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inspector: fix Coverity defects

One defect remains - Coverity believes that a session object is never
freed while in reality its lifespan is tied to a libuv socket.

PR-URL: https://github.com/nodejs/node/pull/10240
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
v7.x
Eugene Ostroukhov 8 years ago
committed by Evan Lucas
parent
commit
4bed9475d1
  1. 2
      src/inspector_socket_server.cc
  2. 10
      test/cctest/test_inspector_socket.cc
  3. 4
      test/cctest/test_inspector_socket_server.cc

2
src/inspector_socket_server.cc

@ -210,6 +210,7 @@ InspectorSocketServer::InspectorSocketServer(SocketServerDelegate* delegate,
int port) : loop_(nullptr),
delegate_(delegate),
port_(port),
server_(uv_tcp_t()),
closer_(nullptr),
next_session_id_(0) { }
@ -400,6 +401,7 @@ void InspectorSocketServer::SocketConnectedCallback(uv_stream_t* server,
int status) {
if (status == 0) {
InspectorSocketServer* socket_server = InspectorSocketServer::From(server);
// Memory is freed when the socket closes.
SocketSession* session =
new SocketSession(socket_server, socket_server->next_session_id_++);
if (inspector_accept(server, session->Socket(), HandshakeCallback) != 0) {

10
test/cctest/test_inspector_socket.cc

@ -370,13 +370,13 @@ class InspectorSocketTest : public ::testing::Test {
uv_tcp_init(&loop, &client_socket);
uv_ip4_addr("127.0.0.1", PORT, &addr);
uv_tcp_bind(&server, reinterpret_cast<const struct sockaddr*>(&addr), 0);
int err = uv_listen(reinterpret_cast<uv_stream_t*>(&server),
1, on_new_connection);
GTEST_ASSERT_EQ(0, err);
GTEST_ASSERT_EQ(0, uv_listen(reinterpret_cast<uv_stream_t*>(&server),
1, on_new_connection));
uv_connect_t connect;
connect.data = nullptr;
uv_tcp_connect(&connect, &client_socket,
reinterpret_cast<const sockaddr*>(&addr), on_connection);
GTEST_ASSERT_EQ(0, uv_tcp_connect(&connect, &client_socket,
reinterpret_cast<const sockaddr*>(&addr),
on_connection));
uv_tcp_nodelay(&client_socket, 1); // The buffering messes up the test
SPIN_WHILE(!connect.data || !connected);
really_close(reinterpret_cast<uv_handle_t*>(&server));

4
test/cctest/test_inspector_socket_server.cc

@ -86,7 +86,8 @@ class TestInspectorServerDelegate : public SocketServerDelegate {
public:
TestInspectorServerDelegate() : connected(0), disconnected(0),
targets_({ MAIN_TARGET_ID,
UNCONNECTABLE_TARGET_ID }) {}
UNCONNECTABLE_TARGET_ID }),
session_id_(0) {}
void Connect(InspectorSocketServer* server) {
server_ = server;
@ -152,6 +153,7 @@ class SocketWrapper {
explicit SocketWrapper(uv_loop_t* loop) : closed_(false),
eof_(false),
loop_(loop),
socket_(uv_tcp_t()),
connected_(false),
sending_(false) { }

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