mirror of https://github.com/lukechilds/node.git
Timothy J Fontaine
11 years ago
1 changed files with 62 additions and 0 deletions
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common'); |
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var assert = require('assert'); |
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var cluster = require('cluster'); |
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var path = require('path'); |
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var fs = require('fs'); |
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var net = require('net'); |
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var socketPath = path.join(common.fixturesDir, 'socket-path'); |
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if (cluster.isMaster) { |
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var worker = cluster.fork(); |
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var gotError = 0; |
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worker.on('message', function(err) { |
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gotError++; |
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console.log(err); |
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if (process.platform === 'win32') |
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assert.strictEqual('EACCES', err.code); |
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else |
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assert.strictEqual('EADDRINUSE', err.code); |
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worker.disconnect(); |
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}); |
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process.on('exit', function() { |
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console.log('master exited'); |
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try { |
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fs.unlinkSync(socketPath); |
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} catch (e) { |
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} |
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assert.equal(gotError, 1); |
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}); |
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} else { |
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fs.writeFileSync(socketPath, 'some contents'); |
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var server = net.createServer().listen(socketPath, function() { |
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console.log('here'); |
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}); |
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server.on('error', function(err) { |
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process.send(err); |
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}); |
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} |
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