Browse Source

Move EventEmitter.prototype.emit() completely into C++.

This shows a healthy speed up.
v0.7.4-release
Ryan 16 years ago
parent
commit
842eaf446d
  1. 60
      src/events.cc
  2. 6
      src/events.h
  3. 22
      src/events.js

60
src/events.cc

@ -11,6 +11,10 @@
#include <arpa/inet.h> /* inet_ntop */
#include <netinet/in.h> /* sockaddr_in, sockaddr_in6 */
#ifndef RAMP
# define RAMP(x) ((x) > 0 ? (x) : 0)
#endif
using namespace v8;
using namespace node;
@ -22,39 +26,41 @@ EventEmitter::Initialize (v8::Handle<v8::Object> target)
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New();
constructor_template = Persistent<FunctionTemplate>::New(t);
// All prototype methods are defined in events.js
Local<FunctionTemplate> __emit = FunctionTemplate::New(Emit);
constructor_template->PrototypeTemplate()->Set(String::NewSymbol("emit"), __emit);
// All other prototype methods are defined in events.js
target->Set(String::NewSymbol("EventEmitter"),
constructor_template->GetFunction());
}
bool
EventEmitter::Emit (const char *type, int argc, Handle<Value> argv[])
static bool
ReallyEmit (Handle<Object> self, Handle<String> event, int argc, Handle<Value> argv[])
{
HandleScope scope;
Local<Value> emit_v = handle_->Get(String::NewSymbol("emit"));
assert(emit_v->IsFunction());
Local<Function> emit = Local<Function>::Cast(emit_v);
Local<Value> events_v = handle_->Get(String::NewSymbol("_events"));
Local<Value> events_v = self->Get(String::NewSymbol("_events"));
if (!events_v->IsObject()) return false;
Local<Object> events = events_v->ToObject();
Local<Value> listeners_v = events->Get(String::NewSymbol(type));
Local<Value> listeners_v = events->Get(event);
if (!listeners_v->IsArray()) return false;
Local<Array> listeners = Local<Array>::Cast(listeners_v);
TryCatch try_catch;
for (unsigned int i = 0; i < listeners->Length(); i++) {
HandleScope scope;
for (int i = 0; i < listeners->Length(); i++) {
Local<Value> listener_v = listeners->Get(Integer::New(i));
if (!listener_v->IsFunction()) continue;
Local<Function> listener = Local<Function>::Cast(listener_v);
listener->Call(handle_, argc, argv);
TryCatch try_catch;
listener->Call(self, argc, argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
@ -65,6 +71,36 @@ EventEmitter::Emit (const char *type, int argc, Handle<Value> argv[])
return true;
}
Handle<Value>
EventEmitter::Emit (const Arguments& args)
{
HandleScope scope;
Local<String> event = args[0]->ToString();
int argc = 0;
Local<Array> emit_args;
if (args[1]->IsArray()) {
emit_args = Local<Array>::Cast(args[1]);
argc = emit_args->Length();
}
Local<Value> argv[argc];
for (int i = 0; i < argc; i++) {
argv[i] = emit_args->Get(Integer::New(i));
}
bool r = ReallyEmit(args.Holder(), event, argc, argv);
return scope.Close(r ? True() : False());
}
bool
EventEmitter::Emit (const char *event_s, int argc, Handle<Value> argv[])
{
HandleScope scope;
Local<String> event = String::NewSymbol(event_s);
return ReallyEmit(handle_, event, argc, argv);
}
Persistent<FunctionTemplate> Promise::constructor_template;
void

6
src/events.h

@ -11,10 +11,12 @@ class EventEmitter : public ObjectWrap {
static void Initialize (v8::Handle<v8::Object> target);
static v8::Persistent<v8::FunctionTemplate> constructor_template;
bool Emit (const char *type, int argc, v8::Handle<v8::Value> argv[]);
bool Emit (const char *event, int argc, v8::Handle<v8::Value> argv[]);
protected:
EventEmitter () : ObjectWrap() { }
static v8::Handle<v8::Value> Emit (const v8::Arguments& args);
EventEmitter () : ObjectWrap () { }
};
class Promise : public EventEmitter {

22
src/events.js

@ -1,9 +1,8 @@
(function () {
// node.EventEmitter is defined in src/events.cc
var emitter = node.EventEmitter.prototype;
emitter.addListener = function (type, listener) {
// node.EventEmitter.prototype.emit() is also defined there.
node.EventEmitter.prototype.addListener = function (type, listener) {
if (listener instanceof Function) {
if (!this._events) this._events = {};
if (!this._events.hasOwnProperty(type)) this._events[type] = [];
@ -11,27 +10,12 @@ emitter.addListener = function (type, listener) {
}
};
emitter.listeners = function (type) {
node.EventEmitter.prototype.listeners = function (type) {
if (!this._events) this._events = {};
if (!this._events.hasOwnProperty(type)) this._events[type] = [];
return this._events[type];
};
// This function is called often from C++.
// FIXME there is a counterpart for this function in C++
// both must have the same behavior.
// See events.cc
emitter.emit = function (type, args) {
if (!this._events) return;
if (!this._events.hasOwnProperty(type)) return;
var listeners = this._events[type];
for (var i = 0; i < listeners.length; i++) {
listeners[i].apply(this, args);
}
};
// node.Promise is defined in src/events.cc
var promise = node.Promise.prototype;

Loading…
Cancel
Save