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@ -24,6 +24,7 @@ var url = require('url'); |
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var util = require('util'); |
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var EventEmitter = require('events').EventEmitter; |
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var ClientRequest = require('_http_client').ClientRequest; |
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var debug = util.debuglog('http'); |
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// New Agent code.
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@ -44,7 +45,12 @@ function Agent(options) { |
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EventEmitter.call(this); |
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var self = this; |
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self.defaultPort = 80; |
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self.protocol = 'http:'; |
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self.options = util._extend({}, options); |
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// don't confuse net and make it think that we're connecting to a pipe
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self.options.path = null; |
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self.requests = {}; |
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@ -54,11 +60,9 @@ function Agent(options) { |
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self.keepAlive = self.options.keepAlive || false; |
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self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets; |
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self.on('free', function(socket, host, port, localAddress) { |
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var name = host + ':' + port; |
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if (localAddress) { |
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name += ':' + localAddress; |
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} |
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self.on('free', function(socket, options) { |
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var name = self.getName(options); |
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debug('agent.on(free)', name); |
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if (!socket.destroyed && |
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self.requests[name] && self.requests[name].length) { |
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@ -103,18 +107,38 @@ exports.Agent = Agent; |
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Agent.defaultMaxSockets = Infinity; |
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Agent.prototype.createConnection = net.createConnection; |
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Agent.prototype.defaultPort = 80; |
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Agent.prototype.protocol = 'http:'; |
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Agent.prototype.addRequest = function(req, host, port, localAddress) { |
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var name = host + ':' + port; |
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if (localAddress) { |
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name += ':' + localAddress; |
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} |
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// Get the key for a given set of request options
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Agent.prototype.getName = function(options) { |
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var name = ''; |
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if (options.host) |
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name += options.host; |
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else |
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name += 'localhost'; |
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name += ':'; |
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if (options.port) |
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name += options.port; |
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name += ':'; |
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if (options.localAddress) |
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name += options.localAddress; |
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name += ':'; |
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return name; |
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}; |
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Agent.prototype.addRequest = function(req, options) { |
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var host = options.host; |
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var port = options.port; |
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var localAddress = options.localAddress; |
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var name = this.getName(options); |
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if (!this.sockets[name]) { |
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this.sockets[name] = []; |
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} |
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if (this.freeSockets[name] && this.freeSockets[name].length) { |
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debug('have free socket'); |
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// we have a free socket, so use that.
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var socket = this.freeSockets[name].shift(); |
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@ -125,9 +149,11 @@ Agent.prototype.addRequest = function(req, host, port, localAddress) { |
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socket.ref(); |
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req.onSocket(socket); |
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} else if (this.sockets[name].length < this.maxSockets) { |
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debug('call onSocket'); |
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// If we are under maxSockets create a new one.
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req.onSocket(this.createSocket(name, host, port, localAddress, req)); |
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req.onSocket(this.createSocket(req, options)); |
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} else { |
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debug('wait for socket'); |
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// We are over limit so we'll add it to the queue.
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if (!this.requests[name]) { |
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this.requests[name] = []; |
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@ -136,14 +162,12 @@ Agent.prototype.addRequest = function(req, host, port, localAddress) { |
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} |
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}; |
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Agent.prototype.createSocket = function(name, host, port, localAddress, req) { |
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Agent.prototype.createSocket = function(req, options) { |
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var self = this; |
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var options = util._extend({}, self.options); |
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options.port = port; |
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options.host = host; |
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options.localAddress = localAddress; |
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options = util._extend({}, options); |
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options = util._extend(options, self.options); |
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options.servername = host; |
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options.servername = options.host; |
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if (req) { |
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var hostHeader = req.getHeader('host'); |
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if (hostHeader) { |
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@ -151,30 +175,36 @@ Agent.prototype.createSocket = function(name, host, port, localAddress, req) { |
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} |
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} |
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var name = self.getName(options); |
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debug('createConnection', name, options); |
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var s = self.createConnection(options); |
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if (!self.sockets[name]) { |
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self.sockets[name] = []; |
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} |
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this.sockets[name].push(s); |
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debug('sockets', name, this.sockets[name].length); |
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function onFree() { |
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self.emit('free', s, host, port, localAddress); |
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self.emit('free', s, options); |
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} |
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s.on('free', onFree); |
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function onClose(err) { |
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debug('CLIENT socket onClose'); |
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// This is the only place where sockets get removed from the Agent.
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// If you want to remove a socket from the pool, just close it.
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// All socket errors end in a close event anyway.
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self.removeSocket(s, name, host, port, localAddress); |
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self.removeSocket(s, options); |
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} |
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s.on('close', onClose); |
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function onRemove() { |
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// We need this function for cases like HTTP 'upgrade'
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// (defined by WebSockets) where we need to remove a socket from the pool
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// because it'll be locked up indefinitely
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self.removeSocket(s, name, host, port, localAddress); |
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// (defined by WebSockets) where we need to remove a socket from the
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// pool because it'll be locked up indefinitely
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debug('CLIENT socket onRemove'); |
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self.removeSocket(s, options); |
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s.removeListener('close', onClose); |
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s.removeListener('free', onFree); |
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s.removeListener('agentRemove', onRemove); |
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@ -183,7 +213,9 @@ Agent.prototype.createSocket = function(name, host, port, localAddress, req) { |
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return s; |
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}; |
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Agent.prototype.removeSocket = function(s, name, host, port, localAddress) { |
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Agent.prototype.removeSocket = function(s, options) { |
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var name = this.getName(options); |
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debug('removeSocket', name); |
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if (this.sockets[name]) { |
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var index = this.sockets[name].indexOf(s); |
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if (index !== -1) { |
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@ -195,9 +227,10 @@ Agent.prototype.removeSocket = function(s, name, host, port, localAddress) { |
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} |
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} |
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if (this.requests[name] && this.requests[name].length) { |
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debug('removeSocket, have a request, make a socket'); |
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var req = this.requests[name][0]; |
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// If we have pending requests and a socket gets closed a new one
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this.createSocket(name, host, port, localAddress, req).emit('free'); |
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// If we have pending requests and a socket gets closed make a new one
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this.createSocket(req, options).emit('free'); |
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} |
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}; |
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@ -216,6 +249,10 @@ Agent.prototype.request = function(options, cb) { |
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if (typeof options === 'string') { |
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options = url.parse(options); |
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} |
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// don't try to do dns lookups of foo.com:8080, just foo.com
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if (options.hostname) { |
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options.host = options.hostname; |
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} |
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if (options && options.path && / /.test(options.path)) { |
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// The actual regex is more like /[^A-Za-z0-9\-._~!$&'()*+,;=/:@]/
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@ -229,11 +266,16 @@ Agent.prototype.request = function(options, cb) { |
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throw new Error('Protocol:' + options.protocol + ' not supported.'); |
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} |
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options = util._extend({ agent: this, keepAlive: false }, options); |
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options = util._extend({ |
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agent: this, |
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keepAlive: this.keepAlive |
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}, options); |
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// if it's false, then make a new one, just like this one.
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if (options.agent === false) |
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options.agent = new Agent(options); |
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options.agent = new this.constructor(options); |
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debug('agent.request', options); |
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return new ClientRequest(options, cb); |
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}; |
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