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`HandleWrap::OnClose` destroys the underlying C++ object and null's the internal field pointer to it. Therefore there should be no references to the wrapping JavaScript object. `null` the process' `_channel` field right after closing it, to ensure no crashes will happen. Fix: https://github.com/nodejs/node/issues/2847 PR-URL: https://github.com/nodejs/node/pull/3041 Reviewed-By: Trevor Norris <trev.norris@gmail.com>v5.x
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'use strict'; |
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const common = require('../common'); |
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const assert = require('assert'); |
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const cluster = require('cluster'); |
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const net = require('net'); |
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const util = require('util'); |
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if (!cluster.isMaster) { |
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// Exit on first received handle to leave the queue non-empty in master
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process.on('message', function() { |
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process.exit(1); |
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}); |
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return; |
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} |
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var server = net.createServer(function(s) { |
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setTimeout(function() { |
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s.destroy(); |
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}, 100); |
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}).listen(common.PORT, function() { |
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var worker = cluster.fork(); |
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function send(callback) { |
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var s = net.connect(common.PORT, function() { |
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worker.send({}, s, callback); |
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}); |
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} |
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worker.process.once('close', common.mustCall(function() { |
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// Otherwise the crash on `_channel.fd` access may happen
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assert(worker.process._channel === null); |
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server.close(); |
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})); |
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// Queue up several handles, to make `process.disconnect()` wait
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for (var i = 0; i < 100; i++) |
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send(); |
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}); |
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