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src: use RAII for mutexes and condition variables

We will be introducing many more critical sections in the upcoming
multi-isolate changes, so let's make manual synchronization a thing
of the past.

PR-URL: https://github.com/nodejs/node/pull/7334
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
v6.x
Ben Noordhuis 9 years ago
committed by Jeremiah Senkpiel
parent
commit
059335180d
  1. 1
      node.gyp
  2. 15
      src/debug-agent.cc
  3. 3
      src/debug-agent.h
  4. 40
      src/inspector_agent.cc
  5. 30
      src/node.cc
  6. 16
      src/node_crypto.cc
  7. 187
      src/node_mutex.h

1
node.gyp

@ -175,6 +175,7 @@
'src/node_http_parser.h',
'src/node_internals.h',
'src/node_javascript.h',
'src/node_mutex.h',
'src/node_root_certs.h',
'src/node_version.h',
'src/node_watchdog.h',

15
src/debug-agent.cc

@ -55,13 +55,7 @@ Agent::Agent(Environment* env) : state_(kNone),
parent_env_(env),
child_env_(nullptr),
dispatch_handler_(nullptr) {
int err;
err = uv_sem_init(&start_sem_, 0);
CHECK_EQ(err, 0);
err = uv_mutex_init(&message_mutex_);
CHECK_EQ(err, 0);
CHECK_EQ(0, uv_sem_init(&start_sem_, 0));
}
@ -69,7 +63,6 @@ Agent::~Agent() {
Stop();
uv_sem_destroy(&start_sem_);
uv_mutex_destroy(&message_mutex_);
while (AgentMessage* msg = messages_.PopFront())
delete msg;
@ -276,7 +269,7 @@ void Agent::ChildSignalCb(uv_async_t* signal) {
HandleScope scope(isolate);
Local<Object> api = PersistentToLocal(isolate, a->api_);
uv_mutex_lock(&a->message_mutex_);
Mutex::ScopedLock scoped_lock(a->message_mutex_);
while (AgentMessage* msg = a->messages_.PopFront()) {
// Time to close everything
if (msg->data() == nullptr) {
@ -307,14 +300,12 @@ void Agent::ChildSignalCb(uv_async_t* signal) {
argv);
delete msg;
}
uv_mutex_unlock(&a->message_mutex_);
}
void Agent::EnqueueMessage(AgentMessage* message) {
uv_mutex_lock(&message_mutex_);
Mutex::ScopedLock scoped_lock(message_mutex_);
messages_.PushBack(message);
uv_mutex_unlock(&message_mutex_);
uv_async_send(&child_signal_);
}

3
src/debug-agent.h

@ -24,6 +24,7 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node_mutex.h"
#include "util.h"
#include "util-inl.h"
#include "uv.h"
@ -117,7 +118,7 @@ class Agent {
bool wait_;
uv_sem_t start_sem_;
uv_mutex_t message_mutex_;
node::Mutex message_mutex_;
uv_async_t child_signal_;
uv_thread_t thread_;

40
src/inspector_agent.cc

@ -4,6 +4,7 @@
#include "env.h"
#include "env-inl.h"
#include "node.h"
#include "node_mutex.h"
#include "node_version.h"
#include "v8-platform.h"
#include "util.h"
@ -189,9 +190,9 @@ class AgentImpl {
void Write(const std::string& message);
uv_sem_t start_sem_;
uv_cond_t pause_cond_;
uv_mutex_t queue_lock_;
uv_mutex_t pause_lock_;
ConditionVariable pause_cond_;
Mutex pause_lock_;
Mutex queue_lock_;
uv_thread_t thread_;
uv_loop_t child_loop_;
@ -290,9 +291,10 @@ class V8NodeInspector : public blink::V8Inspector {
terminated_ = false;
running_nested_loop_ = true;
do {
uv_mutex_lock(&agent_->pause_lock_);
uv_cond_wait(&agent_->pause_cond_, &agent_->pause_lock_);
uv_mutex_unlock(&agent_->pause_lock_);
{
Mutex::ScopedLock scoped_lock(agent_->pause_lock_);
agent_->pause_cond_.Wait(scoped_lock);
}
while (v8::platform::PumpMessageLoop(platform_, isolate_))
{}
} while (!terminated_);
@ -321,9 +323,7 @@ AgentImpl::AgentImpl(Environment* env) : port_(0),
inspector_(nullptr),
platform_(nullptr),
dispatching_messages_(false) {
int err;
err = uv_sem_init(&start_sem_, 0);
CHECK_EQ(err, 0);
CHECK_EQ(0, uv_sem_init(&start_sem_, 0));
memset(&data_written_, 0, sizeof(data_written_));
memset(&io_thread_req_, 0, sizeof(io_thread_req_));
}
@ -331,9 +331,6 @@ AgentImpl::AgentImpl(Environment* env) : port_(0),
AgentImpl::~AgentImpl() {
if (!inspector_)
return;
uv_mutex_destroy(&queue_lock_);
uv_mutex_destroy(&pause_lock_);
uv_cond_destroy(&pause_cond_);
uv_close(reinterpret_cast<uv_handle_t*>(&data_written_), nullptr);
}
@ -349,12 +346,6 @@ void AgentImpl::Start(v8::Platform* platform, int port, bool wait) {
CHECK_EQ(err, 0);
err = uv_async_init(env->event_loop(), &data_written_, nullptr);
CHECK_EQ(err, 0);
err = uv_mutex_init(&queue_lock_);
CHECK_EQ(err, 0);
err = uv_mutex_init(&pause_lock_);
CHECK_EQ(err, 0);
err = uv_cond_init(&pause_cond_);
CHECK_EQ(err, 0);
uv_unref(reinterpret_cast<uv_handle_t*>(&data_written_));
@ -441,6 +432,7 @@ void AgentImpl::OnRemoteDataIO(uv_stream_t* stream,
const uv_buf_t* b) {
inspector_socket_t* socket = static_cast<inspector_socket_t*>(stream->data);
AgentImpl* agent = static_cast<AgentImpl*>(socket->data);
Mutex::ScopedLock scoped_lock(agent->pause_lock_);
if (read > 0) {
std::string str(b->base, read);
agent->PushPendingMessage(&agent->message_queue_, str);
@ -470,21 +462,19 @@ void AgentImpl::OnRemoteDataIO(uv_stream_t* stream,
}
DisconnectAndDisposeIO(socket);
}
uv_cond_broadcast(&agent->pause_cond_);
agent->pause_cond_.Broadcast(scoped_lock);
}
void AgentImpl::PushPendingMessage(std::vector<std::string>* queue,
const std::string& message) {
uv_mutex_lock(&queue_lock_);
const std::string& message) {
Mutex::ScopedLock scoped_lock(queue_lock_);
queue->push_back(message);
uv_mutex_unlock(&queue_lock_);
}
void AgentImpl::SwapBehindLock(std::vector<std::string> AgentImpl::*queue,
std::vector<std::string>* output) {
uv_mutex_lock(&queue_lock_);
std::vector<std::string>* output) {
Mutex::ScopedLock scoped_lock(queue_lock_);
(this->*queue).swap(*output);
uv_mutex_unlock(&queue_lock_);
}
// static

30
src/node.cc

@ -182,7 +182,7 @@ static double prog_start_time;
static bool debugger_running;
static uv_async_t dispatch_debug_messages_async;
static uv_mutex_t node_isolate_mutex;
static Mutex node_isolate_mutex;
static v8::Isolate* node_isolate;
static v8::Platform* default_platform;
@ -3782,18 +3782,17 @@ static void EnableDebug(Environment* env) {
// Called from an arbitrary thread.
static void TryStartDebugger() {
uv_mutex_lock(&node_isolate_mutex);
Mutex::ScopedLock scoped_lock(node_isolate_mutex);
if (auto isolate = node_isolate) {
v8::Debug::DebugBreak(isolate);
uv_async_send(&dispatch_debug_messages_async);
}
uv_mutex_unlock(&node_isolate_mutex);
}
// Called from the main thread.
static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
uv_mutex_lock(&node_isolate_mutex);
Mutex::ScopedLock scoped_lock(node_isolate_mutex);
if (auto isolate = node_isolate) {
if (debugger_running == false) {
fprintf(stderr, "Starting debugger agent.\n");
@ -3809,7 +3808,6 @@ static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
Isolate::Scope isolate_scope(isolate);
v8::Debug::ProcessDebugMessages(isolate);
}
uv_mutex_unlock(&node_isolate_mutex);
}
@ -4143,8 +4141,6 @@ void Init(int* argc,
// Make inherited handles noninheritable.
uv_disable_stdio_inheritance();
CHECK_EQ(0, uv_mutex_init(&node_isolate_mutex));
// init async debug messages dispatching
// Main thread uses uv_default_loop
uv_async_init(uv_default_loop(),
@ -4428,12 +4424,13 @@ static void StartNodeInstance(void* arg) {
#endif
Isolate* isolate = Isolate::New(params);
uv_mutex_lock(&node_isolate_mutex);
if (instance_data->is_main()) {
CHECK_EQ(node_isolate, nullptr);
node_isolate = isolate;
{
Mutex::ScopedLock scoped_lock(node_isolate_mutex);
if (instance_data->is_main()) {
CHECK_EQ(node_isolate, nullptr);
node_isolate = isolate;
}
}
uv_mutex_unlock(&node_isolate_mutex);
if (track_heap_objects) {
isolate->GetHeapProfiler()->StartTrackingHeapObjects(true);
@ -4503,10 +4500,11 @@ static void StartNodeInstance(void* arg) {
env = nullptr;
}
uv_mutex_lock(&node_isolate_mutex);
if (node_isolate == isolate)
node_isolate = nullptr;
uv_mutex_unlock(&node_isolate_mutex);
{
Mutex::ScopedLock scoped_lock(node_isolate_mutex);
if (node_isolate == isolate)
node_isolate = nullptr;
}
CHECK_NE(isolate, nullptr);
isolate->Dispose();

16
src/node_crypto.cc

@ -115,7 +115,7 @@ static X509_NAME *cnnic_ev_name =
d2i_X509_NAME(nullptr, &cnnic_ev_p,
sizeof(CNNIC_EV_ROOT_CA_SUBJECT_DATA)-1);
static uv_mutex_t* locks;
static Mutex* mutexes;
const char* const root_certs[] = {
#include "node_root_certs.h" // NOLINT(build/include_order)
@ -182,14 +182,7 @@ static void crypto_threadid_cb(CRYPTO_THREADID* tid) {
static void crypto_lock_init(void) {
int i, n;
n = CRYPTO_num_locks();
locks = new uv_mutex_t[n];
for (i = 0; i < n; i++)
if (uv_mutex_init(locks + i))
ABORT();
mutexes = new Mutex[CRYPTO_num_locks()];
}
@ -197,10 +190,11 @@ static void crypto_lock_cb(int mode, int n, const char* file, int line) {
CHECK(!(mode & CRYPTO_LOCK) ^ !(mode & CRYPTO_UNLOCK));
CHECK(!(mode & CRYPTO_READ) ^ !(mode & CRYPTO_WRITE));
auto mutex = &mutexes[n];
if (mode & CRYPTO_LOCK)
uv_mutex_lock(locks + n);
mutex->Lock();
else
uv_mutex_unlock(locks + n);
mutex->Unlock();
}

187
src/node_mutex.h

@ -0,0 +1,187 @@
#ifndef SRC_NODE_MUTEX_H_
#define SRC_NODE_MUTEX_H_
#include "util.h"
#include "uv.h"
namespace node {
template <typename Traits> class ConditionVariableBase;
template <typename Traits> class MutexBase;
struct LibuvMutexTraits;
using ConditionVariable = ConditionVariableBase<LibuvMutexTraits>;
using Mutex = MutexBase<LibuvMutexTraits>;
template <typename Traits>
class MutexBase {
public:
inline MutexBase();
inline ~MutexBase();
inline void Lock();
inline void Unlock();
class ScopedLock;
class ScopedUnlock;
class ScopedLock {
public:
inline explicit ScopedLock(const MutexBase& mutex);
inline explicit ScopedLock(const ScopedUnlock& scoped_unlock);
inline ~ScopedLock();
private:
template <typename> friend class ConditionVariableBase;
friend class ScopedUnlock;
const MutexBase& mutex_;
DISALLOW_COPY_AND_ASSIGN(ScopedLock);
};
class ScopedUnlock {
public:
inline explicit ScopedUnlock(const ScopedLock& scoped_lock);
inline ~ScopedUnlock();
private:
friend class ScopedLock;
const MutexBase& mutex_;
DISALLOW_COPY_AND_ASSIGN(ScopedUnlock);
};
private:
template <typename> friend class ConditionVariableBase;
mutable typename Traits::MutexT mutex_;
DISALLOW_COPY_AND_ASSIGN(MutexBase);
};
template <typename Traits>
class ConditionVariableBase {
public:
using ScopedLock = typename MutexBase<Traits>::ScopedLock;
inline ConditionVariableBase();
inline ~ConditionVariableBase();
inline void Broadcast(const ScopedLock&);
inline void Signal(const ScopedLock&);
inline void Wait(const ScopedLock& scoped_lock);
private:
typename Traits::CondT cond_;
DISALLOW_COPY_AND_ASSIGN(ConditionVariableBase);
};
struct LibuvMutexTraits {
using CondT = uv_cond_t;
using MutexT = uv_mutex_t;
static inline int cond_init(CondT* cond) {
return uv_cond_init(cond);
}
static inline int mutex_init(MutexT* mutex) {
return uv_mutex_init(mutex);
}
static inline void cond_broadcast(CondT* cond) {
uv_cond_broadcast(cond);
}
static inline void cond_destroy(CondT* cond) {
uv_cond_destroy(cond);
}
static inline void cond_signal(CondT* cond) {
uv_cond_signal(cond);
}
static inline void cond_wait(CondT* cond, MutexT* mutex) {
uv_cond_wait(cond, mutex);
}
static inline void mutex_destroy(MutexT* mutex) {
uv_mutex_destroy(mutex);
}
static inline void mutex_lock(MutexT* mutex) {
uv_mutex_lock(mutex);
}
static inline void mutex_unlock(MutexT* mutex) {
uv_mutex_unlock(mutex);
}
};
template <typename Traits>
ConditionVariableBase<Traits>::ConditionVariableBase() {
CHECK_EQ(0, Traits::cond_init(&cond_));
}
template <typename Traits>
ConditionVariableBase<Traits>::~ConditionVariableBase() {
Traits::cond_destroy(&cond_);
}
template <typename Traits>
void ConditionVariableBase<Traits>::Broadcast(const ScopedLock&) {
Traits::cond_broadcast(&cond_);
}
template <typename Traits>
void ConditionVariableBase<Traits>::Signal(const ScopedLock&) {
Traits::cond_signal(&cond_);
}
template <typename Traits>
void ConditionVariableBase<Traits>::Wait(const ScopedLock& scoped_lock) {
Traits::cond_wait(&cond_, &scoped_lock.mutex_.mutex_);
}
template <typename Traits>
MutexBase<Traits>::MutexBase() {
CHECK_EQ(0, Traits::mutex_init(&mutex_));
}
template <typename Traits>
MutexBase<Traits>::~MutexBase() {
Traits::mutex_destroy(&mutex_);
}
template <typename Traits>
void MutexBase<Traits>::Lock() {
Traits::mutex_lock(&mutex_);
}
template <typename Traits>
void MutexBase<Traits>::Unlock() {
Traits::mutex_unlock(&mutex_);
}
template <typename Traits>
MutexBase<Traits>::ScopedLock::ScopedLock(const MutexBase& mutex)
: mutex_(mutex) {
Traits::mutex_lock(&mutex_.mutex_);
}
template <typename Traits>
MutexBase<Traits>::ScopedLock::ScopedLock(const ScopedUnlock& scoped_unlock)
: MutexBase(scoped_unlock.mutex_) {}
template <typename Traits>
MutexBase<Traits>::ScopedLock::~ScopedLock() {
Traits::mutex_unlock(&mutex_.mutex_);
}
template <typename Traits>
MutexBase<Traits>::ScopedUnlock::ScopedUnlock(const ScopedLock& scoped_lock)
: mutex_(scoped_lock.mutex_) {
Traits::mutex_unlock(&mutex_.mutex_);
}
template <typename Traits>
MutexBase<Traits>::ScopedUnlock::~ScopedUnlock() {
Traits::mutex_lock(&mutex_.mutex_);
}
} // namespace node
#endif // SRC_NODE_MUTEX_H_
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