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stream_base: remove static JSMethod declarations

Move JS methods to the stream_base-inl.h and thus define them on each
use of `StreamBase::AddMethods`. Inline `AddMethods` itself, so that
there won't be any need in a static declaration in stream_base.cc.

NOTE: This basically allows using this API in user-land, though, some
polishing is required before releasing it.

PR-URL: https://github.com/iojs/io.js/pull/957
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
v1.8.0-commit
Fedor Indutny 10 years ago
committed by Rod Vagg
parent
commit
89e133a1d8
  1. 1
      node.gyp
  2. 1
      src/js_stream.cc
  3. 83
      src/stream_base-inl.h
  4. 76
      src/stream_base.cc
  5. 4
      src/stream_base.h
  6. 3
      src/stream_wrap.cc
  7. 2
      src/tls_wrap.cc

1
node.gyp

@ -156,6 +156,7 @@
'src/req-wrap-inl.h',
'src/string_bytes.h',
'src/stream_base.h',
'src/stream_base-inl.h',
'src/stream_wrap.h',
'src/tree.h',
'src/util.h',

1
src/js_stream.cc

@ -5,6 +5,7 @@
#include "env-inl.h"
#include "node_buffer.h"
#include "stream_base.h"
#include "stream_base-inl.h"
#include "v8.h"
namespace node {

83
src/stream_base-inl.h

@ -0,0 +1,83 @@
#ifndef SRC_STREAM_BASE_INL_H_
#define SRC_STREAM_BASE_INL_H_
#include "stream_base.h"
#include "node.h"
#include "env.h"
#include "env-inl.h"
#include "v8.h"
namespace node {
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Local;
using v8::PropertyAttribute;
using v8::PropertyCallbackInfo;
using v8::String;
using v8::Value;
template <class Base>
void StreamBase::AddMethods(Environment* env, Handle<FunctionTemplate> t) {
HandleScope scope(env->isolate());
enum PropertyAttribute attributes =
static_cast<PropertyAttribute>(v8::ReadOnly | v8::DontDelete);
t->InstanceTemplate()->SetAccessor(env->fd_string(),
GetFD<Base>,
nullptr,
Handle<Value>(),
v8::DEFAULT,
attributes);
env->SetProtoMethod(t, "readStart", JSMethod<Base, &StreamBase::ReadStart>);
env->SetProtoMethod(t, "readStop", JSMethod<Base, &StreamBase::ReadStop>);
env->SetProtoMethod(t, "shutdown", JSMethod<Base, &StreamBase::Shutdown>);
env->SetProtoMethod(t, "writev", JSMethod<Base, &StreamBase::Writev>);
env->SetProtoMethod(t,
"writeBuffer",
JSMethod<Base, &StreamBase::WriteBuffer>);
env->SetProtoMethod(t,
"writeAsciiString",
JSMethod<Base, &StreamBase::WriteString<ASCII> >);
env->SetProtoMethod(t,
"writeUtf8String",
JSMethod<Base, &StreamBase::WriteString<UTF8> >);
env->SetProtoMethod(t,
"writeUcs2String",
JSMethod<Base, &StreamBase::WriteString<UCS2> >);
env->SetProtoMethod(t,
"writeBinaryString",
JSMethod<Base, &StreamBase::WriteString<BINARY> >);
}
template <class Base>
void StreamBase::GetFD(Local<String> key,
const PropertyCallbackInfo<Value>& args) {
StreamBase* wrap = Unwrap<Base>(args.Holder());
if (!wrap->IsAlive())
return args.GetReturnValue().Set(UV_EINVAL);
args.GetReturnValue().Set(wrap->GetFD());
}
template <class Base,
int (StreamBase::*Method)(const FunctionCallbackInfo<Value>& args)>
void StreamBase::JSMethod(const FunctionCallbackInfo<Value>& args) {
StreamBase* wrap = Unwrap<Base>(args.Holder());
if (!wrap->IsAlive())
return args.GetReturnValue().Set(UV_EINVAL);
args.GetReturnValue().Set((wrap->*Method)(args));
}
} // namespace node
#endif // SRC_STREAM_BASE_INL_H_

76
src/stream_base.cc

@ -19,83 +19,23 @@ namespace node {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Number;
using v8::Object;
using v8::PropertyAttribute;
using v8::PropertyCallbackInfo;
using v8::String;
using v8::Value;
template void StreamBase::AddMethods<StreamWrap>(Environment* env,
Handle<FunctionTemplate> t);
template void StreamBase::AddMethods<TLSWrap>(Environment* env,
Handle<FunctionTemplate> t);
template void StreamBase::AddMethods<JSStream>(Environment* env,
Handle<FunctionTemplate> t);
template <class Base>
void StreamBase::AddMethods(Environment* env, Handle<FunctionTemplate> t) {
HandleScope scope(env->isolate());
enum PropertyAttribute attributes =
static_cast<PropertyAttribute>(v8::ReadOnly | v8::DontDelete);
t->InstanceTemplate()->SetAccessor(env->fd_string(),
GetFD<Base>,
nullptr,
Handle<Value>(),
v8::DEFAULT,
attributes);
env->SetProtoMethod(t, "readStart", JSMethod<Base, &StreamBase::ReadStart>);
env->SetProtoMethod(t, "readStop", JSMethod<Base, &StreamBase::ReadStop>);
env->SetProtoMethod(t, "shutdown", JSMethod<Base, &StreamBase::Shutdown>);
env->SetProtoMethod(t, "writev", JSMethod<Base, &StreamBase::Writev>);
env->SetProtoMethod(t,
"writeBuffer",
JSMethod<Base, &StreamBase::WriteBuffer>);
env->SetProtoMethod(t,
"writeAsciiString",
JSMethod<Base, &StreamBase::WriteString<ASCII> >);
env->SetProtoMethod(t,
"writeUtf8String",
JSMethod<Base, &StreamBase::WriteString<UTF8> >);
env->SetProtoMethod(t,
"writeUcs2String",
JSMethod<Base, &StreamBase::WriteString<UCS2> >);
env->SetProtoMethod(t,
"writeBinaryString",
JSMethod<Base, &StreamBase::WriteString<BINARY> >);
}
template <class Base>
void StreamBase::GetFD(Local<String> key,
const PropertyCallbackInfo<Value>& args) {
StreamBase* wrap = Unwrap<Base>(args.Holder());
if (!wrap->IsAlive())
return args.GetReturnValue().Set(UV_EINVAL);
args.GetReturnValue().Set(wrap->GetFD());
}
template <class Base,
int (StreamBase::*Method)(const FunctionCallbackInfo<Value>& args)>
void StreamBase::JSMethod(const FunctionCallbackInfo<Value>& args) {
StreamBase* wrap = Unwrap<Base>(args.Holder());
if (!wrap->IsAlive())
return args.GetReturnValue().Set(UV_EINVAL);
args.GetReturnValue().Set((wrap->*Method)(args));
}
template int StreamBase::WriteString<ASCII>(
const FunctionCallbackInfo<Value>& args);
template int StreamBase::WriteString<UTF8>(
const FunctionCallbackInfo<Value>& args);
template int StreamBase::WriteString<UCS2>(
const FunctionCallbackInfo<Value>& args);
template int StreamBase::WriteString<BINARY>(
const FunctionCallbackInfo<Value>& args);
int StreamBase::ReadStart(const FunctionCallbackInfo<Value>& args) {

4
src/stream_base.h

@ -159,8 +159,8 @@ class StreamResource {
class StreamBase : public StreamResource {
public:
template <class Base>
static void AddMethods(Environment* env,
v8::Handle<v8::FunctionTemplate> target);
static inline void AddMethods(Environment* env,
v8::Handle<v8::FunctionTemplate> target);
virtual void* Cast() = 0;
virtual bool IsAlive() = 0;

3
src/stream_wrap.cc

@ -1,4 +1,7 @@
#include "stream_wrap.h"
#include "stream_base.h"
#include "stream_base-inl.h"
#include "env-inl.h"
#include "env.h"
#include "handle_wrap.h"

2
src/tls_wrap.cc

@ -9,6 +9,8 @@
#include "node_wrap.h" // WithGenericStream
#include "node_counters.h"
#include "node_internals.h"
#include "stream_base.h"
#include "stream_base-inl.h"
#include "util.h"
#include "util-inl.h"

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