mirror of https://github.com/lukechilds/node.git
Ryan Dahl
14 years ago
4 changed files with 271 additions and 0 deletions
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include <node.h> |
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#include <node_timer.h> |
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#include <assert.h> |
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namespace node { |
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using namespace v8; |
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Persistent<FunctionTemplate> Timer::constructor_template; |
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static Persistent<String> timeout_symbol; |
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static Persistent<String> repeat_symbol; |
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static Persistent<String> callback_symbol; |
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void Timer::Initialize(Handle<Object> target) { |
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HandleScope scope; |
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Local<FunctionTemplate> t = FunctionTemplate::New(Timer::New); |
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constructor_template = Persistent<FunctionTemplate>::New(t); |
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constructor_template->InstanceTemplate()->SetInternalFieldCount(1); |
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constructor_template->SetClassName(String::NewSymbol("Timer")); |
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timeout_symbol = NODE_PSYMBOL("timeout"); |
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repeat_symbol = NODE_PSYMBOL("repeat"); |
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callback_symbol = NODE_PSYMBOL("callback"); |
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NODE_SET_PROTOTYPE_METHOD(constructor_template, "start", Timer::Start); |
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NODE_SET_PROTOTYPE_METHOD(constructor_template, "stop", Timer::Stop); |
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NODE_SET_PROTOTYPE_METHOD(constructor_template, "again", Timer::Again); |
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constructor_template->InstanceTemplate()->SetAccessor(repeat_symbol, |
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RepeatGetter, RepeatSetter); |
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target->Set(String::NewSymbol("Timer"), constructor_template->GetFunction()); |
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} |
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Handle<Value> Timer::RepeatGetter(Local<String> property, |
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const AccessorInfo& info) { |
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HandleScope scope; |
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Timer *timer = ObjectWrap::Unwrap<Timer>(info.This()); |
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assert(timer); |
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assert(property == repeat_symbol); |
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Local<Integer> v = Integer::New(timer->watcher_.repeat); |
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return scope.Close(v); |
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} |
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void Timer::RepeatSetter(Local<String> property, |
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Local<Value> value, |
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const AccessorInfo& info) { |
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HandleScope scope; |
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Timer *timer = ObjectWrap::Unwrap<Timer>(info.This()); |
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assert(timer); |
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assert(property == repeat_symbol); |
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timer->watcher_.repeat = NODE_V8_UNIXTIME(value); |
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} |
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void Timer::OnTimeout(EV_P_ ev_timer *watcher, int revents) { |
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Timer *timer = static_cast<Timer*>(watcher->data); |
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assert(revents == EV_TIMEOUT); |
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HandleScope scope; |
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Local<Value> callback_v = timer->handle_->Get(callback_symbol); |
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if (!callback_v->IsFunction()) { |
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timer->Stop(); |
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return; |
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} |
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Local<Function> callback = Local<Function>::Cast(callback_v); |
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TryCatch try_catch; |
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callback->Call(timer->handle_, 0, NULL); |
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if (try_catch.HasCaught()) { |
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FatalException(try_catch); |
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} |
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if (timer->watcher_.repeat == 0) timer->Unref(); |
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} |
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Timer::~Timer() { |
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ev_timer_stop(EV_DEFAULT_UC_ &watcher_); |
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} |
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Handle<Value> Timer::New(const Arguments& args) { |
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if (!args.IsConstructCall()) { |
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return FromConstructorTemplate(constructor_template, args); |
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} |
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HandleScope scope; |
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Timer *t = new Timer(); |
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t->Wrap(args.Holder()); |
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return args.This(); |
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} |
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Handle<Value> Timer::Start(const Arguments& args) { |
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HandleScope scope; |
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Timer *timer = ObjectWrap::Unwrap<Timer>(args.Holder()); |
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if (args.Length() != 2) |
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return ThrowException(String::New("Bad arguments")); |
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bool was_active = ev_is_active(&timer->watcher_); |
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ev_tstamp after = NODE_V8_UNIXTIME(args[0]); |
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ev_tstamp repeat = NODE_V8_UNIXTIME(args[1]); |
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ev_timer_init(&timer->watcher_, Timer::OnTimeout, after, repeat); |
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timer->watcher_.data = timer; |
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// Update the event loop time. Need to call this because processing JS can
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// take non-negligible amounts of time.
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ev_now_update(EV_DEFAULT_UC); |
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ev_timer_start(EV_DEFAULT_UC_ &timer->watcher_); |
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if (!was_active) timer->Ref(); |
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return Undefined(); |
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} |
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Handle<Value> Timer::Stop(const Arguments& args) { |
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HandleScope scope; |
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Timer *timer = ObjectWrap::Unwrap<Timer>(args.Holder()); |
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timer->Stop(); |
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return Undefined(); |
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} |
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void Timer::Stop() { |
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if (watcher_.active) { |
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ev_timer_stop(EV_DEFAULT_UC_ &watcher_); |
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Unref(); |
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} |
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} |
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Handle<Value> Timer::Again(const Arguments& args) { |
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HandleScope scope; |
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Timer *timer = ObjectWrap::Unwrap<Timer>(args.Holder()); |
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int was_active = ev_is_active(&timer->watcher_); |
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if (args.Length() > 0) { |
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ev_tstamp repeat = NODE_V8_UNIXTIME(args[0]); |
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if (repeat > 0) timer->watcher_.repeat = repeat; |
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} |
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ev_timer_again(EV_DEFAULT_UC_ &timer->watcher_); |
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// ev_timer_again can start or stop the watcher.
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// So we need to check what happened and adjust the ref count
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// appropriately.
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if (ev_is_active(&timer->watcher_)) { |
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if (!was_active) timer->Ref(); |
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} else { |
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if (was_active) timer->Unref(); |
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} |
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return Undefined(); |
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} |
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} // namespace node
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@ -0,0 +1,64 @@ |
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// Copyright Joyent, Inc. and other Node contributors.
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//
|
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// Permission is hereby granted, free of charge, to any person obtaining a
|
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// copy of this software and associated documentation files (the
|
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// "Software"), to deal in the Software without restriction, including
|
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// without limitation the rights to use, copy, modify, merge, publish,
|
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// distribute, sublicense, and/or sell copies of the Software, and to permit
|
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// persons to whom the Software is furnished to do so, subject to the
|
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// following conditions:
|
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//
|
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// The above copyright notice and this permission notice shall be included
|
|||
// in all copies or substantial portions of the Software.
|
|||
//
|
|||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_NODE_TIMER_H_ |
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#define SRC_NODE_TIMER_H_ |
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#include <node.h> |
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#include <node_object_wrap.h> |
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#include <v8.h> |
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#include <ev.h> |
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namespace node { |
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class Timer : ObjectWrap { |
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public: |
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static void Initialize(v8::Handle<v8::Object> target); |
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protected: |
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static v8::Persistent<v8::FunctionTemplate> constructor_template; |
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Timer() : ObjectWrap() { |
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// dummy timeout values
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ev_timer_init(&watcher_, OnTimeout, 0., 1.); |
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watcher_.data = this; |
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} |
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~Timer(); |
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static v8::Handle<v8::Value> New(const v8::Arguments& args); |
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static v8::Handle<v8::Value> Start(const v8::Arguments& args); |
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static v8::Handle<v8::Value> Stop(const v8::Arguments& args); |
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static v8::Handle<v8::Value> Again(const v8::Arguments& args); |
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static v8::Handle<v8::Value> RepeatGetter(v8::Local<v8::String> property, |
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const v8::AccessorInfo& info); |
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static void RepeatSetter(v8::Local<v8::String> property, |
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v8::Local<v8::Value> value, |
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const v8::AccessorInfo& info); |
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private: |
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static void OnTimeout(EV_P_ ev_timer *watcher, int revents); |
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void Stop(); |
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ev_timer watcher_; |
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}; |
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} // namespace node
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#endif // SRC_NODE_TIMER_H_
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