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net: Provide better error when writing after FIN

The stock writable stream "write after end" message is overly vague, if
you have clearly not called end() yourself yet.

When we receive a FIN from the other side, and call destroySoon() as a
result, then generate an EPIPE error (which is what would happen if you
did actually write to the socket), with a message explaining what
actually happened.
v0.9.12-release
isaacs 12 years ago
parent
commit
2106ef000c
  1. 11
      lib/_stream_writable.js
  2. 28
      lib/net.js
  3. 80
      test/simple/test-socket-write-after-fin-error.js
  4. 64
      test/simple/test-socket-write-after-fin.js

11
lib/_stream_writable.js

@ -126,10 +126,15 @@ Writable.prototype.write = function(chunk, encoding, cb) {
}
if (state.ended) {
var self = this;
var er = new Error('write after end');
if (typeof cb === 'function')
cb(er);
this.emit('error', er);
// TODO: defer error events consistently everywhere, not just the cb
self.emit('error', er);
if (typeof cb === 'function') {
process.nextTick(function() {
cb(er);
});
}
return;
}

28
lib/net.js

@ -240,8 +240,31 @@ function onSocketEnd() {
this.read(0);
}
if (!this.allowHalfOpen)
if (!this.allowHalfOpen) {
this.write = writeAfterFIN;
this.destroySoon();
}
}
// Provide a better error message when we call end() as a result
// of the other side sending a FIN. The standard 'write after end'
// is overly vague, and makes it seem like the user's code is to blame.
function writeAfterFIN(chunk, encoding, cb) {
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
var er = new Error('This socket has been closed by the other party');
er.code = 'EPIPE';
var self = this;
// TODO: defer error events consistently everywhere, not just the cb
self.emit('error', er);
if (typeof cb === 'function') {
process.nextTick(function() {
cb(er);
});
}
}
exports.Socket = Socket;
@ -708,6 +731,9 @@ function connect(self, address, port, addressType, localAddress) {
Socket.prototype.connect = function(options, cb) {
if (this.write !== Socket.prototype.write)
this.write = Socket.prototype.write;
if (typeof options !== 'object') {
// Old API:
// connect(port, [host], [cb])

80
test/simple/test-socket-write-after-fin-error.js

@ -0,0 +1,80 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
// This is similar to simple/test-socket-write-after-fin, except that
// we don't set allowHalfOpen. Then we write after the client has sent
// a FIN, and this is an error. However, the standard "write after end"
// message is too vague, and doesn't actually tell you what happens.
var net = require('net');
var serverData = '';
var gotServerEnd = false;
var clientData = '';
var gotClientEnd = false;
var gotServerError = false;
var server = net.createServer(function(sock) {
sock.setEncoding('utf8');
sock.on('error', function(er) {
console.error(er.code + ': ' + er.message);
gotServerError = er;
});
sock.on('data', function(c) {
serverData += c;
});
sock.on('end', function() {
gotServerEnd = true
sock.write(serverData);
sock.end();
});
server.close();
});
server.listen(common.PORT);
var sock = net.connect(common.PORT);
sock.setEncoding('utf8');
sock.on('data', function(c) {
clientData += c;
});
sock.on('end', function() {
gotClientEnd = true;
});
process.on('exit', function() {
assert.equal(clientData, '');
assert.equal(serverData, 'hello1hello2hello3\nTHUNDERMUSCLE!');
assert(gotClientEnd);
assert(gotServerEnd);
assert(gotServerError);
assert.equal(gotServerError.code, 'EPIPE');
assert.notEqual(gotServerError.message, 'write after end');
console.log('ok');
});
sock.write('hello1');
sock.write('hello2');
sock.write('hello3\n');
sock.end('THUNDERMUSCLE!');

64
test/simple/test-socket-write-after-fin.js

@ -0,0 +1,64 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var net = require('net');
var serverData = '';
var gotServerEnd = false;
var clientData = '';
var gotClientEnd = false;
var server = net.createServer({ allowHalfOpen: true }, function(sock) {
sock.setEncoding('utf8');
sock.on('data', function(c) {
serverData += c;
});
sock.on('end', function() {
gotServerEnd = true
sock.end(serverData);
server.close();
});
});
server.listen(common.PORT);
var sock = net.connect(common.PORT);
sock.setEncoding('utf8');
sock.on('data', function(c) {
clientData += c;
});
sock.on('end', function() {
gotClientEnd = true;
});
process.on('exit', function() {
assert.equal(serverData, clientData);
assert.equal(serverData, 'hello1hello2hello3\nTHUNDERMUSCLE!');
assert(gotClientEnd);
assert(gotServerEnd);
console.log('ok');
});
sock.write('hello1');
sock.write('hello2');
sock.write('hello3\n');
sock.end('THUNDERMUSCLE!');
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