@ -198,7 +198,6 @@ ssize_t DecodeBytes(v8::Handle<v8::Value> val, enum encoding encoding) {
ssize_t DecodeWrite ( char * buf , size_t buflen ,
v8 : : Handle < v8 : : Value > val ,
enum encoding encoding ) {
size_t i ;
HandleScope scope ;
// XXX
@ -366,18 +365,17 @@ static void ReportException(TryCatch *try_catch, bool show_line = false) {
}
// Executes a str within the current v8 context.
Handle < Value > ExecuteString ( v8 : : Handle < v8 : : String > source ,
v8 : : Handle < v8 : : Value > filename ) {
Local < Value > ExecuteString ( Local < String > source , Local < Value > filename ) {
HandleScope scope ;
TryCatch try_catch ;
Handle < Script > script = Script : : Compile ( source , filename ) ;
Local < Script > script = Script : : Compile ( source , filename ) ;
if ( script . IsEmpty ( ) ) {
ReportException ( & try_catch ) ;
exit ( 1 ) ;
}
Handle < Value > result = script - > Run ( ) ;
Local < Value > result = script - > Run ( ) ;
if ( result . IsEmpty ( ) ) {
ReportException ( & try_catch ) ;
exit ( 1 ) ;
@ -877,8 +875,7 @@ static void DebugMessageCallback(EV_P_ ev_async *watcher, int revents) {
HandleScope scope ;
assert ( watcher = = & debug_watcher ) ;
assert ( revents = = EV_ASYNC ) ;
ExecuteString ( String : : New ( " 1+1; " ) ,
String : : New ( " debug_poll " ) ) ;
ExecuteString ( String : : New ( " 1+1; " ) , String : : New ( " debug_poll " ) ) ;
}
static void DebugMessageDispatch ( void ) {
@ -893,33 +890,19 @@ static void DebugMessageDispatch(void) {
static void ExecuteNativeJS ( const char * filename , const char * data ) {
HandleScope scope ;
TryCatch try_catch ;
ExecuteString ( String : : New ( data ) , String : : New ( filename ) ) ;
// There should not be any syntax errors in these file!
// If there are exit the process.
if ( try_catch . HasCaught ( ) ) {
puts ( " There is an error in Node's built-in javascript " ) ;
puts ( " This should be reported as a bug! " ) ;
ReportException ( & try_catch ) ;
exit ( 1 ) ;
}
}
static Local < Object > Load ( int argc , char * argv [ ] ) {
static void Load ( int argc , char * argv [ ] ) {
HandleScope scope ;
Local < Object > global = Context : : GetCurrent ( ) - > Global ( ) ;
// Assign the global object to it's place as 'GLOBAL'
global - > Set ( String : : NewSymbol ( " GLOBAL " ) , global ) ;
Local < FunctionTemplate > process_template = FunctionTemplate : : New ( ) ;
node : : EventEmitter : : Initialize ( process_template ) ;
process = Persistent < Object > : : New ( process_template - > GetFunction ( ) - > NewInstance ( ) ) ;
// Assign the process object to its place.
global - > Set ( String : : NewSymbol ( " process " ) , process ) ;
// Add a reference to the global object
Local < Object > global = Context : : GetCurrent ( ) - > Global ( ) ;
process - > Set ( String : : NewSymbol ( " global " ) , global ) ;
// process.version
process - > Set ( String : : NewSymbol ( " version " ) , String : : New ( NODE_VERSION ) ) ;
@ -1012,11 +995,45 @@ static Local<Object> Load(int argc, char *argv[]) {
HTTPServer : : Initialize ( http ) ; // http.cc
HTTPConnection : : Initialize ( http ) ; // http.cc
// Compile, execute the src/*.js files. (Which were included a static C
// strings in node_natives.h)
// In node.js we actually load the file specified in ARGV[1]
// so your next reading stop should be node.js!
ExecuteNativeJS ( " node.js " , native_node ) ;
// Compile, execute the src/node.js file. (Which was included as static C
// string in node_natives.h. 'natve_node' is the string containing that
// source code.)
// The node.js file returns a function 'f'
# ifndef NDEBUG
TryCatch try_catch ;
# endif
Local < Value > f_value = ExecuteString ( String : : New ( native_node ) ,
String : : New ( " node.js " ) ) ;
# ifndef NDEBUG
if ( try_catch . HasCaught ( ) ) {
ReportException ( & try_catch ) ;
exit ( 10 ) ;
}
# endif
assert ( f_value - > IsFunction ( ) ) ;
Local < Function > f = Local < Function > : : Cast ( f_value ) ;
// Now we call 'f' with the 'process' variable that we've built up with
// all our bindings. Inside node.js we'll take care of assigning things to
// their places.
// We start the process this way in order to be more modular. Developers
// who do not like how 'src/node.js' setups the module system but do like
// Node's I/O bindings may want to replace 'f' with their own function.
f - > Call ( global , 1 , & Local < Value > : : New ( process ) ) ;
# ifndef NDEBUG
if ( try_catch . HasCaught ( ) ) {
ReportException ( & try_catch ) ;
exit ( 11 ) ;
}
# endif
}
static void PrintHelp ( ) {