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@ -36,6 +36,7 @@ using namespace node; |
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#define READY_STATE_SYMBOL String::NewSymbol("readyState") |
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#define OPEN_SYMBOL String::NewSymbol("open") |
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#define OPENING_SYMBOL String::NewSymbol("opening") |
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#define READ_ONLY_SYMBOL String::NewSymbol("readOnly") |
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#define WRITE_ONLY_SYMBOL String::NewSymbol("writeOnly") |
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#define CLOSED_SYMBOL String::NewSymbol("closed") |
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@ -90,6 +91,7 @@ Connection::ReadyStateGetter (Local<String> _, const AccessorInfo& info) |
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switch(connection->ReadyState()) { |
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case OPEN: return scope.Close(OPEN_SYMBOL); |
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case OPENING: return scope.Close(OPENING_SYMBOL); |
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case CLOSED: return scope.Close(CLOSED_SYMBOL); |
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case READ_ONLY: return scope.Close(READ_ONLY_SYMBOL); |
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case WRITE_ONLY: return scope.Close(WRITE_ONLY_SYMBOL); |
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@ -113,6 +115,7 @@ Connection::Connection (Handle<Object> handle) |
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void |
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Connection::Init (void) |
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{ |
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opening = false; |
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double timeout = 60.0; // default
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oi_socket_init(&socket_, timeout); |
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socket_.on_connect = Connection::on_connect; |
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@ -154,6 +157,30 @@ Connection::New (const Arguments& args) |
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return args.This(); |
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} |
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enum Connection::readyState |
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Connection::ReadyState (void) |
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{ |
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if (socket_.got_full_close) |
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return CLOSED; |
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if (socket_.got_half_close) |
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return (socket_.read_action == NULL ? CLOSED : READ_ONLY); |
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if (socket_.read_action && socket_.write_action) |
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return OPEN; |
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else if (socket_.write_action) |
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return WRITE_ONLY; |
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else if (socket_.read_action) |
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return READ_ONLY; |
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else if (opening) |
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return OPENING; |
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return CLOSED; |
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} |
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Handle<Value> |
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Connection::Connect (const Arguments& args) |
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{ |
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@ -163,7 +190,7 @@ Connection::Connect (const Arguments& args) |
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HandleScope scope; |
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if (connection->ReadyState() != CLOSED) { |
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return ThrowException(String::New("Socket is already connected.")); |
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return ThrowException(String::New("Socket is not in CLOSED state.")); |
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} else { |
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// XXX ugly.
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connection->Init(); // in case we're reusing the socket... ?
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@ -173,6 +200,7 @@ Connection::Connect (const Arguments& args) |
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return ThrowException(String::New("Must specify a port.")); |
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String::AsciiValue port_sv(args[0]->ToString()); |
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if (connection->port_) printf("connection->port_ = '%s'\n", connection->port_); |
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assert(connection->port_ == NULL); |
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connection->port_ = strdup(*port_sv); |
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@ -181,6 +209,8 @@ Connection::Connect (const Arguments& args) |
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String::Utf8Value host_sv(args[1]->ToString()); |
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connection->host_ = strdup(*host_sv); |
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} |
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connection->opening = true; |
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#ifdef __APPLE__ |
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/* HACK: Bypass the thread pool and do it sync on Macintosh.
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@ -224,25 +254,56 @@ Connection::Resolve (eio_req *req) |
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#ifdef __APPLE__ |
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Connection::AfterResolve(req); |
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#endif // __APPLE__
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#endif |
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return 0; |
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} |
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static struct addrinfo * |
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AddressDefaultToIPv4 (struct addrinfo *address_list) |
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{ |
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struct addrinfo *address = NULL; |
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/*
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char ip4[INET_ADDRSTRLEN], ip6[INET6_ADDRSTRLEN]; |
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for (address = address_list; address != NULL; address = address->ai_next) { |
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if (address->ai_family == AF_INET) { |
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struct sockaddr_in *sa = reinterpret_cast<struct sockaddr_in*>(address->ai_addr); |
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inet_ntop(AF_INET, &(sa->sin_addr), ip4, INET_ADDRSTRLEN); |
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printf("%s\n", ip4); |
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} else if (address->ai_family == AF_INET6) { |
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struct sockaddr_in6 *sa6 = reinterpret_cast<struct sockaddr_in6*>(address->ai_addr); |
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inet_ntop(AF_INET6, &(sa6->sin6_addr), ip6, INET6_ADDRSTRLEN); |
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printf("%s\n", ip6); |
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} |
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} |
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*/ |
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for (address = address_list; address != NULL; address = address->ai_next) { |
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if (address->ai_addr->sa_family == AF_INET) break; |
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} |
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if (address == NULL) address = address_list; |
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return address; |
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} |
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int |
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Connection::AfterResolve (eio_req *req) |
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{ |
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Connection *connection = static_cast<Connection*> (req->data); |
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struct addrinfo *address = static_cast<struct addrinfo *>(req->ptr2); |
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struct addrinfo *address = NULL, |
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*address_list = static_cast<struct addrinfo *>(req->ptr2); |
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req->ptr2 = NULL; |
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address = AddressDefaultToIPv4(address_list); |
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connection->opening = false; |
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int r = 0; |
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if (req->result == 0) { |
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r = connection->Connect(address); |
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} |
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if (req->result == 0) r = connection->Connect(address); |
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if (address) freeaddrinfo(address); |
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if (address_list) freeaddrinfo(address_list); |
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// no error. return.
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if (r == 0 && req->result == 0) { |
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@ -250,17 +311,22 @@ Connection::AfterResolve (eio_req *req) |
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goto out; |
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} |
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puts("net.cc: resolve failed"); |
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/* RESOLVE ERROR */ |
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/* TODO: the whole resolve process should be moved into oi_socket.
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* The fact that I'm modifying a read-only variable here should be |
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* good evidence of this. |
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*/ |
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connection->socket_.errorno = r | req->result; |
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connection->OnDisconnect(); |
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connection->Detach(); |
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out: |
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#ifdef __APPLE__ |
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free(req); |
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#endif // __APPLE__
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#endif |
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return 0; |
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} |
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@ -641,13 +707,19 @@ Acceptor::Listen (const Arguments& args) |
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// For servers call getaddrinfo inline. This is blocking but it shouldn't
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// matter much. If someone actually complains then simply swap it out
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// with a libeio call.
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struct addrinfo *address = NULL; |
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int r = getaddrinfo(host, *port, &server_tcp_hints, &address); |
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struct addrinfo *address = NULL, |
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*address_list = NULL; |
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int r = getaddrinfo(host, *port, &server_tcp_hints, &address_list); |
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free(host); |
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if (r != 0) |
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return ThrowException(String::New(strerror(errno))); |
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address = AddressDefaultToIPv4(address_list); |
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acceptor->Listen(address); |
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if (address_list) freeaddrinfo(address_list); |
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return Undefined(); |
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} |
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