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Fix slowness in debug run of test-tcp-many-clients

I'm not sure what is actually causing

  node_g test/mjsunit/test-tcp-many-clients.js

to run slowly, but I traced the problem to
afd9e714d3.
Somehow it has to do with promoting the compilation of src/util.js. That
change wasn't actually intended to be included in afd9e7 commit anyway, so
I'm reverting it here.
v0.7.4-release
Ryan 16 years ago
parent
commit
733ee426dc
  1. 5
      src/node.cc

5
src/node.cc

@ -275,9 +275,6 @@ Load (int argc, char *argv[])
EventEmitter::constructor_template->GetFunction());
Promise::Initialize(node_obj);
ExecuteNativeJS("util.js", native_util);
ExecuteNativeJS("events.js", native_events);
Stdio::Initialize(node_obj);
Timer::Initialize(node_obj);
ChildProcess::Initialize(node_obj);
@ -302,6 +299,8 @@ Load (int argc, char *argv[])
HTTPServer::Initialize(http);
HTTPConnection::Initialize(http);
ExecuteNativeJS("util.js", native_util);
ExecuteNativeJS("events.js", native_events);
ExecuteNativeJS("http.js", native_http);
ExecuteNativeJS("file.js", native_file);
ExecuteNativeJS("node.js", native_node);

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