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Previously not all codepaths set `timer._idleTimeout = -1` for canceled or closed timers, and not all codepaths checked it either. Unenroll uses this to say that a timer is indeed closed and it is the closest thing there is to an authoritative source for this. Refs: https://github.com/nodejs/node/pull/9606 Fixes: https://github.com/nodejs/node/issues/9561 PR-URL: https://github.com/nodejs/node/pull/9685 Reviewed-By: Rich Trott <rtrott@gmail.com>v6.x
Jeremiah Senkpiel
8 years ago
committed by
Myles Borins
2 changed files with 63 additions and 2 deletions
@ -0,0 +1,49 @@ |
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'use strict'; |
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const common = require('../common'); |
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const timers = require('timers'); |
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{ |
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const interval = setInterval(common.mustCall(() => { |
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clearTimeout(interval); |
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}), 1).unref(); |
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} |
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{ |
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const interval = setInterval(common.mustCall(() => { |
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interval.close(); |
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}), 1).unref(); |
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} |
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{ |
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const interval = setInterval(common.mustCall(() => { |
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timers.unenroll(interval); |
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}), 1).unref(); |
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} |
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{ |
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const interval = setInterval(common.mustCall(() => { |
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interval._idleTimeout = -1; |
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}), 1).unref(); |
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} |
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{ |
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const interval = setInterval(common.mustCall(() => { |
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interval._onTimeout = null; |
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}), 1).unref(); |
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} |
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// Use timers' intrinsic behavior to keep this open
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// exactly long enough for the problem to manifest.
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//
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// See https://github.com/nodejs/node/issues/9561
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//
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// Since this is added after it will always fire later
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// than the previous timeouts, unrefed or not.
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//
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// Keep the event loop alive for one timeout and then
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// another. Any problems will occur when the second
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// should be called but before it is able to be.
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setTimeout(common.mustCall(() => { |
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setTimeout(common.mustCall(() => {}), 1); |
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}), 1); |
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