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Abstract StreamWrap from TCPWrap

v0.7.4-release
Ryan Dahl 13 years ago
parent
commit
1ae148909a
  1. 35
      src/req_wrap.h
  2. 367
      src/stream_wrap.cc
  3. 42
      src/stream_wrap.h
  4. 340
      src/tcp_wrap.cc
  5. 1
      wscript

35
src/req_wrap.h

@ -0,0 +1,35 @@
#ifndef REQ_WRAP_H_
#define REQ_WRAP_H_
namespace node {
template <typename T>
class ReqWrap {
public:
ReqWrap() {
v8::HandleScope scope;
object_ = v8::Persistent<v8::Object>::New(v8::Object::New());
}
~ReqWrap() {
// Assert that someone has called Dispatched()
assert(req_.data == this);
assert(!object_.IsEmpty());
object_.Dispose();
object_.Clear();
}
// Call this after the req has been dispatched.
void Dispatched() {
req_.data = this;
}
v8::Persistent<v8::Object> object_;
T req_;
};
} // namespace node
#endif // REQ_WRAP_H_

367
src/stream_wrap.cc

@ -0,0 +1,367 @@
#include <node.h>
#include <node_buffer.h>
#include <stream_wrap.h>
#include <req_wrap.h>
namespace node {
#define SLAB_SIZE (1024 * 1024)
#define MIN(a, b) ((a) < (b) ? (a) : (b))
using v8::Object;
using v8::Handle;
using v8::Local;
using v8::Persistent;
using v8::Value;
using v8::HandleScope;
using v8::FunctionTemplate;
using v8::String;
using v8::Function;
using v8::TryCatch;
using v8::Context;
using v8::Arguments;
using v8::Integer;
#define UNWRAP \
assert(!args.Holder().IsEmpty()); \
assert(args.Holder()->InternalFieldCount() > 0); \
StreamWrap* wrap = \
static_cast<StreamWrap*>(args.Holder()->GetPointerFromInternalField(0)); \
if (!wrap) { \
SetErrno(UV_EBADF); \
return scope.Close(Integer::New(-1)); \
}
typedef class ReqWrap<uv_shutdown_t> ShutdownWrap;
typedef class ReqWrap<uv_write_t> WriteWrap;
static size_t slab_used;
static uv_stream_t* handle_that_last_alloced;
Persistent<String> slab_sym;
Persistent<String> buffer_sym;
Persistent<String> write_queue_size_sym;
bool initialized;
void StreamWrap::Initialize(Handle<Object> target) {
if (initialized) {
return;
} else {
initialized = true;
}
HandleScope scope;
slab_sym = Persistent<String>::New(String::NewSymbol("slab"));
buffer_sym = Persistent<String>::New(String::NewSymbol("buffer"));
write_queue_size_sym =
Persistent<String>::New(String::NewSymbol("writeQueueSize"));
}
StreamWrap::StreamWrap(Handle<Object> object, uv_stream_t* stream) {
HandleScope scope;
stream_ = stream;
stream->data = this;
assert(object_.IsEmpty());
assert(object->InternalFieldCount() > 0);
object_ = v8::Persistent<v8::Object>::New(object);
object_->SetPointerInInternalField(0, this);
UpdateWriteQueueSize();
}
StreamWrap::~StreamWrap() {
assert(object_.IsEmpty());
}
// Free the C++ object on the close callback.
void StreamWrap::OnClose(uv_handle_t* handle) {
StreamWrap* wrap = static_cast<StreamWrap*>(handle->data);
// The wrap object should still be there.
assert(wrap->object_.IsEmpty() == false);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
delete wrap;
}
void StreamWrap::UpdateWriteQueueSize() {
object_->Set(write_queue_size_sym, Integer::New(stream_->write_queue_size));
}
Handle<Value> StreamWrap::ReadStart(const Arguments& args) {
HandleScope scope;
UNWRAP
int r = uv_read_start(wrap->stream_, OnAlloc, OnRead);
// Error starting the tcp.
if (r) SetErrno(uv_last_error().code);
return scope.Close(Integer::New(r));
}
Handle<Value> StreamWrap::ReadStop(const Arguments& args) {
HandleScope scope;
UNWRAP
int r = uv_read_stop(wrap->stream_);
// Error starting the tcp.
if (r) SetErrno(uv_last_error().code);
return scope.Close(Integer::New(r));
}
inline char* StreamWrap::NewSlab(Handle<Object> global,
Handle<Object> wrap_obj) {
Buffer* b = Buffer::New(SLAB_SIZE);
global->SetHiddenValue(slab_sym, b->handle_);
assert(Buffer::Length(b) == SLAB_SIZE);
slab_used = 0;
wrap_obj->SetHiddenValue(slab_sym, b->handle_);
return Buffer::Data(b);
}
uv_buf_t StreamWrap::OnAlloc(uv_stream_t* handle, size_t suggested_size) {
HandleScope scope;
StreamWrap* wrap = static_cast<StreamWrap*>(handle->data);
assert(wrap->stream_ == handle);
char* slab = NULL;
Handle<Object> global = Context::GetCurrent()->Global();
Local<Value> slab_v = global->GetHiddenValue(slab_sym);
if (slab_v.IsEmpty()) {
// No slab currently. Create a new one.
slab = NewSlab(global, wrap->object_);
} else {
// Use existing slab.
Local<Object> slab_obj = slab_v->ToObject();
slab = Buffer::Data(slab_obj);
assert(Buffer::Length(slab_obj) == SLAB_SIZE);
assert(SLAB_SIZE >= slab_used);
// If less than 64kb is remaining on the slab allocate a new one.
if (SLAB_SIZE - slab_used < 64 * 1024) {
slab = NewSlab(global, wrap->object_);
} else {
wrap->object_->SetHiddenValue(slab_sym, slab_obj);
}
}
uv_buf_t buf;
buf.base = slab + slab_used;
buf.len = MIN(SLAB_SIZE - slab_used, suggested_size);
wrap->slab_offset_ = slab_used;
slab_used += buf.len;
handle_that_last_alloced = handle;
return buf;
}
void StreamWrap::OnRead(uv_stream_t* handle, ssize_t nread, uv_buf_t buf) {
HandleScope scope;
StreamWrap* wrap = static_cast<StreamWrap*>(handle->data);
// We should not be getting this callback if someone as already called
// uv_close() on the handle.
assert(wrap->object_.IsEmpty() == false);
// Remove the reference to the slab to avoid memory leaks;
Local<Value> slab_v = wrap->object_->GetHiddenValue(slab_sym);
wrap->object_->SetHiddenValue(slab_sym, v8::Null());
if (nread < 0) {
// EOF or Error
if (handle_that_last_alloced == handle) {
slab_used -= buf.len;
}
SetErrno(uv_last_error().code);
MakeCallback(wrap->object_, "onread", 0, NULL);
return;
}
assert(nread <= buf.len);
if (handle_that_last_alloced == handle) {
slab_used -= (buf.len - nread);
}
if (nread > 0) {
Local<Value> argv[3] = {
slab_v,
Integer::New(wrap->slab_offset_),
Integer::New(nread)
};
MakeCallback(wrap->object_, "onread", 3, argv);
}
}
// TODO: share me?
Handle<Value> StreamWrap::Close(const Arguments& args) {
HandleScope scope;
UNWRAP
assert(!wrap->object_.IsEmpty());
int r = uv_close((uv_handle_t*) wrap->stream_, OnClose);
if (r) {
SetErrno(uv_last_error().code);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
}
return scope.Close(Integer::New(r));
}
Handle<Value> StreamWrap::Write(const Arguments& args) {
HandleScope scope;
UNWRAP
// The first argument is a buffer.
assert(Buffer::HasInstance(args[0]));
Local<Object> buffer_obj = args[0]->ToObject();
size_t offset = 0;
size_t length = Buffer::Length(buffer_obj);
if (args.Length() > 1) {
offset = args[1]->IntegerValue();
}
if (args.Length() > 2) {
length = args[2]->IntegerValue();
}
WriteWrap* req_wrap = new WriteWrap();
req_wrap->object_->SetHiddenValue(buffer_sym, buffer_obj);
uv_buf_t buf;
buf.base = Buffer::Data(buffer_obj) + offset;
buf.len = length;
int r = uv_write(&req_wrap->req_, wrap->stream_, &buf, 1, StreamWrap::AfterWrite);
req_wrap->Dispatched();
wrap->UpdateWriteQueueSize();
if (r) {
SetErrno(uv_last_error().code);
delete req_wrap;
return scope.Close(v8::Null());
} else {
return scope.Close(req_wrap->object_);
}
}
void StreamWrap::AfterWrite(uv_write_t* req, int status) {
WriteWrap* req_wrap = (WriteWrap*) req->data;
StreamWrap* wrap = (StreamWrap*) req->handle->data;
HandleScope scope;
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error().code);
}
wrap->UpdateWriteQueueSize();
Local<Value> argv[4] = {
Integer::New(status),
Local<Value>::New(wrap->object_),
Local<Value>::New(req_wrap->object_),
req_wrap->object_->GetHiddenValue(buffer_sym),
};
MakeCallback(req_wrap->object_, "oncomplete", 4, argv);
delete req_wrap;
}
Handle<Value> StreamWrap::Shutdown(const Arguments& args) {
HandleScope scope;
UNWRAP
ShutdownWrap* req_wrap = new ShutdownWrap();
int r = uv_shutdown(&req_wrap->req_, wrap->stream_, AfterShutdown);
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error().code);
delete req_wrap;
return scope.Close(v8::Null());
} else {
return scope.Close(req_wrap->object_);
}
}
void StreamWrap::AfterShutdown(uv_shutdown_t* req, int status) {
ReqWrap<uv_shutdown_t>* req_wrap = (ReqWrap<uv_shutdown_t>*) req->data;
StreamWrap* wrap = (StreamWrap*) req->handle->data;
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
HandleScope scope;
if (status) {
SetErrno(uv_last_error().code);
}
Local<Value> argv[3] = {
Integer::New(status),
Local<Value>::New(wrap->object_),
Local<Value>::New(req_wrap->object_)
};
MakeCallback(req_wrap->object_, "oncomplete", 3, argv);
delete req_wrap;
}
}

42
src/stream_wrap.h

@ -0,0 +1,42 @@
#ifndef STREAM_WRAP_H_
#define STREAM_WRAP_H_
namespace node {
class StreamWrap {
public:
static void Initialize(v8::Handle<v8::Object> target);
// JavaScript functions
static v8::Handle<v8::Value> Write(const v8::Arguments& args);
static v8::Handle<v8::Value> ReadStart(const v8::Arguments& args);
static v8::Handle<v8::Value> ReadStop(const v8::Arguments& args);
static v8::Handle<v8::Value> Shutdown(const v8::Arguments& args);
static v8::Handle<v8::Value> Close(const v8::Arguments& args);
protected:
StreamWrap(v8::Handle<v8::Object> object, uv_stream_t* stream);
~StreamWrap();
v8::Persistent<v8::Object> object_;
private:
void UpdateWriteQueueSize();
static inline char* NewSlab(v8::Handle<v8::Object> global, v8::Handle<v8::Object> wrap_obj);
// Callbacks for libuv
static void AfterWrite(uv_write_t* req, int status);
static uv_buf_t OnAlloc(uv_stream_t* handle, size_t suggested_size);
static void OnRead(uv_stream_t* handle, ssize_t nread, uv_buf_t buf);
static void AfterShutdown(uv_shutdown_t* req, int status);
static void OnClose(uv_handle_t* handle);
size_t slab_offset_;
uv_stream_t* stream_;
};
} // namespace node
#endif // STREAM_WRAP_H_

340
src/tcp_wrap.cc

@ -1,5 +1,7 @@
#include <node.h>
#include <node_buffer.h>
#include <req_wrap.h>
#include <stream_wrap.h>
// Temporary hack: libuv should provide uv_inet_pton and uv_inet_ntop.
#ifdef __MINGW32__
@ -16,9 +18,6 @@
# define uv_inet_ntop inet_ntop
#endif
#define SLAB_SIZE (1024 * 1024)
#define MIN(a, b) ((a) < (b) ? (a) : (b))
// Rules:
//
// - Do not throw from handle methods. Set errno.
@ -67,53 +66,21 @@ using v8::Arguments;
using v8::Integer;
static Persistent<Function> constructor;
static size_t slab_used;
static uv_tcp_t* handle_that_last_alloced;
static Persistent<String> slab_sym;
static Persistent<String> buffer_sym;
static Persistent<String> family_symbol;
static Persistent<String> address_symbol;
static Persistent<String> port_symbol;
static Persistent<String> write_queue_size_sym;
class TCPWrap;
template <typename T>
class ReqWrap {
public:
ReqWrap() {
HandleScope scope;
object_ = Persistent<Object>::New(Object::New());
}
~ReqWrap() {
// Assert that someone has called Dispatched()
assert(req_.data == this);
assert(!object_.IsEmpty());
object_.Dispose();
object_.Clear();
}
// Call this after the req has been dispatched.
void Dispatched() {
req_.data = this;
}
Persistent<Object> object_;
T req_;
};
typedef class ReqWrap<uv_shutdown_t> ShutdownWrap;
typedef class ReqWrap<uv_write_t> WriteWrap;
typedef class ReqWrap<uv_connect_t> ConnectWrap;
class TCPWrap {
class TCPWrap : StreamWrap {
public:
static void Initialize(Handle<Object> target) {
StreamWrap::Initialize(target);
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(New);
@ -121,25 +88,21 @@ class TCPWrap {
t->InstanceTemplate()->SetInternalFieldCount(1);
NODE_SET_PROTOTYPE_METHOD(t, "readStart", StreamWrap::ReadStart);
NODE_SET_PROTOTYPE_METHOD(t, "readStop", StreamWrap::ReadStop);
NODE_SET_PROTOTYPE_METHOD(t, "write", StreamWrap::Write);
NODE_SET_PROTOTYPE_METHOD(t, "shutdown", StreamWrap::Shutdown);
NODE_SET_PROTOTYPE_METHOD(t, "close", StreamWrap::Close);
NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind);
NODE_SET_PROTOTYPE_METHOD(t, "listen", Listen);
NODE_SET_PROTOTYPE_METHOD(t, "readStart", ReadStart);
NODE_SET_PROTOTYPE_METHOD(t, "readStop", ReadStop);
NODE_SET_PROTOTYPE_METHOD(t, "write", Write);
NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect);
NODE_SET_PROTOTYPE_METHOD(t, "shutdown", Shutdown);
NODE_SET_PROTOTYPE_METHOD(t, "close", Close);
NODE_SET_PROTOTYPE_METHOD(t, "bind6", Bind6);
NODE_SET_PROTOTYPE_METHOD(t, "connect6", Connect6);
NODE_SET_PROTOTYPE_METHOD(t, "getsockname", GetSockName);
constructor = Persistent<Function>::New(t->GetFunction());
slab_sym = Persistent<String>::New(String::NewSymbol("slab"));
buffer_sym = Persistent<String>::New(String::NewSymbol("buffer"));
write_queue_size_sym =
Persistent<String>::New(String::NewSymbol("writeQueueSize"));
family_symbol = NODE_PSYMBOL("family");
address_symbol = NODE_PSYMBOL("address");
port_symbol = NODE_PSYMBOL("port");
@ -161,40 +124,17 @@ class TCPWrap {
return scope.Close(args.This());
}
TCPWrap(Handle<Object> object) {
TCPWrap(Handle<Object> object) : StreamWrap(object,
(uv_stream_t*) &handle_) {
int r = uv_tcp_init(&handle_);
handle_.data = this;
assert(r == 0); // How do we proxy this error up to javascript?
// Suggestion: uv_tcp_init() returns void.
assert(object_.IsEmpty());
assert(object->InternalFieldCount() > 0);
object_ = v8::Persistent<v8::Object>::New(object);
object_->SetPointerInInternalField(0, this);
UpdateWriteQueueSize();
}
~TCPWrap() {
assert(object_.IsEmpty());
}
// Free the C++ object on the close callback.
static void OnClose(uv_handle_t* handle) {
TCPWrap* wrap = static_cast<TCPWrap*>(handle->data);
// The wrap object should still be there.
assert(wrap->object_.IsEmpty() == false);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
delete wrap;
}
inline void UpdateWriteQueueSize() {
object_->Set(write_queue_size_sym, Integer::New(handle_.write_queue_size));
}
static Handle<Value> GetSockName(const Arguments& args) {
HandleScope scope;
struct sockaddr address;
@ -315,213 +255,6 @@ class TCPWrap {
MakeCallback(wrap->object_, "onconnection", 1, argv);
}
static Handle<Value> ReadStart(const Arguments& args) {
HandleScope scope;
UNWRAP
int r = uv_read_start((uv_stream_t*)&wrap->handle_, OnAlloc, OnRead);
// Error starting the tcp.
if (r) SetErrno(uv_last_error().code);
return scope.Close(Integer::New(r));
}
static Handle<Value> ReadStop(const Arguments& args) {
HandleScope scope;
UNWRAP
int r = uv_read_stop((uv_stream_t*)&wrap->handle_);
// Error starting the tcp.
if (r) SetErrno(uv_last_error().code);
return scope.Close(Integer::New(r));
}
static inline char* NewSlab(Handle<Object> global, Handle<Object> wrap_obj) {
Buffer* b = Buffer::New(SLAB_SIZE);
global->SetHiddenValue(slab_sym, b->handle_);
assert(Buffer::Length(b) == SLAB_SIZE);
slab_used = 0;
wrap_obj->SetHiddenValue(slab_sym, b->handle_);
return Buffer::Data(b);
}
static uv_buf_t OnAlloc(uv_stream_t* handle, size_t suggested_size) {
HandleScope scope;
TCPWrap* wrap = static_cast<TCPWrap*>(handle->data);
assert(&wrap->handle_ == (uv_tcp_t*)handle);
char* slab = NULL;
Handle<Object> global = Context::GetCurrent()->Global();
Local<Value> slab_v = global->GetHiddenValue(slab_sym);
if (slab_v.IsEmpty()) {
// No slab currently. Create a new one.
slab = NewSlab(global, wrap->object_);
} else {
// Use existing slab.
Local<Object> slab_obj = slab_v->ToObject();
slab = Buffer::Data(slab_obj);
assert(Buffer::Length(slab_obj) == SLAB_SIZE);
assert(SLAB_SIZE >= slab_used);
// If less than 64kb is remaining on the slab allocate a new one.
if (SLAB_SIZE - slab_used < 64 * 1024) {
slab = NewSlab(global, wrap->object_);
} else {
wrap->object_->SetHiddenValue(slab_sym, slab_obj);
}
}
uv_buf_t buf;
buf.base = slab + slab_used;
buf.len = MIN(SLAB_SIZE - slab_used, suggested_size);
wrap->slab_offset_ = slab_used;
slab_used += buf.len;
handle_that_last_alloced = (uv_tcp_t*)handle;
return buf;
}
static void OnRead(uv_stream_t* handle, ssize_t nread, uv_buf_t buf) {
HandleScope scope;
TCPWrap* wrap = static_cast<TCPWrap*>(handle->data);
// We should not be getting this callback if someone as already called
// uv_close() on the handle.
assert(wrap->object_.IsEmpty() == false);
// Remove the reference to the slab to avoid memory leaks;
Local<Value> slab_v = wrap->object_->GetHiddenValue(slab_sym);
wrap->object_->SetHiddenValue(slab_sym, v8::Null());
if (nread < 0) {
// EOF or Error
if (handle_that_last_alloced == (uv_tcp_t*)handle) {
slab_used -= buf.len;
}
SetErrno(uv_last_error().code);
MakeCallback(wrap->object_, "onread", 0, NULL);
return;
}
assert(nread <= buf.len);
if (handle_that_last_alloced == (uv_tcp_t*)handle) {
slab_used -= (buf.len - nread);
}
if (nread > 0) {
Local<Value> argv[3] = {
slab_v,
Integer::New(wrap->slab_offset_),
Integer::New(nread)
};
MakeCallback(wrap->object_, "onread", 3, argv);
}
}
// TODO: share me?
static Handle<Value> Close(const Arguments& args) {
HandleScope scope;
UNWRAP
assert(!wrap->object_.IsEmpty());
int r = uv_close((uv_handle_t*) &wrap->handle_, OnClose);
if (r) {
SetErrno(uv_last_error().code);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
}
return scope.Close(Integer::New(r));
}
static void AfterWrite(uv_write_t* req, int status) {
WriteWrap* req_wrap = (WriteWrap*) req->data;
TCPWrap* wrap = (TCPWrap*) req->handle->data;
HandleScope scope;
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error().code);
}
wrap->UpdateWriteQueueSize();
Local<Value> argv[4] = {
Integer::New(status),
Local<Value>::New(wrap->object_),
Local<Value>::New(req_wrap->object_),
req_wrap->object_->GetHiddenValue(buffer_sym),
};
MakeCallback(req_wrap->object_, "oncomplete", 4, argv);
delete req_wrap;
}
static Handle<Value> Write(const Arguments& args) {
HandleScope scope;
UNWRAP
// The first argument is a buffer.
assert(Buffer::HasInstance(args[0]));
Local<Object> buffer_obj = args[0]->ToObject();
size_t offset = 0;
size_t length = Buffer::Length(buffer_obj);
if (args.Length() > 1) {
offset = args[1]->IntegerValue();
}
if (args.Length() > 2) {
length = args[2]->IntegerValue();
}
WriteWrap* req_wrap = new WriteWrap();
req_wrap->object_->SetHiddenValue(buffer_sym, buffer_obj);
uv_buf_t buf;
buf.base = Buffer::Data(buffer_obj) + offset;
buf.len = length;
int r = uv_write(&req_wrap->req_, (uv_stream_t*)&wrap->handle_, &buf, 1,
AfterWrite);
req_wrap->Dispatched();
wrap->UpdateWriteQueueSize();
if (r) {
SetErrno(uv_last_error().code);
delete req_wrap;
return scope.Close(v8::Null());
} else {
return scope.Close(req_wrap->object_);
}
}
static void AfterConnect(uv_connect_t* req, int status) {
ConnectWrap* req_wrap = (ConnectWrap*) req->data;
TCPWrap* wrap = (TCPWrap*) req->handle->data;
@ -602,55 +335,8 @@ class TCPWrap {
}
}
static void AfterShutdown(uv_shutdown_t* req, int status) {
ReqWrap<uv_shutdown_t>* req_wrap = (ReqWrap<uv_shutdown_t>*) req->data;
TCPWrap* wrap = (TCPWrap*) req->handle->data;
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
HandleScope scope;
if (status) {
SetErrno(uv_last_error().code);
}
Local<Value> argv[3] = {
Integer::New(status),
Local<Value>::New(wrap->object_),
Local<Value>::New(req_wrap->object_)
};
MakeCallback(req_wrap->object_, "oncomplete", 3, argv);
delete req_wrap;
}
static Handle<Value> Shutdown(const Arguments& args) {
HandleScope scope;
UNWRAP
ShutdownWrap* req_wrap = new ShutdownWrap();
int r = uv_shutdown(&req_wrap->req_, (uv_stream_t*) &wrap->handle_,
AfterShutdown);
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error().code);
delete req_wrap;
return scope.Close(v8::Null());
} else {
return scope.Close(req_wrap->object_);
}
}
uv_tcp_t handle_;
Persistent<Object> object_;
size_t slab_offset_;
};

1
wscript

@ -846,6 +846,7 @@ def build(bld):
src/node_dtrace.cc
src/node_string.cc
src/timer_wrap.cc
src/stream_wrap.cc
src/tcp_wrap.cc
src/cares_wrap.cc
"""

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