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380 lines
13 KiB
380 lines
13 KiB
16 years ago
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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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16 years ago
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#ifndef V8_ARM_FRAMES_ARM_H_
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#define V8_ARM_FRAMES_ARM_H_
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16 years ago
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namespace v8 { namespace internal {
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// The ARM ABI does not specify the usage of register r9, which may be reserved
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// as the static base or thread register on some platforms, in which case we
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// leave it alone. Adjust the value of kR9Available accordingly:
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static const int kR9Available = 1; // 1 if available to us, 0 if reserved
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// Register list in load/store instructions
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// Note that the bit values must match those used in actual instruction encoding
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static const int kNumRegs = 16;
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// Caller-saved/arguments registers
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static const RegList kJSCallerSaved =
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1 << 0 | // r0 a1
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1 << 1 | // r1 a2
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1 << 2 | // r2 a3
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1 << 3; // r3 a4
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static const int kNumJSCallerSaved = 4;
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typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
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// Return the code of the n-th caller-saved register available to JavaScript
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// e.g. JSCallerSavedReg(0) returns r0.code() == 0
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int JSCallerSavedCode(int n);
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// Callee-saved registers preserved when switching from C to JavaScript
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static const RegList kCalleeSaved =
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1 << 4 | // r4 v1
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1 << 5 | // r5 v2
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1 << 6 | // r6 v3
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1 << 7 | // r7 v4
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1 << 8 | // r8 v5 (cp in JavaScript code)
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kR9Available
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<< 9 | // r9 v6
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1 << 10 | // r10 v7 (pp in JavaScript code)
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1 << 11; // r11 v8 (fp in JavaScript code)
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static const int kNumCalleeSaved = 7 + kR9Available;
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// ----------------------------------------------------
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class StackHandlerConstants : public AllStatic {
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public:
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// TODO(1233780): Get rid of the code slot in stack handlers.
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static const int kCodeOffset = 0 * kPointerSize;
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static const int kNextOffset = 1 * kPointerSize;
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static const int kStateOffset = 2 * kPointerSize;
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static const int kPPOffset = 3 * kPointerSize;
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static const int kFPOffset = 4 * kPointerSize;
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static const int kPCOffset = 5 * kPointerSize;
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static const int kAddressDisplacement = -1 * kPointerSize;
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static const int kSize = kPCOffset + kPointerSize;
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};
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class EntryFrameConstants : public AllStatic {
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public:
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static const int kCallerFPOffset = -3 * kPointerSize;
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};
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class ExitFrameConstants : public AllStatic {
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public:
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// Exit frames have a debug marker on the stack.
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static const int kSPDisplacement = -1 * kPointerSize;
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// The debug marker is just above the frame pointer.
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static const int kDebugMarkOffset = -1 * kPointerSize;
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static const int kSavedRegistersOffset = 0 * kPointerSize;
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// Let the parameters pointer for exit frames point just below the
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// frame structure on the stack.
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static const int kPPDisplacement = 3 * kPointerSize;
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// The caller fields are below the frame pointer on the stack.
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static const int kCallerFPOffset = +0 * kPointerSize;
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static const int kCallerPPOffset = +1 * kPointerSize;
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static const int kCallerPCOffset = +2 * kPointerSize;
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};
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class StandardFrameConstants : public AllStatic {
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public:
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static const int kExpressionsOffset = -3 * kPointerSize;
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static const int kMarkerOffset = -2 * kPointerSize;
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static const int kContextOffset = -1 * kPointerSize;
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static const int kCallerFPOffset = 0 * kPointerSize;
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static const int kCallerPCOffset = +1 * kPointerSize;
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static const int kCallerSPOffset = +2 * kPointerSize;
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};
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class JavaScriptFrameConstants : public AllStatic {
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public:
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// FP-relative.
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static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
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static const int kSavedRegistersOffset = +2 * kPointerSize;
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static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
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// PP-relative.
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static const int kParam0Offset = -2 * kPointerSize;
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static const int kReceiverOffset = -1 * kPointerSize;
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};
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class ArgumentsAdaptorFrameConstants : public AllStatic {
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public:
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static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
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};
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class InternalFrameConstants : public AllStatic {
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public:
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static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
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};
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inline Object* JavaScriptFrame::function_slot_object() const {
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const int offset = JavaScriptFrameConstants::kFunctionOffset;
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return Memory::Object_at(fp() + offset);
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}
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// ----------------------------------------------------
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// lower | Stack |
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// addresses | ^ |
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// | | |
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// | |
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// | JS frame |
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// | |
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// | |
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// ----------- +=============+ <--- sp (stack pointer)
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// | function |
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// +-------------+
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// +-------------+
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// | |
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// | expressions |
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// | |
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// +-------------+
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// | |
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// a | locals |
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// c | |
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// t +- - - - - - -+ <---
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// i -4 | local0 | ^
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// v +-------------+ |
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// a -3 | code | |
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// t +-------------+ | kLocal0Offset
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// i -2 | context | |
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// o +-------------+ |
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// n -1 | args_length | v
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// +-------------+ <--- fp (frame pointer)
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// 0 | caller_pp |
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// f +-------------+
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// r 1 | caller_fp |
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// a +-------------+
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// m 2 | sp_on_exit | (pp if return, caller_sp if no return)
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// e +-------------+
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// 3 | caller_pc |
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// +-------------+ <--- caller_sp (incl. parameters)
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// | |
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// | parameters |
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// | |
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// +- - - - - - -+ <---
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// -2 | parameter0 | ^
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// +-------------+ | kParam0Offset
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// -1 | receiver | v
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// ----------- +=============+ <--- pp (parameter pointer, r10)
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// 0 | function |
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// +-------------+
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// | |
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// |caller-saved | (must be valid JS values, traversed during GC)
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// | regs |
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// | |
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// +-------------+
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// | |
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// | caller |
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// higher | expressions |
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// addresses | |
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// | |
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// | JS frame |
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// Handler frames (part of expressions of JS frames):
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// lower | Stack |
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// addresses | ^ |
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// | | |
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// | |
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// h | expressions |
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// a | |
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// n +-------------+
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// d -1 | code |
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// l +-------------+ <--- handler sp
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// e 0 | next_sp | link to next handler (next handler's sp)
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// r +-------------+
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// 1 | state |
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// f +-------------+
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// r 2 | pp |
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// a +-------------+
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// m 3 | fp |
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// e +-------------+
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// 4 | pc |
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// +-------------+
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// | |
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// higher | expressions |
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// addresses | |
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// JS entry frames: When calling from C to JS, we construct two extra
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// frames: An entry frame (C) and a trampoline frame (JS). The
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// following pictures shows the two frames:
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// lower | Stack |
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// addresses | ^ |
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// | | |
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// | |
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// | JS frame |
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// | |
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// | |
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// ----------- +=============+ <--- sp (stack pointer)
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// | |
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// | parameters |
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// t | |
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// r +- - - - - - -+
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// a | parameter0 |
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// m +-------------+
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// p | receiver |
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// o +-------------+
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// l | function |
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// i +-------------+
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// n -3 | code |
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// e +-------------+
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// -2 | NULL | context is always NULL
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// +-------------+
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// f -1 | 0 | args_length is always zero
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// r +-------------+ <--- fp (frame pointer)
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// a 0 | NULL | caller pp is always NULL for entries
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// m +-------------+
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// e 1 | caller_fp |
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// +-------------+
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// 2 | sp_on_exit | (caller_sp)
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// +-------------+
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// 3 | caller_pc |
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// ----------- +=============+ <--- caller_sp == pp
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// . ^
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// . | try-handler, fake, not GC'ed
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// . v
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// +-------------+ <---
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// -2 | next top pp |
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// +-------------+
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// -1 | next top fp |
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// +-------------+ <--- fp
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// | r4 | r4-r9 holding non-JS values must be preserved
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// +-------------+
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// J | r5 | before being initialized not to confuse GC
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// S +-------------+
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// | r6 |
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// +-------------+
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// e | r7 |
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// n +-------------+
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// t | r8 |
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// r +-------------+
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// y [ | r9 | ] only if r9 available
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// +-------------+
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// | r10 |
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// f +-------------+
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// r | r11 |
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// a +-------------+
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// m | caller_sp |
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// e +-------------+
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// | caller_pc |
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// +-------------+ <--- caller_sp
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// | argv | passed on stack from C code
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// +-------------+
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// | |
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// higher | |
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// addresses | C frame |
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// The first 4 args are passed from C in r0-r3 and are not spilled on entry:
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// r0: code entry
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// r1: function
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// r2: receiver
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// r3: argc
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// [sp+0]: argv
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// C entry frames: When calling from JS to C, we construct one extra
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// frame:
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// lower | Stack |
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// addresses | ^ |
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// | | |
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// | |
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// | C frame |
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// | |
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// | |
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// ----------- +=============+ <--- sp (stack pointer)
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// | |
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// | parameters | (first 4 args are passed in r0-r3)
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// | |
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// +-------------+ <--- fp (frame pointer)
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// f 4/5 | caller_fp |
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// r +-------------+
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// a 5/6 | sp_on_exit | (pp)
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// m +-------------+
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// e 6/7 | caller_pc |
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// +-------------+ <--- caller_sp (incl. parameters)
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// 7/8 | |
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// | parameters |
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// | |
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// +- - - - - - -+ <---
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// -2 | parameter0 | ^
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// +-------------+ | kParam0Offset
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// -1 | receiver | v
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// ----------- +=============+ <--- pp (parameter pointer, r10)
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// 0 | function |
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// +-------------+
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// | |
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// |caller-saved |
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// | regs |
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// | |
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// +-------------+
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// | |
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// | caller |
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// | expressions |
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// | |
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// higher | |
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// addresses | JS frame |
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} } // namespace v8::internal
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||
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16 years ago
|
#endif // V8_ARM_FRAMES_ARM_H_
|