Browse Source

Revert support for isolates.

It was decided that the performance benefits that isolates offer (faster spin-up
times for worker processes, faster inter-worker communication, possibly a lower
memory footprint) are not actual bottlenecks for most people and do not outweigh
the potential stability issues and intrusive changes to the code base that
first-class support for isolates requires.

Hence, this commit backs out all isolates-related changes.

Good bye, isolates. We hardly knew ye.
v0.7.4-release
Ben Noordhuis 13 years ago
parent
commit
74a8215a86
  1. 6
      configure
  2. 64
      lib/_debugger.js
  3. 69
      lib/child_process.js
  4. 12
      node.gyp
  5. 19
      src/cares_wrap.cc
  6. 9
      src/fs_event_wrap.cc
  7. 5
      src/handle_wrap.cc
  8. 109
      src/ngx-queue.h
  9. 280
      src/node.cc
  10. 4
      src/node.h
  11. 32
      src/node.js
  12. 68
      src/node_buffer.cc
  13. 1
      src/node_buffer.h
  14. 47
      src/node_crypto.cc
  15. 4
      src/node_extensions.h
  16. 54
      src/node_file.cc
  17. 98
      src/node_http_parser.cc
  18. 15
      src/node_internals.h
  19. 815
      src/node_isolate.cc
  20. 185
      src/node_isolate.h
  21. 51
      src/node_script.cc
  22. 21
      src/node_signal_watcher.cc
  23. 48
      src/node_vars.cc
  24. 197
      src/node_vars.h
  25. 8
      src/node_zlib.cc
  26. 9
      src/pipe_wrap.cc
  27. 7
      src/process_wrap.cc
  28. 41
      src/stream_wrap.cc
  29. 42
      src/tcp_wrap.cc
  30. 19
      src/timer_wrap.cc
  31. 7
      src/tty_wrap.cc
  32. 17
      src/udp_wrap.cc
  33. 55
      test/addons/shared-buffer/binding.cc
  34. 8
      test/addons/shared-buffer/binding.gyp
  35. 19
      test/addons/shared-buffer/test.js
  36. 8
      test/simple/test-child-process-fork.js
  37. 6
      test/simple/test-child-process-fork2.js
  38. 6
      test/simple/test-child-process-fork3.js
  39. 19
      test/simple/test-debugger-repl-utf8.js
  40. 19
      test/simple/test-debugger-repl.js
  41. 68
      test/simple/test-isolates-ping-pong.js
  42. 60
      test/simple/test-isolates0.js
  43. 13
      test/simple/test-isolates1.js
  44. 13
      test/simple/test-isolates2.js
  45. 13
      test/simple/test-isolates3.js

6
configure

@ -32,11 +32,6 @@ parser.add_option("--without-waf",
dest="without_waf",
help="Don\'t install node-waf")
parser.add_option("--without-isolates",
action="store_true",
dest="without_isolates",
help="Build without isolates (no threads, single loop) [Default: False]")
parser.add_option("--without-ssl",
action="store_true",
dest="without_ssl",
@ -172,7 +167,6 @@ def target_arch():
def configure_node(o):
# TODO add gdb
o['variables']['node_use_isolates'] = b(not options.without_isolates)
o['variables']['node_prefix'] = options.prefix if options.prefix else ''
o['variables']['node_use_dtrace'] = b(options.with_dtrace)
o['variables']['node_install_npm'] = b(not options.without_npm)

64
lib/_debugger.js

@ -25,7 +25,7 @@ var util = require('util'),
vm = require('vm'),
repl = require('repl'),
inherits = util.inherits,
fork = require('child_process').fork;
spawn = require('child_process').spawn;
exports.start = function(argv, stdin, stdout) {
argv || (argv = process.argv.slice(2));
@ -39,7 +39,7 @@ exports.start = function(argv, stdin, stdout) {
stdin = stdin || process.openStdin();
stdout = stdout || process.stdout;
var args = argv,
var args = ['--debug-brk'].concat(argv),
interface = new Interface(stdin, stdout, args);
stdin.resume();
@ -169,8 +169,6 @@ function Client() {
this.scripts = {};
this.breakpoints = [];
this.isolates = process.features.isolates;
// Note that 'Protocol' requires strings instead of Buffers.
socket.setEncoding('utf8');
socket.on('data', function(d) {
@ -1597,51 +1595,20 @@ Interface.prototype.trySpawn = function(cb) {
}
}
var client = self.client = new Client(),
connectionAttempts = 0;
if (!this.child) {
if (client.isolates) {
this.child = fork(this.args.shift(), this.args, {
thread: true,
debug: function(d) {
d.onmessage = function(event) {
client._onResponse({
headers: {},
body: JSON.parse(event)
});
};
// Monkey patch client to send requests directly to debugger
client.req = function(req, cb) {
req.type = 'request';
cb.request_seq = req.seq = this.protocol.reqSeq++;
this._reqCallbacks.push(cb);
d.write(JSON.stringify(req));
};
client.emit('ready');
client._onResponse({
headers: { Type: 'connect' },
body: {}
});
},
debugBrk: true
});
this.child.kill = function() {
self.error('isolate.kill is not implemented yet!');
};
} else {
this.child = fork('--debug-brk', this.args);
}
this.child = spawn(process.execPath, this.args);
this.child.stdout.on('data', this.childPrint.bind(this));
this.child.stderr.on('data', this.childPrint.bind(this));
}
this.pause();
var client = self.client = new Client(),
connectionAttempts = 0;
client.once('ready', function() {
if (!client.isolates) self.stdout.write(' ok\n');
self.stdout.write(' ok\n');
// Restore breakpoints
breakpoints.forEach(function(bp) {
@ -1689,14 +1656,11 @@ Interface.prototype.trySpawn = function(cb) {
function attemptConnect() {
++connectionAttempts;
self.stdout.write('.');
client.connect(port, host);
}
if (!client.isolates) {
setTimeout(function() {
self.print('connecting..', true);
attemptConnect();
}, 50);
}
setTimeout(function() {
self.print('connecting..', true);
attemptConnect();
}, 50);
};

69
lib/child_process.js

@ -209,11 +209,11 @@ exports.fork = function(modulePath /*, args, options*/) {
options.env.NODE_CHANNEL_FD = 42;
// stdin is the IPC channel.
if (!options.thread) options.stdinStream = createPipe(true);
options.stdinStream = createPipe(true);
var child = spawn(process.execPath, args, options);
if (!options.thread) setupChannel(child, options.stdinStream);
setupChannel(child, options.stdinStream);
return child;
};
@ -370,7 +370,7 @@ var spawn = exports.spawn = function(file, args, options) {
envPairs.push(key + '=' + env[key]);
}
var child = (options && options.thread) ? (new Isolate) : (new ChildProcess);
var child = new ChildProcess();
child.spawn({
file: file,
@ -379,8 +379,7 @@ var spawn = exports.spawn = function(file, args, options) {
windowsVerbatimArguments: !!(options && options.windowsVerbatimArguments),
envPairs: envPairs,
customFds: options ? options.customFds : null,
stdinStream: options ? options.stdinStream : null,
options: options
stdinStream: options ? options.stdinStream : null
});
return child;
@ -537,63 +536,3 @@ ChildProcess.prototype.kill = function(sig) {
// TODO: raise error if r == -1?
}
};
// Lazy loaded.
var isolates = null;
function Isolate() {
if (!process.features.isolates) {
throw new Error('Compiled without isolates support.');
}
if (!isolates) {
isolates = process.binding('isolates');
}
this._handle = null;
}
inherits(Isolate, EventEmitter); // maybe inherit from ChildProcess?
Isolate.prototype.spawn = function(options) {
var self = this;
if (self._handle) throw new Error('Isolate already running.');
self._handle = isolates.create(options.args, options.options);
if (!self._handle) throw new Error('Cannot create isolate.');
self._handle.onmessage = function(msg, recvHandle) {
msg = JSON.parse('' + msg);
// Update simultaneous accepts on Windows
net._setSimultaneousAccepts(recvHandle);
self.emit('message', msg, recvHandle);
};
self._handle.onexit = function() {
self._handle = null;
self.emit('exit');
};
};
Isolate.prototype.kill = function(sig) {
if (!this._handle) throw new Error('Isolate not running.');
// ignore silently for now, need a way to signal the other thread
};
Isolate.prototype.send = function(msg, sendHandle) {
if (typeof msg === 'undefined') throw new TypeError('Bad argument.');
if (!this._handle) throw new Error('Isolate not running.');
msg = JSON.stringify(msg);
msg = new Buffer(msg);
// Update simultaneous accepts on Windows
net._setSimultaneousAccepts(sendHandle);
return this._handle.send(msg, sendHandle);
};

12
node.gyp

@ -8,7 +8,6 @@
'node_use_dtrace': 'false',
'node_use_openssl%': 'true',
'node_use_system_openssl%': 'false',
'node_use_isolates%': 'true',
'library_files': [
'src/node.js',
'lib/_debugger.js',
@ -73,9 +72,7 @@
'src/cares_wrap.cc',
'src/handle_wrap.cc',
'src/node.cc',
'src/node_vars.cc',
'src/node_buffer.cc',
'src/node_isolate.cc',
'src/node_constants.cc',
'src/node_extensions.cc',
'src/node_file.cc',
@ -95,12 +92,9 @@
'src/v8_typed_array.cc',
'src/udp_wrap.cc',
# headers to make for a more pleasant IDE experience
'src/ngx-queue.h',
'src/handle_wrap.h',
'src/node.h',
'src/node_vars.h',
'src/node_buffer.h',
'src/node_isolate.h',
'src/node_constants.h',
'src/node_crypto.h',
'src/node_extensions.h',
@ -133,12 +127,6 @@
],
'conditions': [
[ 'node_use_isolates=="true"', {
'defines': [ 'HAVE_ISOLATES=1' ],
}, {
'defines': [ 'HAVE_ISOLATES=0' ],
}],
[ 'node_use_openssl=="true"', {
'defines': [ 'HAVE_OPENSSL=1' ],
'sources': [ 'src/node_crypto.cc' ],

19
src/cares_wrap.cc

@ -22,7 +22,6 @@
#include <assert.h>
#include <node.h>
#include <req_wrap.h>
#include <node_vars.h>
#include <uv.h>
#include <string.h>
@ -49,11 +48,6 @@
#endif
#include <node_vars.h>
#define oncomplete_sym NODE_VAR(oncomplete_sym)
#define ares_channel NODE_VAR(ares_channel)
namespace node {
namespace cares_wrap {
@ -75,6 +69,11 @@ using v8::Value;
typedef class ReqWrap<uv_getaddrinfo_t> GetAddrInfoReqWrap;
static Persistent<String> oncomplete_sym;
static ares_channel ares_channel;
static Local<Array> HostentToAddresses(struct hostent* host) {
HandleScope scope;
Local<Array> addresses = Array::New();
@ -608,7 +607,7 @@ void AfterGetAddrInfo(uv_getaddrinfo_t* req, int status, struct addrinfo* res) {
if (status) {
// Error
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
argv[0] = Local<Value>::New(Null());
} else {
// Success
@ -711,7 +710,7 @@ static Handle<Value> GetAddrInfo(const Arguments& args) {
hints.ai_family = fam;
hints.ai_socktype = SOCK_STREAM;
int r = uv_getaddrinfo(Loop(),
int r = uv_getaddrinfo(uv_default_loop(),
&req_wrap->req_,
AfterGetAddrInfo,
*hostname,
@ -720,7 +719,7 @@ static Handle<Value> GetAddrInfo(const Arguments& args) {
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return scope.Close(v8::Null());
} else {
@ -737,7 +736,7 @@ static void Initialize(Handle<Object> target) {
assert(r == ARES_SUCCESS);
struct ares_options options;
uv_ares_init_options(Loop(), &ares_channel, &options, 0);
uv_ares_init_options(uv_default_loop(), &ares_channel, &options, 0);
assert(r == 0);
NODE_SET_METHOD(target, "queryA", Query<QueryAWrap>);

9
src/fs_event_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <handle_wrap.h>
#include <node_vars.h>
#include <stdlib.h>
@ -110,15 +109,15 @@ Handle<Value> FSEventWrap::Start(const Arguments& args) {
String::Utf8Value path(args[0]->ToString());
int r = uv_fs_event_init(Loop(), &wrap->handle_, *path, OnEvent, 0);
int r = uv_fs_event_init(uv_default_loop(), &wrap->handle_, *path, OnEvent, 0);
if (r == 0) {
// Check for persistent argument
if (!args[1]->IsTrue()) {
uv_unref(Loop());
uv_unref(uv_default_loop());
}
wrap->initialized_ = true;
} else {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
return scope.Close(Integer::New(r));
@ -146,7 +145,7 @@ void FSEventWrap::OnEvent(uv_fs_event_t* handle, const char* filename,
// assumption that a rename implicitly means an attribute change. Not too
// unreasonable, right? Still, we should revisit this before v1.0.
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
eventStr = String::Empty();
}
else if (events & UV_RENAME) {

5
src/handle_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <handle_wrap.h>
#include <node_vars.h>
namespace node {
@ -71,7 +70,7 @@ Handle<Value> HandleWrap::Unref(const Arguments& args) {
}
wrap->unref = true;
uv_unref(Loop());
uv_unref(uv_default_loop());
return v8::Undefined();
}
@ -89,7 +88,7 @@ Handle<Value> HandleWrap::Ref(const Arguments& args) {
}
wrap->unref = false;
uv_ref(Loop());
uv_ref(uv_default_loop());
return v8::Undefined();
}

109
src/ngx-queue.h

@ -1,109 +0,0 @@
/*
* Copyright (C) Igor Sysoev
*/
#ifndef _NGX_QUEUE_H_INCLUDED_
#define _NGX_QUEUE_H_INCLUDED_
#ifdef _WIN32
# include <stddef.h>
#endif
typedef struct ngx_queue_s ngx_queue_t;
struct ngx_queue_s {
ngx_queue_t *prev;
ngx_queue_t *next;
};
#define ngx_queue_init(q) \
(q)->prev = q; \
(q)->next = q
#define ngx_queue_empty(h) \
(h == (h)->prev)
#define ngx_queue_insert_head(h, x) \
(x)->next = (h)->next; \
(x)->next->prev = x; \
(x)->prev = h; \
(h)->next = x
#define ngx_queue_insert_after ngx_queue_insert_head
#define ngx_queue_insert_tail(h, x) \
(x)->prev = (h)->prev; \
(x)->prev->next = x; \
(x)->next = h; \
(h)->prev = x
#define ngx_queue_head(h) \
(h)->next
#define ngx_queue_last(h) \
(h)->prev
#define ngx_queue_sentinel(h) \
(h)
#define ngx_queue_next(q) \
(q)->next
#define ngx_queue_prev(q) \
(q)->prev
#if (NGX_DEBUG)
#define ngx_queue_remove(x) \
(x)->next->prev = (x)->prev; \
(x)->prev->next = (x)->next; \
(x)->prev = NULL; \
(x)->next = NULL
#else
#define ngx_queue_remove(x) \
(x)->next->prev = (x)->prev; \
(x)->prev->next = (x)->next
#endif
#define ngx_queue_split(h, q, n) \
(n)->prev = (h)->prev; \
(n)->prev->next = n; \
(n)->next = q; \
(h)->prev = (q)->prev; \
(h)->prev->next = h; \
(q)->prev = n;
#define ngx_queue_add(h, n) \
(h)->prev->next = (n)->next; \
(n)->next->prev = (h)->prev; \
(h)->prev = (n)->prev; \
(h)->prev->next = h;
#define ngx_queue_data(q, type, link) \
(type *) ((unsigned char *) q - offsetof(type, link))
#define ngx_queue_foreach(q, h) \
for ((q) = ngx_queue_head(h); (q) != (h); (q) = ngx_queue_next(q))
#endif /* _NGX_QUEUE_H_INCLUDED_ */

280
src/node.cc

@ -20,8 +20,6 @@
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <node.h>
#include <node_isolate.h>
#include <node_internals.h>
#include <uv.h>
@ -92,65 +90,81 @@ using namespace v8;
extern char **environ;
# endif
namespace node {
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define check_tick_watcher NODE_VAR(check_tick_watcher)
#define code_symbol NODE_VAR(code_symbol)
#define emit_symbol NODE_VAR(emit_symbol)
#define errno_symbol NODE_VAR(errno_symbol)
#define errpath_symbol NODE_VAR(errpath_symbol)
#define gc_check NODE_VAR(gc_check)
#define gc_idle NODE_VAR(gc_idle)
#define gc_timer NODE_VAR(gc_timer)
#define getbuf NODE_VAR(getbuf)
#define heap_total_symbol NODE_VAR(heap_total_symbol)
#define heap_used_symbol NODE_VAR(heap_used_symbol)
#define listeners_symbol NODE_VAR(listeners_symbol)
#define need_tick_cb NODE_VAR(need_tick_cb)
#define prepare_tick_watcher NODE_VAR(prepare_tick_watcher)
#define process NODE_VAR(process)
#define rss_symbol NODE_VAR(rss_symbol)
#define syscall_symbol NODE_VAR(syscall_symbol)
#define tick_callback_sym NODE_VAR(tick_callback_sym)
#define tick_spinner NODE_VAR(tick_spinner)
#define tick_time_head NODE_VAR(tick_time_head)
#define tick_times NODE_VAR(tick_times)
#define uncaught_exception_symbol NODE_VAR(uncaught_exception_symbol)
#define use_npn NODE_VAR(use_npn)
#define use_sni NODE_VAR(use_sni)
#define uncaught_exception_counter NODE_VAR(uncaught_exception_counter)
#define binding_cache NODE_VAR(binding_cache)
#define module_load_list NODE_VAR(module_load_list)
#define node_isolate NODE_VAR(node_isolate)
#define debugger_running NODE_VAR(debugger_running)
#define prog_start_time NODE_VAR(prog_start_time)
namespace node {
static Persistent<Object> process;
#define TICK_TIME(n) tick_times[(tick_time_head - (n)) % RPM_SAMPLES]
static Persistent<String> errno_symbol;
static Persistent<String> syscall_symbol;
static Persistent<String> errpath_symbol;
static Persistent<String> code_symbol;
static int option_end_index;
static unsigned long max_stack_size;
static unsigned short debug_port = 5858;
static bool debug_wait_connect;
static bool use_debug_agent;
static const char* eval_string;
static bool print_eval;
static Persistent<String> rss_symbol;
static Persistent<String> heap_total_symbol;
static Persistent<String> heap_used_symbol;
static void CheckStatus(uv_timer_t* watcher, int status);
static Persistent<String> listeners_symbol;
static Persistent<String> uncaught_exception_symbol;
static Persistent<String> emit_symbol;
static bool print_eval = false;
static char *eval_string = NULL;
static int option_end_index = 0;
static bool use_debug_agent = false;
static bool debug_wait_connect = false;
static int debug_port=5858;
static int max_stack_size = 0;
static uv_check_t check_tick_watcher;
static uv_prepare_t prepare_tick_watcher;
static uv_idle_t tick_spinner;
static bool need_tick_cb;
static Persistent<String> tick_callback_sym;
uv_loop_t* Loop() {
#if defined(HAVE_ISOLATES) && HAVE_ISOLATES
return Isolate::GetCurrent()->GetLoop();
#ifdef OPENSSL_NPN_NEGOTIATED
static bool use_npn = true;
#else
return uv_default_loop();
static bool use_npn = false;
#endif
}
#ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB
static bool use_sni = true;
#else
static bool use_sni = false;
#endif
#ifdef __POSIX__
// Buffer for getpwnam_r(), getgrpam_r() and other misc callers; keep this
// scoped at file-level rather than method-level to avoid excess stack usage.
static char getbuf[PATH_MAX + 1];
#endif
// We need to notify V8 when we're idle so that it can run the garbage
// collector. The interface to this is V8::IdleNotification(). It returns
// true if the heap hasn't be fully compacted, and needs to be run again.
// Returning false means that it doesn't have anymore work to do.
//
// A rather convoluted algorithm has been devised to determine when Node is
// idle. You'll have to figure it out for yourself.
static uv_check_t gc_check;
static uv_idle_t gc_idle;
static uv_timer_t gc_timer;
bool need_gc;
// process-relative uptime base, initialized at start-up
static double prog_start_time;
#define FAST_TICK 700.
#define GC_WAIT_TIME 5000.
#define RPM_SAMPLES 100
#define TICK_TIME(n) tick_times[(tick_time_head - (n)) % RPM_SAMPLES]
static int64_t tick_times[RPM_SAMPLES];
static int tick_time_head;
static void CheckStatus(uv_timer_t* watcher, int status);
static void StartGCTimer () {
if (!uv_is_active((uv_handle_t*) &gc_timer)) {
@ -178,7 +192,7 @@ static void Idle(uv_idle_t* watcher, int status) {
static void Check(uv_check_t* watcher, int status) {
assert(watcher == &gc_check);
tick_times[tick_time_head] = uv_now(Loop());
tick_times[tick_time_head] = uv_now(uv_default_loop());
tick_time_head = (tick_time_head + 1) % RPM_SAMPLES;
StartGCTimer();
@ -208,7 +222,7 @@ static void Tick(void) {
need_tick_cb = false;
if (uv_is_active((uv_handle_t*) &tick_spinner)) {
uv_idle_stop(&tick_spinner);
uv_unref(Loop());
uv_unref(uv_default_loop());
}
HandleScope scope;
@ -250,7 +264,7 @@ static Handle<Value> NeedTickCallback(const Arguments& args) {
// tick_spinner to keep the event loop alive long enough to handle it.
if (!uv_is_active((uv_handle_t*) &tick_spinner)) {
uv_idle_start(&tick_spinner, Spin);
uv_ref(Loop());
uv_ref(uv_default_loop());
}
return Undefined();
}
@ -1506,7 +1520,7 @@ static void CheckStatus(uv_timer_t* watcher, int status) {
}
}
double d = uv_now(Loop()) - TICK_TIME(3);
double d = uv_now(uv_default_loop()) - TICK_TIME(3);
//printfb("timer d = %f\n", d);
@ -1535,7 +1549,7 @@ static Handle<Value> Uptime(const Arguments& args) {
v8::Handle<v8::Value> UVCounters(const v8::Arguments& args) {
HandleScope scope;
uv_counters_t* c = &Loop()->counters;
uv_counters_t* c = &uv_default_loop()->counters;
Local<Object> obj = Object::New();
@ -1730,6 +1744,7 @@ static void OnFatalError(const char* location, const char* message) {
exit(1);
}
static int uncaught_exception_counter = 0;
void FatalException(TryCatch &try_catch) {
HandleScope scope;
@ -1789,6 +1804,9 @@ static void DebugBreakMessageHandler(const v8::Debug::Message& message) {
}
Persistent<Object> binding_cache;
Persistent<Array> module_load_list;
static Handle<Value> Binding(const Arguments& args) {
HandleScope scope;
@ -1974,15 +1992,6 @@ static Handle<Object> GetFeatures() {
obj->Set(String::NewSymbol("tls"),
Boolean::New(get_builtin_module("crypto") != NULL));
obj->Set(String::NewSymbol("isolates"),
#if HAVE_ISOLATES
True()
#else
False()
#endif
);
return scope.Close(obj);
}
@ -1999,6 +2008,7 @@ Handle<Object> SetupProcessObject(int argc, char *argv[]) {
process = Persistent<Object>::New(process_template->GetFunction()->NewInstance());
process->SetAccessor(String::New("title"),
ProcessTitleGetter,
ProcessTitleSetter);
@ -2292,6 +2302,9 @@ static void ParseArgs(int argc, char **argv) {
}
static Isolate* node_isolate = NULL;
static volatile bool debugger_running = false;
static void EnableDebug(bool wait_connect) {
// If we're called from another thread, make sure to enter the right
// v8 isolate.
@ -2322,7 +2335,6 @@ static void EnableDebug(bool wait_connect) {
#ifdef __POSIX__
// FIXME this is positively unsafe with isolates/threads
static void EnableDebugSignalHandler(int signal) {
// Break once process will return execution to v8
v8::Debug::DebugBreak(node_isolate);
@ -2525,7 +2537,10 @@ static Handle<Value> DebugPause(const Arguments& args) {
}
char** ProcessInit(int argc, char *argv[]) {
char** Init(int argc, char *argv[]) {
// Initialize prog_start_time to get relative uptime.
uv_uptime(&prog_start_time);
// Hack aroung with the argv pointer. Used for process.title = "blah".
argv = uv_setup_args(argc, argv);
@ -2565,100 +2580,79 @@ char** ProcessInit(int argc, char *argv[]) {
#ifdef __POSIX__
// Ignore SIGPIPE
RegisterSignalHandler(SIGPIPE, SIG_IGN);
// TODO decide whether to handle these signals per-process or per-thread
RegisterSignalHandler(SIGINT, SignalExit);
RegisterSignalHandler(SIGTERM, SignalExit);
#endif // __POSIX__
return argv;
}
void EmitExit(v8::Handle<v8::Object> process_l) {
// process.emit('exit')
Local<Value> emit_v = process_l->Get(String::New("emit"));
assert(emit_v->IsFunction());
Local<Function> emit = Local<Function>::Cast(emit_v);
Local<Value> args[] = { String::New("exit") };
TryCatch try_catch;
emit->Call(process_l, 1, args);
if (try_catch.HasCaught()) {
FatalException(try_catch);
}
}
// Create a new isolate with node::Isolate::New() before you call this function
void StartThread(node::Isolate* isolate,
int argc,
char** argv) {
HandleScope scope;
assert(node::Isolate::GetCurrent() == isolate);
uv_loop_t* loop = isolate->GetLoop();
uv_prepare_init(loop, &prepare_tick_watcher);
uv_prepare_init(uv_default_loop(), &prepare_tick_watcher);
uv_prepare_start(&prepare_tick_watcher, PrepareTick);
uv_unref(loop);
uv_unref(uv_default_loop());
uv_check_init(loop, &check_tick_watcher);
uv_check_init(uv_default_loop(), &check_tick_watcher);
uv_check_start(&check_tick_watcher, node::CheckTick);
uv_unref(loop);
uv_unref(uv_default_loop());
uv_idle_init(loop, &tick_spinner);
uv_unref(loop);
uv_idle_init(uv_default_loop(), &tick_spinner);
uv_unref(uv_default_loop());
uv_check_init(loop, &gc_check);
uv_check_init(uv_default_loop(), &gc_check);
uv_check_start(&gc_check, node::Check);
uv_unref(loop);
uv_unref(uv_default_loop());
uv_idle_init(loop, &gc_idle);
uv_unref(loop);
uv_idle_init(uv_default_loop(), &gc_idle);
uv_unref(uv_default_loop());
uv_timer_init(loop, &gc_timer);
uv_unref(loop);
uv_timer_init(uv_default_loop(), &gc_timer);
uv_unref(uv_default_loop());
V8::SetFatalErrorHandler(node::OnFatalError);
// Fetch a reference to the main isolate, so we have a reference to it
// even when we need it to access it from another (debugger) thread.
node_isolate = v8::Isolate::GetCurrent();
node_isolate = Isolate::GetCurrent();
// Only main isolate is allowed to run a debug agent and listen for signals
if (isolate->id_ == 1) {
// If the --debug flag was specified then initialize the debug thread.
if (use_debug_agent) {
EnableDebug(debug_wait_connect);
} else {
// If the --debug flag was specified then initialize the debug thread.
if (use_debug_agent) {
EnableDebug(debug_wait_connect);
} else {
#ifdef _WIN32
RegisterDebugSignalHandler();
RegisterDebugSignalHandler();
#else // Posix
RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler);
RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler);
#endif // __POSIX__
}
} else if (isolate->debug_state != Isolate::kNone) {
isolate->debugger_instance->Init();
}
Handle<Object> process_l = SetupProcessObject(argc, argv);
process_l->Set(String::NewSymbol("tid"),
Integer::NewFromUnsigned(isolate->id_));
return argv;
}
// TODO check (isolate->channel_ != NULL)
if (isolate->id_ > 1) {
process_l->Set(String::NewSymbol("_send"),
FunctionTemplate::New(Isolate::Send)->GetFunction());
process_l->Set(String::NewSymbol("_exit"),
FunctionTemplate::New(Isolate::Unref)->GetFunction());
void EmitExit(v8::Handle<v8::Object> process_l) {
// process.emit('exit')
Local<Value> emit_v = process_l->Get(String::New("emit"));
assert(emit_v->IsFunction());
Local<Function> emit = Local<Function>::Cast(emit_v);
Local<Value> args[] = { String::New("exit") };
TryCatch try_catch;
emit->Call(process_l, 1, args);
if (try_catch.HasCaught()) {
FatalException(try_catch);
}
}
// FIXME crashes with "CHECK(heap->isolate() == Isolate::Current()) failed"
//v8_typed_array::AttachBindings(v8::Context::GetCurrent()->Global());
// Initialize prog_start_time to get relative uptime.
uv_uptime(&prog_start_time);
int Start(int argc, char *argv[]) {
// This needs to run *before* V8::Initialize()
argv = Init(argc, argv);
v8::V8::Initialize();
v8::HandleScope handle_scope;
// Create the one and only Context.
Persistent<v8::Context> context = v8::Context::New();
v8::Context::Scope context_scope(context);
Handle<Object> process_l = SetupProcessObject(argc, argv);
v8_typed_array::AttachBindings(context->Global());
// Create all the objects, load modules, do everything.
// so your next reading stop should be node::Load()!
@ -2669,29 +2663,13 @@ void StartThread(node::Isolate* isolate,
// there are no watchers on the loop (except for the ones that were
// uv_unref'd) then this function exits. As long as there are active
// watchers, it blocks.
uv_run(loop);
uv_run(uv_default_loop());
EmitExit(process_l);
}
int Start(int argc, char *argv[]) {
// This needs to run *before* V8::Initialize()
argv = ProcessInit(argc, argv);
v8::V8::Initialize();
v8::HandleScope handle_scope;
// Create the main node::Isolate object
node::Isolate::Initialize();
Isolate* isolate = new node::Isolate();
isolate->tid_ = (uv_thread_t) -1;
isolate->Enter();
StartThread(isolate, argc, argv);
isolate->Dispose();
#ifndef NDEBUG
// Clean up.
context.Dispose();
V8::Dispose();
#endif // NDEBUG

4
src/node.h

@ -84,10 +84,6 @@ v8::Handle<v8::Object> SetupProcessObject(int argc, char *argv[]);
void Load(v8::Handle<v8::Object> process);
void EmitExit(v8::Handle<v8::Object> process);
// Returns the loop for the current isolate. If compiled with
// --without-isolates then this will always return uv_default_loop();
uv_loop_t* Loop();
#define NODE_PSYMBOL(s) \
v8::Persistent<v8::String>::New(v8::String::NewSymbol(s))

32
src/node.js

@ -120,33 +120,6 @@
});
}
}
if (process.tid === 1) return;
var net = NativeModule.require('net');
// isolate initialization
process.send = function(msg, sendHandle) {
if (typeof msg === 'undefined') throw new TypeError('Bad argument.');
msg = JSON.stringify(msg);
msg = new Buffer(msg);
// Update simultaneous accepts on Windows
net._setSimultaneousAccepts(sendHandle);
return process._send(msg, sendHandle);
};
process._onmessage = function(msg, recvHandle) {
msg = JSON.parse('' + msg);
// Update simultaneous accepts on Windows
net._setSimultaneousAccepts(recvHandle);
process.emit('message', msg, recvHandle);
};
process.exit = process._exit;
}
startup.globalVariables = function() {
@ -455,11 +428,6 @@
cp._forkChild();
assert(process.send);
} else if (process.tid !== 1) {
// Load tcp_wrap to avoid situation where we might immediately receive
// a message.
// FIXME is this really necessary?
process.binding('tcp_wrap');
}
}

68
src/node_buffer.cc

@ -36,12 +36,6 @@
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#include <node_vars.h>
#define length_symbol NODE_VAR(length_symbol)
#define chars_written_sym NODE_VAR(chars_written_sym)
#define write_sym NODE_VAR(write_sym)
#define buffer_constructor_template NODE_VAR(buffer_constructor_template)
namespace node {
using namespace v8;
@ -67,6 +61,10 @@ using namespace v8;
}
static Persistent<String> length_symbol;
static Persistent<String> chars_written_sym;
static Persistent<String> write_sym;
Persistent<FunctionTemplate> Buffer::constructor_template;
static inline size_t base64_decoded_size(const char *src, size_t size) {
@ -132,7 +130,7 @@ Buffer* Buffer::New(size_t length) {
HandleScope scope;
Local<Value> arg = Integer::NewFromUnsigned(length);
Local<Object> b = buffer_constructor_template->GetFunction()->NewInstance(1, &arg);
Local<Object> b = constructor_template->GetFunction()->NewInstance(1, &arg);
if (b.IsEmpty()) return NULL;
return ObjectWrap::Unwrap<Buffer>(b);
@ -143,7 +141,7 @@ Buffer* Buffer::New(char* data, size_t length) {
HandleScope scope;
Local<Value> arg = Integer::NewFromUnsigned(0);
Local<Object> obj = buffer_constructor_template->GetFunction()->NewInstance(1, &arg);
Local<Object> obj = constructor_template->GetFunction()->NewInstance(1, &arg);
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
buffer->Replace(data, length, NULL, NULL);
@ -157,7 +155,7 @@ Buffer* Buffer::New(char *data, size_t length,
HandleScope scope;
Local<Value> arg = Integer::NewFromUnsigned(0);
Local<Object> obj = buffer_constructor_template->GetFunction()->NewInstance(1, &arg);
Local<Object> obj = constructor_template->GetFunction()->NewInstance(1, &arg);
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
buffer->Replace(data, length, callback, hint);
@ -168,7 +166,7 @@ Buffer* Buffer::New(char *data, size_t length,
Handle<Value> Buffer::New(const Arguments &args) {
if (!args.IsConstructCall()) {
return FromConstructorTemplate(buffer_constructor_template, args);
return FromConstructorTemplate(constructor_template, args);
}
HandleScope scope;
@ -470,7 +468,7 @@ Handle<Value> Buffer::Utf8Write(const Arguments &args) {
int length = s->Length();
if (length == 0) {
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(0));
return scope.Close(Integer::New(0));
}
@ -494,7 +492,7 @@ Handle<Value> Buffer::Utf8Write(const Arguments &args) {
(String::HINT_MANY_WRITES_EXPECTED |
String::NO_NULL_TERMINATION));
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(char_written));
return scope.Close(Integer::New(written));
@ -532,7 +530,7 @@ Handle<Value> Buffer::Ucs2Write(const Arguments &args) {
(String::HINT_MANY_WRITES_EXPECTED |
String::NO_NULL_TERMINATION));
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(written));
return scope.Close(Integer::New(written * 2));
@ -571,7 +569,7 @@ Handle<Value> Buffer::AsciiWrite(const Arguments &args) {
(String::HINT_MANY_WRITES_EXPECTED |
String::NO_NULL_TERMINATION));
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(written));
return scope.Close(Integer::New(written));
@ -661,7 +659,7 @@ Handle<Value> Buffer::Base64Write(const Arguments &args) {
*dst++ = ((c & 0x03) << 6) | (d & 0x3F);
}
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(s.length()));
return scope.Close(Integer::New(dst - start));
@ -695,7 +693,7 @@ Handle<Value> Buffer::BinaryWrite(const Arguments &args) {
int written = DecodeWrite(p, max_length, s, BINARY);
buffer_constructor_template->GetFunction()->Set(chars_written_sym,
constructor_template->GetFunction()->Set(chars_written_sym,
Integer::New(written));
return scope.Close(Integer::New(written));
@ -747,7 +745,7 @@ bool Buffer::HasInstance(v8::Handle<v8::Value> val) {
return true;
// Also check for SlowBuffers that are empty.
if (buffer_constructor_template->HasInstance(obj))
if (constructor_template->HasInstance(obj))
return true;
return false;
@ -761,35 +759,35 @@ void Buffer::Initialize(Handle<Object> target) {
chars_written_sym = Persistent<String>::New(String::NewSymbol("_charsWritten"));
Local<FunctionTemplate> t = FunctionTemplate::New(Buffer::New);
buffer_constructor_template = Persistent<FunctionTemplate>::New(t);
buffer_constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
buffer_constructor_template->SetClassName(String::NewSymbol("SlowBuffer"));
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("SlowBuffer"));
// copy free
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "binarySlice", Buffer::BinarySlice);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "asciiSlice", Buffer::AsciiSlice);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "base64Slice", Buffer::Base64Slice);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "ucs2Slice", Buffer::Ucs2Slice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "binarySlice", Buffer::BinarySlice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "asciiSlice", Buffer::AsciiSlice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "base64Slice", Buffer::Base64Slice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "ucs2Slice", Buffer::Ucs2Slice);
// TODO NODE_SET_PROTOTYPE_METHOD(t, "utf16Slice", Utf16Slice);
// copy
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "utf8Slice", Buffer::Utf8Slice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "utf8Slice", Buffer::Utf8Slice);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "utf8Write", Buffer::Utf8Write);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "asciiWrite", Buffer::AsciiWrite);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "binaryWrite", Buffer::BinaryWrite);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "base64Write", Buffer::Base64Write);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "ucs2Write", Buffer::Ucs2Write);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "fill", Buffer::Fill);
NODE_SET_PROTOTYPE_METHOD(buffer_constructor_template, "copy", Buffer::Copy);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "utf8Write", Buffer::Utf8Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "asciiWrite", Buffer::AsciiWrite);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "binaryWrite", Buffer::BinaryWrite);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "base64Write", Buffer::Base64Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "ucs2Write", Buffer::Ucs2Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "fill", Buffer::Fill);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "copy", Buffer::Copy);
NODE_SET_METHOD(buffer_constructor_template->GetFunction(),
NODE_SET_METHOD(constructor_template->GetFunction(),
"byteLength",
Buffer::ByteLength);
NODE_SET_METHOD(buffer_constructor_template->GetFunction(),
NODE_SET_METHOD(constructor_template->GetFunction(),
"makeFastBuffer",
Buffer::MakeFastBuffer);
target->Set(String::NewSymbol("SlowBuffer"), buffer_constructor_template->GetFunction());
target->Set(String::NewSymbol("SlowBuffer"), constructor_template->GetFunction());
}

1
src/node_buffer.h

@ -65,6 +65,7 @@ namespace node {
class NODE_EXTERN Buffer: public ObjectWrap {
public:
static v8::Persistent<v8::FunctionTemplate> constructor_template;
static bool HasInstance(v8::Handle<v8::Value> val);

47
src/node_crypto.cc

@ -24,7 +24,6 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <node_root_certs.h>
#include <string.h>
@ -64,34 +63,29 @@ static const int X509_NAME_FLAGS = ASN1_STRFLGS_ESC_CTRL
| XN_FLAG_SEP_MULTILINE
| XN_FLAG_FN_SN;
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define on_headers_sym NODE_VAR(on_headers_sym)
#define errno_symbol NODE_VAR(errno_symbol)
#define syscall_symbol NODE_VAR(syscall_symbol)
#define subject_symbol NODE_VAR(subject_symbol)
#define subjectaltname_symbol NODE_VAR(subjectaltname_symbol)
#define modulus_symbol NODE_VAR(modulus_symbol)
#define exponent_symbol NODE_VAR(exponent_symbol)
#define issuer_symbol NODE_VAR(issuer_symbol)
#define valid_from_symbol NODE_VAR(valid_from_symbol)
#define valid_to_symbol NODE_VAR(valid_to_symbol)
#define fingerprint_symbol NODE_VAR(fingerprint_symbol)
#define name_symbol NODE_VAR(name_symbol)
#define version_symbol NODE_VAR(version_symbol)
#define ext_key_usage_symbol NODE_VAR(ext_key_usage_symbol)
#define secure_context_constructor NODE_VAR(secure_context_constructor)
namespace node {
namespace crypto {
static uv_rwlock_t* locks;
using namespace v8;
static Persistent<String> errno_symbol;
static Persistent<String> syscall_symbol;
static Persistent<String> subject_symbol;
static Persistent<String> subjectaltname_symbol;
static Persistent<String> modulus_symbol;
static Persistent<String> exponent_symbol;
static Persistent<String> issuer_symbol;
static Persistent<String> valid_from_symbol;
static Persistent<String> valid_to_symbol;
static Persistent<String> fingerprint_symbol;
static Persistent<String> name_symbol;
static Persistent<String> version_symbol;
static Persistent<String> ext_key_usage_symbol;
static Persistent<FunctionTemplate> secure_context_constructor;
static uv_rwlock_t* locks;
static unsigned long crypto_id_cb(void) {
#ifdef _WIN32
@ -4165,8 +4159,7 @@ PBKDF2(const Arguments& args) {
req = new uv_work_t();
req->data = request;
uv_queue_work(Loop(), req, EIO_PBKDF2, EIO_PBKDF2After);
uv_queue_work(uv_default_loop(), req, EIO_PBKDF2, EIO_PBKDF2After);
return Undefined();
err:
@ -4288,7 +4281,7 @@ Handle<Value> RandomBytes(const Arguments& args) {
Local<Function> callback_v = Local<Function>(Function::Cast(*args[1]));
req->callback_ = Persistent<Function>::New(callback_v);
uv_queue_work(Loop(),
uv_queue_work(uv_default_loop(),
&req->work_req_,
RandomBytesWork<generator>,
RandomBytesAfter<generator>);

4
src/node_extensions.h

@ -35,10 +35,6 @@ NODE_EXT_LIST_ITEM(node_signal_watcher)
NODE_EXT_LIST_ITEM(node_os)
NODE_EXT_LIST_ITEM(node_zlib)
#if defined(HAVE_ISOLATES) && HAVE_ISOLATES
NODE_EXT_LIST_ITEM(node_isolates)
#endif
// libuv rewrite
NODE_EXT_LIST_ITEM(node_timer_wrap)
NODE_EXT_LIST_ITEM(node_tcp_wrap)

54
src/node_file.cc

@ -22,7 +22,6 @@
#include "node.h"
#include "node_file.h"
#include "node_buffer.h"
#include <node_vars.h>
#ifdef __POSIX__
# include "node_stat_watcher.h"
#endif
@ -41,30 +40,6 @@
#endif
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define on_headers_sym NODE_VAR(on_headers_sym)
#define encoding_symbol NODE_VAR(encoding_symbol)
#define errno_symbol NODE_VAR(errno_symbol)
#define buf_symbol NODE_VAR(buf_symbol)
#define oncomplete_sym NODE_VAR(oncomplete_sym)
#define stats_constructor_template NODE_VAR(stats_constructor_template)
#define dev_symbol NODE_VAR(dev_symbol)
#define ino_symbol NODE_VAR(ino_symbol)
#define mode_symbol NODE_VAR(mode_symbol)
#define nlink_symbol NODE_VAR(nlink_symbol)
#define uid_symbol NODE_VAR(uid_symbol)
#define gid_symbol NODE_VAR(gid_symbol)
#define rdev_symbol NODE_VAR(rdev_symbol)
#define size_symbol NODE_VAR(size_symbol)
#define blksize_symbol NODE_VAR(blksize_symbol)
#define blocks_symbol NODE_VAR(blocks_symbol)
#define atime_symbol NODE_VAR(atime_symbol)
#define mtime_symbol NODE_VAR(mtime_symbol)
#define ctime_symbol NODE_VAR(ctime_symbol)
namespace node {
using namespace v8;
@ -78,6 +53,11 @@ using namespace v8;
typedef class ReqWrap<uv_fs_t> FSReqWrap;
static Persistent<String> encoding_symbol;
static Persistent<String> errno_symbol;
static Persistent<String> buf_symbol;
static Persistent<String> oncomplete_sym;
#ifdef _LARGEFILE_SOURCE
static inline int IsInt64(double x) {
@ -229,7 +209,7 @@ struct fs_req_wrap {
#define ASYNC_CALL(func, callback, ...) \
FSReqWrap* req_wrap = new FSReqWrap(); \
int r = uv_fs_##func(Loop(), &req_wrap->req_, \
int r = uv_fs_##func(uv_default_loop(), &req_wrap->req_, \
__VA_ARGS__, After); \
req_wrap->object_->Set(oncomplete_sym, callback); \
req_wrap->Dispatched(); \
@ -237,16 +217,16 @@ struct fs_req_wrap {
uv_fs_t* req = &req_wrap->req_; \
req->result = r; \
req->path = NULL; \
req->errorno = uv_last_error(Loop()).code; \
req->errorno = uv_last_error(uv_default_loop()).code; \
After(req); \
} \
return scope.Close(req_wrap->object_);
#define SYNC_CALL(func, path, ...) \
fs_req_wrap req_wrap; \
int result = uv_fs_##func(Loop(), &req_wrap.req, __VA_ARGS__, NULL); \
int result = uv_fs_##func(uv_default_loop(), &req_wrap.req, __VA_ARGS__, NULL); \
if (result < 0) { \
int code = uv_last_error(Loop()).code; \
int code = uv_last_error(uv_default_loop()).code; \
return ThrowException(UVException(code, #func, "", path)); \
}
@ -273,6 +253,22 @@ static Handle<Value> Close(const Arguments& args) {
}
static Persistent<FunctionTemplate> stats_constructor_template;
static Persistent<String> dev_symbol;
static Persistent<String> ino_symbol;
static Persistent<String> mode_symbol;
static Persistent<String> nlink_symbol;
static Persistent<String> uid_symbol;
static Persistent<String> gid_symbol;
static Persistent<String> rdev_symbol;
static Persistent<String> size_symbol;
static Persistent<String> blksize_symbol;
static Persistent<String> blocks_symbol;
static Persistent<String> atime_symbol;
static Persistent<String> mtime_symbol;
static Persistent<String> ctime_symbol;
Local<Object> BuildStatsObject(NODE_STAT_STRUCT *s) {
HandleScope scope;

98
src/node_http_parser.cc

@ -47,57 +47,61 @@
// allocations.
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define on_headers_sym NODE_VAR(on_headers_sym)
#define on_headers_complete_sym NODE_VAR(on_headers_complete_sym)
#define on_body_sym NODE_VAR(on_body_sym)
#define on_message_complete_sym NODE_VAR(on_message_complete_sym)
#define delete_sym NODE_VAR(delete_sym)
#define get_sym NODE_VAR(get_sym)
#define head_sym NODE_VAR(head_sym)
#define post_sym NODE_VAR(post_sym)
#define put_sym NODE_VAR(put_sym)
#define connect_sym NODE_VAR(connect_sym)
#define options_sym NODE_VAR(options_sym)
#define trace_sym NODE_VAR(trace_sym)
#define patch_sym NODE_VAR(patch_sym)
#define copy_sym NODE_VAR(copy_sym)
#define lock_sym NODE_VAR(lock_sym)
#define mkcol_sym NODE_VAR(mkcol_sym)
#define move_sym NODE_VAR(move_sym)
#define propfind_sym NODE_VAR(propfind_sym)
#define proppatch_sym NODE_VAR(proppatch_sym)
#define unlock_sym NODE_VAR(unlock_sym)
#define report_sym NODE_VAR(report_sym)
#define mkactivity_sym NODE_VAR(mkactivity_sym)
#define checkout_sym NODE_VAR(checkout_sym)
#define merge_sym NODE_VAR(merge_sym)
#define msearch_sym NODE_VAR(msearch_sym)
#define notify_sym NODE_VAR(notify_sym)
#define subscribe_sym NODE_VAR(subscribe_sym)
#define unsubscribe_sym NODE_VAR(unsubscribe_sym)
#define unknown_method_sym NODE_VAR(unknown_method_sym)
#define method_sym NODE_VAR(method_sym)
#define status_code_sym NODE_VAR(status_code_sym)
#define http_version_sym NODE_VAR(http_version_sym)
#define version_major_sym NODE_VAR(version_major_sym)
#define version_minor_sym NODE_VAR(version_minor_sym)
#define should_keep_alive_sym NODE_VAR(should_keep_alive_sym)
#define upgrade_sym NODE_VAR(upgrade_sym)
#define headers_sym NODE_VAR(headers_sym)
#define url_sym NODE_VAR(url_sym)
#define settings NODE_VAR(settings)
#define current_buffer NODE_VAR(current_buffer)
#define current_buffer_data NODE_VAR(current_buffer_data)
#define current_buffer_len NODE_VAR(current_buffer_len)
namespace node {
using namespace v8;
static Persistent<String> on_headers_sym;
static Persistent<String> on_headers_complete_sym;
static Persistent<String> on_body_sym;
static Persistent<String> on_message_complete_sym;
static Persistent<String> delete_sym;
static Persistent<String> get_sym;
static Persistent<String> head_sym;
static Persistent<String> post_sym;
static Persistent<String> put_sym;
static Persistent<String> connect_sym;
static Persistent<String> options_sym;
static Persistent<String> trace_sym;
static Persistent<String> patch_sym;
static Persistent<String> copy_sym;
static Persistent<String> lock_sym;
static Persistent<String> mkcol_sym;
static Persistent<String> move_sym;
static Persistent<String> propfind_sym;
static Persistent<String> proppatch_sym;
static Persistent<String> unlock_sym;
static Persistent<String> report_sym;
static Persistent<String> mkactivity_sym;
static Persistent<String> checkout_sym;
static Persistent<String> merge_sym;
static Persistent<String> msearch_sym;
static Persistent<String> notify_sym;
static Persistent<String> subscribe_sym;
static Persistent<String> unsubscribe_sym;
static Persistent<String> unknown_method_sym;
static Persistent<String> method_sym;
static Persistent<String> status_code_sym;
static Persistent<String> http_version_sym;
static Persistent<String> version_major_sym;
static Persistent<String> version_minor_sym;
static Persistent<String> should_keep_alive_sym;
static Persistent<String> upgrade_sym;
static Persistent<String> headers_sym;
static Persistent<String> url_sym;
static struct http_parser_settings settings;
// This is a hack to get the current_buffer to the callbacks with the least
// amount of overhead. Nothing else will run while http_parser_execute()
// runs, therefore this pointer can be set and used for the execution.
static Local<Value>* current_buffer;
static char* current_buffer_data;
static size_t current_buffer_len;
#define HTTP_CB(name) \
static int name(http_parser* p_) { \

15
src/node_internals.h

@ -24,13 +24,6 @@
namespace node {
// This function starts an Isolate. This function is defined in node.cc
// currently so that we minimize the diff between master and v0.6 for easy
// merging. In the future, when v0.6 is extinct, StartThread should be moved
// to node_isolate.cc.
class Isolate;
void StartThread(Isolate* isolate, int argc, char** argv);
#ifndef offset_of
// g++ in strict mode complains loudly about the system offsetof() macro
// because it uses NULL as the base address.
@ -47,14 +40,6 @@ void StartThread(Isolate* isolate, int argc, char** argv);
#define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0]))
#endif
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
TypeName(); \
DISALLOW_COPY_AND_ASSIGN(TypeName)
} // namespace node
#endif // SRC_NODE_INTERNALS_H_

815
src/node_isolate.cc

@ -1,815 +0,0 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <v8.h>
#include <v8-debug.h>
#include <node.h>
#include <node_buffer.h>
#include <node_isolate.h>
#include <node_internals.h>
#include <node_object_wrap.h>
#include <tcp_wrap.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#define isolate_debugger_constructor NODE_VAR(isolate_debugger_constructor)
#define ISOLATEMESSAGE_SHARED_STREAM 0x0001
namespace node {
using v8::Arguments;
using v8::Array;
using v8::Context;
using v8::False;
using v8::Function;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Null;
using v8::Object;
using v8::ObjectTemplate;
using v8::Persistent;
using v8::String;
using v8::True;
using v8::Undefined;
using v8::Value;
using v8::Undefined;
static volatile bool initialized;
static volatile int id;
static volatile int isolate_count;
static ngx_queue_t isolate_list;
static uv_mutex_t isolate_mutex;
#ifdef NDEBUG
# define IF_DEBUG(expr)
#else
# define IF_DEBUG(expr) expr;
#endif
template <class T>
class Queue {
public:
Queue() {
if (uv_mutex_init(&mutex_)) abort();
ngx_queue_init(&queue_);
}
~Queue() {
IF_DEBUG({
uv_mutex_lock(&mutex_);
assert(ngx_queue_empty(&queue_));
uv_mutex_unlock(&mutex_);
})
uv_mutex_destroy(&mutex_);
}
void Produce(T item) {
Message* m = new Message;
m->item_ = item;
uv_mutex_lock(&mutex_);
ngx_queue_insert_tail(&queue_, &m->queue_);
uv_mutex_unlock(&mutex_);
}
bool Consume(T& item) {
ngx_queue_t* q = NULL;
uv_mutex_lock(&mutex_);
if (!ngx_queue_empty(&queue_)) {
q = ngx_queue_head(&queue_);
ngx_queue_remove(q);
}
uv_mutex_unlock(&mutex_);
if (q == NULL) return false;
Message* m = ngx_queue_data(q, Message, queue_);
item = m->item_;
delete m;
return true;
}
private:
struct Message {
ngx_queue_t queue_;
T item_;
};
ngx_queue_t queue_;
uv_mutex_t mutex_;
};
template <class T>
class Channel {
public:
typedef void (*Callback)(T item, void* arg);
Channel(uv_loop_t* loop, Callback callback, void* arg) {
callback_ = callback;
arg_ = arg;
uv_async_init(loop, &async_, OnMessage);
uv_unref(loop);
}
~Channel() {
uv_ref(async_.loop);
uv_close(reinterpret_cast<uv_handle_t*>(&async_), NULL);
}
void Send(T item) {
queue_.Produce(item);
uv_async_send(&async_);
}
private:
static void OnMessage(uv_async_t* handle, int status) {
Channel* c = container_of(handle, Channel, async_);
c->OnMessage();
}
void OnMessage() {
T item;
while (queue_.Consume(item)) callback_(item, arg_);
}
void* arg_;
Callback callback_;
uv_async_t async_;
Queue<T> queue_;
};
struct IsolateMessage {
int flags;
struct {
size_t size_;
char* buffer_;
} data_;
uv_stream_info_t shared_stream_info_;
IsolateMessage(const char* buffer, size_t size,
uv_stream_info_t* shared_stream_info) {
flags = 0;
// make a copy for now
data_.size_ = size;
data_.buffer_ = new char[size];
memcpy(data_.buffer_, buffer, size);
if (shared_stream_info) {
flags |= ISOLATEMESSAGE_SHARED_STREAM;
shared_stream_info_ = *shared_stream_info;
}
}
~IsolateMessage() {
delete[] data_.buffer_;
}
static void Free(char* data, void* arg) {
IsolateMessage* msg = static_cast<IsolateMessage*>(arg);
assert(data == msg->data_.buffer_);
delete msg;
}
};
class IsolateChannel: public Channel<IsolateMessage*> {
public:
IsolateChannel(uv_loop_t* loop, Callback callback, void* arg)
: Channel<IsolateMessage*>(loop, callback, arg)
{
}
};
Handle<Value> Isolate::Send(const Arguments& args) {
HandleScope scope;
Isolate* isolate = Isolate::GetCurrent();
assert(Buffer::HasInstance(args[0]));
assert(isolate->send_channel_ != NULL);
Local<Object> obj = args[0]->ToObject();
const char* data = Buffer::Data(obj);
size_t size = Buffer::Length(obj);
IsolateMessage* msg;
if (args[1]->IsObject()) {
uv_stream_info_t stream_info;
Local<Object> send_stream_obj = args[1]->ToObject();
assert(send_stream_obj->InternalFieldCount() > 0);
StreamWrap* send_stream_wrap = static_cast<StreamWrap*>(
send_stream_obj->GetPointerFromInternalField(0));
uv_stream_t* send_stream = send_stream_wrap->GetStream();
int r = uv_export(send_stream, &stream_info);
assert(r == 0);
msg = new IsolateMessage(data, size, &stream_info);
} else {
msg = new IsolateMessage(data, size, NULL);
}
isolate->send_channel_->Send(msg);
return Undefined();
}
Handle<Value> Isolate::Unref(const Arguments& args) {
HandleScope scope;
Isolate* isolate = Isolate::GetCurrent();
uv_unref(isolate->loop_);
return Undefined();
}
void Isolate::OnMessage(IsolateMessage* msg, void* arg) {
HandleScope scope;
Isolate* self = static_cast<Isolate*>(arg);
NODE_ISOLATE_CHECK(self);
Buffer* buf = Buffer::New(msg->data_.buffer_, msg->data_.size_,
IsolateMessage::Free, msg);
int argc = 1;
Handle<Value> argv[2] = {
buf->handle_
};
if (msg->flags & ISOLATEMESSAGE_SHARED_STREAM) {
// Instantiate the client javascript object and handle.
Local<Object> pending_obj = TCPWrap::Instantiate();
// Unwrap the client javascript object.
assert(pending_obj->InternalFieldCount() > 0);
TCPWrap* pending_wrap =
static_cast<TCPWrap*>(pending_obj->GetPointerFromInternalField(0));
int r = uv_import(pending_wrap->GetStream(), &msg->shared_stream_info_);
assert(r == 0);
argv[1] = pending_obj;
argc++;
}
MakeCallback(self->globals_.process, "_onmessage", argc, argv);
}
void Isolate::Initialize() {
if (initialized) return;
if (uv_mutex_init(&isolate_mutex)) abort();
ngx_queue_init(&isolate_list);
initialized = true;
}
int Isolate::Count() {
int count;
uv_mutex_lock(&isolate_mutex);
count = isolate_count;
uv_mutex_unlock(&isolate_mutex);
return count;
}
Isolate::Isolate() {
send_channel_ = NULL; // set (and deleted) by the parent isolate
recv_channel_ = NULL;
uv_mutex_lock(&isolate_mutex);
assert(initialized && "node::Isolate::Initialize() hasn't been called");
ngx_queue_insert_tail(&isolate_list, &isolate_list_);
isolate_count++;
id_ = ++id;
uv_mutex_unlock(&isolate_mutex);
if (id_ == 1) {
loop_ = uv_default_loop();
} else {
loop_ = uv_loop_new();
// Artificially ref the isolate loop so that the child
// isolate stays alive by default. process.exit will
// unref the loop (see Isolate::Unref).
uv_ref(loop_);
}
debug_state = kNone;
debugger_instance = NULL;
ngx_queue_init(&at_exit_callbacks_);
v8_isolate_ = v8::Isolate::New();
assert(v8_isolate_->GetData() == NULL);
v8_isolate_->SetData(this);
globals_init_ = false;
}
Isolate::~Isolate() {
if (!argv_) return;
for (size_t i = 0; argv_[i]; ++i) delete[] argv_[i];
delete[] argv_;
}
struct globals* Isolate::Globals() {
return &globals_;
}
void Isolate::AtExit(AtExitCallback callback, void* arg) {
struct AtExitCallbackInfo* it = new AtExitCallbackInfo;
//NODE_ISOLATE_CHECK(this);
it->callback_ = callback;
it->arg_ = arg;
ngx_queue_insert_head(&at_exit_callbacks_, &it->queue_);
}
void Isolate::Enter() {
v8_isolate_->Enter();
if (v8_context_.IsEmpty()) {
v8_context_ = Context::New();
}
v8_context_->Enter();
if (!globals_init_) {
globals_init_ = true;
globals_init(&globals_);
}
NODE_ISOLATE_CHECK(this);
}
void Isolate::Exit() {
NODE_ISOLATE_CHECK(this);
v8_context_->Exit();
v8_isolate_->Exit();
}
void Isolate::Dispose() {
NODE_ISOLATE_CHECK(this);
while (!ngx_queue_empty(&at_exit_callbacks_)) {
ngx_queue_t* q = ngx_queue_head(&at_exit_callbacks_);
ngx_queue_remove(q);
AtExitCallbackInfo* it = ngx_queue_data(q, AtExitCallbackInfo, queue_);
it->callback_(it->arg_);
delete it;
}
assert(v8_context_->InContext());
v8_context_->Exit();
v8_context_.Clear();
v8_context_.Dispose();
v8_isolate_->Exit();
v8_isolate_->Dispose();
v8_isolate_ = NULL;
uv_mutex_lock(&isolate_mutex);
isolate_count--;
ngx_queue_remove(&isolate_list_);
assert(isolate_count >= 0);
assert((isolate_count == 0 && ngx_queue_empty(&isolate_list))
|| (isolate_count > 0 && !ngx_queue_empty(&isolate_list)));
uv_mutex_unlock(&isolate_mutex);
}
struct IsolateWrap: public ObjectWrap {
public:
IsolateWrap(Isolate* parent_isolate) {
parent_isolate_ = parent_isolate;
uv_loop_t* parent_loop = parent_isolate->GetLoop();
recv_channel_ = new IsolateChannel(
parent_loop, IsolateWrap::OnMessage, this);
isolate_ = new Isolate;
send_channel_ = new IsolateChannel(
isolate_->loop_, Isolate::OnMessage, isolate_);
isolate_->send_channel_ = recv_channel_;
isolate_->recv_channel_ = send_channel_;
// TODO this could be folded into the regular channel
uv_async_init(parent_loop, &child_exit_, AfterChildExit);
isolate_->AtExit(AtChildExit, this);
HandleScope scope;
Local<ObjectTemplate> tpl = ObjectTemplate::New();
tpl->SetInternalFieldCount(1);
Local<Object> obj = tpl->NewInstance();
Wrap(obj);
Ref(); // unref'd when the child isolate exits
obj->Set(String::NewSymbol("tid"),
Integer::New(isolate_->id_));
obj->Set(String::NewSymbol("send"),
FunctionTemplate::New(Send)->GetFunction());
}
~IsolateWrap() {
delete isolate_;
delete recv_channel_;
delete send_channel_;
}
Isolate* GetIsolate() {
return isolate_;
}
private:
// runs in the child thread
static void AtChildExit(void* arg) {
IsolateWrap* self = static_cast<IsolateWrap*>(arg);
uv_async_send(&self->child_exit_);
}
// runs in the parent thread
static void AfterChildExit(uv_async_t* handle, int status) {
IsolateWrap* self = container_of(handle, IsolateWrap, child_exit_);
self->OnExit();
}
void OnExit() {
if (uv_thread_join(&isolate_->tid_)) abort();
uv_close(reinterpret_cast<uv_handle_t*>(&child_exit_), NULL);
MakeCallback(handle_, "onexit", 0, NULL);
Unref(); // child is dead, it's safe to GC the JS object now
}
static void OnMessage(IsolateMessage* msg, void* arg) {
IsolateWrap* self = static_cast<IsolateWrap*>(arg);
self->OnMessage(msg);
}
void OnMessage(IsolateMessage* msg) {
NODE_ISOLATE_CHECK(parent_isolate_);
HandleScope scope;
Buffer* buf = Buffer::New(
msg->data_.buffer_, msg->data_.size_, IsolateMessage::Free, msg);
int argc = 1;
Handle<Value> argv[2] = {
buf->handle_
};
if (msg->flags & ISOLATEMESSAGE_SHARED_STREAM) {
// Instantiate the client javascript object and handle.
Local<Object> pending_obj = TCPWrap::Instantiate();
// Unwrap the client javascript object.
assert(pending_obj->InternalFieldCount() > 0);
TCPWrap* pending_wrap =
static_cast<TCPWrap*>(pending_obj->GetPointerFromInternalField(0));
int r = uv_import(pending_wrap->GetStream(), &msg->shared_stream_info_);
assert(r == 0);
argv[1] = pending_obj;
argc++;
}
MakeCallback(handle_, "onmessage", argc, argv);
}
// TODO merge with Isolate::Send(), it's almost identical
static Handle<Value> Send(const Arguments& args) {
HandleScope scope;
IsolateWrap* self = Unwrap<IsolateWrap>(args.This());
assert(Buffer::HasInstance(args[0]));
Local<Object> obj = args[0]->ToObject();
const char* data = Buffer::Data(obj);
size_t size = Buffer::Length(obj);
IsolateMessage* msg;
if (args[1]->IsObject()) {
uv_stream_info_t stream_info;
Local<Object> send_stream_obj = args[1]->ToObject();
assert(send_stream_obj->InternalFieldCount() > 0);
StreamWrap* send_stream_wrap = static_cast<StreamWrap*>(
send_stream_obj->GetPointerFromInternalField(0));
uv_stream_t* send_stream = send_stream_wrap->GetStream();
int r = uv_export(send_stream, &stream_info);
assert(r == 0);
msg = new IsolateMessage(data, size, &stream_info);
} else {
msg = new IsolateMessage(data, size, NULL);
}
self->send_channel_->Send(msg);
return Undefined();
}
DISALLOW_IMPLICIT_CONSTRUCTORS(IsolateWrap);
Isolate* isolate_;
Isolate* parent_isolate_;
IsolateChannel* send_channel_;
IsolateChannel* recv_channel_;
uv_async_t child_exit_; // side effect: keeps the parent's event loop alive
// until the child exits
};
static void RunIsolate(void* arg) {
Isolate* isolate = static_cast<Isolate*>(arg);
isolate->Enter();
StartThread(isolate, isolate->argc_, isolate->argv_);
isolate->Dispose();
}
static Handle<Value> CreateIsolate(const Arguments& args) {
HandleScope scope;
assert(args[0]->IsArray());
Local<Array> argv = args[0].As<Array>();
assert(argv->Length() >= 2);
Isolate* current_isolate = node::Isolate::GetCurrent();
IsolateWrap* wrap = new IsolateWrap(current_isolate);
Isolate* isolate = wrap->GetIsolate();
// Copy over arguments into isolate
isolate->argc_ = argv->Length();
isolate->argv_ = new char*[isolate->argc_ + 1];
for (int i = 0; i < isolate->argc_; ++i) {
String::Utf8Value str(argv->Get(i));
size_t size = 1 + strlen(*str);
isolate->argv_[i] = new char[size];
memcpy(isolate->argv_[i], *str, size);
}
isolate->argv_[isolate->argc_] = NULL;
// If options object was provided
if (args.Length() > 1) {
Local<Object> options = args[1].As<Object>();
Local<Value> opt_debug = options->Get(String::New("debug"));
Local<Value> opt_debug_brk = options->Get(String::New("debugBrk"));
// Handle .debug = true case
if (opt_debug->IsFunction()) {
isolate->debug_state = opt_debug_brk->IsTrue() ?
Isolate::kDebugBrk
:
Isolate::kDebug;
isolate->debugger_instance = IsolateDebugger::New(opt_debug);
}
}
if (uv_thread_create(&isolate->tid_, RunIsolate, isolate))
return Null(); // wrap is collected by the GC
else
return wrap->handle_;
}
static Handle<Value> CountIsolate(const Arguments& args) {
HandleScope scope;
return scope.Close(Integer::New(Isolate::Count()));
}
void InitIsolates(Handle<Object> target) {
HandleScope scope;
NODE_SET_METHOD(target, "create", CreateIsolate);
NODE_SET_METHOD(target, "count", CountIsolate);
IsolateDebugger::Initialize();
}
class IsolateDebuggerMessage {
public:
IsolateDebugger* d_;
uint16_t* value_;
int len_;
IsolateDebuggerMessage(IsolateDebugger* d, uint16_t* value, int len) {
d_ = d;
value_ = new uint16_t[len];
len_ = len;
memcpy(value_, value, len * sizeof(value_[0]));
}
~IsolateDebuggerMessage() {
delete[] value_;
}
};
void IsolateDebugger::Initialize() {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(IsolateDebugger::New);
isolate_debugger_constructor = Persistent<FunctionTemplate>::New(t);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(String::NewSymbol("IsolateDebugger"));
NODE_SET_PROTOTYPE_METHOD(t, "write", IsolateDebugger::Write);
}
IsolateDebugger::IsolateDebugger(Handle<Value> init) {
debuggee_ = NULL;
initialized_ = false;
host_ = Isolate::GetCurrent();
host_loop_ = host_->GetLoop();
init_callback_fn_ = Persistent<Value>::New(init);
// Init async handle to invoke js callback once
// debugger will be initialized
uv_async_init(host_loop_,
&init_callback_,
IsolateDebugger::InitCallback);
init_callback_.data = reinterpret_cast<void*>(this);
msg_channel_ = new Channel<IsolateDebuggerMessage*>(
host_loop_, MessageCallback, NULL);
}
IsolateDebugger::~IsolateDebugger() {
init_callback_fn_.Clear();
init_callback_fn_.Dispose();
delete msg_channel_;
}
void IsolateDebugger::Init(void) {
HandleScope scope;
Isolate* isolate = Isolate::GetCurrent();
debuggee_ = isolate;
debuggee_v8_ = isolate->GetV8Isolate();
v8::Debug::SetMessageHandler2(IsolateDebugger::DebugMessageHandler);
// Expose v8debug for isolate
if (isolate->debug_state == Isolate::kDebugBrk) {
Local<Context> debugContext = v8::Debug::GetDebugContext();
debugContext->SetSecurityToken(
isolate->GetV8Context()->GetSecurityToken()
);
isolate->GetV8Context()->Global()->Set(
String::New("v8debug"),
debugContext->Global()
);
}
initialized_ = true;
uv_async_send(&init_callback_);
}
void IsolateDebugger::InitCallback(uv_async_t* c, int status) {
assert(c->data != NULL);
IsolateDebugger* d = reinterpret_cast<IsolateDebugger*>(c->data);
d->host_->Enter();
HandleScope scope;
Handle<Value> argv[1] = { d->handle_ };
Function::Cast(*d->init_callback_fn_)->Call(d->handle_, 1, argv);
d->host_->Exit();
// Unreference loop
uv_unref(d->host_loop_);
}
Handle<Value> IsolateDebugger::New(const Arguments& args) {
HandleScope scope;
IsolateDebugger* d = new IsolateDebugger(args[0]);
d->Wrap(args.Holder());
return args.This();
}
IsolateDebugger* IsolateDebugger::New(Handle<Value> init) {
HandleScope scope;
Handle<Value> argv[1] = { init };
Handle<Object> i = isolate_debugger_constructor->GetFunction()->NewInstance(
1,
argv
);
return ObjectWrap::Unwrap<IsolateDebugger>(i);
}
Handle<Value> IsolateDebugger::Write(const Arguments& args) {
HandleScope scope;
if (args.Length() != 1) {
return ThrowException(String::New(
"IsolateDebugger::Write requires one argument"
));
}
IsolateDebugger* d = ObjectWrap::Unwrap<IsolateDebugger>(args.This());
assert(d->initialized_);
String::Value v(args[0]->ToString());
v8::Debug::SendCommand(*v,
v.length(),
NULL,
d->debuggee_v8_);
return Undefined();
}
void IsolateDebugger::DebugMessageHandler(const v8::Debug::Message& message) {
IsolateDebugger* d = Isolate::GetCurrent()->debugger_instance;
String::Value v(message.GetJSON());
d->msg_channel_->Send(new IsolateDebuggerMessage(d, *v, v.length()));
}
void IsolateDebugger::MessageCallback(IsolateDebuggerMessage* msg, void*) {
assert(msg != NULL);
IsolateDebugger *d = msg->d_;
// Enter parent isolate context
d->host_->Enter();
HandleScope scope;
// debugger.onmessage should be a function!
Handle<Value> argv[] = { String::New(msg->value_, msg->len_) };
MakeCallback(d->handle_, "onmessage", ARRAY_SIZE(argv), argv);
// Free memory allocated for message
delete msg;
// And leave isolate
d->host_->Exit();
}
} // namespace node
NODE_MODULE(node_isolates, node::InitIsolates)

185
src/node_isolate.h

@ -1,185 +0,0 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_NODE_ISOLATE_H_
#define SRC_NODE_ISOLATE_H_
#include "v8.h"
#include "v8-debug.h"
#include "uv.h"
#include "node_vars.h"
#include "node_object_wrap.h"
#include "ngx-queue.h"
#ifdef NDEBUG
# define NODE_ISOLATE_CHECK(ptr) ((void) (ptr))
#else
# include <assert.h>
# define NODE_ISOLATE_CHECK(ptr) \
do { \
node::Isolate* data_ = node::Isolate::GetCurrent(); \
assert(data_ == (ptr)); \
} \
while (0)
#endif
namespace node {
template <class T>
class Channel;
class IsolateWrap;
class IsolateChannel;
class IsolateMessage;
class IsolateDebugger;
class IsolateDebuggerMessage;
class Isolate {
public:
char** argv_;
int argc_;
uv_thread_t tid_;
enum {
kNone,
kDebug,
kDebugBrk
} debug_state;
IsolateDebugger* debugger_instance;
// Call this before instantiating any Isolate
static void Initialize();
static int Count();
typedef void (*AtExitCallback)(void* arg);
static v8::Handle<v8::Value> Send(const v8::Arguments& args);
static v8::Handle<v8::Value> Unref(const v8::Arguments& args);
static Isolate* GetCurrent() {
return reinterpret_cast<Isolate*>(v8::Isolate::GetCurrent()->GetData());
}
uv_loop_t* GetLoop() {
NODE_ISOLATE_CHECK(this);
return loop_;
}
v8::Isolate* GetV8Isolate() {
NODE_ISOLATE_CHECK(this);
return v8_isolate_;
}
v8::Handle<v8::Context> GetV8Context() {
NODE_ISOLATE_CHECK(this);
return v8_context_;
}
/* Register a handler that should run when the current isolate exits.
* Handlers run in LIFO order.
*/
void AtExit(AtExitCallback callback, void *arg);
struct globals* Globals();
unsigned int id_;
// This constructor is used for every non-main thread
Isolate();
~Isolate();
void Enter();
void Exit();
/* Shutdown the isolate. Call this method at thread death. */
void Dispose();
private:
friend class IsolateWrap;
struct AtExitCallbackInfo {
AtExitCallback callback_;
ngx_queue_t queue_;
void* arg_;
};
static void OnMessage(IsolateMessage*, void*);
// Forbid implicit constructors and copy constructors
void operator=(const Isolate&) {}
Isolate(const Isolate&) {}
ngx_queue_t isolate_list_; // linked list of all isolates
ngx_queue_t at_exit_callbacks_;
v8::Persistent<v8::Context> v8_context_;
v8::Isolate* v8_isolate_;
IsolateChannel* send_channel_;
IsolateChannel* recv_channel_;
uv_loop_t* loop_;
// Global variables for this isolate.
struct globals globals_;
bool globals_init_;
};
class IsolateDebugger : ObjectWrap {
public:
static void Initialize();
void Init();
static void InitCallback(uv_async_t* c, int status);
static v8::Handle<v8::Value> New(const v8::Arguments& args);
static IsolateDebugger* New(v8::Handle<v8::Value> init);
static v8::Handle<v8::Value> Write(const v8::Arguments& args);
static void DebugMessageHandler(const v8::Debug::Message& message);
static void MessageCallback(IsolateDebuggerMessage* msg, void*);
IsolateDebugger(v8::Handle<v8::Value> init);
~IsolateDebugger();
protected:
Isolate* host_;
uv_loop_t* host_loop_;
uv_async_t init_callback_;
v8::Persistent<v8::Value> init_callback_fn_;
bool initialized_;
Isolate* debuggee_;
v8::Isolate* debuggee_v8_;
struct debug_msg_s {
uint16_t* value;
int len;
IsolateDebugger* d;
};
Channel<IsolateDebuggerMessage*>* msg_channel_;
};
} // namespace node
#endif // SRC_NODE_ISOLATE_H_

51
src/node_script.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <node_script.h>
#include <node_vars.h>
#include <assert.h>
namespace node {
@ -44,8 +43,6 @@ using v8::Integer;
using v8::Function;
using v8::FunctionTemplate;
#define wrapped_context_constructor NODE_VAR(wrapped_context_constructor)
#define wrapped_script_constructor NODE_VAR(wrapped_script_constructor)
class WrappedContext : ObjectWrap {
public:
@ -58,6 +55,8 @@ class WrappedContext : ObjectWrap {
protected:
static Persistent<FunctionTemplate> constructor_template;
WrappedContext();
~WrappedContext();
@ -65,6 +64,9 @@ class WrappedContext : ObjectWrap {
};
Persistent<FunctionTemplate> WrappedContext::constructor_template;
class WrappedScript : ObjectWrap {
public:
static void Initialize(Handle<Object> target);
@ -79,6 +81,8 @@ class WrappedScript : ObjectWrap {
static Handle<Value> EvalMachine(const Arguments& args);
protected:
static Persistent<FunctionTemplate> constructor_template;
WrappedScript() : ObjectWrap() {}
~WrappedScript();
@ -131,17 +135,17 @@ void WrappedContext::Initialize(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(WrappedContext::New);
wrapped_context_constructor = Persistent<FunctionTemplate>::New(t);
wrapped_context_constructor->InstanceTemplate()->SetInternalFieldCount(1);
wrapped_context_constructor->SetClassName(String::NewSymbol("Context"));
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("Context"));
target->Set(String::NewSymbol("Context"),
wrapped_context_constructor->GetFunction());
constructor_template->GetFunction());
}
bool WrappedContext::InstanceOf(Handle<Value> value) {
return !value.IsEmpty() && wrapped_context_constructor->HasInstance(value);
return !value.IsEmpty() && constructor_template->HasInstance(value);
}
@ -166,7 +170,7 @@ WrappedContext::~WrappedContext() {
Local<Object> WrappedContext::NewInstance() {
Local<Object> context = wrapped_context_constructor->GetFunction()->NewInstance();
Local<Object> context = constructor_template->GetFunction()->NewInstance();
return context;
}
@ -176,57 +180,60 @@ Persistent<Context> WrappedContext::GetV8Context() {
}
Persistent<FunctionTemplate> WrappedScript::constructor_template;
void WrappedScript::Initialize(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(WrappedScript::New);
wrapped_script_constructor = Persistent<FunctionTemplate>::New(t);
wrapped_script_constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
// Note: We use 'NodeScript' instead of 'Script' so that we do not
// conflict with V8's Script class defined in v8/src/messages.js
// See GH-203 https://github.com/joyent/node/issues/203
wrapped_script_constructor->SetClassName(String::NewSymbol("NodeScript"));
constructor_template->SetClassName(String::NewSymbol("NodeScript"));
NODE_SET_PROTOTYPE_METHOD(wrapped_script_constructor,
NODE_SET_PROTOTYPE_METHOD(constructor_template,
"createContext",
WrappedScript::CreateContext);
NODE_SET_PROTOTYPE_METHOD(wrapped_script_constructor,
NODE_SET_PROTOTYPE_METHOD(constructor_template,
"runInContext",
WrappedScript::RunInContext);
NODE_SET_PROTOTYPE_METHOD(wrapped_script_constructor,
NODE_SET_PROTOTYPE_METHOD(constructor_template,
"runInThisContext",
WrappedScript::RunInThisContext);
NODE_SET_PROTOTYPE_METHOD(wrapped_script_constructor,
NODE_SET_PROTOTYPE_METHOD(constructor_template,
"runInNewContext",
WrappedScript::RunInNewContext);
NODE_SET_METHOD(wrapped_script_constructor,
NODE_SET_METHOD(constructor_template,
"createContext",
WrappedScript::CreateContext);
NODE_SET_METHOD(wrapped_script_constructor,
NODE_SET_METHOD(constructor_template,
"runInContext",
WrappedScript::CompileRunInContext);
NODE_SET_METHOD(wrapped_script_constructor,
NODE_SET_METHOD(constructor_template,
"runInThisContext",
WrappedScript::CompileRunInThisContext);
NODE_SET_METHOD(wrapped_script_constructor,
NODE_SET_METHOD(constructor_template,
"runInNewContext",
WrappedScript::CompileRunInNewContext);
target->Set(String::NewSymbol("NodeScript"),
wrapped_script_constructor->GetFunction());
constructor_template->GetFunction());
}
Handle<Value> WrappedScript::New(const Arguments& args) {
if (!args.IsConstructCall()) {
return FromConstructorTemplate(wrapped_script_constructor, args);
return FromConstructorTemplate(constructor_template, args);
}
HandleScope scope;

21
src/node_signal_watcher.cc

@ -22,27 +22,26 @@
#include <node_signal_watcher.h>
#include <assert.h>
#include <node_vars.h>
#define callback_symbol NODE_VAR(callback_symbol)
#define signal_watcher_constructor_template NODE_VAR(signal_watcher_constructor_template)
namespace node {
using namespace v8;
Persistent<FunctionTemplate> SignalWatcher::constructor_template;
static Persistent<String> callback_symbol;
void SignalWatcher::Initialize(Handle<Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(SignalWatcher::New);
signal_watcher_constructor_template = Persistent<FunctionTemplate>::New(t);
signal_watcher_constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
signal_watcher_constructor_template->SetClassName(String::NewSymbol("SignalWatcher"));
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("SignalWatcher"));
NODE_SET_PROTOTYPE_METHOD(signal_watcher_constructor_template, "start", SignalWatcher::Start);
NODE_SET_PROTOTYPE_METHOD(signal_watcher_constructor_template, "stop", SignalWatcher::Stop);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "start", SignalWatcher::Start);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "stop", SignalWatcher::Stop);
target->Set(String::NewSymbol("SignalWatcher"),
signal_watcher_constructor_template->GetFunction());
constructor_template->GetFunction());
callback_symbol = NODE_PSYMBOL("callback");
}
@ -74,7 +73,7 @@ void SignalWatcher::Callback(EV_P_ ev_signal *watcher, int revents) {
Handle<Value> SignalWatcher::New(const Arguments& args) {
if (!args.IsConstructCall()) {
return FromConstructorTemplate(signal_watcher_constructor_template, args);
return FromConstructorTemplate(constructor_template, args);
}
HandleScope scope;

48
src/node_vars.cc

@ -1,48 +0,0 @@
#include <node_vars.h>
#include <node_isolate.h>
#if HAVE_OPENSSL
# include <node_crypto.h>
#endif
#include <string.h>
namespace node {
// For now we just statically initialize the globals structure. Later there
// will be one struct globals for each isolate.
void globals_init(struct globals* g) {
memset(g, 0, sizeof(struct globals));
#ifdef OPENSSL_NPN_NEGOTIATED
g->use_npn = true;
#else
g->use_npn = false;
#endif
#ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB
g->use_sni = true;
#else
g->use_sni = false;
#endif
}
#if HAVE_ISOLATES
struct globals* globals_get() {
node::Isolate* isolate = node::Isolate::GetCurrent();
return isolate->Globals();
}
#else
static struct globals g_struct;
static struct globals* g_ptr;
struct globals* globals_get() {
if (!g_ptr) {
g_ptr = &g_struct;
globals_init(g_ptr);
}
return g_ptr;
}
#endif // HAVE_ISOLATES
} // namespace node

197
src/node_vars.h

@ -1,197 +0,0 @@
#ifndef NODE_VARS_H
#define NODE_VARS_H
// This file contains all Isolate-local variables. We allow people to
// compile Node either with Isolates or without. In the case that they
// compile without isolates, these will be static variables.
#include <v8.h>
#include <uv.h>
#include <http_parser.h>
#if defined(_MSC_VER)
# define PATH_MAX MAX_PATH
#endif
#ifndef PATH_MAX
# define PATH_MAX 4096
#endif
namespace node {
#define NODE_VAR(x) (globals_get()->x)
struct globals {
// node.cc
v8::Persistent<v8::Object> process;
v8::Persistent<v8::String> errno_symbol;
v8::Persistent<v8::String> syscall_symbol;
v8::Persistent<v8::String> errpath_symbol;
v8::Persistent<v8::String> code_symbol;
v8::Persistent<v8::String> rss_symbol;
v8::Persistent<v8::String> heap_total_symbol;
v8::Persistent<v8::String> heap_used_symbol;
v8::Persistent<v8::String> listeners_symbol;
v8::Persistent<v8::String> uncaught_exception_symbol;
v8::Persistent<v8::String> emit_symbol;
uv_check_t check_tick_watcher;
uv_prepare_t prepare_tick_watcher;
uv_idle_t tick_spinner;
bool need_tick_cb;
v8::Persistent<v8::String> tick_callback_sym;
bool use_npn;
bool use_sni;
// Buffer for getpwnam_r(), getgrpam_r() and other misc callers; keep this
// scoped at file-level rather than method-level to avoid excess stack usage.
char getbuf[PATH_MAX + 1];
// We need to notify V8 when we're idle so that it can run the garbage
// collector. The interface to this is V8::IdleNotification(). It returns
// true if the heap hasn't be fully compacted, and needs to be run again.
// Returning false means that it doesn't have anymore work to do.
//
// A rather convoluted algorithm has been devised to determine when Node is
// idle. You'll have to figure it out for yourself.
uv_check_t gc_check;
uv_idle_t gc_idle;
uv_timer_t gc_timer;
bool need_gc;
# define FAST_TICK 700.
# define GC_WAIT_TIME 5000.
# define RPM_SAMPLES 100
int64_t tick_times[RPM_SAMPLES];
int tick_time_head;
int uncaught_exception_counter;
v8::Persistent<v8::Object> binding_cache;
v8::Persistent<v8::Array> module_load_list;
v8::Isolate* node_isolate;
volatile bool debugger_running;
double prog_start_time;
// stream_wrap.cc
size_t slab_used;
uv_stream_t* handle_that_last_alloced;
v8::Persistent<v8::String> slab_sym;
v8::Persistent<v8::String> buffer_sym;
v8::Persistent<v8::String> write_queue_size_sym;
bool stream_wrap_initialized;
// tcp_wrap.cc
v8::Persistent<v8::Function> tcpConstructor;
v8::Persistent<v8::String> family_symbol;
v8::Persistent<v8::String> address_symbol;
v8::Persistent<v8::String> port_symbol;
// node_http_parser.cc
v8::Persistent<v8::String> on_headers_sym;
v8::Persistent<v8::String> on_headers_complete_sym;
v8::Persistent<v8::String> on_body_sym;
v8::Persistent<v8::String> on_message_complete_sym;
v8::Persistent<v8::String> delete_sym;
v8::Persistent<v8::String> get_sym;
v8::Persistent<v8::String> head_sym;
v8::Persistent<v8::String> post_sym;
v8::Persistent<v8::String> put_sym;
v8::Persistent<v8::String> connect_sym;
v8::Persistent<v8::String> options_sym;
v8::Persistent<v8::String> trace_sym;
v8::Persistent<v8::String> patch_sym;
v8::Persistent<v8::String> copy_sym;
v8::Persistent<v8::String> lock_sym;
v8::Persistent<v8::String> mkcol_sym;
v8::Persistent<v8::String> move_sym;
v8::Persistent<v8::String> propfind_sym;
v8::Persistent<v8::String> proppatch_sym;
v8::Persistent<v8::String> unlock_sym;
v8::Persistent<v8::String> report_sym;
v8::Persistent<v8::String> mkactivity_sym;
v8::Persistent<v8::String> checkout_sym;
v8::Persistent<v8::String> merge_sym;
v8::Persistent<v8::String> msearch_sym;
v8::Persistent<v8::String> notify_sym;
v8::Persistent<v8::String> subscribe_sym;
v8::Persistent<v8::String> unsubscribe_sym;
v8::Persistent<v8::String> unknown_method_sym;
v8::Persistent<v8::String> method_sym;
v8::Persistent<v8::String> status_code_sym;
v8::Persistent<v8::String> http_version_sym;
v8::Persistent<v8::String> version_major_sym;
v8::Persistent<v8::String> version_minor_sym;
v8::Persistent<v8::String> should_keep_alive_sym;
v8::Persistent<v8::String> upgrade_sym;
v8::Persistent<v8::String> headers_sym;
v8::Persistent<v8::String> url_sym;
struct http_parser_settings settings;
// This is a hack to get the current_buffer to the callbacks with the least
// amount of overhead. Nothing else will run while http_parser_execute()
// runs, therefore this pointer can be set and used for the execution.
v8::Local<v8::Value>* current_buffer;
char* current_buffer_data;
size_t current_buffer_len;
// node_file.cc
v8::Persistent<v8::String> encoding_symbol;
v8::Persistent<v8::String> buf_symbol;
v8::Persistent<v8::String> oncomplete_sym;
v8::Persistent<v8::FunctionTemplate> stats_constructor_template;
v8::Persistent<v8::String> dev_symbol;
v8::Persistent<v8::String> ino_symbol;
v8::Persistent<v8::String> mode_symbol;
v8::Persistent<v8::String> nlink_symbol;
v8::Persistent<v8::String> uid_symbol;
v8::Persistent<v8::String> gid_symbol;
v8::Persistent<v8::String> rdev_symbol;
v8::Persistent<v8::String> size_symbol;
v8::Persistent<v8::String> blksize_symbol;
v8::Persistent<v8::String> blocks_symbol;
v8::Persistent<v8::String> atime_symbol;
v8::Persistent<v8::String> mtime_symbol;
v8::Persistent<v8::String> ctime_symbol;
// node_zlib.cc
v8::Persistent<v8::String> callback_sym;
// node_crypto.cc
v8::Persistent<v8::String> subject_symbol;
v8::Persistent<v8::String> subjectaltname_symbol;
v8::Persistent<v8::String> modulus_symbol;
v8::Persistent<v8::String> exponent_symbol;
v8::Persistent<v8::String> issuer_symbol;
v8::Persistent<v8::String> valid_from_symbol;
v8::Persistent<v8::String> valid_to_symbol;
v8::Persistent<v8::String> fingerprint_symbol;
v8::Persistent<v8::String> name_symbol;
v8::Persistent<v8::String> version_symbol;
v8::Persistent<v8::String> ext_key_usage_symbol;
v8::Persistent<v8::FunctionTemplate> secure_context_constructor;
// node_buffer.cc
v8::Persistent<v8::String> length_symbol;
v8::Persistent<v8::String> chars_written_sym;
v8::Persistent<v8::String> write_sym;
v8::Persistent<v8::FunctionTemplate> buffer_constructor_template;
// node_script.cc
v8::Persistent<v8::FunctionTemplate> wrapped_context_constructor;
v8::Persistent<v8::FunctionTemplate> wrapped_script_constructor;
// node_isolate.cc
v8::Persistent<v8::FunctionTemplate> isolate_debugger_constructor;
// node_signal_watcher.cc
v8::Persistent<v8::String> callback_symbol;
v8::Persistent<v8::FunctionTemplate> signal_watcher_constructor_template;
// cares_wrap.cc
::ares_channel ares_channel;
};
// Initialize globals struct.
void globals_init(struct globals*);
// Get the globals struct for the current Isolate. The returned pointer is
// already initialized.
struct globals* globals_get();
} // namespace node
#endif // NODE_VARS_H

8
src/node_zlib.cc

@ -29,16 +29,14 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define callback_sym NODE_VAR(callback_sym)
namespace node {
using namespace v8;
static Persistent<String> callback_sym;
enum node_zlib_mode {
DEFLATE = 1,
INFLATE,
@ -127,7 +125,7 @@ template <node_zlib_mode mode> class ZCtx : public ObjectWrap {
// set this so that later on, I can easily tell how much was written.
ctx->chunk_size_ = out_len;
uv_queue_work(Loop(),
uv_queue_work(uv_default_loop(),
work_req,
ZCtx<mode>::Process,
ZCtx<mode>::After);

9
src/pipe_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <req_wrap.h>
#include <handle_wrap.h>
#include <stream_wrap.h>
@ -124,7 +123,7 @@ Handle<Value> PipeWrap::New(const Arguments& args) {
PipeWrap::PipeWrap(Handle<Object> object, bool ipc)
: StreamWrap(object, (uv_stream_t*) &handle_) {
int r = uv_pipe_init(Loop(), &handle_, ipc);
int r = uv_pipe_init(uv_default_loop(), &handle_, ipc);
assert(r == 0); // How do we proxy this error up to javascript?
// Suggestion: uv_pipe_init() returns void.
handle_.data = reinterpret_cast<void*>(this);
@ -142,7 +141,7 @@ Handle<Value> PipeWrap::Bind(const Arguments& args) {
int r = uv_pipe_bind(&wrap->handle_, *name);
// Error starting the pipe.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -173,7 +172,7 @@ Handle<Value> PipeWrap::Listen(const Arguments& args) {
int r = uv_listen((uv_stream_t*)&wrap->handle_, backlog, OnConnection);
// Error starting the pipe.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -226,7 +225,7 @@ void PipeWrap::AfterConnect(uv_connect_t* req, int status) {
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
Local<Value> argv[3] = {

7
src/process_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <handle_wrap.h>
#include <node_vars.h>
#include <pipe_wrap.h>
#include <string.h>
#include <stdlib.h>
@ -176,10 +175,10 @@ class ProcessWrap : public HandleWrap {
Get(String::NewSymbol("windowsVerbatimArguments"))->IsTrue();
#endif
int r = uv_spawn(Loop(), &wrap->process_, options);
int r = uv_spawn(uv_default_loop(), &wrap->process_, options);
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
else {
wrap->SetHandle((uv_handle_t*)&wrap->process_);
@ -212,7 +211,7 @@ class ProcessWrap : public HandleWrap {
int r = uv_process_kill(&wrap->process_, signal);
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}

41
src/stream_wrap.cc

@ -21,24 +21,11 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <handle_wrap.h>
#include <stream_wrap.h>
#include <tcp_wrap.h>
#include <req_wrap.h>
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define slab_used NODE_VAR(slab_used)
#define slab_sym NODE_VAR(slab_sym)
#define handle_that_last_alloced NODE_VAR(handle_that_last_alloced)
#define buffer_sym NODE_VAR(buffer_sym)
#define buffer_constructor_template NODE_VAR(buffer_constructor_template)
#define write_queue_size_sym NODE_VAR(write_queue_size_sym)
#define stream_wrap_initialized NODE_VAR(stream_wrap_initialized)
namespace node {
@ -79,11 +66,19 @@ typedef class ReqWrap<uv_shutdown_t> ShutdownWrap;
typedef class ReqWrap<uv_write_t> WriteWrap;
static size_t slab_used;
static uv_stream_t* handle_that_last_alloced;
static Persistent<String> slab_sym;
static Persistent<String> buffer_sym;
static Persistent<String> write_queue_size_sym;
static bool initialized;
void StreamWrap::Initialize(Handle<Object> target) {
if (stream_wrap_initialized) {
if (initialized) {
return;
} else {
stream_wrap_initialized = true;
initialized = true;
}
HandleScope scope;
@ -134,7 +129,7 @@ Handle<Value> StreamWrap::ReadStart(const Arguments& args) {
}
// Error starting the tcp.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -148,7 +143,7 @@ Handle<Value> StreamWrap::ReadStop(const Arguments& args) {
int r = uv_read_stop(wrap->stream_);
// Error starting the tcp.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -158,7 +153,7 @@ char* StreamWrap::NewSlab(Handle<Object> global,
Handle<Object> wrap_obj) {
HandleScope scope;
Local<Value> arg = Integer::NewFromUnsigned(SLAB_SIZE);
Local<Object> b = buffer_constructor_template->GetFunction()->
Local<Object> b = Buffer::constructor_template->GetFunction()->
NewInstance(1, &arg);
if (b.IsEmpty()) return NULL;
global->SetHiddenValue(slab_sym, b);
@ -231,7 +226,7 @@ void StreamWrap::OnReadCommon(uv_stream_t* handle, ssize_t nread,
slab_used -= buf.len;
}
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
MakeCallback(wrap->object_, "onread", 0, NULL);
return;
}
@ -344,7 +339,7 @@ Handle<Value> StreamWrap::Write(const Arguments& args) {
wrap->UpdateWriteQueueSize();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return scope.Close(v8::Null());
} else {
@ -364,7 +359,7 @@ void StreamWrap::AfterWrite(uv_write_t* req, int status) {
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
wrap->UpdateWriteQueueSize();
@ -394,7 +389,7 @@ Handle<Value> StreamWrap::Shutdown(const Arguments& args) {
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return scope.Close(v8::Null());
} else {
@ -414,7 +409,7 @@ void StreamWrap::AfterShutdown(uv_shutdown_t* req, int status) {
HandleScope scope;
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
Local<Value> argv[3] = {

42
src/tcp_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <req_wrap.h>
#include <handle_wrap.h>
#include <stream_wrap.h>
@ -56,15 +55,6 @@
return scope.Close(Integer::New(-1)); \
}
#include <node_vars.h>
// We do the following to minimize the detal between v0.6 branch. We want to
// use the variables as they were being used before.
#define tcpConstructor NODE_VAR(tcpConstructor)
#define family_symbol NODE_VAR(family_symbol)
#define address_symbol NODE_VAR(address_symbol)
#define port_symbol NODE_VAR(port_symbol)
namespace node {
using v8::Object;
@ -82,6 +72,12 @@ using v8::Arguments;
using v8::Integer;
using v8::Undefined;
static Persistent<Function> tcpConstructor;
static Persistent<String> family_symbol;
static Persistent<String> address_symbol;
static Persistent<String> port_symbol;
typedef class ReqWrap<uv_connect_t> ConnectWrap;
@ -155,7 +151,7 @@ Handle<Value> TCPWrap::New(const Arguments& args) {
TCPWrap::TCPWrap(Handle<Object> object)
: StreamWrap(object, (uv_stream_t*) &handle_) {
int r = uv_tcp_init(Loop(), &handle_);
int r = uv_tcp_init(uv_default_loop(), &handle_);
assert(r == 0); // How do we proxy this error up to javascript?
// Suggestion: uv_tcp_init() returns void.
UpdateWriteQueueSize();
@ -183,7 +179,7 @@ Handle<Value> TCPWrap::GetSockName(const Arguments& args) {
Local<Object> sockname = Object::New();
if (r != 0) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
} else {
family = address.ss_family;
@ -225,7 +221,7 @@ Handle<Value> TCPWrap::GetPeerName(const Arguments& args) {
Local<Object> sockname = Object::New();
if (r != 0) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
} else {
family = address.ss_family;
@ -258,7 +254,7 @@ Handle<Value> TCPWrap::SetNoDelay(const Arguments& args) {
int r = uv_tcp_nodelay(&wrap->handle_, 1);
if (r)
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return Undefined();
}
@ -274,7 +270,7 @@ Handle<Value> TCPWrap::SetKeepAlive(const Arguments& args) {
int r = uv_tcp_keepalive(&wrap->handle_, enable, delay);
if (r)
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return Undefined();
}
@ -290,7 +286,7 @@ Handle<Value> TCPWrap::SetSimultaneousAccepts(const Arguments& args) {
int r = uv_tcp_simultaneous_accepts(&wrap->handle_, enable ? 1 : 0);
if (r)
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return Undefined();
}
@ -309,7 +305,7 @@ Handle<Value> TCPWrap::Bind(const Arguments& args) {
int r = uv_tcp_bind(&wrap->handle_, address);
// Error starting the tcp.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -327,7 +323,7 @@ Handle<Value> TCPWrap::Bind6(const Arguments& args) {
int r = uv_tcp_bind6(&wrap->handle_, address);
// Error starting the tcp.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -343,7 +339,7 @@ Handle<Value> TCPWrap::Listen(const Arguments& args) {
int r = uv_listen((uv_stream_t*)&wrap->handle_, backlog, OnConnection);
// Error starting the tcp.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -378,7 +374,7 @@ void TCPWrap::OnConnection(uv_stream_t* handle, int status) {
// Successful accept. Call the onconnection callback in JavaScript land.
argv[0] = client_obj;
} else {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
argv[0] = v8::Null();
}
@ -397,7 +393,7 @@ void TCPWrap::AfterConnect(uv_connect_t* req, int status) {
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
Local<Value> argv[3] = {
@ -433,7 +429,7 @@ Handle<Value> TCPWrap::Connect(const Arguments& args) {
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return scope.Close(v8::Null());
} else {
@ -460,7 +456,7 @@ Handle<Value> TCPWrap::Connect6(const Arguments& args) {
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return scope.Close(v8::Null());
} else {

19
src/timer_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <handle_wrap.h>
#include <node_vars.h>
#define UNWRAP \
assert(!args.Holder().IsEmpty()); \
@ -92,7 +91,7 @@ class TimerWrap : public HandleWrap {
: HandleWrap(object, (uv_handle_t*) &handle_) {
active_ = false;
int r = uv_timer_init(Loop(), &handle_);
int r = uv_timer_init(uv_default_loop(), &handle_);
assert(r == 0);
handle_.data = this;
@ -100,11 +99,11 @@ class TimerWrap : public HandleWrap {
// uv_timer_init adds a loop reference. (That is, it calls uv_ref.) This
// is not the behavior we want in Node. Timers should not increase the
// ref count of the loop except when active.
uv_unref(Loop());
uv_unref(uv_default_loop());
}
~TimerWrap() {
if (!active_) uv_ref(Loop());
if (!active_) uv_ref(uv_default_loop());
}
void StateChange() {
@ -114,11 +113,11 @@ class TimerWrap : public HandleWrap {
if (!was_active && active_) {
// If our state is changing from inactive to active, we
// increase the loop's reference count.
uv_ref(Loop());
uv_ref(uv_default_loop());
} else if (was_active && !active_) {
// If our state is changing from active to inactive, we
// decrease the loop's reference count.
uv_unref(Loop());
uv_unref(uv_default_loop());
}
}
@ -133,7 +132,7 @@ class TimerWrap : public HandleWrap {
int r = uv_timer_start(&wrap->handle_, OnTimeout, timeout, repeat);
// Error starting the timer.
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
wrap->StateChange();
@ -147,7 +146,7 @@ class TimerWrap : public HandleWrap {
int r = uv_timer_stop(&wrap->handle_);
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
wrap->StateChange();
@ -161,7 +160,7 @@ class TimerWrap : public HandleWrap {
int r = uv_timer_again(&wrap->handle_);
if (r) SetErrno(uv_last_error(Loop()));
if (r) SetErrno(uv_last_error(uv_default_loop()));
wrap->StateChange();
@ -187,7 +186,7 @@ class TimerWrap : public HandleWrap {
int64_t repeat = uv_timer_get_repeat(&wrap->handle_);
if (repeat < 0) SetErrno(uv_last_error(Loop()));
if (repeat < 0) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(repeat));
}

7
src/tty_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <req_wrap.h>
#include <handle_wrap.h>
#include <stream_wrap.h>
@ -125,7 +124,7 @@ class TTYWrap : StreamWrap {
int r = uv_tty_get_winsize(&wrap->handle_, &width, &height);
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return v8::Undefined();
}
@ -144,7 +143,7 @@ class TTYWrap : StreamWrap {
int r = uv_tty_set_mode(&wrap->handle_, args[0]->IsTrue());
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
return scope.Close(Integer::New(r));
@ -170,7 +169,7 @@ class TTYWrap : StreamWrap {
TTYWrap(Handle<Object> object, int fd, bool readable)
: StreamWrap(object, (uv_stream_t*)&handle_) {
uv_tty_init(Loop(), &handle_, fd, readable);
uv_tty_init(uv_default_loop(), &handle_, fd, readable);
}
uv_tty_t handle_;

17
src/udp_wrap.cc

@ -21,7 +21,6 @@
#include <node.h>
#include <node_buffer.h>
#include <node_vars.h>
#include <req_wrap.h>
#include <handle_wrap.h>
@ -124,7 +123,7 @@ private:
UDPWrap::UDPWrap(Handle<Object> object): HandleWrap(object,
(uv_handle_t*)&handle_) {
int r = uv_udp_init(Loop(), &handle_);
int r = uv_udp_init(uv_default_loop(), &handle_);
assert(r == 0); // can't fail anyway
handle_.data = reinterpret_cast<void*>(this);
}
@ -203,7 +202,7 @@ Handle<Value> UDPWrap::DoBind(const Arguments& args, int family) {
}
if (r)
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r));
}
@ -314,7 +313,7 @@ Handle<Value> UDPWrap::DoSend(const Arguments& args, int family) {
req_wrap->Dispatched();
if (r) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
delete req_wrap;
return Null();
}
@ -341,8 +340,8 @@ Handle<Value> UDPWrap::RecvStart(const Arguments& args) {
// UV_EALREADY means that the socket is already bound but that's okay
int r = uv_udp_recv_start(&wrap->handle_, OnAlloc, OnRecv);
if (r && uv_last_error(Loop()).code != UV_EALREADY) {
SetErrno(uv_last_error(Loop()));
if (r && uv_last_error(uv_default_loop()).code != UV_EALREADY) {
SetErrno(uv_last_error(uv_default_loop()));
return False();
}
@ -378,7 +377,7 @@ Handle<Value> UDPWrap::GetSockName(const Arguments& args) {
return scope.Close(sockname);
}
else {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
return Null();
}
}
@ -397,7 +396,7 @@ void UDPWrap::OnSend(uv_udp_send_t* req, int status) {
assert(wrap->object_.IsEmpty() == false);
if (status) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
Local<Value> argv[4] = {
@ -475,7 +474,7 @@ void UDPWrap::OnRecv(uv_udp_t* handle,
};
if (nread == -1) {
SetErrno(uv_last_error(Loop()));
SetErrno(uv_last_error(uv_default_loop()));
}
else {
Local<Object> rinfo = Object::New();

55
test/addons/shared-buffer/binding.cc

@ -1,55 +0,0 @@
#include <node.h>
#include <v8.h>
#include <uv.h>
using namespace v8;
extern "C" {
void init(Handle<Object> target);
}
#define BUFSIZE 1024
static uint8_t buf[BUFSIZE];
static uv_mutex_t lock;
Handle<Value> Get(const Arguments& args) {
HandleScope scope;
int index = args[0]->Uint32Value();
if (index < 0 || BUFSIZE <= index) {
return ThrowException(Exception::Error(String::New("out of bounds")));
}
return scope.Close(Integer::New(buf[index]));
}
Handle<Value> Set(const Arguments& args) {
uv_mutex_lock(&lock);
HandleScope scope;
int index = args[0]->Uint32Value();
if (index < 0 || BUFSIZE <= index) {
return ThrowException(Exception::Error(String::New("out of bounds")));
}
buf[index] = args[1]->Uint32Value();
Local<Integer> val = Integer::New(buf[index]);
uv_mutex_unlock(&lock);
return scope.Close(val);
}
void init(Handle<Object> target) {
NODE_SET_METHOD(target, "get", Get);
NODE_SET_METHOD(target, "set", Set);
target->Set(String::New("length"), Integer::New(BUFSIZE));
uv_mutex_init(&lock);
}

8
test/addons/shared-buffer/binding.gyp

@ -1,8 +0,0 @@
{
'targets': [
{
'target_name': 'binding',
'sources': [ 'binding.cc' ]
}
]
}

19
test/addons/shared-buffer/test.js

@ -1,19 +0,0 @@
var assert = require('assert');
var binding = require('./out/Release/binding');
var isolates = process.binding('isolates');
console.log("binding.length =", binding.length);
if (process.tid === 1) {
var isolate = isolates.create(process.argv);
for (var i = 0; i < binding.length; i++) {
console.log('parent',
'binding.set(' + i + ', ' + i + ')',
binding.set(i, i));
}
} else {
for (var i = 0; i < binding.length; i++) {
console.log('child', 'binding.get(' + i + ')', binding.get(i));
}
}

8
test/simple/test-child-process-fork.js

@ -24,13 +24,7 @@ var common = require('../common');
var fork = require('child_process').fork;
var args = ['foo', 'bar'];
var options = {
thread: process.TEST_ISOLATE ? true : false
};
var n = fork(common.fixturesDir + '/child-process-spawn-node.js',
args,
options);
var n = fork(common.fixturesDir + '/child-process-spawn-node.js', args);
assert.deepEqual(args, ['foo', 'bar']);
var messageCount = 0;

6
test/simple/test-child-process-fork2.js

@ -27,11 +27,7 @@ var net = require('net');
var socketCloses = 0;
var N = 10;
var options = {
thread: process.TEST_ISOLATE ? true : false
};
var n = fork(common.fixturesDir + '/fork2.js', [], options);
var n = fork(common.fixturesDir + '/fork2.js');
var messageCount = 0;

6
test/simple/test-child-process-fork3.js

@ -25,12 +25,8 @@ var fork = require('child_process').fork;
var filename = common.fixturesDir + '/destroy-stdin.js';
var options = {
thread: process.TEST_ISOLATE ? true : false
};
// Ensure that we don't accidentally close fd 0 and
// reuse it for something else, it causes all kinds
// of obscure bugs.
process.stdin.destroy();
fork(filename, [], options).stdin.on('end', process.exit);
fork(filename).stdin.on('end', process.exit);

19
test/simple/test-debugger-repl-utf8.js

@ -76,19 +76,12 @@ function addTest(input, output) {
}
// Initial lines
if (process.features.isolates) {
addTest(null, [
/break in .*:1/,
/1/, /2/, /3/
]);
} else {
addTest(null, [
/listening on port 5858/,
/connecting... ok/,
/break in .*:1/,
/1/, /2/, /3/
]);
}
addTest(null, [
/listening on port 5858/,
/connecting... ok/,
/break in .*:1/,
/1/, /2/, /3/
]);
// Next
addTest('n', [

19
test/simple/test-debugger-repl.js

@ -81,19 +81,12 @@ function addTest(input, output) {
}
// Initial lines
if (process.features.isolates) {
addTest(null, [
/break in .*:1/,
/1/, /2/, /3/
]);
} else {
addTest(null, [
/listening on port 5858/,
/connecting... ok/,
/break in .*:1/,
/1/, /2/, /3/
]);
}
addTest(null, [
/listening on port 5858/,
/connecting... ok/,
/break in .*:1/,
/1/, /2/, /3/
]);
// Next
addTest('n', [

68
test/simple/test-isolates-ping-pong.js

@ -1,68 +0,0 @@
var isolates = process.binding('isolates');
var assert = require('assert');
var N_ISOLATES = 4;
var N_MESSAGES = 20;
var N_MESSAGES_PER_TICK = 4;
assert(N_MESSAGES % N_MESSAGES_PER_TICK == 0);
if (process.tid === 1)
master();
else
child();
function master() {
for (var i = 0; i < N_ISOLATES; ++i) spawn();
function spawn() {
var isolate = isolates.create(process.argv);
var gotExit = false; // exit event emitted?
var msgId = 0; // message IDs seen so far
var tick = 0;
isolate.onexit = function() {
gotExit = true;
};
isolate.onmessage = function(buf) {
var msg = JSON.parse(buf);
assert.equal(msg.id, msgId + 1); // verify that messages arrive in order
assert.equal(msg.tick, tick); // and on the proper tick (=full mq drain)
msgId = msg.id;
if (msgId % N_MESSAGES_PER_TICK == 0) tick++;
isolate.send(buf);
};
process.on('exit', function() {
assert.equal(gotExit, true);
assert.equal(msgId, N_MESSAGES);
assert.equal(tick, N_MESSAGES / N_MESSAGES_PER_TICK);
});
}
}
function child() {
var msgId = 0;
var tick = 0;
function send() {
// Send multiple messages, verify that the message queue
// is completely drained on each tick of the event loop.
for (var i = 0; i < N_MESSAGES_PER_TICK; ++i) {
process.send({tick:tick, id:++msgId});
}
if (msgId < N_MESSAGES) {
setTimeout(send, 10);
}
tick++;
}
send();
process._onmessage = function(m) {
};
}

60
test/simple/test-isolates0.js

@ -1,60 +0,0 @@
var fs = require('fs');
var http = require('http');
var isolates = process.binding('isolates');
console.log("count: %d", isolates.count());
if (process.tid === 1) {
var isolate = isolates.create(process.argv, {
debug: function init(d) {
d.onmessage = function(data) {
data = JSON.parse(data);
if (data.event === 'break') {
d.write(JSON.stringify({
type: 'request',
seq: 1,
command: 'continue'
}));
}
};
}
});
isolate.onmessage = function() {
console.error("onmessage");
};
isolate.onexit = function() {
console.error("onexit");
};
console.error("master");
fs.stat(__dirname, function(err, stat) {
if (err) throw err;
console.error('thread 1', stat.mtime);
});
setTimeout(function() {
fs.stat(__dirname, function(err, stat) {
if (err) throw err;
console.error('thread 1', stat.mtime);
});
}, 500);
console.log("thread 1 count: %d", isolates.count());
} else {
console.error("slave");
fs.stat(__dirname, function(err, stat) {
if (err) throw err;
console.error('thread 2', stat.mtime);
});
setTimeout(function() {
fs.stat(__dirname, function(err, stat) {
if (err) throw err;
console.error('thread 2', stat.mtime);
process.exit();
});
}, 500);
console.error("thread 2 count: %d", isolates.count());
}

13
test/simple/test-isolates1.js

@ -1,13 +0,0 @@
// Skip this test if Node is not compiled with isolates support.
if (!process.features.isolates) return;
var assert = require('assert');
// This is the same test as test-child-process-fork except it uses isolates
// instead of processes. process.TEST_ISOLATE is a ghetto method of passing
// some information into the other test.
process.TEST_ISOLATE = true;
require('./test-child-process-fork');
var numThreads = process.binding('isolates').count();
assert.ok(numThreads > 1);

13
test/simple/test-isolates2.js

@ -1,13 +0,0 @@
// Skip this test if Node is not compiled with isolates support.
if (!process.features.isolates) return;
var assert = require('assert');
// This is the same test as test-child-process-fork2 except it uses isolates
// instead of processes. process.TEST_ISOLATE is a ghetto method of passing
// some information into the other test.
process.TEST_ISOLATE = true;
require('./test-child-process-fork2');
var numThreads = process.binding('isolates').count();
assert.ok(numThreads > 1);

13
test/simple/test-isolates3.js

@ -1,13 +0,0 @@
// Skip this test if Node is not compiled with isolates support.
if (!process.features.isolates) return;
var assert = require('assert');
// This is the same test as test-child-process-fork3 except it uses isolates
// instead of processes. process.TEST_ISOLATE is a ghetto method of passing
// some information into the other test.
process.TEST_ISOLATE = true;
require('./test-child-process-fork3');
var numThreads = process.binding('isolates').count();
assert.ok(numThreads > 1);
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