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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node.h"
#include "node_buffer.h"
#include "async-wrap.h"
#include "async-wrap-inl.h"
#include "env.h"
#include "env-inl.h"
#include "util.h"
#include "util-inl.h"
#include "v8.h"
#include "zlib.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
namespace node {
using v8::Array;
using v8::ArrayBuffer;
using v8::Context;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Local;
using v8::Number;
using v8::Object;
using v8::Persistent;
using v8::String;
using v8::Uint32Array;
using v8::Value;
namespace {
enum node_zlib_mode {
NONE,
DEFLATE,
INFLATE,
GZIP,
GUNZIP,
DEFLATERAW,
INFLATERAW,
UNZIP
};
#define GZIP_HEADER_ID1 0x1f
#define GZIP_HEADER_ID2 0x8b
/**
* Deflate/Inflate
*/
class ZCtx : public AsyncWrap {
public:
ZCtx(Environment* env, Local<Object> wrap, node_zlib_mode mode)
: AsyncWrap(env, wrap, AsyncWrap::PROVIDER_ZLIB),
dictionary_(nullptr),
dictionary_len_(0),
err_(0),
flush_(0),
init_done_(false),
level_(0),
memLevel_(0),
mode_(mode),
strategy_(0),
windowBits_(0),
write_in_progress_(false),
pending_close_(false),
refs_(0),
gzip_id_bytes_read_(0),
write_result_(nullptr) {
MakeWeak<ZCtx>(this);
async_wrap,src: add GetAsyncId() method Allow handles to retrieve their own uid&#39;s by adding a new method on the FunctionTemplates. Implementation of these into all other classes will come in a future commit. Add the method AsyncWrap::GetAsyncId() to all inheriting class objects so the uid of the handle can be retrieved from JS. In all applicable locations, run ClearWrap() on the object holding the pointer so that it never points to invalid memory and make sure Wrap() is always run so the class pointer is correctly attached to the object and can be retrieved so GetAsyncId() can be run. In many places a class instance was not removing its own pointer from object() in the destructor. This left an invalid pointer in the JS object that could cause the application to segfault under certain conditions. Remove ClearWrap() from ReqWrap for continuity. The ReqWrap constructor was not the one to call Wrap(), so it shouldn&#39;t be the one to call ClearWrap(). Wrap() has been added to all constructors that inherit from AsyncWrap. Normally it&#39;s the child most class. Except in the case of HandleWrap. Which must be the constructor that runs Wrap() because the class pointer is retrieved for certain calls and because other child classes have multiple inheritance to pointer to the HandleWrap needs to be stored. ClearWrap() has been placed in all FunctionTemplate constructors so that no random values are returned when running getAsyncId(). ClearWrap() has also been placed in all class destructors, except in those that use MakeWeak() because the destructor will run during GC. Making the object() inaccessible. It could be simplified to where AsyncWrap sets the internal pointer, then if an inheriting class needs one of it&#39;s own it could set it again. But the inverse would need to be true also, where AsyncWrap then also runs ClearWeak. Unforunately because some of the handles are cleaned up during GC that&#39;s impossible. Also in the case of ReqWrap it runs Reset() in the destructor, making the object() inaccessible. Meaning, ClearWrap() must be run by the class that runs Wrap(). There&#39;s currently no generalized way of taking care of this across all instances of AsyncWrap. I&#39;d prefer that there be checks in there for these things, but haven&#39;t found a way to place them that wouldn&#39;t be just as unreliable. Add test that checks all resources that can run getAsyncId(). Would like a way to enforce that any new classes that can also run getAsyncId() are tested, but don&#39;t have one. PR-URL: https://github.com/nodejs/node/pull/12892 Ref: https://github.com/nodejs/node/pull/11883 Ref: https://github.com/nodejs/node/pull/8531 Reviewed-By: Andreas Madsen &lt;amwebdk@gmail.com&gt; Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt; Reviewed-By: Sam Roberts &lt;vieuxtech@gmail.com&gt; Reviewed-By: Matteo Collina &lt;matteo.collina@gmail.com&gt; Reviewed-By: Refael Ackermann &lt;refack@gmail.com&gt; Reviewed-By: James M Snell &lt;jasnell@gmail.com&gt; Reviewed-By: Jeremiah Senkpiel &lt;fishrock123@rocketmail.com&gt;
8 years ago
Wrap(wrap, this);
}
~ZCtx() override {
CHECK_EQ(false, write_in_progress_ && "write in progress");
Close();
}
void Close() {
if (write_in_progress_) {
pending_close_ = true;
return;
}
pending_close_ = false;
CHECK(init_done_ && "close before init");
CHECK_LE(mode_, UNZIP);
int status = Z_OK;
if (mode_ == DEFLATE || mode_ == GZIP || mode_ == DEFLATERAW) {
status = deflateEnd(&strm_);
int64_t change_in_bytes = -static_cast<int64_t>(kDeflateContextSize);
env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
} else if (mode_ == INFLATE || mode_ == GUNZIP || mode_ == INFLATERAW ||
mode_ == UNZIP) {
status = inflateEnd(&strm_);
int64_t change_in_bytes = -static_cast<int64_t>(kInflateContextSize);
env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
}
CHECK(status == Z_OK || status == Z_DATA_ERROR);
mode_ = NONE;
if (dictionary_ != nullptr) {
delete[] dictionary_;
dictionary_ = nullptr;
}
}
static void Close(const FunctionCallbackInfo<Value>& args) {
ZCtx* ctx;
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
ctx->Close();
}
// write(flush, in, in_off, in_len, out, out_off, out_len)
template <bool async>
static void Write(const FunctionCallbackInfo<Value>& args) {
CHECK_EQ(args.Length(), 7);
ZCtx* ctx;
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
CHECK(ctx->init_done_ && "write before init");
CHECK(ctx->mode_ != NONE && "already finalized");
CHECK_EQ(false, ctx->write_in_progress_ && "write already in progress");
CHECK_EQ(false, ctx->pending_close_ && "close is pending");
ctx->write_in_progress_ = true;
ctx->Ref();
CHECK_EQ(false, args[0]->IsUndefined() && "must provide flush value");
13 years ago
unsigned int flush = args[0]->Uint32Value();
13 years ago
if (flush != Z_NO_FLUSH &&
flush != Z_PARTIAL_FLUSH &&
flush != Z_SYNC_FLUSH &&
flush != Z_FULL_FLUSH &&
flush != Z_FINISH &&
flush != Z_BLOCK) {
CHECK(0 && "Invalid flush value");
13 years ago
}
Bytef *in;
Bytef *out;
size_t in_off, in_len, out_off, out_len;
Environment* env = ctx->env();
if (args[1]->IsNull()) {
// just a flush
in = nullptr;
in_len = 0;
in_off = 0;
} else {
CHECK(Buffer::HasInstance(args[1]));
Local<Object> in_buf;
in_buf = args[1]->ToObject(env->isolate());
in_off = args[2]->Uint32Value();
in_len = args[3]->Uint32Value();
CHECK(Buffer::IsWithinBounds(in_off, in_len, Buffer::Length(in_buf)));
in = reinterpret_cast<Bytef *>(Buffer::Data(in_buf) + in_off);
}
CHECK(Buffer::HasInstance(args[4]));
Local<Object> out_buf = args[4]->ToObject(env->isolate());
out_off = args[5]->Uint32Value();
out_len = args[6]->Uint32Value();
CHECK(Buffer::IsWithinBounds(out_off, out_len, Buffer::Length(out_buf)));
out = reinterpret_cast<Bytef *>(Buffer::Data(out_buf) + out_off);
// build up the work request
uv_work_t* work_req = &(ctx->work_req_);
ctx->strm_.avail_in = in_len;
ctx->strm_.next_in = in;
ctx->strm_.avail_out = out_len;
ctx->strm_.next_out = out;
ctx->flush_ = flush;
if (!async) {
// sync version
env->PrintSyncTrace();
Process(work_req);
if (CheckError(ctx)) {
ctx->write_result_[0] = ctx->strm_.avail_out;
ctx->write_result_[1] = ctx->strm_.avail_in;
ctx->write_in_progress_ = false;
ctx->Unref();
}
return;
}
// async version
uv_queue_work(env->event_loop(), work_req, ZCtx::Process, ZCtx::After);
}
// thread pool!
// This function may be called multiple times on the uv_work pool
// for a single write() call, until all of the input bytes have
// been consumed.
static void Process(uv_work_t* work_req) {
ZCtx *ctx = ContainerOf(&ZCtx::work_req_, work_req);
const Bytef* next_expected_header_byte = nullptr;
// If the avail_out is left at 0, then it means that it ran out
// of room. If there was avail_out left over, then it means
// that all of the input was consumed.
switch (ctx->mode_) {
case DEFLATE:
case GZIP:
case DEFLATERAW:
ctx->err_ = deflate(&ctx->strm_, ctx->flush_);
break;
case UNZIP:
if (ctx->strm_.avail_in > 0) {
next_expected_header_byte = ctx->strm_.next_in;
}
switch (ctx->gzip_id_bytes_read_) {
case 0:
if (next_expected_header_byte == nullptr) {
break;
}
if (*next_expected_header_byte == GZIP_HEADER_ID1) {
ctx->gzip_id_bytes_read_ = 1;
next_expected_header_byte++;
if (ctx->strm_.avail_in == 1) {
// The only available byte was already read.
break;
}
} else {
ctx->mode_ = INFLATE;
break;
}
// fallthrough
case 1:
if (next_expected_header_byte == nullptr) {
break;
}
if (*next_expected_header_byte == GZIP_HEADER_ID2) {
ctx->gzip_id_bytes_read_ = 2;
ctx->mode_ = GUNZIP;
} else {
// There is no actual difference between INFLATE and INFLATERAW
// (after initialization).
ctx->mode_ = INFLATE;
}
break;
default:
CHECK(0 && "invalid number of gzip magic number bytes read");
}
// fallthrough
case INFLATE:
case GUNZIP:
case INFLATERAW:
ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
// If data was encoded with dictionary (INFLATERAW will have it set in
// SetDictionary, don't repeat that here)
if (ctx->mode_ != INFLATERAW &&
ctx->err_ == Z_NEED_DICT &&
ctx->dictionary_ != nullptr) {
// Load it
ctx->err_ = inflateSetDictionary(&ctx->strm_,
ctx->dictionary_,
ctx->dictionary_len_);
if (ctx->err_ == Z_OK) {
// And try to decode again
ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
} else if (ctx->err_ == Z_DATA_ERROR) {
// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
// Make it possible for After() to tell a bad dictionary from bad
// input.
ctx->err_ = Z_NEED_DICT;
}
}
while (ctx->strm_.avail_in > 0 &&
ctx->mode_ == GUNZIP &&
ctx->err_ == Z_STREAM_END &&
ctx->strm_.next_in[0] != 0x00) {
// Bytes remain in input buffer. Perhaps this is another compressed
// member in the same archive, or just trailing garbage.
// Trailing zero bytes are okay, though, since they are frequently
// used for padding.
Reset(ctx);
ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
}
break;
default:
CHECK(0 && "wtf?");
}
// pass any errors back to the main thread to deal with.
// now After will emit the output, and
// either schedule another call to Process,
// or shift the queue and call Process.
}
static bool CheckError(ZCtx* ctx) {
// Acceptable error states depend on the type of zlib stream.
switch (ctx->err_) {
case Z_OK:
case Z_BUF_ERROR:
if (ctx->strm_.avail_out != 0 && ctx->flush_ == Z_FINISH) {
ZCtx::Error(ctx, "unexpected end of file");
return false;
}
case Z_STREAM_END:
// normal statuses, not fatal
break;
case Z_NEED_DICT:
if (ctx->dictionary_ == nullptr)
ZCtx::Error(ctx, "Missing dictionary");
else
ZCtx::Error(ctx, "Bad dictionary");
return false;
default:
// something else.
ZCtx::Error(ctx, "Zlib error");
return false;
}
return true;
}
// v8 land!
static void After(uv_work_t* work_req, int status) {
CHECK_EQ(status, 0);
ZCtx* ctx = ContainerOf(&ZCtx::work_req_, work_req);
Environment* env = ctx->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
if (!CheckError(ctx))
return;
ctx->write_result_[0] = ctx->strm_.avail_out;
ctx->write_result_[1] = ctx->strm_.avail_in;
ctx->write_in_progress_ = false;
// call the write() cb
Local<Function> cb = PersistentToLocal(env->isolate(),
ctx->write_js_callback_);
ctx->MakeCallback(cb, 0, nullptr);
ctx->Unref();
if (ctx->pending_close_)
ctx->Close();
}
static void Error(ZCtx* ctx, const char* message) {
Environment* env = ctx->env();
// If you hit this assertion, you forgot to enter the v8::Context first.
CHECK_EQ(env->context(), env->isolate()->GetCurrentContext());
if (ctx->strm_.msg != nullptr) {
message = ctx->strm_.msg;
}
HandleScope scope(env->isolate());
Local<Value> args[2] = {
OneByteString(env->isolate(), message),
Number::New(env->isolate(), ctx->err_)
};
ctx->MakeCallback(env->onerror_string(), arraysize(args), args);
// no hope of rescue.
if (ctx->write_in_progress_)
ctx->Unref();
ctx->write_in_progress_ = false;
if (ctx->pending_close_)
ctx->Close();
}
static void New(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
if (args.Length() < 1 || !args[0]->IsInt32()) {
return env->ThrowTypeError("Bad argument");
}
node_zlib_mode mode = static_cast<node_zlib_mode>(args[0]->Int32Value());
if (mode < DEFLATE || mode > UNZIP) {
return env->ThrowTypeError("Bad argument");
}
new ZCtx(env, args.This(), mode);
}
// just pull the ints out of the args and call the other Init
static void Init(const FunctionCallbackInfo<Value>& args) {
CHECK(args.Length() == 7 &&
"init(windowBits, level, memLevel, strategy, writeResult, writeCallback,"
" dictionary)");
ZCtx* ctx;
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
int windowBits = args[0]->Uint32Value();
CHECK((windowBits >= Z_MIN_WINDOWBITS && windowBits <= Z_MAX_WINDOWBITS) &&
"invalid windowBits");
int level = args[1]->Int32Value();
CHECK((level >= Z_MIN_LEVEL && level <= Z_MAX_LEVEL) &&
"invalid compression level");
int memLevel = args[2]->Uint32Value();
CHECK((memLevel >= Z_MIN_MEMLEVEL && memLevel <= Z_MAX_MEMLEVEL) &&
"invalid memlevel");
int strategy = args[3]->Uint32Value();
CHECK((strategy == Z_FILTERED ||
strategy == Z_HUFFMAN_ONLY ||
strategy == Z_RLE ||
strategy == Z_FIXED ||
strategy == Z_DEFAULT_STRATEGY) && "invalid strategy");
CHECK(args[4]->IsUint32Array());
Local<Uint32Array> array = args[4].As<Uint32Array>();
Local<ArrayBuffer> ab = array->Buffer();
uint32_t* write_result = static_cast<uint32_t*>(ab->GetContents().Data());
Local<Function> write_js_callback = args[5].As<Function>();
char* dictionary = nullptr;
size_t dictionary_len = 0;
if (Buffer::HasInstance(args[6])) {
const char* dictionary_ = Buffer::Data(args[6]);
dictionary_len = Buffer::Length(args[6]);
dictionary = new char[dictionary_len];
memcpy(dictionary, dictionary_, dictionary_len);
}
Init(ctx, level, windowBits, memLevel, strategy, write_result,
write_js_callback, dictionary, dictionary_len);
SetDictionary(ctx);
}
static void Params(const FunctionCallbackInfo<Value>& args) {
CHECK(args.Length() == 2 && "params(level, strategy)");
ZCtx* ctx;
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
Params(ctx, args[0]->Int32Value(), args[1]->Int32Value());
}
static void Reset(const FunctionCallbackInfo<Value> &args) {
ZCtx* ctx;
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
Reset(ctx);
SetDictionary(ctx);
}
static void Init(ZCtx *ctx, int level, int windowBits, int memLevel,
int strategy, uint32_t* write_result,
Local<Function> write_js_callback, char* dictionary,
size_t dictionary_len) {
ctx->level_ = level;
ctx->windowBits_ = windowBits;
ctx->memLevel_ = memLevel;
ctx->strategy_ = strategy;
ctx->strm_.zalloc = Z_NULL;
ctx->strm_.zfree = Z_NULL;
ctx->strm_.opaque = Z_NULL;
ctx->flush_ = Z_NO_FLUSH;
ctx->err_ = Z_OK;
if (ctx->mode_ == GZIP || ctx->mode_ == GUNZIP) {
ctx->windowBits_ += 16;
}
if (ctx->mode_ == UNZIP) {
ctx->windowBits_ += 32;
}
if (ctx->mode_ == DEFLATERAW || ctx->mode_ == INFLATERAW) {
ctx->windowBits_ *= -1;
}
switch (ctx->mode_) {
case DEFLATE:
case GZIP:
case DEFLATERAW:
ctx->err_ = deflateInit2(&ctx->strm_,
ctx->level_,
Z_DEFLATED,
ctx->windowBits_,
ctx->memLevel_,
ctx->strategy_);
ctx->env()->isolate()
->AdjustAmountOfExternalAllocatedMemory(kDeflateContextSize);
break;
case INFLATE:
case GUNZIP:
case INFLATERAW:
case UNZIP:
ctx->err_ = inflateInit2(&ctx->strm_, ctx->windowBits_);
ctx->env()->isolate()
->AdjustAmountOfExternalAllocatedMemory(kInflateContextSize);
break;
default:
CHECK(0 && "wtf?");
}
ctx->dictionary_ = reinterpret_cast<Bytef *>(dictionary);
ctx->dictionary_len_ = dictionary_len;
ctx->write_in_progress_ = false;
ctx->init_done_ = true;
if (ctx->err_ != Z_OK) {
if (dictionary != nullptr) {
delete[] dictionary;
ctx->dictionary_ = nullptr;
}
ctx->mode_ = NONE;
ctx->env()->ThrowError("Init error");
}
ctx->write_result_ = write_result;
ctx->write_js_callback_.Reset(ctx->env()->isolate(), write_js_callback);
}
static void SetDictionary(ZCtx* ctx) {
if (ctx->dictionary_ == nullptr)
return;
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
ctx->err_ = deflateSetDictionary(&ctx->strm_,
ctx->dictionary_,
ctx->dictionary_len_);
break;
case INFLATERAW:
// The other inflate cases will have the dictionary set when inflate()
// returns Z_NEED_DICT in Process()
ctx->err_ = inflateSetDictionary(&ctx->strm_,
ctx->dictionary_,
ctx->dictionary_len_);
break;
default:
break;
}
if (ctx->err_ != Z_OK) {
ZCtx::Error(ctx, "Failed to set dictionary");
}
}
static void Params(ZCtx* ctx, int level, int strategy) {
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
ctx->err_ = deflateParams(&ctx->strm_, level, strategy);
break;
default:
break;
}
if (ctx->err_ != Z_OK && ctx->err_ != Z_BUF_ERROR) {
ZCtx::Error(ctx, "Failed to set parameters");
}
}
static void Reset(ZCtx* ctx) {
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
case GZIP:
ctx->err_ = deflateReset(&ctx->strm_);
break;
case INFLATE:
case INFLATERAW:
case GUNZIP:
ctx->err_ = inflateReset(&ctx->strm_);
break;
default:
break;
}
if (ctx->err_ != Z_OK) {
ZCtx::Error(ctx, "Failed to reset stream");
}
}
size_t self_size() const override { return sizeof(*this); }
private:
void Ref() {
if (++refs_ == 1) {
ClearWeak();
}
}
void Unref() {
CHECK_GT(refs_, 0);
if (--refs_ == 0) {
MakeWeak<ZCtx>(this);
}
}
static const int kDeflateContextSize = 16384; // approximate
static const int kInflateContextSize = 10240; // approximate
Bytef* dictionary_;
size_t dictionary_len_;
int err_;
int flush_;
bool init_done_;
int level_;
int memLevel_;
node_zlib_mode mode_;
int strategy_;
z_stream strm_;
int windowBits_;
uv_work_t work_req_;
bool write_in_progress_;
bool pending_close_;
unsigned int refs_;
unsigned int gzip_id_bytes_read_;
uint32_t* write_result_;
Persistent<Function> write_js_callback_;
};
void InitZlib(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> z = env->NewFunctionTemplate(ZCtx::New);
z->InstanceTemplate()->SetInternalFieldCount(1);
AsyncWrap::AddWrapMethods(env, z);
env->SetProtoMethod(z, "write", ZCtx::Write<true>);
env->SetProtoMethod(z, "writeSync", ZCtx::Write<false>);
env->SetProtoMethod(z, "init", ZCtx::Init);
env->SetProtoMethod(z, "close", ZCtx::Close);
env->SetProtoMethod(z, "params", ZCtx::Params);
env->SetProtoMethod(z, "reset", ZCtx::Reset);
Local<String> zlibString = FIXED_ONE_BYTE_STRING(env->isolate(), "Zlib");
z->SetClassName(zlibString);
target->Set(zlibString, z->GetFunction());
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "ZLIB_VERSION"),
FIXED_ONE_BYTE_STRING(env->isolate(), ZLIB_VERSION));
}
} // anonymous namespace
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(zlib, node::InitZlib)