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connect-timeout callbacks after close

v0.7.4-release
Henry Rawas 13 years ago
committed by Ryan Dahl
parent
commit
3a96469319
  1. 4
      Makefile
  2. 14
      lib/net_uv.js
  3. 38
      src/tcp_wrap.cc

4
Makefile

@ -97,12 +97,14 @@ test-uv: all
simple/test-global \
simple/test-http \
simple/test-http-1.0 \
simple/test-http-abort-client \
simple/test-http-allow-req-after-204-res \
simple/test-http-blank-header \
simple/test-http-buffer-sanity \
simple/test-http-cat \
simple/test-http-chunked \
simple/test-http-client-abort \
simple/test-http-client-parse-error \
simple/test-http-client-race \
simple/test-http-client-race-2 \
simple/test-http-client-upload \
@ -143,6 +145,7 @@ test-uv: all
simple/test-net-binary \
simple/test-net-can-reset-timeout \
simple/test-net-connect-buffer \
simple/test-net-connect-timeout \
simple/test-net-create-connection \
simple/test-net-eaddrinuse \
simple/test-net-isip \
@ -202,6 +205,7 @@ test-uv: all
simple/test-zerolengthbufferbug \
pummel/test-http-client-reconnect-bug \
pummel/test-http-upload-timeout \
pummel/test-net-many-clients \
pummel/test-net-pause \
pummel/test-net-pingpong-delay \
pummel/test-net-timeout \

14
lib/net_uv.js

@ -155,6 +155,11 @@ function afterShutdown(status, handle, req) {
assert.ok(self._flags & FLAG_SHUTDOWN);
// callback may come after call to destroy.
if (self.destroyed) {
return;
}
if (self._flags & FLAG_GOT_EOF) {
self.destroy();
} else {
@ -311,6 +316,10 @@ Socket.prototype.write = function(data /* [encoding], [fd], [cb] */) {
function afterWrite(status, handle, req, buffer) {
var self = handle.socket;
// callback may come after call to destroy.
if (self.destroyed) {
return;
}
// TODO check status.
var req_ = self._writeRequests.shift();
@ -398,6 +407,11 @@ function afterConnect(status, handle, req) {
debug("afterConnect");
// callback may come after call to destroy
if (self.destroyed) {
return;
}
assert.ok(self._connecting);
self._connecting = false;

38
src/tcp_wrap.cc

@ -158,6 +158,13 @@ class TCPWrap {
// Free the C++ object on the close callback.
static void OnClose(uv_handle_t* handle) {
TCPWrap* wrap = static_cast<TCPWrap*>(handle->data);
// The wrap object should still be there.
assert(wrap->object_.IsEmpty() == false);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
delete wrap;
}
@ -221,14 +228,12 @@ class TCPWrap {
assert(&wrap->handle_ == (uv_tcp_t*)handle);
// We should not be getting this callback if someone as already called
// uv_close() on the handle. Since we've destroyed object_ at the same
// time as calling uv_close() we can test for this here.
// uv_close() on the handle.
assert(wrap->object_.IsEmpty() == false);
if (status != 0) {
// TODO Handle server error (call onerror?)
// TODO Handle server error (set errno and call onconnection with NULL)
assert(0);
uv_close((uv_handle_t*) handle, OnClose);
return;
}
@ -332,8 +337,7 @@ class TCPWrap {
TCPWrap* wrap = static_cast<TCPWrap*>(handle->data);
// We should not be getting this callback if someone as already called
// uv_close() on the handle. Since we've destroyed object_ at the same
// time as calling uv_close() we can test for this here.
// uv_close() on the handle.
assert(wrap->object_.IsEmpty() == false);
// Remove the reference to the slab to avoid memory leaks;
@ -373,15 +377,16 @@ class TCPWrap {
UNWRAP
assert(!wrap->object_.IsEmpty());
int r = uv_close((uv_handle_t*) &wrap->handle_, OnClose);
if (r) SetErrno(uv_last_error().code);
assert(!wrap->object_.IsEmpty());
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
if (r) {
SetErrno(uv_last_error().code);
wrap->object_->SetPointerInInternalField(0, NULL);
wrap->object_.Dispose();
wrap->object_.Clear();
}
return scope.Close(Integer::New(r));
}
@ -391,8 +396,9 @@ class TCPWrap {
HandleScope scope;
// The request object should still be there.
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error().code);
@ -462,8 +468,9 @@ class TCPWrap {
HandleScope scope;
// The request object should still be there.
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error().code);
@ -539,8 +546,9 @@ class TCPWrap {
ReqWrap<uv_shutdown_t>* req_wrap = (ReqWrap<uv_shutdown_t>*) req->data;
TCPWrap* wrap = (TCPWrap*) req->handle->data;
// The request object should still be there.
// The wrap and request objects should still be there.
assert(req_wrap->object_.IsEmpty() == false);
assert(wrap->object_.IsEmpty() == false);
HandleScope scope;

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