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src: remove debugger dead code

PR-URL: https://github.com/nodejs/node/pull/12621
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
v6
Michaël Zasso 8 years ago
committed by Anna Henningsen
parent
commit
719247ff95
No known key found for this signature in database GPG Key ID: D8B9F5AEAE84E4CF
  1. 3
      node.gyp
  2. 332
      src/debug-agent.cc
  3. 142
      src/debug-agent.h
  4. 1
      src/env-inl.h
  5. 6
      src/env.h
  6. 88
      src/node.cc
  7. 1
      src/node_crypto.cc
  8. 25
      src/node_debug_options.cc
  9. 13
      src/node_debug_options.h

3
node.gyp

@ -159,7 +159,6 @@
'src/cares_wrap.cc',
'src/connection_wrap.cc',
'src/connect_wrap.cc',
'src/debug-agent.cc',
'src/env.cc',
'src/fs_event_wrap.cc',
'src/handle_wrap.cc',
@ -211,7 +210,6 @@
'src/base-object-inl.h',
'src/connection_wrap.h',
'src/connect_wrap.h',
'src/debug-agent.h',
'src/env.h',
'src/env-inl.h',
'src/handle_wrap.h',
@ -612,7 +610,6 @@
'<(OBJ_PATH)/node_buffer.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/node_i18n.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/node_url.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/debug-agent.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/util.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/string_bytes.<(OBJ_SUFFIX)',
'<(OBJ_PATH)/string_search.<(OBJ_SUFFIX)',

332
src/debug-agent.cc

@ -1,332 +0,0 @@
// Copyright Fedor Indutny and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "debug-agent.h"
#include "node.h"
#include "node_internals.h" // arraysize
#include "env.h"
#include "env-inl.h"
#include "v8.h"
#include "v8-debug.h"
#include "util.h"
#include "util-inl.h"
#include <string.h>
namespace node {
namespace debugger {
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Locker;
using v8::NewStringType;
using v8::Object;
using v8::String;
using v8::Value;
Agent::Agent(Environment* env) : state_(kNone),
wait_(false),
parent_env_(env),
child_env_(nullptr),
dispatch_handler_(nullptr) {
CHECK_EQ(0, uv_sem_init(&start_sem_, 0));
}
Agent::~Agent() {
Stop();
uv_sem_destroy(&start_sem_);
while (AgentMessage* msg = messages_.PopFront())
delete msg;
}
bool Agent::Start(const DebugOptions& options) {
int err;
if (state_ == kRunning)
return false;
err = uv_loop_init(&child_loop_);
if (err != 0)
goto loop_init_failed;
// Interruption signal handler
err = uv_async_init(&child_loop_, &child_signal_, ChildSignalCb);
if (err != 0)
goto async_init_failed;
uv_unref(reinterpret_cast<uv_handle_t*>(&child_signal_));
options_ = options;
wait_ = options_.wait_for_connect();
err = uv_thread_create(&thread_,
reinterpret_cast<uv_thread_cb>(ThreadCb),
this);
if (err != 0)
goto thread_create_failed;
uv_sem_wait(&start_sem_);
state_ = kRunning;
return true;
thread_create_failed:
uv_close(reinterpret_cast<uv_handle_t*>(&child_signal_), nullptr);
async_init_failed:
err = uv_loop_close(&child_loop_);
CHECK_EQ(err, 0);
loop_init_failed:
return false;
}
void Agent::Enable() {
v8::Debug::SetMessageHandler(parent_env()->isolate(), MessageHandler);
// Assign environment to the debugger's context
// NOTE: The debugger context is created after `SetMessageHandler()` call
auto debug_context = v8::Debug::GetDebugContext(parent_env()->isolate());
parent_env()->AssignToContext(debug_context);
}
void Agent::Stop() {
int err;
if (state_ != kRunning) {
return;
}
v8::Debug::SetMessageHandler(parent_env()->isolate(), nullptr);
// Send empty message to terminate things
EnqueueMessage(new AgentMessage(nullptr, 0));
// Signal worker thread to make it stop
err = uv_async_send(&child_signal_);
CHECK_EQ(err, 0);
err = uv_thread_join(&thread_);
CHECK_EQ(err, 0);
uv_close(reinterpret_cast<uv_handle_t*>(&child_signal_), nullptr);
uv_run(&child_loop_, UV_RUN_NOWAIT);
err = uv_loop_close(&child_loop_);
CHECK_EQ(err, 0);
state_ = kNone;
}
void Agent::WorkerRun() {
static const char* argv[] = { "node", "--debug-agent" };
Isolate::CreateParams params;
ArrayBufferAllocator array_buffer_allocator;
params.array_buffer_allocator = &array_buffer_allocator;
Isolate* isolate = Isolate::New(params);
{
Locker locker(isolate);
Isolate::Scope isolate_scope(isolate);
HandleScope handle_scope(isolate);
IsolateData isolate_data(isolate, &child_loop_,
array_buffer_allocator.zero_fill_field());
Local<Context> context = Context::New(isolate);
Context::Scope context_scope(context);
Environment env(&isolate_data, context);
const bool start_profiler_idle_notifier = false;
env.Start(arraysize(argv), argv,
arraysize(argv), argv,
start_profiler_idle_notifier);
child_env_ = &env;
// Expose API
InitAdaptor(&env);
LoadEnvironment(&env);
CHECK_EQ(&child_loop_, env.event_loop());
uv_run(&child_loop_, UV_RUN_DEFAULT);
// Clean-up persistent
api_.Reset();
env.CleanupHandles();
}
isolate->Dispose();
}
void Agent::InitAdaptor(Environment* env) {
Isolate* isolate = env->isolate();
HandleScope scope(isolate);
// Create API adaptor
Local<FunctionTemplate> t = FunctionTemplate::New(isolate);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(String::NewFromUtf8(isolate, "DebugAPI"));
NODE_SET_PROTOTYPE_METHOD(t, "notifyListen", NotifyListen);
NODE_SET_PROTOTYPE_METHOD(t, "notifyWait", NotifyWait);
NODE_SET_PROTOTYPE_METHOD(t, "sendCommand", SendCommand);
Local<Object> api =
t->GetFunction()->NewInstance(env->context()).ToLocalChecked();
api->SetAlignedPointerInInternalField(0, this);
api->Set(String::NewFromUtf8(isolate, "host",
NewStringType::kNormal).ToLocalChecked(),
String::NewFromUtf8(isolate, options_.host_name().data(),
NewStringType::kNormal,
options_.host_name().size()).ToLocalChecked());
api->Set(String::NewFromUtf8(isolate, "port"),
Integer::New(isolate, options_.port()));
env->process_object()->Set(String::NewFromUtf8(isolate, "_debugAPI"), api);
api_.Reset(env->isolate(), api);
}
Agent* Agent::Unwrap(const v8::FunctionCallbackInfo<v8::Value>& args) {
void* ptr = args.Holder()->GetAlignedPointerFromInternalField(0);
return reinterpret_cast<Agent*>(ptr);
}
void Agent::NotifyListen(const FunctionCallbackInfo<Value>& args) {
Agent* a = Unwrap(args);
// Notify other thread that we are ready to process events
uv_sem_post(&a->start_sem_);
}
void Agent::NotifyWait(const FunctionCallbackInfo<Value>& args) {
Agent* a = Unwrap(args);
a->wait_ = false;
int err = uv_async_send(&a->child_signal_);
CHECK_EQ(err, 0);
}
void Agent::SendCommand(const FunctionCallbackInfo<Value>& args) {
Agent* a = Unwrap(args);
Environment* env = a->child_env();
HandleScope scope(env->isolate());
String::Value v(args[0]);
v8::Debug::SendCommand(a->parent_env()->isolate(), *v, v.length());
if (a->dispatch_handler_ != nullptr)
a->dispatch_handler_(a->parent_env());
}
void Agent::ThreadCb(Agent* agent) {
agent->WorkerRun();
}
void Agent::ChildSignalCb(uv_async_t* signal) {
Agent* a = ContainerOf(&Agent::child_signal_, signal);
Isolate* isolate = a->child_env()->isolate();
HandleScope scope(isolate);
Local<Object> api = PersistentToLocal(isolate, a->api_);
Mutex::ScopedLock scoped_lock(a->message_mutex_);
while (AgentMessage* msg = a->messages_.PopFront()) {
// Time to close everything
if (msg->data() == nullptr) {
delete msg;
MakeCallback(isolate, api, "onclose", 0, nullptr);
break;
}
// Waiting for client, do not send anything just yet
if (a->wait_) {
a->messages_.PushFront(msg); // Push message back into the ready queue.
break;
}
Local<Value> argv[] = {
String::NewFromTwoByte(isolate,
msg->data(),
String::kNormalString,
msg->length())
};
// Emit message
MakeCallback(isolate,
api,
"onmessage",
arraysize(argv),
argv);
delete msg;
}
}
void Agent::EnqueueMessage(AgentMessage* message) {
Mutex::ScopedLock scoped_lock(message_mutex_);
messages_.PushBack(message);
uv_async_send(&child_signal_);
}
void Agent::MessageHandler(const v8::Debug::Message& message) {
Isolate* isolate = message.GetIsolate();
Environment* env = Environment::GetCurrent(isolate);
if (env == nullptr)
return; // Called from a non-node context.
Agent* a = env->debugger_agent();
CHECK_NE(a, nullptr);
CHECK_EQ(isolate, a->parent_env()->isolate());
HandleScope scope(isolate);
Local<String> json = message.GetJSON();
String::Value v(json);
AgentMessage* msg = new AgentMessage(*v, v.length());
a->EnqueueMessage(msg);
}
} // namespace debugger
} // namespace node

142
src/debug-agent.h

@ -1,142 +0,0 @@
// Copyright Fedor Indutny and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_DEBUG_AGENT_H_
#define SRC_DEBUG_AGENT_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node_mutex.h"
#include "node_debug_options.h"
#include "util.h"
#include "util-inl.h"
#include "uv.h"
#include "v8.h"
#include "v8-debug.h"
#include <string.h>
#include <string>
// Forward declaration to break recursive dependency chain with src/env.h.
namespace node {
class Environment;
} // namespace node
namespace node {
namespace debugger {
class AgentMessage {
public:
AgentMessage(uint16_t* val, int length) : length_(length) {
if (val == nullptr) {
data_ = val;
} else {
data_ = new uint16_t[length];
memcpy(data_, val, length * sizeof(*data_));
}
}
~AgentMessage() {
delete[] data_;
data_ = nullptr;
}
inline const uint16_t* data() const { return data_; }
inline int length() const { return length_; }
ListNode<AgentMessage> member;
private:
uint16_t* data_;
int length_;
};
class Agent {
public:
explicit Agent(node::Environment* env);
~Agent();
typedef void (*DispatchHandler)(node::Environment* env);
// Start the debugger agent thread
bool Start(const DebugOptions& options);
// Listen for debug events
void Enable();
// Stop the debugger agent
void Stop();
inline void set_dispatch_handler(DispatchHandler handler) {
dispatch_handler_ = handler;
}
inline node::Environment* parent_env() const { return parent_env_; }
inline node::Environment* child_env() const { return child_env_; }
protected:
void InitAdaptor(Environment* env);
// Worker body
void WorkerRun();
static void ThreadCb(Agent* agent);
static void ParentSignalCb(uv_async_t* signal);
static void ChildSignalCb(uv_async_t* signal);
static void MessageHandler(const v8::Debug::Message& message);
// V8 API
static Agent* Unwrap(const v8::FunctionCallbackInfo<v8::Value>& args);
static void NotifyListen(const v8::FunctionCallbackInfo<v8::Value>& args);
static void NotifyWait(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SendCommand(const v8::FunctionCallbackInfo<v8::Value>& args);
void EnqueueMessage(AgentMessage* message);
enum State {
kNone,
kRunning
};
State state_;
DebugOptions options_;
bool wait_;
uv_sem_t start_sem_;
node::Mutex message_mutex_;
uv_async_t child_signal_;
uv_thread_t thread_;
node::Environment* parent_env_;
node::Environment* child_env_;
uv_loop_t child_loop_;
v8::Persistent<v8::Object> api_;
ListHead<AgentMessage, &AgentMessage::member> messages_;
DispatchHandler dispatch_handler_;
};
} // namespace debugger
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_DEBUG_AGENT_H_

1
src/env-inl.h

@ -193,7 +193,6 @@ inline Environment::Environment(IsolateData* isolate_data,
trace_sync_io_(false),
makecallback_cntr_(0),
async_wrap_uid_(0),
debugger_agent_(this),
#if HAVE_INSPECTOR
inspector_agent_(this),
#endif

6
src/env.h

@ -25,7 +25,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "ares.h"
#include "debug-agent.h"
#if HAVE_INSPECTOR
#include "inspector_agent.h"
#endif
@ -554,10 +553,6 @@ class Environment {
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
#undef V
inline debugger::Agent* debugger_agent() {
return &debugger_agent_;
}
#if HAVE_INSPECTOR
inline inspector::Agent* inspector_agent() {
return &inspector_agent_;
@ -599,7 +594,6 @@ class Environment {
size_t makecallback_cntr_;
int64_t async_wrap_uid_;
std::vector<int64_t> destroy_ids_list_;
debugger::Agent debugger_agent_;
#if HAVE_INSPECTOR
inspector::Agent inspector_agent_;
#endif

88
src/node.cc

@ -230,7 +230,6 @@ bool v8_initialized = false;
// process-relative uptime base, initialized at start-up
static double prog_start_time;
static bool debugger_running;
static uv_async_t dispatch_debug_messages_async;
static Mutex node_isolate_mutex;
static v8::Isolate* node_isolate;
@ -3974,72 +3973,12 @@ static void ParseArgs(int* argc,
}
// Called from V8 Debug Agent TCP thread.
static void DispatchMessagesDebugAgentCallback(Environment* env) {
// TODO(indutny): move async handle to environment
uv_async_send(&dispatch_debug_messages_async);
}
static void StartDebug(Environment* env, const char* path,
DebugOptions debug_options) {
CHECK(!debugger_running);
if (debug_options.debugger_enabled()) {
env->debugger_agent()->set_dispatch_handler(
DispatchMessagesDebugAgentCallback);
debugger_running = env->debugger_agent()->Start(debug_options);
if (debugger_running == false) {
fprintf(stderr, "Starting debugger on %s:%d failed\n",
debug_options.host_name().c_str(), debug_options.port());
fflush(stderr);
}
#if HAVE_INSPECTOR
} else {
debugger_running = v8_platform.StartInspector(env, path, debug_options);
debugger_running = v8_platform.StartInspector(env, path, debug_options);
#endif // HAVE_INSPECTOR
}
}
// Called from the main thread.
static void EnableDebug(Environment* env) {
CHECK(debugger_running);
// Send message to enable debug in workers
HandleScope handle_scope(env->isolate());
Local<Object> message = Object::New(env->isolate());
message->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "cmd"),
FIXED_ONE_BYTE_STRING(env->isolate(), "NODE_DEBUG_ENABLED"));
Local<Value> argv[] = {
FIXED_ONE_BYTE_STRING(env->isolate(), "internalMessage"),
message
};
MakeCallback(env, env->process_object(), "emit", arraysize(argv), argv);
// Enabled debugger, possibly making it wait on a semaphore
env->debugger_agent()->Enable();
}
// Called from the main thread.
static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
Mutex::ScopedLock scoped_lock(node_isolate_mutex);
if (auto isolate = node_isolate) {
if (debugger_running == false) {
fprintf(stderr, "Starting debugger agent.\n");
HandleScope scope(isolate);
Environment* env = Environment::GetCurrent(isolate);
Context::Scope context_scope(env->context());
debug_options.EnableDebugAgent(DebugAgentType::kDebugger);
StartDebug(env, nullptr, debug_options);
EnableDebug(env);
}
Isolate::Scope isolate_scope(isolate);
v8::Debug::ProcessDebugMessages(isolate);
}
}
@ -4184,15 +4123,9 @@ static void DebugPause(const FunctionCallbackInfo<Value>& args) {
static void DebugEnd(const FunctionCallbackInfo<Value>& args) {
if (debugger_running) {
Environment* env = Environment::GetCurrent(args);
#if HAVE_INSPECTOR
if (!debug_options.debugger_enabled()) {
env->inspector_agent()->Stop();
} else {
#endif
env->debugger_agent()->Stop();
#if HAVE_INSPECTOR
}
Environment* env = Environment::GetCurrent(args);
env->inspector_agent()->Stop();
#endif
debugger_running = false;
}
@ -4339,13 +4272,6 @@ void Init(int* argc,
// Make inherited handles noninheritable.
uv_disable_stdio_inheritance();
// init async debug messages dispatching
// Main thread uses uv_default_loop
CHECK_EQ(0, uv_async_init(uv_default_loop(),
&dispatch_debug_messages_async,
DispatchDebugMessagesAsyncCallback));
uv_unref(reinterpret_cast<uv_handle_t*>(&dispatch_debug_messages_async));
#if defined(NODE_HAVE_I18N_SUPPORT)
// Set the ICU casing flag early
// so the user can disable a flag --foo at run-time by passing
@ -4536,9 +4462,7 @@ inline int Start(Isolate* isolate, IsolateData* isolate_data,
const char* path = argc > 1 ? argv[1] : nullptr;
StartDebug(&env, path, debug_options);
bool debugger_enabled =
debug_options.debugger_enabled() || debug_options.inspector_enabled();
if (debugger_enabled && !debugger_running)
if (debug_options.inspector_enabled() && !debugger_running)
return 12; // Signal internal error.
{
@ -4548,10 +4472,6 @@ inline int Start(Isolate* isolate, IsolateData* isolate_data,
env.set_trace_sync_io(trace_sync_io);
// Enable debugger
if (debug_options.debugger_enabled())
EnableDebug(&env);
if (load_napi_modules) {
ProcessEmitWarning(&env, "N-API is an experimental feature "
"and could change at any time.");

1
src/node_crypto.cc

@ -25,6 +25,7 @@
#include "node_crypto.h"
#include "node_crypto_bio.h"
#include "node_crypto_groups.h"
#include "node_mutex.h"
#include "tls_wrap.h" // TLSWrap
#include "async-wrap.h"

25
src/node_debug_options.cc

@ -8,7 +8,6 @@
namespace node {
namespace {
const int default_debugger_port = 5858;
#if HAVE_INSPECTOR
const int default_inspector_port = 9229;
#endif // HAVE_INSPECTOR
@ -56,29 +55,13 @@ std::pair<std::string, int> split_host_port(const std::string& arg) {
} // namespace
DebugOptions::DebugOptions() : debugger_enabled_(false),
DebugOptions::DebugOptions() :
#if HAVE_INSPECTOR
inspector_enabled_(false),
#endif // HAVE_INSPECTOR
wait_connect_(false), http_enabled_(false),
host_name_("127.0.0.1"), port_(-1) { }
void DebugOptions::EnableDebugAgent(DebugAgentType tool) {
switch (tool) {
#if HAVE_INSPECTOR
case DebugAgentType::kInspector:
inspector_enabled_ = true;
debugger_enabled_ = true;
break;
#endif // HAVE_INSPECTOR
case DebugAgentType::kDebugger:
debugger_enabled_ = true;
break;
case DebugAgentType::kNone:
break;
}
}
bool DebugOptions::ParseOption(const std::string& option) {
bool enable_inspector = false;
bool has_argument = false;
@ -95,10 +78,8 @@ bool DebugOptions::ParseOption(const std::string& option) {
}
if (option_name == "--inspect") {
debugger_enabled_ = true;
enable_inspector = true;
} else if (option_name == "--inspect-brk") {
debugger_enabled_ = true;
enable_inspector = true;
wait_connect_ = true;
} else if ((option_name != "--debug-port" &&
@ -136,10 +117,8 @@ bool DebugOptions::ParseOption(const std::string& option) {
int DebugOptions::port() const {
int port = port_;
if (port < 0) {
port = default_debugger_port;
#if HAVE_INSPECTOR
if (!debugger_enabled_ || inspector_enabled_)
port = default_inspector_port;
port = default_inspector_port;
#endif // HAVE_INSPECTOR
}
return port;

13
src/node_debug_options.h

@ -6,21 +6,10 @@
// Forward declaration to break recursive dependency chain with src/env.h.
namespace node {
enum class DebugAgentType {
kNone,
kDebugger,
#if HAVE_INSPECTOR
kInspector
#endif // HAVE_INSPECTOR
};
class DebugOptions {
public:
DebugOptions();
bool ParseOption(const std::string& option);
bool debugger_enabled() const {
return debugger_enabled_ && !inspector_enabled();
}
bool inspector_enabled() const {
#if HAVE_INSPECTOR
return inspector_enabled_;
@ -28,7 +17,6 @@ class DebugOptions {
return false;
#endif // HAVE_INSPECTOR
}
void EnableDebugAgent(DebugAgentType type);
bool ToolsServerEnabled();
bool wait_for_connect() const { return wait_connect_; }
std::string host_name() const { return host_name_; }
@ -36,7 +24,6 @@ class DebugOptions {
void set_port(int port) { port_ = port; }
private:
bool debugger_enabled_;
#if HAVE_INSPECTOR
bool inspector_enabled_;
#endif // HAVE_INSPECTOR

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