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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_JSREGEXP_H_
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#define V8_JSREGEXP_H_
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namespace v8 { namespace internal {
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class RegExpMacroAssembler;
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class RegExpImpl {
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public:
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static inline bool UseNativeRegexp() {
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#ifdef V8_TARGET_ARCH_IA32
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return FLAG_regexp_native;
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#else
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return false;
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#endif
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}
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// Creates a regular expression literal in the old space.
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// This function calls the garbage collector if necessary.
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static Handle<Object> CreateRegExpLiteral(Handle<JSFunction> constructor,
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Handle<String> pattern,
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Handle<String> flags,
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bool* has_pending_exception);
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// Returns a string representation of a regular expression.
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// Implements RegExp.prototype.toString, see ECMA-262 section 15.10.6.4.
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// This function calls the garbage collector if necessary.
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static Handle<String> ToString(Handle<Object> value);
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// Parses the RegExp pattern and prepares the JSRegExp object with
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// generic data and choice of implementation - as well as what
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// the implementation wants to store in the data field.
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// Returns false if compilation fails.
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static Handle<Object> Compile(Handle<JSRegExp> re,
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Handle<String> pattern,
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Handle<String> flags);
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// See ECMA-262 section 15.10.6.2.
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// This function calls the garbage collector if necessary.
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static Handle<Object> Exec(Handle<JSRegExp> regexp,
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Handle<String> subject,
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int index,
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Handle<JSArray> lastMatchInfo);
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// Call RegExp.prototyp.exec(string) in a loop.
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// Used by String.prototype.match and String.prototype.replace.
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// This function calls the garbage collector if necessary.
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static Handle<Object> ExecGlobal(Handle<JSRegExp> regexp,
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Handle<String> subject,
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Handle<JSArray> lastMatchInfo);
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// Prepares a JSRegExp object with Irregexp-specific data.
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static void IrregexpPrepare(Handle<JSRegExp> re,
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Handle<String> pattern,
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JSRegExp::Flags flags,
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int capture_register_count);
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static void AtomCompile(Handle<JSRegExp> re,
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Handle<String> pattern,
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JSRegExp::Flags flags,
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Handle<String> match_pattern);
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static Handle<Object> AtomExec(Handle<JSRegExp> regexp,
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Handle<String> subject,
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int index,
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Handle<JSArray> lastMatchInfo);
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// Execute an Irregexp bytecode pattern.
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// On a successful match, the result is a JSArray containing
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// captured positions. On a failure, the result is the null value.
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// Returns an empty handle in case of an exception.
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static Handle<Object> IrregexpExec(Handle<JSRegExp> regexp,
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Handle<String> subject,
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int index,
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Handle<JSArray> lastMatchInfo);
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// Offsets in the lastMatchInfo array.
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static const int kLastCaptureCount = 0;
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static const int kLastSubject = 1;
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static const int kLastInput = 2;
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static const int kFirstCapture = 3;
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static const int kLastMatchOverhead = 3;
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// Used to access the lastMatchInfo array.
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static int GetCapture(FixedArray* array, int index) {
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return Smi::cast(array->get(index + kFirstCapture))->value();
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}
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static void SetLastCaptureCount(FixedArray* array, int to) {
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array->set(kLastCaptureCount, Smi::FromInt(to));
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}
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static void SetLastSubject(FixedArray* array, String* to) {
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array->set(kLastSubject, to);
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}
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static void SetLastInput(FixedArray* array, String* to) {
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array->set(kLastInput, to);
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}
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static void SetCapture(FixedArray* array, int index, int to) {
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array->set(index + kFirstCapture, Smi::FromInt(to));
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}
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static int GetLastCaptureCount(FixedArray* array) {
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return Smi::cast(array->get(kLastCaptureCount))->value();
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}
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// For acting on the JSRegExp data FixedArray.
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static int IrregexpMaxRegisterCount(FixedArray* re);
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static void SetIrregexpMaxRegisterCount(FixedArray* re, int value);
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static int IrregexpNumberOfCaptures(FixedArray* re);
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static int IrregexpNumberOfRegisters(FixedArray* re);
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static ByteArray* IrregexpByteCode(FixedArray* re, bool is_ascii);
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static Code* IrregexpNativeCode(FixedArray* re, bool is_ascii);
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private:
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static String* last_ascii_string_;
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static String* two_byte_cached_string_;
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static bool EnsureCompiledIrregexp(Handle<JSRegExp> re, bool is_ascii);
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// Set the subject cache. The previous string buffer is not deleted, so the
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// caller should ensure that it doesn't leak.
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static void SetSubjectCache(String* subject,
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char* utf8_subject,
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int uft8_length,
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int character_position,
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int utf8_position);
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// A one element cache of the last utf8_subject string and its length. The
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// subject JS String object is cached in the heap. We also cache a
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// translation between position and utf8 position.
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static char* utf8_subject_cache_;
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static int utf8_length_cache_;
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static int utf8_position_;
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static int character_position_;
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};
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class CharacterRange {
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public:
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CharacterRange() : from_(0), to_(0) { }
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// For compatibility with the CHECK_OK macro
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CharacterRange(void* null) { ASSERT_EQ(NULL, null); } //NOLINT
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CharacterRange(uc16 from, uc16 to) : from_(from), to_(to) { }
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static void AddClassEscape(uc16 type, ZoneList<CharacterRange>* ranges);
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static Vector<const uc16> GetWordBounds();
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static inline CharacterRange Singleton(uc16 value) {
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return CharacterRange(value, value);
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}
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static inline CharacterRange Range(uc16 from, uc16 to) {
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ASSERT(from <= to);
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return CharacterRange(from, to);
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}
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static inline CharacterRange Everything() {
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return CharacterRange(0, 0xFFFF);
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}
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bool Contains(uc16 i) { return from_ <= i && i <= to_; }
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uc16 from() const { return from_; }
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void set_from(uc16 value) { from_ = value; }
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uc16 to() const { return to_; }
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void set_to(uc16 value) { to_ = value; }
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bool is_valid() { return from_ <= to_; }
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bool IsEverything(uc16 max) { return from_ == 0 && to_ >= max; }
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bool IsSingleton() { return (from_ == to_); }
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void AddCaseEquivalents(ZoneList<CharacterRange>* ranges);
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static void Split(ZoneList<CharacterRange>* base,
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Vector<const uc16> overlay,
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ZoneList<CharacterRange>** included,
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ZoneList<CharacterRange>** excluded);
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static const int kRangeCanonicalizeMax = 0x346;
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static const int kStartMarker = (1 << 24);
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static const int kPayloadMask = (1 << 24) - 1;
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private:
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uc16 from_;
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uc16 to_;
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};
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template <typename Node, class Callback>
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static void DoForEach(Node* node, Callback* callback);
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// A zone splay tree. The config type parameter encapsulates the
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// different configurations of a concrete splay tree:
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//
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// typedef Key: the key type
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// typedef Value: the value type
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// static const kNoKey: the dummy key used when no key is set
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// static const kNoValue: the dummy value used to initialize nodes
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// int (Compare)(Key& a, Key& b) -> {-1, 0, 1}: comparison function
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//
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template <typename Config>
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class ZoneSplayTree : public ZoneObject {
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public:
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typedef typename Config::Key Key;
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typedef typename Config::Value Value;
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class Locator;
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ZoneSplayTree() : root_(NULL) { }
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// Inserts the given key in this tree with the given value. Returns
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// true if a node was inserted, otherwise false. If found the locator
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// is enabled and provides access to the mapping for the key.
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bool Insert(const Key& key, Locator* locator);
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// Looks up the key in this tree and returns true if it was found,
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// otherwise false. If the node is found the locator is enabled and
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// provides access to the mapping for the key.
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bool Find(const Key& key, Locator* locator);
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// Finds the mapping with the greatest key less than or equal to the
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// given key.
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bool FindGreatestLessThan(const Key& key, Locator* locator);
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// Find the mapping with the greatest key in this tree.
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bool FindGreatest(Locator* locator);
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// Finds the mapping with the least key greater than or equal to the
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// given key.
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bool FindLeastGreaterThan(const Key& key, Locator* locator);
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// Find the mapping with the least key in this tree.
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bool FindLeast(Locator* locator);
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// Remove the node with the given key from the tree.
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bool Remove(const Key& key);
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bool is_empty() { return root_ == NULL; }
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// Perform the splay operation for the given key. Moves the node with
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// the given key to the top of the tree. If no node has the given
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// key, the last node on the search path is moved to the top of the
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// tree.
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void Splay(const Key& key);
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class Node : public ZoneObject {
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public:
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Node(const Key& key, const Value& value)
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: key_(key),
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value_(value),
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left_(NULL),
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right_(NULL) { }
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Key key() { return key_; }
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Value value() { return value_; }
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Node* left() { return left_; }
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Node* right() { return right_; }
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private:
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friend class ZoneSplayTree;
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friend class Locator;
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Key key_;
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Value value_;
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Node* left_;
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Node* right_;
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};
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// A locator provides access to a node in the tree without actually
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// exposing the node.
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class Locator {
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public:
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explicit Locator(Node* node) : node_(node) { }
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Locator() : node_(NULL) { }
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const Key& key() { return node_->key_; }
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Value& value() { return node_->value_; }
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void set_value(const Value& value) { node_->value_ = value; }
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inline void bind(Node* node) { node_ = node; }
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private:
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Node* node_;
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};
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template <class Callback>
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void ForEach(Callback* c) {
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DoForEach<typename ZoneSplayTree<Config>::Node, Callback>(root_, c);
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}
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private:
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Node* root_;
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};
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// A set of unsigned integers that behaves especially well on small
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// integers (< 32). May do zone-allocation.
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class OutSet: public ZoneObject {
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public:
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OutSet() : first_(0), remaining_(NULL), successors_(NULL) { }
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OutSet* Extend(unsigned value);
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bool Get(unsigned value);
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static const unsigned kFirstLimit = 32;
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private:
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// Destructively set a value in this set. In most cases you want
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// to use Extend instead to ensure that only one instance exists
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// that contains the same values.
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void Set(unsigned value);
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// The successors are a list of sets that contain the same values
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// as this set and the one more value that is not present in this
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// set.
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ZoneList<OutSet*>* successors() { return successors_; }
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OutSet(uint32_t first, ZoneList<unsigned>* remaining)
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: first_(first), remaining_(remaining), successors_(NULL) { }
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uint32_t first_;
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ZoneList<unsigned>* remaining_;
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ZoneList<OutSet*>* successors_;
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friend class Trace;
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};
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// A mapping from integers, specified as ranges, to a set of integers.
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// Used for mapping character ranges to choices.
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class DispatchTable : public ZoneObject {
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public:
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class Entry {
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public:
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Entry() : from_(0), to_(0), out_set_(NULL) { }
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Entry(uc16 from, uc16 to, OutSet* out_set)
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: from_(from), to_(to), out_set_(out_set) { }
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uc16 from() { return from_; }
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uc16 to() { return to_; }
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void set_to(uc16 value) { to_ = value; }
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void AddValue(int value) { out_set_ = out_set_->Extend(value); }
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OutSet* out_set() { return out_set_; }
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private:
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uc16 from_;
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uc16 to_;
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OutSet* out_set_;
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};
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class Config {
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public:
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typedef uc16 Key;
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typedef Entry Value;
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static const uc16 kNoKey;
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static const Entry kNoValue;
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static inline int Compare(uc16 a, uc16 b) {
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if (a == b)
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return 0;
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|
|
else if (a < b)
|
|
|
|
return -1;
|
|
|
|
else
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void AddRange(CharacterRange range, int value);
|
|
|
|
OutSet* Get(uc16 value);
|
|
|
|
void Dump();
|
|
|
|
|
|
|
|
template <typename Callback>
|
|
|
|
void ForEach(Callback* callback) { return tree()->ForEach(callback); }
|
|
|
|
private:
|
|
|
|
// There can't be a static empty set since it allocates its
|
|
|
|
// successors in a zone and caches them.
|
|
|
|
OutSet* empty() { return &empty_; }
|
|
|
|
OutSet empty_;
|
|
|
|
ZoneSplayTree<Config>* tree() { return &tree_; }
|
|
|
|
ZoneSplayTree<Config> tree_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#define FOR_EACH_NODE_TYPE(VISIT) \
|
|
|
|
VISIT(End) \
|
|
|
|
VISIT(Action) \
|
|
|
|
VISIT(Choice) \
|
|
|
|
VISIT(BackReference) \
|
|
|
|
VISIT(Assertion) \
|
|
|
|
VISIT(Text)
|
|
|
|
|
|
|
|
|
|
|
|
#define FOR_EACH_REG_EXP_TREE_TYPE(VISIT) \
|
|
|
|
VISIT(Disjunction) \
|
|
|
|
VISIT(Alternative) \
|
|
|
|
VISIT(Assertion) \
|
|
|
|
VISIT(CharacterClass) \
|
|
|
|
VISIT(Atom) \
|
|
|
|
VISIT(Quantifier) \
|
|
|
|
VISIT(Capture) \
|
|
|
|
VISIT(Lookahead) \
|
|
|
|
VISIT(BackReference) \
|
|
|
|
VISIT(Empty) \
|
|
|
|
VISIT(Text)
|
|
|
|
|
|
|
|
|
|
|
|
#define FORWARD_DECLARE(Name) class RegExp##Name;
|
|
|
|
FOR_EACH_REG_EXP_TREE_TYPE(FORWARD_DECLARE)
|
|
|
|
#undef FORWARD_DECLARE
|
|
|
|
|
|
|
|
|
|
|
|
class TextElement {
|
|
|
|
public:
|
|
|
|
enum Type {UNINITIALIZED, ATOM, CHAR_CLASS};
|
|
|
|
TextElement() : type(UNINITIALIZED) { }
|
|
|
|
explicit TextElement(Type t) : type(t), cp_offset(-1) { }
|
|
|
|
static TextElement Atom(RegExpAtom* atom);
|
|
|
|
static TextElement CharClass(RegExpCharacterClass* char_class);
|
|
|
|
int length();
|
|
|
|
Type type;
|
|
|
|
union {
|
|
|
|
RegExpAtom* u_atom;
|
|
|
|
RegExpCharacterClass* u_char_class;
|
|
|
|
} data;
|
|
|
|
int cp_offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class Trace;
|
|
|
|
|
|
|
|
|
|
|
|
struct NodeInfo {
|
|
|
|
NodeInfo()
|
|
|
|
: being_analyzed(false),
|
|
|
|
been_analyzed(false),
|
|
|
|
follows_word_interest(false),
|
|
|
|
follows_newline_interest(false),
|
|
|
|
follows_start_interest(false),
|
|
|
|
at_end(false),
|
|
|
|
visited(false) { }
|
|
|
|
|
|
|
|
// Returns true if the interests and assumptions of this node
|
|
|
|
// matches the given one.
|
|
|
|
bool Matches(NodeInfo* that) {
|
|
|
|
return (at_end == that->at_end) &&
|
|
|
|
(follows_word_interest == that->follows_word_interest) &&
|
|
|
|
(follows_newline_interest == that->follows_newline_interest) &&
|
|
|
|
(follows_start_interest == that->follows_start_interest);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Updates the interests of this node given the interests of the
|
|
|
|
// node preceding it.
|
|
|
|
void AddFromPreceding(NodeInfo* that) {
|
|
|
|
at_end |= that->at_end;
|
|
|
|
follows_word_interest |= that->follows_word_interest;
|
|
|
|
follows_newline_interest |= that->follows_newline_interest;
|
|
|
|
follows_start_interest |= that->follows_start_interest;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool HasLookbehind() {
|
|
|
|
return follows_word_interest ||
|
|
|
|
follows_newline_interest ||
|
|
|
|
follows_start_interest;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Sets the interests of this node to include the interests of the
|
|
|
|
// following node.
|
|
|
|
void AddFromFollowing(NodeInfo* that) {
|
|
|
|
follows_word_interest |= that->follows_word_interest;
|
|
|
|
follows_newline_interest |= that->follows_newline_interest;
|
|
|
|
follows_start_interest |= that->follows_start_interest;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ResetCompilationState() {
|
|
|
|
being_analyzed = false;
|
|
|
|
been_analyzed = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool being_analyzed: 1;
|
|
|
|
bool been_analyzed: 1;
|
|
|
|
|
|
|
|
// These bits are set of this node has to know what the preceding
|
|
|
|
// character was.
|
|
|
|
bool follows_word_interest: 1;
|
|
|
|
bool follows_newline_interest: 1;
|
|
|
|
bool follows_start_interest: 1;
|
|
|
|
|
|
|
|
bool at_end: 1;
|
|
|
|
bool visited: 1;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class SiblingList {
|
|
|
|
public:
|
|
|
|
SiblingList() : list_(NULL) { }
|
|
|
|
int length() {
|
|
|
|
return list_ == NULL ? 0 : list_->length();
|
|
|
|
}
|
|
|
|
void Ensure(RegExpNode* parent) {
|
|
|
|
if (list_ == NULL) {
|
|
|
|
list_ = new ZoneList<RegExpNode*>(2);
|
|
|
|
list_->Add(parent);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void Add(RegExpNode* node) { list_->Add(node); }
|
|
|
|
RegExpNode* Get(int index) { return list_->at(index); }
|
|
|
|
private:
|
|
|
|
ZoneList<RegExpNode*>* list_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Details of a quick mask-compare check that can look ahead in the
|
|
|
|
// input stream.
|
|
|
|
class QuickCheckDetails {
|
|
|
|
public:
|
|
|
|
QuickCheckDetails()
|
|
|
|
: characters_(0),
|
|
|
|
mask_(0),
|
|
|
|
value_(0),
|
|
|
|
cannot_match_(false) { }
|
|
|
|
explicit QuickCheckDetails(int characters)
|
|
|
|
: characters_(characters),
|
|
|
|
mask_(0),
|
|
|
|
value_(0),
|
|
|
|
cannot_match_(false) { }
|
|
|
|
bool Rationalize(bool ascii);
|
|
|
|
// Merge in the information from another branch of an alternation.
|
|
|
|
void Merge(QuickCheckDetails* other, int from_index);
|
|
|
|
// Advance the current position by some amount.
|
|
|
|
void Advance(int by, bool ascii);
|
|
|
|
void Clear();
|
|
|
|
bool cannot_match() { return cannot_match_; }
|
|
|
|
void set_cannot_match() { cannot_match_ = true; }
|
|
|
|
struct Position {
|
|
|
|
Position() : mask(0), value(0), determines_perfectly(false) { }
|
|
|
|
uc16 mask;
|
|
|
|
uc16 value;
|
|
|
|
bool determines_perfectly;
|
|
|
|
};
|
|
|
|
int characters() { return characters_; }
|
|
|
|
void set_characters(int characters) { characters_ = characters; }
|
|
|
|
Position* positions(int index) {
|
|
|
|
ASSERT(index >= 0);
|
|
|
|
ASSERT(index < characters_);
|
|
|
|
return positions_ + index;
|
|
|
|
}
|
|
|
|
uint32_t mask() { return mask_; }
|
|
|
|
uint32_t value() { return value_; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
// How many characters do we have quick check information from. This is
|
|
|
|
// the same for all branches of a choice node.
|
|
|
|
int characters_;
|
|
|
|
Position positions_[4];
|
|
|
|
// These values are the condensate of the above array after Rationalize().
|
|
|
|
uint32_t mask_;
|
|
|
|
uint32_t value_;
|
|
|
|
// If set to true, there is no way this quick check can match at all.
|
|
|
|
// E.g., if it requires to be at the start of the input, and isn't.
|
|
|
|
bool cannot_match_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class RegExpNode: public ZoneObject {
|
|
|
|
public:
|
|
|
|
RegExpNode() : trace_count_(0) { }
|
|
|
|
virtual ~RegExpNode();
|
|
|
|
virtual void Accept(NodeVisitor* visitor) = 0;
|
|
|
|
// Generates a goto to this node or actually generates the code at this point.
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace) = 0;
|
|
|
|
// How many characters must this node consume at a minimum in order to
|
|
|
|
// succeed. If we have found at least 'still_to_find' characters that
|
|
|
|
// must be consumed there is no need to ask any following nodes whether
|
|
|
|
// they are sure to eat any more characters.
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth) = 0;
|
|
|
|
// Emits some quick code that checks whether the preloaded characters match.
|
|
|
|
// Falls through on certain failure, jumps to the label on possible success.
|
|
|
|
// If the node cannot make a quick check it does nothing and returns false.
|
|
|
|
bool EmitQuickCheck(RegExpCompiler* compiler,
|
|
|
|
Trace* trace,
|
|
|
|
bool preload_has_checked_bounds,
|
|
|
|
Label* on_possible_success,
|
|
|
|
QuickCheckDetails* details_return,
|
|
|
|
bool fall_through_on_failure);
|
|
|
|
// For a given number of characters this returns a mask and a value. The
|
|
|
|
// next n characters are anded with the mask and compared with the value.
|
|
|
|
// A comparison failure indicates the node cannot match the next n characters.
|
|
|
|
// A comparison success indicates the node may match.
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start) = 0;
|
|
|
|
static const int kNodeIsTooComplexForGreedyLoops = -1;
|
|
|
|
virtual int GreedyLoopTextLength() { return kNodeIsTooComplexForGreedyLoops; }
|
|
|
|
Label* label() { return &label_; }
|
|
|
|
// If non-generic code is generated for a node (ie the node is not at the
|
|
|
|
// start of the trace) then it cannot be reused. This variable sets a limit
|
|
|
|
// on how often we allow that to happen before we insist on starting a new
|
|
|
|
// trace and generating generic code for a node that can be reused by flushing
|
|
|
|
// the deferred actions in the current trace and generating a goto.
|
|
|
|
static const int kMaxCopiesCodeGenerated = 10;
|
|
|
|
|
|
|
|
NodeInfo* info() { return &info_; }
|
|
|
|
|
|
|
|
void AddSibling(RegExpNode* node) { siblings_.Add(node); }
|
|
|
|
|
|
|
|
// Static version of EnsureSibling that expresses the fact that the
|
|
|
|
// result has the same type as the input.
|
|
|
|
template <class C>
|
|
|
|
static C* EnsureSibling(C* node, NodeInfo* info, bool* cloned) {
|
|
|
|
return static_cast<C*>(node->EnsureSibling(info, cloned));
|
|
|
|
}
|
|
|
|
|
|
|
|
SiblingList* siblings() { return &siblings_; }
|
|
|
|
void set_siblings(SiblingList* other) { siblings_ = *other; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
enum LimitResult { DONE, CONTINUE };
|
|
|
|
LimitResult LimitVersions(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
|
|
|
|
// Returns a sibling of this node whose interests and assumptions
|
|
|
|
// match the ones in the given node info. If no sibling exists NULL
|
|
|
|
// is returned.
|
|
|
|
RegExpNode* TryGetSibling(NodeInfo* info);
|
|
|
|
|
|
|
|
// Returns a sibling of this node whose interests match the ones in
|
|
|
|
// the given node info. The info must not contain any assertions.
|
|
|
|
// If no node exists a new one will be created by cloning the current
|
|
|
|
// node. The result will always be an instance of the same concrete
|
|
|
|
// class as this node.
|
|
|
|
RegExpNode* EnsureSibling(NodeInfo* info, bool* cloned);
|
|
|
|
|
|
|
|
// Returns a clone of this node initialized using the copy constructor
|
|
|
|
// of its concrete class. Note that the node may have to be pre-
|
|
|
|
// processed before it is on a usable state.
|
|
|
|
virtual RegExpNode* Clone() = 0;
|
|
|
|
|
|
|
|
private:
|
|
|
|
Label label_;
|
|
|
|
NodeInfo info_;
|
|
|
|
SiblingList siblings_;
|
|
|
|
// This variable keeps track of how many times code has been generated for
|
|
|
|
// this node (in different traces). We don't keep track of where the
|
|
|
|
// generated code is located unless the code is generated at the start of
|
|
|
|
// a trace, in which case it is generic and can be reused by flushing the
|
|
|
|
// deferred operations in the current trace and generating a goto.
|
|
|
|
int trace_count_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A simple closed interval.
|
|
|
|
class Interval {
|
|
|
|
public:
|
|
|
|
Interval() : from_(kNone), to_(kNone) { }
|
|
|
|
Interval(int from, int to) : from_(from), to_(to) { }
|
|
|
|
Interval Union(Interval that) {
|
|
|
|
if (that.from_ == kNone)
|
|
|
|
return *this;
|
|
|
|
else if (from_ == kNone)
|
|
|
|
return that;
|
|
|
|
else
|
|
|
|
return Interval(Min(from_, that.from_), Max(to_, that.to_));
|
|
|
|
}
|
|
|
|
bool Contains(int value) {
|
|
|
|
return (from_ <= value) && (value <= to_);
|
|
|
|
}
|
|
|
|
bool is_empty() { return from_ == kNone; }
|
|
|
|
int from() { return from_; }
|
|
|
|
int to() { return to_; }
|
|
|
|
static Interval Empty() { return Interval(); }
|
|
|
|
static const int kNone = -1;
|
|
|
|
private:
|
|
|
|
int from_;
|
|
|
|
int to_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class SeqRegExpNode: public RegExpNode {
|
|
|
|
public:
|
|
|
|
explicit SeqRegExpNode(RegExpNode* on_success)
|
|
|
|
: on_success_(on_success) { }
|
|
|
|
RegExpNode* on_success() { return on_success_; }
|
|
|
|
void set_on_success(RegExpNode* node) { on_success_ = node; }
|
|
|
|
private:
|
|
|
|
RegExpNode* on_success_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ActionNode: public SeqRegExpNode {
|
|
|
|
public:
|
|
|
|
enum Type {
|
|
|
|
SET_REGISTER,
|
|
|
|
INCREMENT_REGISTER,
|
|
|
|
STORE_POSITION,
|
|
|
|
BEGIN_SUBMATCH,
|
|
|
|
POSITIVE_SUBMATCH_SUCCESS,
|
|
|
|
EMPTY_MATCH_CHECK,
|
|
|
|
CLEAR_CAPTURES
|
|
|
|
};
|
|
|
|
static ActionNode* SetRegister(int reg, int val, RegExpNode* on_success);
|
|
|
|
static ActionNode* IncrementRegister(int reg, RegExpNode* on_success);
|
|
|
|
static ActionNode* StorePosition(int reg,
|
|
|
|
bool is_capture,
|
|
|
|
RegExpNode* on_success);
|
|
|
|
static ActionNode* ClearCaptures(Interval range, RegExpNode* on_success);
|
|
|
|
static ActionNode* BeginSubmatch(int stack_pointer_reg,
|
|
|
|
int position_reg,
|
|
|
|
RegExpNode* on_success);
|
|
|
|
static ActionNode* PositiveSubmatchSuccess(int stack_pointer_reg,
|
|
|
|
int restore_reg,
|
|
|
|
int clear_capture_count,
|
|
|
|
int clear_capture_from,
|
|
|
|
RegExpNode* on_success);
|
|
|
|
static ActionNode* EmptyMatchCheck(int start_register,
|
|
|
|
int repetition_register,
|
|
|
|
int repetition_limit,
|
|
|
|
RegExpNode* on_success);
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int filled_in,
|
|
|
|
bool not_at_start) {
|
|
|
|
return on_success()->GetQuickCheckDetails(
|
|
|
|
details, compiler, filled_in, not_at_start);
|
|
|
|
}
|
|
|
|
Type type() { return type_; }
|
|
|
|
// TODO(erikcorry): We should allow some action nodes in greedy loops.
|
|
|
|
virtual int GreedyLoopTextLength() { return kNodeIsTooComplexForGreedyLoops; }
|
|
|
|
virtual ActionNode* Clone() { return new ActionNode(*this); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
int reg;
|
|
|
|
int value;
|
|
|
|
} u_store_register;
|
|
|
|
struct {
|
|
|
|
int reg;
|
|
|
|
} u_increment_register;
|
|
|
|
struct {
|
|
|
|
int reg;
|
|
|
|
bool is_capture;
|
|
|
|
} u_position_register;
|
|
|
|
struct {
|
|
|
|
int stack_pointer_register;
|
|
|
|
int current_position_register;
|
|
|
|
int clear_register_count;
|
|
|
|
int clear_register_from;
|
|
|
|
} u_submatch;
|
|
|
|
struct {
|
|
|
|
int start_register;
|
|
|
|
int repetition_register;
|
|
|
|
int repetition_limit;
|
|
|
|
} u_empty_match_check;
|
|
|
|
struct {
|
|
|
|
int range_from;
|
|
|
|
int range_to;
|
|
|
|
} u_clear_captures;
|
|
|
|
} data_;
|
|
|
|
ActionNode(Type type, RegExpNode* on_success)
|
|
|
|
: SeqRegExpNode(on_success),
|
|
|
|
type_(type) { }
|
|
|
|
Type type_;
|
|
|
|
friend class DotPrinter;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class TextNode: public SeqRegExpNode {
|
|
|
|
public:
|
|
|
|
TextNode(ZoneList<TextElement>* elms,
|
|
|
|
RegExpNode* on_success)
|
|
|
|
: SeqRegExpNode(on_success),
|
|
|
|
elms_(elms) { }
|
|
|
|
TextNode(RegExpCharacterClass* that,
|
|
|
|
RegExpNode* on_success)
|
|
|
|
: SeqRegExpNode(on_success),
|
|
|
|
elms_(new ZoneList<TextElement>(1)) {
|
|
|
|
elms_->Add(TextElement::CharClass(that));
|
|
|
|
}
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start);
|
|
|
|
ZoneList<TextElement>* elements() { return elms_; }
|
|
|
|
void MakeCaseIndependent();
|
|
|
|
virtual int GreedyLoopTextLength();
|
|
|
|
virtual TextNode* Clone() {
|
|
|
|
TextNode* result = new TextNode(*this);
|
|
|
|
result->CalculateOffsets();
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
void CalculateOffsets();
|
|
|
|
|
|
|
|
private:
|
|
|
|
enum TextEmitPassType {
|
|
|
|
NON_ASCII_MATCH, // Check for characters that can't match.
|
|
|
|
SIMPLE_CHARACTER_MATCH, // Case-dependent single character check.
|
|
|
|
NON_LETTER_CHARACTER_MATCH, // Check characters that have no case equivs.
|
|
|
|
CASE_CHARACTER_MATCH, // Case-independent single character check.
|
|
|
|
CHARACTER_CLASS_MATCH // Character class.
|
|
|
|
};
|
|
|
|
static bool SkipPass(int pass, bool ignore_case);
|
|
|
|
static const int kFirstRealPass = SIMPLE_CHARACTER_MATCH;
|
|
|
|
static const int kLastPass = CHARACTER_CLASS_MATCH;
|
|
|
|
void TextEmitPass(RegExpCompiler* compiler,
|
|
|
|
TextEmitPassType pass,
|
|
|
|
bool preloaded,
|
|
|
|
Trace* trace,
|
|
|
|
bool first_element_checked,
|
|
|
|
int* checked_up_to);
|
|
|
|
int Length();
|
|
|
|
ZoneList<TextElement>* elms_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class AssertionNode: public SeqRegExpNode {
|
|
|
|
public:
|
|
|
|
enum AssertionNodeType {
|
|
|
|
AT_END,
|
|
|
|
AT_START,
|
|
|
|
AT_BOUNDARY,
|
|
|
|
AT_NON_BOUNDARY,
|
|
|
|
AFTER_NEWLINE
|
|
|
|
};
|
|
|
|
static AssertionNode* AtEnd(RegExpNode* on_success) {
|
|
|
|
return new AssertionNode(AT_END, on_success);
|
|
|
|
}
|
|
|
|
static AssertionNode* AtStart(RegExpNode* on_success) {
|
|
|
|
return new AssertionNode(AT_START, on_success);
|
|
|
|
}
|
|
|
|
static AssertionNode* AtBoundary(RegExpNode* on_success) {
|
|
|
|
return new AssertionNode(AT_BOUNDARY, on_success);
|
|
|
|
}
|
|
|
|
static AssertionNode* AtNonBoundary(RegExpNode* on_success) {
|
|
|
|
return new AssertionNode(AT_NON_BOUNDARY, on_success);
|
|
|
|
}
|
|
|
|
static AssertionNode* AfterNewline(RegExpNode* on_success) {
|
|
|
|
return new AssertionNode(AFTER_NEWLINE, on_success);
|
|
|
|
}
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int filled_in,
|
|
|
|
bool not_at_start);
|
|
|
|
virtual AssertionNode* Clone() { return new AssertionNode(*this); }
|
|
|
|
AssertionNodeType type() { return type_; }
|
|
|
|
private:
|
|
|
|
AssertionNode(AssertionNodeType t, RegExpNode* on_success)
|
|
|
|
: SeqRegExpNode(on_success), type_(t) { }
|
|
|
|
AssertionNodeType type_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class BackReferenceNode: public SeqRegExpNode {
|
|
|
|
public:
|
|
|
|
BackReferenceNode(int start_reg,
|
|
|
|
int end_reg,
|
|
|
|
RegExpNode* on_success)
|
|
|
|
: SeqRegExpNode(on_success),
|
|
|
|
start_reg_(start_reg),
|
|
|
|
end_reg_(end_reg) { }
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
int start_register() { return start_reg_; }
|
|
|
|
int end_register() { return end_reg_; }
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
virtual BackReferenceNode* Clone() { return new BackReferenceNode(*this); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int start_reg_;
|
|
|
|
int end_reg_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class EndNode: public RegExpNode {
|
|
|
|
public:
|
|
|
|
enum Action { ACCEPT, BACKTRACK, NEGATIVE_SUBMATCH_SUCCESS };
|
|
|
|
explicit EndNode(Action action) : action_(action) { }
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth) { return 0; }
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start) {
|
|
|
|
// Returning 0 from EatsAtLeast should ensure we never get here.
|
|
|
|
UNREACHABLE();
|
|
|
|
}
|
|
|
|
virtual EndNode* Clone() { return new EndNode(*this); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
Action action_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NegativeSubmatchSuccess: public EndNode {
|
|
|
|
public:
|
|
|
|
NegativeSubmatchSuccess(int stack_pointer_reg,
|
|
|
|
int position_reg,
|
|
|
|
int clear_capture_count,
|
|
|
|
int clear_capture_start)
|
|
|
|
: EndNode(NEGATIVE_SUBMATCH_SUCCESS),
|
|
|
|
stack_pointer_register_(stack_pointer_reg),
|
|
|
|
current_position_register_(position_reg),
|
|
|
|
clear_capture_count_(clear_capture_count),
|
|
|
|
clear_capture_start_(clear_capture_start) { }
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
|
|
|
|
private:
|
|
|
|
int stack_pointer_register_;
|
|
|
|
int current_position_register_;
|
|
|
|
int clear_capture_count_;
|
|
|
|
int clear_capture_start_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class Guard: public ZoneObject {
|
|
|
|
public:
|
|
|
|
enum Relation { LT, GEQ };
|
|
|
|
Guard(int reg, Relation op, int value)
|
|
|
|
: reg_(reg),
|
|
|
|
op_(op),
|
|
|
|
value_(value) { }
|
|
|
|
int reg() { return reg_; }
|
|
|
|
Relation op() { return op_; }
|
|
|
|
int value() { return value_; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int reg_;
|
|
|
|
Relation op_;
|
|
|
|
int value_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class GuardedAlternative {
|
|
|
|
public:
|
|
|
|
explicit GuardedAlternative(RegExpNode* node) : node_(node), guards_(NULL) { }
|
|
|
|
void AddGuard(Guard* guard);
|
|
|
|
RegExpNode* node() { return node_; }
|
|
|
|
void set_node(RegExpNode* node) { node_ = node; }
|
|
|
|
ZoneList<Guard*>* guards() { return guards_; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
RegExpNode* node_;
|
|
|
|
ZoneList<Guard*>* guards_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class AlternativeGeneration;
|
|
|
|
|
|
|
|
|
|
|
|
class ChoiceNode: public RegExpNode {
|
|
|
|
public:
|
|
|
|
explicit ChoiceNode(int expected_size)
|
|
|
|
: alternatives_(new ZoneList<GuardedAlternative>(expected_size)),
|
|
|
|
table_(NULL),
|
|
|
|
not_at_start_(false),
|
|
|
|
being_calculated_(false) { }
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
void AddAlternative(GuardedAlternative node) { alternatives()->Add(node); }
|
|
|
|
ZoneList<GuardedAlternative>* alternatives() { return alternatives_; }
|
|
|
|
DispatchTable* GetTable(bool ignore_case);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
int EatsAtLeastHelper(int still_to_find,
|
|
|
|
int recursion_depth,
|
|
|
|
RegExpNode* ignore_this_node);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start);
|
|
|
|
virtual ChoiceNode* Clone() { return new ChoiceNode(*this); }
|
|
|
|
|
|
|
|
bool being_calculated() { return being_calculated_; }
|
|
|
|
bool not_at_start() { return not_at_start_; }
|
|
|
|
void set_not_at_start() { not_at_start_ = true; }
|
|
|
|
void set_being_calculated(bool b) { being_calculated_ = b; }
|
|
|
|
virtual bool try_to_emit_quick_check_for_alternative(int i) { return true; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
int GreedyLoopTextLength(GuardedAlternative* alternative);
|
|
|
|
ZoneList<GuardedAlternative>* alternatives_;
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class DispatchTableConstructor;
|
|
|
|
friend class Analysis;
|
|
|
|
void GenerateGuard(RegExpMacroAssembler* macro_assembler,
|
|
|
|
Guard* guard,
|
|
|
|
Trace* trace);
|
|
|
|
int CalculatePreloadCharacters(RegExpCompiler* compiler);
|
|
|
|
void EmitOutOfLineContinuation(RegExpCompiler* compiler,
|
|
|
|
Trace* trace,
|
|
|
|
GuardedAlternative alternative,
|
|
|
|
AlternativeGeneration* alt_gen,
|
|
|
|
int preload_characters,
|
|
|
|
bool next_expects_preload);
|
|
|
|
DispatchTable* table_;
|
|
|
|
// If true, this node is never checked at the start of the input.
|
|
|
|
// Allows a new trace to start with at_start() set to false.
|
|
|
|
bool not_at_start_;
|
|
|
|
bool being_calculated_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NegativeLookaheadChoiceNode: public ChoiceNode {
|
|
|
|
public:
|
|
|
|
explicit NegativeLookaheadChoiceNode(GuardedAlternative this_must_fail,
|
|
|
|
GuardedAlternative then_do_this)
|
|
|
|
: ChoiceNode(2) {
|
|
|
|
AddAlternative(this_must_fail);
|
|
|
|
AddAlternative(then_do_this);
|
|
|
|
}
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start);
|
|
|
|
// For a negative lookahead we don't emit the quick check for the
|
|
|
|
// alternative that is expected to fail. This is because quick check code
|
|
|
|
// starts by loading enough characters for the alternative that takes fewest
|
|
|
|
// characters, but on a negative lookahead the negative branch did not take
|
|
|
|
// part in that calculation (EatsAtLeast) so the assumptions don't hold.
|
|
|
|
virtual bool try_to_emit_quick_check_for_alternative(int i) { return i != 0; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class LoopChoiceNode: public ChoiceNode {
|
|
|
|
public:
|
|
|
|
explicit LoopChoiceNode(bool body_can_be_zero_length)
|
|
|
|
: ChoiceNode(2),
|
|
|
|
loop_node_(NULL),
|
|
|
|
continue_node_(NULL),
|
|
|
|
body_can_be_zero_length_(body_can_be_zero_length) { }
|
|
|
|
void AddLoopAlternative(GuardedAlternative alt);
|
|
|
|
void AddContinueAlternative(GuardedAlternative alt);
|
|
|
|
virtual void Emit(RegExpCompiler* compiler, Trace* trace);
|
|
|
|
virtual int EatsAtLeast(int still_to_find, int recursion_depth);
|
|
|
|
virtual void GetQuickCheckDetails(QuickCheckDetails* details,
|
|
|
|
RegExpCompiler* compiler,
|
|
|
|
int characters_filled_in,
|
|
|
|
bool not_at_start);
|
|
|
|
virtual LoopChoiceNode* Clone() { return new LoopChoiceNode(*this); }
|
|
|
|
RegExpNode* loop_node() { return loop_node_; }
|
|
|
|
RegExpNode* continue_node() { return continue_node_; }
|
|
|
|
bool body_can_be_zero_length() { return body_can_be_zero_length_; }
|
|
|
|
virtual void Accept(NodeVisitor* visitor);
|
|
|
|
|
|
|
|
private:
|
|
|
|
// AddAlternative is made private for loop nodes because alternatives
|
|
|
|
// should not be added freely, we need to keep track of which node
|
|
|
|
// goes back to the node itself.
|
|
|
|
void AddAlternative(GuardedAlternative node) {
|
|
|
|
ChoiceNode::AddAlternative(node);
|
|
|
|
}
|
|
|
|
|
|
|
|
RegExpNode* loop_node_;
|
|
|
|
RegExpNode* continue_node_;
|
|
|
|
bool body_can_be_zero_length_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// There are many ways to generate code for a node. This class encapsulates
|
|
|
|
// the current way we should be generating. In other words it encapsulates
|
|
|
|
// the current state of the code generator. The effect of this is that we
|
|
|
|
// generate code for paths that the matcher can take through the regular
|
|
|
|
// expression. A given node in the regexp can be code-generated several times
|
|
|
|
// as it can be part of several traces. For example for the regexp:
|
|
|
|
// /foo(bar|ip)baz/ the code to match baz will be generated twice, once as part
|
|
|
|
// of the foo-bar-baz trace and once as part of the foo-ip-baz trace. The code
|
|
|
|
// to match foo is generated only once (the traces have a common prefix). The
|
|
|
|
// code to store the capture is deferred and generated (twice) after the places
|
|
|
|
// where baz has been matched.
|
|
|
|
class Trace {
|
|
|
|
public:
|
|
|
|
// A value for a property that is either known to be true, know to be false,
|
|
|
|
// or not known.
|
|
|
|
enum TriBool {
|
|
|
|
UNKNOWN = -1, FALSE = 0, TRUE = 1
|
|
|
|
};
|
|
|
|
|
|
|
|
class DeferredAction {
|
|
|
|
public:
|
|
|
|
DeferredAction(ActionNode::Type type, int reg)
|
|
|
|
: type_(type), reg_(reg), next_(NULL) { }
|
|
|
|
DeferredAction* next() { return next_; }
|
|
|
|
bool Mentions(int reg);
|
|
|
|
int reg() { return reg_; }
|
|
|
|
ActionNode::Type type() { return type_; }
|
|
|
|
private:
|
|
|
|
ActionNode::Type type_;
|
|
|
|
int reg_;
|
|
|
|
DeferredAction* next_;
|
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|
|
friend class Trace;
|
|
|
|
};
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|
|
|
class DeferredCapture : public DeferredAction {
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|
public:
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|
|
|
DeferredCapture(int reg, bool is_capture, Trace* trace)
|
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|
|
: DeferredAction(ActionNode::STORE_POSITION, reg),
|
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|
|
cp_offset_(trace->cp_offset()),
|
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|
|
is_capture_(is_capture) { }
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|
int cp_offset() { return cp_offset_; }
|
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|
|
bool is_capture() { return is_capture_; }
|
|
|
|
private:
|
|
|
|
int cp_offset_;
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|
|
bool is_capture_;
|
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|
|
void set_cp_offset(int cp_offset) { cp_offset_ = cp_offset; }
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|
|
};
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|
|
class DeferredSetRegister : public DeferredAction {
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|
public:
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|
DeferredSetRegister(int reg, int value)
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|
: DeferredAction(ActionNode::SET_REGISTER, reg),
|
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|
|
value_(value) { }
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|
int value() { return value_; }
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|
private:
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|
|
int value_;
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|
|
};
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|
|
class DeferredClearCaptures : public DeferredAction {
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|
public:
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|
|
explicit DeferredClearCaptures(Interval range)
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|
|
: DeferredAction(ActionNode::CLEAR_CAPTURES, -1),
|
|
|
|
range_(range) { }
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|
|
Interval range() { return range_; }
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|
private:
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|
|
Interval range_;
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|
};
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|
class DeferredIncrementRegister : public DeferredAction {
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|
public:
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|
|
explicit DeferredIncrementRegister(int reg)
|
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|
|
: DeferredAction(ActionNode::INCREMENT_REGISTER, reg) { }
|
|
|
|
};
|
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|
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|
|
Trace()
|
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|
|
: cp_offset_(0),
|
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|
|
actions_(NULL),
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|
|
backtrack_(NULL),
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|
|
stop_node_(NULL),
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|
|
loop_label_(NULL),
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|
|
|
characters_preloaded_(0),
|
|
|
|
bound_checked_up_to_(0),
|
|
|
|
flush_budget_(100),
|
|
|
|
at_start_(UNKNOWN) { }
|
|
|
|
|
|
|
|
// End the trace. This involves flushing the deferred actions in the trace
|
|
|
|
// and pushing a backtrack location onto the backtrack stack. Once this is
|
|
|
|
// done we can start a new trace or go to one that has already been
|
|
|
|
// generated.
|
|
|
|
void Flush(RegExpCompiler* compiler, RegExpNode* successor);
|
|
|
|
int cp_offset() { return cp_offset_; }
|
|
|
|
DeferredAction* actions() { return actions_; }
|
|
|
|
// A trivial trace is one that has no deferred actions or other state that
|
|
|
|
// affects the assumptions used when generating code. There is no recorded
|
|
|
|
// backtrack location in a trivial trace, so with a trivial trace we will
|
|
|
|
// generate code that, on a failure to match, gets the backtrack location
|
|
|
|
// from the backtrack stack rather than using a direct jump instruction. We
|
|
|
|
// always start code generation with a trivial trace and non-trivial traces
|
|
|
|
// are created as we emit code for nodes or add to the list of deferred
|
|
|
|
// actions in the trace. The location of the code generated for a node using
|
|
|
|
// a trivial trace is recorded in a label in the node so that gotos can be
|
|
|
|
// generated to that code.
|
|
|
|
bool is_trivial() {
|
|
|
|
return backtrack_ == NULL &&
|
|
|
|
actions_ == NULL &&
|
|
|
|
cp_offset_ == 0 &&
|
|
|
|
characters_preloaded_ == 0 &&
|
|
|
|
bound_checked_up_to_ == 0 &&
|
|
|
|
quick_check_performed_.characters() == 0 &&
|
|
|
|
at_start_ == UNKNOWN;
|
|
|
|
}
|
|
|
|
TriBool at_start() { return at_start_; }
|
|
|
|
void set_at_start(bool at_start) { at_start_ = at_start ? TRUE : FALSE; }
|
|
|
|
Label* backtrack() { return backtrack_; }
|
|
|
|
Label* loop_label() { return loop_label_; }
|
|
|
|
RegExpNode* stop_node() { return stop_node_; }
|
|
|
|
int characters_preloaded() { return characters_preloaded_; }
|
|
|
|
int bound_checked_up_to() { return bound_checked_up_to_; }
|
|
|
|
int flush_budget() { return flush_budget_; }
|
|
|
|
QuickCheckDetails* quick_check_performed() { return &quick_check_performed_; }
|
|
|
|
bool mentions_reg(int reg);
|
|
|
|
// Returns true if a deferred position store exists to the specified
|
|
|
|
// register and stores the offset in the out-parameter. Otherwise
|
|
|
|
// returns false.
|
|
|
|
bool GetStoredPosition(int reg, int* cp_offset);
|
|
|
|
// These set methods and AdvanceCurrentPositionInTrace should be used only on
|
|
|
|
// new traces - the intention is that traces are immutable after creation.
|
|
|
|
void add_action(DeferredAction* new_action) {
|
|
|
|
ASSERT(new_action->next_ == NULL);
|
|
|
|
new_action->next_ = actions_;
|
|
|
|
actions_ = new_action;
|
|
|
|
}
|
|
|
|
void set_backtrack(Label* backtrack) { backtrack_ = backtrack; }
|
|
|
|
void set_stop_node(RegExpNode* node) { stop_node_ = node; }
|
|
|
|
void set_loop_label(Label* label) { loop_label_ = label; }
|
|
|
|
void set_characters_preloaded(int cpre) { characters_preloaded_ = cpre; }
|
|
|
|
void set_bound_checked_up_to(int to) { bound_checked_up_to_ = to; }
|
|
|
|
void set_flush_budget(int to) { flush_budget_ = to; }
|
|
|
|
void set_quick_check_performed(QuickCheckDetails* d) {
|
|
|
|
quick_check_performed_ = *d;
|
|
|
|
}
|
|
|
|
void InvalidateCurrentCharacter();
|
|
|
|
void AdvanceCurrentPositionInTrace(int by, RegExpCompiler* compiler);
|
|
|
|
private:
|
|
|
|
int FindAffectedRegisters(OutSet* affected_registers);
|
|
|
|
void PerformDeferredActions(RegExpMacroAssembler* macro,
|
|
|
|
int max_register,
|
|
|
|
OutSet& affected_registers,
|
|
|
|
OutSet* registers_to_pop,
|
|
|
|
OutSet* registers_to_clear);
|
|
|
|
void RestoreAffectedRegisters(RegExpMacroAssembler* macro,
|
|
|
|
int max_register,
|
|
|
|
OutSet& registers_to_pop,
|
|
|
|
OutSet& registers_to_clear);
|
|
|
|
int cp_offset_;
|
|
|
|
DeferredAction* actions_;
|
|
|
|
Label* backtrack_;
|
|
|
|
RegExpNode* stop_node_;
|
|
|
|
Label* loop_label_;
|
|
|
|
int characters_preloaded_;
|
|
|
|
int bound_checked_up_to_;
|
|
|
|
QuickCheckDetails quick_check_performed_;
|
|
|
|
int flush_budget_;
|
|
|
|
TriBool at_start_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NodeVisitor {
|
|
|
|
public:
|
|
|
|
virtual ~NodeVisitor() { }
|
|
|
|
#define DECLARE_VISIT(Type) \
|
|
|
|
virtual void Visit##Type(Type##Node* that) = 0;
|
|
|
|
FOR_EACH_NODE_TYPE(DECLARE_VISIT)
|
|
|
|
#undef DECLARE_VISIT
|
|
|
|
virtual void VisitLoopChoice(LoopChoiceNode* that) { VisitChoice(that); }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Node visitor used to add the start set of the alternatives to the
|
|
|
|
// dispatch table of a choice node.
|
|
|
|
class DispatchTableConstructor: public NodeVisitor {
|
|
|
|
public:
|
|
|
|
DispatchTableConstructor(DispatchTable* table, bool ignore_case)
|
|
|
|
: table_(table),
|
|
|
|
choice_index_(-1),
|
|
|
|
ignore_case_(ignore_case) { }
|
|
|
|
|
|
|
|
void BuildTable(ChoiceNode* node);
|
|
|
|
|
|
|
|
void AddRange(CharacterRange range) {
|
|
|
|
table()->AddRange(range, choice_index_);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AddInverse(ZoneList<CharacterRange>* ranges);
|
|
|
|
|
|
|
|
#define DECLARE_VISIT(Type) \
|
|
|
|
virtual void Visit##Type(Type##Node* that);
|
|
|
|
FOR_EACH_NODE_TYPE(DECLARE_VISIT)
|
|
|
|
#undef DECLARE_VISIT
|
|
|
|
|
|
|
|
DispatchTable* table() { return table_; }
|
|
|
|
void set_choice_index(int value) { choice_index_ = value; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
DispatchTable* table_;
|
|
|
|
int choice_index_;
|
|
|
|
bool ignore_case_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Assertion propagation moves information about assertions such as
|
|
|
|
// \b to the affected nodes. For instance, in /.\b./ information must
|
|
|
|
// be propagated to the first '.' that whatever follows needs to know
|
|
|
|
// if it matched a word or a non-word, and to the second '.' that it
|
|
|
|
// has to check if it succeeds a word or non-word. In this case the
|
|
|
|
// result will be something like:
|
|
|
|
//
|
|
|
|
// +-------+ +------------+
|
|
|
|
// | . | | . |
|
|
|
|
// +-------+ ---> +------------+
|
|
|
|
// | word? | | check word |
|
|
|
|
// +-------+ +------------+
|
|
|
|
class Analysis: public NodeVisitor {
|
|
|
|
public:
|
|
|
|
explicit Analysis(bool ignore_case)
|
|
|
|
: ignore_case_(ignore_case) { }
|
|
|
|
void EnsureAnalyzed(RegExpNode* node);
|
|
|
|
|
|
|
|
#define DECLARE_VISIT(Type) \
|
|
|
|
virtual void Visit##Type(Type##Node* that);
|
|
|
|
FOR_EACH_NODE_TYPE(DECLARE_VISIT)
|
|
|
|
#undef DECLARE_VISIT
|
|
|
|
virtual void VisitLoopChoice(LoopChoiceNode* that);
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool ignore_case_;
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Analysis);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
struct RegExpCompileData {
|
|
|
|
RegExpCompileData()
|
|
|
|
: tree(NULL),
|
|
|
|
node(NULL),
|
|
|
|
simple(true),
|
|
|
|
contains_anchor(false),
|
|
|
|
capture_count(0) { }
|
|
|
|
RegExpTree* tree;
|
|
|
|
RegExpNode* node;
|
|
|
|
bool simple;
|
|
|
|
bool contains_anchor;
|
|
|
|
Handle<String> error;
|
|
|
|
int capture_count;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class RegExpEngine: public AllStatic {
|
|
|
|
public:
|
|
|
|
struct CompilationResult {
|
|
|
|
explicit CompilationResult(const char* error_message)
|
|
|
|
: error_message(error_message),
|
|
|
|
code(Heap::the_hole_value()),
|
|
|
|
num_registers(0) {}
|
|
|
|
CompilationResult(Object* code, int registers)
|
|
|
|
: error_message(NULL),
|
|
|
|
code(code),
|
|
|
|
num_registers(registers) {}
|
|
|
|
const char* error_message;
|
|
|
|
Object* code;
|
|
|
|
int num_registers;
|
|
|
|
};
|
|
|
|
|
|
|
|
static CompilationResult Compile(RegExpCompileData* input,
|
|
|
|
bool ignore_case,
|
|
|
|
bool multiline,
|
|
|
|
Handle<String> pattern,
|
|
|
|
bool is_ascii);
|
|
|
|
|
|
|
|
static void DotPrint(const char* label, RegExpNode* node, bool ignore_case);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
|
|
|
|
#endif // V8_JSREGEXP_H_
|