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@ -9,7 +9,6 @@ namespace node { |
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class ObjectWrap { |
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public: |
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ObjectWrap ( ) { |
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weak_ = false; |
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attached_ = 0; |
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} |
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@ -32,13 +31,19 @@ class ObjectWrap { |
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handle->GetInternalField(0))->Value()); |
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} |
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inline void Wrap(v8::Handle<v8::Object> handle) |
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inline void Wrap (v8::Handle<v8::Object> handle) |
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{ |
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assert(handle_.IsEmpty()); |
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assert(handle->InternalFieldCount() > 0); |
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handle_ = v8::Persistent<v8::Object>::New(handle); |
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handle_->SetInternalField(0, v8::External::New(this)); |
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handle_.MakeWeak(this, MakeWeak); |
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handle_->Set(v8::String::NewSymbol("nodeId"), v8::Integer::New((int32_t)this)); |
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MakeWeak(); |
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} |
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inline void MakeWeak (void) |
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{ |
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handle_.MakeWeak(this, WeakCallback); |
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} |
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/* Attach() marks the object as being attached to an event loop.
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@ -47,6 +52,7 @@ class ObjectWrap { |
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*/ |
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void Attach() { |
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assert(!handle_.IsEmpty()); |
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assert(handle_.IsWeak()); |
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attached_++; |
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} |
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@ -61,21 +67,26 @@ class ObjectWrap { |
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*/ |
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void Detach() { |
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assert(!handle_.IsEmpty()); |
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assert(handle_.IsWeak()); |
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assert(attached_ > 0); |
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attached_--; |
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if (attached_ == 0 && weak_) delete this; |
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if (attached_ == 0 && handle_.IsNearDeath()) delete this; |
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} |
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v8::Persistent<v8::Object> handle_; // ro
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int attached_; // ro
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private: |
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static void MakeWeak (v8::Persistent<v8::Value> value, void *data) { |
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static void WeakCallback (v8::Persistent<v8::Value> value, void *data) |
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{ |
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ObjectWrap *obj = static_cast<ObjectWrap*>(data); |
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assert(value == obj->handle_); |
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obj->weak_ = true; |
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if (!obj->attached_) delete obj; |
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if (obj->attached_ == 0) { |
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delete obj; |
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} else { |
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obj->MakeWeak(); |
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} |
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} |
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bool weak_; |
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}; |
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} // namespace node
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