeListener('connection', callback);
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### emitter.removeAllListeners([event])
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Removes all listeners, or those of the specified event.
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Note that this will **invalidate** any arrays that have previously been
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returned by `emitter.listeners(event)`.
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### emitter.setMaxListeners(n)
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By default EventEmitters will print a warning if more than 10 listeners are
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added for a particular event. This is a useful default which helps finding memory leaks.
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Obviously not all Emitters should be limited to 10. This function allows
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that to be increased. Set to zero for unlimited.
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### emitter.listeners(event)
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Returns an array of listeners for the specified event.
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server.on('connection', function (stream) {
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console.log('someone connected!');
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});
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console.log(util.inspect(server.listeners('connection'))); // [ [Function] ]
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This array **may** be a mutable reference to the same underlying list of
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listeners that is used by the event subsystem. However, certain
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actions (specifically, removeAllListeners) will invalidate this
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reference.
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If you would like to get a copy of the listeners at a specific point in
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time that is guaranteed not to change, make a copy, for example by doing
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`emitter.listeners(event).slice(0)`.
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In a future release of node, this behavior **may** change to always
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return a copy, for consistency. In your programs, please do not rely on
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being able to modify the EventEmitter listeners using array methods.
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Always use the 'on' method to add new listeners.
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### emitter.emit(event, [arg1], [arg2], [...])
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Execute each of the listeners in order with the supplied arguments.
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### Event: 'newListener'
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* `event` {String} The event name
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* `listener` {Function} The event handler function
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This event is emitted any time someone adds a new listener.
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