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// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "ast.h"
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#include "scopes.h"
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#include "variables.h"
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// Implementation Variable.
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const char* Variable::Mode2String(VariableMode mode) {
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switch (mode) {
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case VAR: return "VAR";
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case CONST: return "CONST";
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case LET: return "LET";
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case CONST_HARMONY: return "CONST_HARMONY";
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case MODULE: return "MODULE";
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case DYNAMIC: return "DYNAMIC";
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case DYNAMIC_GLOBAL: return "DYNAMIC_GLOBAL";
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case DYNAMIC_LOCAL: return "DYNAMIC_LOCAL";
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case INTERNAL: return "INTERNAL";
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case TEMPORARY: return "TEMPORARY";
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}
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UNREACHABLE();
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return NULL;
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}
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Variable::Variable(Scope* scope,
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Handle<String> name,
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VariableMode mode,
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bool is_valid_LHS,
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Kind kind,
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InitializationFlag initialization_flag,
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Interface* interface)
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: scope_(scope),
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name_(name),
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mode_(mode),
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kind_(kind),
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location_(UNALLOCATED),
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index_(-1),
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initializer_position_(RelocInfo::kNoPosition),
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local_if_not_shadowed_(NULL),
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is_valid_LHS_(is_valid_LHS),
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force_context_allocation_(false),
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is_used_(false),
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initialization_flag_(initialization_flag),
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interface_(interface) {
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// Names must be canonicalized for fast equality checks.
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ASSERT(name->IsInternalizedString());
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// Var declared variables never need initialization.
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ASSERT(!(mode == VAR && initialization_flag == kNeedsInitialization));
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}
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bool Variable::IsGlobalObjectProperty() const {
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// Temporaries are never global, they must always be allocated in the
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// activation frame.
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return (IsDynamicVariableMode(mode_) ||
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(IsDeclaredVariableMode(mode_) && !IsLexicalVariableMode(mode_)))
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&& scope_ != NULL && scope_->is_global_scope();
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}
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int Variable::CompareIndex(Variable* const* v, Variable* const* w) {
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int x = (*v)->index();
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int y = (*w)->index();
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// Consider sorting them according to type as well?
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return x - y;
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}
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} } // namespace v8::internal
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