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Change IOWatcher constructor to have no arguments

v0.7.4-release
Ryan Dahl 15 years ago
parent
commit
153b755936
  1. 66
      lib/net.js
  2. 17
      src/node_io_watcher.cc
  3. 2
      src/node_io_watcher.h

66
lib/net.js

@ -7,6 +7,7 @@ function debug (x) {
}
var IOWatcher = process.IOWatcher;
var assert = process.assert;
var socket = process.socket;
var bind = process.bind;
@ -25,7 +26,7 @@ var needsLookup = process.needsLookup;
var EINPROGRESS = process.EINPROGRESS;
function Stream (peerInfo) {
function Socket (peerInfo) {
process.EventEmitter.call();
var self = this;
@ -33,10 +34,11 @@ function Stream (peerInfo) {
// Allocated on demand.
self.recvBuffer = null;
self.readWatcher = new process.IOWatcher(function () {
self.readWatcher = new IOWatcher()
self.readWatcher.callback = function () {
// If this is the first recv (recvBuffer doesn't exist) or we've used up
// most of the recvBuffer, allocate a new one.
if (!self.recvBuffer ||
if (!self.recvBuffer ||
self.recvBuffer.length - self.recvBuffer.used < 128) {
self._allocateNewRecvBuf();
}
@ -52,18 +54,18 @@ function Stream (peerInfo) {
self.readable = false;
self.readWatcher.stop();
self.emit('eof');
if (!self.writable) self.forceClose();
if (!self.writable) self.forceClose();
} else {
var slice = self.recvBuffer.slice(self.recvBuffer.used,
self.recvBuffer.used + bytesRead);
self.recvBuffer.used += bytesRead;
self.emit('receive', slice);
}
});
};
self.readable = false;
self.sendQueue = []; // queue of buffers that need to be written to socket
// XXX use link list?
// XXX use link list?
self.sendQueueSize = 0; // in bytes, not to be confused with sendQueue.length!
self._doFlush = function () {
assert(self.sendQueueSize > 0);
@ -72,7 +74,8 @@ function Stream (peerInfo) {
self.emit("drain");
}
};
self.writeWatcher = new process.IOWatcher(self._doFlush);
self.writeWatcher = new IOWatcher();
self.writeWatcher.callback = self._doFlush;
self.writable = false;
if (peerInfo) {
@ -88,18 +91,18 @@ function Stream (peerInfo) {
self.writable = true;
}
};
process.inherits(Stream, process.EventEmitter);
exports.Stream = Stream;
process.inherits(Socket, process.EventEmitter);
exports.Socket = Socket;
exports.createConnection = function (port, host) {
var s = new Stream();
var s = new Socket();
s.connect(port, host);
return s;
};
Stream.prototype._allocateNewRecvBuf = function () {
Socket.prototype._allocateNewRecvBuf = function () {
var self = this;
var newBufferSize = 1024; // TODO make this adjustable from user API
@ -125,7 +128,7 @@ Stream.prototype._allocateNewRecvBuf = function () {
};
Stream.prototype._allocateSendBuffer = function () {
Socket.prototype._allocateSendBuffer = function () {
var b = new process.Buffer(1024);
b.used = 0;
b.sent = 0;
@ -134,9 +137,9 @@ Stream.prototype._allocateSendBuffer = function () {
};
Stream.prototype._sendString = function (data, encoding) {
Socket.prototype._sendString = function (data, encoding) {
var self = this;
if (!self.writable) throw new Error('Stream is not writable');
if (!self.writable) throw new Error('Socket is not writable');
var buffer;
if (self.sendQueue.length == 0) {
buffer = self._allocateSendBuffer();
@ -191,9 +194,9 @@ Stream.prototype._sendString = function (data, encoding) {
// Returns true if all the data was flushed to socket. Returns false if
// something was queued. If data was queued, then the "drain" event will
// signal when it has been finally flushed to socket.
Stream.prototype.send = function (data, encoding) {
Socket.prototype.send = function (data, encoding) {
var self = this;
if (!self.writable) throw new Error('Stream is not writable');
if (!self.writable) throw new Error('Socket is not writable');
if (typeof(data) == 'string') {
self._sendString(data, encoding);
} else {
@ -220,9 +223,9 @@ Stream.prototype.send = function (data, encoding) {
// Flushes the write buffer out. Emits "drain" if the buffer is empty.
Stream.prototype.flush = function () {
Socket.prototype.flush = function () {
var self = this;
if (!self.writable) throw new Error('Stream is not writable');
if (!self.writable) throw new Error('Socket is not writable');
var bytesWritten;
while (self.sendQueue.length > 0) {
@ -253,13 +256,13 @@ Stream.prototype.flush = function () {
};
// var stream = new Stream();
// var stream = new Socket();
// stream.connect(80) - TCP connect to port 80 on the localhost
// stream.connect(80, 'nodejs.org') - TCP connect to port 80 on nodejs.org
// stream.connect('/tmp/socket') - UNIX connect to socket specified by path
Stream.prototype.connect = function () {
Socket.prototype.connect = function () {
var self = this;
if (self.fd) throw new Error('Stream already opened');
if (self.fd) throw new Error('Socket already opened');
if (typeof(arguments[0]) == 'string' && arguments.length == 1) {
self.fd = process.socket('UNIX');
@ -304,7 +307,7 @@ Stream.prototype.connect = function () {
};
Stream.prototype.forceClose = function (exception) {
Socket.prototype.forceClose = function (exception) {
if (this.fd) {
this.readable = false;
this.writable = false;
@ -314,12 +317,12 @@ Stream.prototype.forceClose = function (exception) {
close(this.fd);
debug('close peer ' + this.fd);
this.fd = null;
this.emit('close', exception);
this.emit('close', exception);
}
};
Stream.prototype._shutdown = function () {
Socket.prototype._shutdown = function () {
if (this.writable) {
this.writable = false;
shutdown(this.fd, "write");
@ -327,7 +330,7 @@ Stream.prototype._shutdown = function () {
};
Stream.prototype.close = function () {
Socket.prototype.close = function () {
var self = this;
var closeMethod;
if (self.readable && self.writable) {
@ -336,7 +339,7 @@ Stream.prototype.close = function () {
// already got EOF
closeMethod = self.forceClose;
}
// In the case we've already shutdown write side,
// In the case we've already shutdown write side,
// but haven't got EOF: ignore. In the case we're
// fully closed already: ignore.
@ -358,16 +361,17 @@ function Server (listener) {
self.addListener('connection', listener);
}
self.watcher = new process.IOWatcher(function (readable, writeable) {
self.watcher = new IOWatcher();
self.watcher.callback = function (readable, writeable) {
while (self.fd) {
var peerInfo = accept(self.fd);
debug('accept: ' + JSON.stringify(peerInfo));
if (!peerInfo) return;
var peer = new Stream(peerInfo);
var peer = new Socket(peerInfo);
self.emit('connection', peer);
}
});
};
};
}
process.inherits(Server, process.EventEmitter);
exports.Server = Server;
@ -411,7 +415,7 @@ Server.prototype.listen = function () {
listen(self.fd, 128);
self.emit("listening");
self.watcher.set(self.fd, true, false);
self.watcher.set(self.fd, true, false);
self.watcher.start();
};

17
src/node_io_watcher.cc

@ -37,7 +37,11 @@ void IOWatcher::Callback(EV_P_ ev_io *w, int revents) {
HandleScope scope;
Local<Value> callback_v = io->handle_->Get(callback_symbol);
assert(callback_v->IsFunction());
if (!callback_v->IsFunction()) {
io->Stop();
return;
}
Local<Function> callback = Local<Function>::Cast(callback_v);
TryCatch try_catch;
@ -64,19 +68,9 @@ void IOWatcher::Callback(EV_P_ ev_io *w, int revents) {
Handle<Value> IOWatcher::New(const Arguments& args) {
HandleScope scope;
if (!args[0]->IsFunction()) {
return ThrowException(Exception::TypeError(
String::New("First arg should a callback.")));
}
Local<Function> callback = Local<Function>::Cast(args[0]);
IOWatcher *s = new IOWatcher();
s->Wrap(args.This());
s->handle_->Set(callback_symbol, callback);
return args.This();
}
@ -136,7 +130,6 @@ Handle<Value> IOWatcher::Stop(const Arguments& args) {
void IOWatcher::Stop () {
if (watcher_.active) {
HandleScope scope;
ev_io_stop(EV_DEFAULT_UC_ &watcher_);
Unref();
}

2
src/node_io_watcher.h

@ -20,7 +20,7 @@ class IOWatcher : ObjectWrap {
}
~IOWatcher() {
Stop();
ev_io_stop(EV_DEFAULT_UC_ &watcher_);
}
static v8::Handle<v8::Value> New(const v8::Arguments& args);

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