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src: fix use-after-free in inspector agent

uv_close() is an asynchronous operation.  Calling it on a data member
inside the destructor is unsound because its memory is about to be
reclaimed but libuv is not done with it yet.

PR-URL: https://github.com/nodejs/node/pull/7907
Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
Reviewed-By: Eugene Ostroukhov <eostroukhov@chromium.org>
Reviewed-By: James M Snell <jasnell@gmail.com>
v7.x
Ben Noordhuis 9 years ago
parent
commit
80b10b4fe2
  1. 23
      src/inspector_agent.cc

23
src/inspector_agent.cc

@ -209,7 +209,7 @@ class AgentImpl {
State state_;
node::Environment* parent_env_;
uv_async_t data_written_;
uv_async_t* data_written_;
uv_async_t io_thread_req_;
inspector_socket_t* client_socket_;
blink::V8Inspector* inspector_;
@ -317,6 +317,7 @@ AgentImpl::AgentImpl(Environment* env) : port_(0),
shutting_down_(false),
state_(State::kNew),
parent_env_(env),
data_written_(new uv_async_t()),
client_socket_(nullptr),
inspector_(nullptr),
platform_(nullptr),
@ -324,24 +325,26 @@ AgentImpl::AgentImpl(Environment* env) : port_(0),
frontend_session_id_(0),
backend_session_id_(0) {
CHECK_EQ(0, uv_sem_init(&start_sem_, 0));
memset(&data_written_, 0, sizeof(data_written_));
memset(&io_thread_req_, 0, sizeof(io_thread_req_));
CHECK_EQ(0, uv_async_init(env->event_loop(), data_written_, nullptr));
uv_unref(reinterpret_cast<uv_handle_t*>(data_written_));
}
AgentImpl::~AgentImpl() {
if (!inspector_)
return;
uv_close(reinterpret_cast<uv_handle_t*>(&data_written_), nullptr);
auto close_cb = [](uv_handle_t* handle) {
delete reinterpret_cast<uv_async_t*>(handle);
};
uv_close(reinterpret_cast<uv_handle_t*>(data_written_), close_cb);
data_written_ = nullptr;
}
bool AgentImpl::Start(v8::Platform* platform, int port, bool wait) {
auto env = parent_env_;
inspector_ = new V8NodeInspector(this, env, platform);
platform_ = platform;
int err = uv_async_init(env->event_loop(), &data_written_, nullptr);
CHECK_EQ(err, 0);
uv_unref(reinterpret_cast<uv_handle_t*>(&data_written_));
int err = uv_loop_init(&child_loop_);
CHECK_EQ(err, 0);
port_ = port;
wait_ = wait;
@ -517,7 +520,7 @@ void AgentImpl::PostIncomingMessage(const String16& message) {
platform_->CallOnForegroundThread(isolate,
new DispatchOnInspectorBackendTask(this));
isolate->RequestInterrupt(InterruptCallback, this);
uv_async_send(&data_written_);
uv_async_send(data_written_);
}
void AgentImpl::OnInspectorConnectionIO(inspector_socket_t* socket) {
@ -559,7 +562,7 @@ void AgentImpl::DispatchMessages() {
inspector_->dispatchMessageFromFrontend(message);
}
}
uv_async_send(&data_written_);
uv_async_send(data_written_);
dispatching_messages_ = false;
}

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