diff --git a/doc/api/buffer.markdown b/doc/api/buffer.markdown index c678c4a2da..a401d5a7d4 100644 --- a/doc/api/buffer.markdown +++ b/doc/api/buffer.markdown @@ -57,6 +57,18 @@ arrays specification. `ArrayBuffer#slice()` makes a copy of the slice while The Buffer class is a global type for dealing with binary data directly. It can be constructed in a variety of ways. +### new Buffer(array) + +* `array` Array + +Allocates a new buffer using an `array` of octets. + +### new Buffer(buffer) + +* `buffer` {Buffer} + +Copies the passed `buffer` data onto a new `Buffer` instance. + ### new Buffer(size) * `size` Number @@ -70,18 +82,6 @@ Unlike `ArrayBuffers`, the underlying memory for buffers is not initialized. So the contents of a newly created `Buffer` are unknown and could contain sensitive data. Use `buf.fill(0)` to initialize a buffer to zeroes. -### new Buffer(array) - -* `array` Array - -Allocates a new buffer using an `array` of octets. - -### new Buffer(buffer) - -* `buffer` {Buffer} - -Copies the passed `buffer` data onto a new `Buffer` instance. - ### new Buffer(str[, encoding]) * `str` String - string to encode. @@ -90,20 +90,6 @@ Copies the passed `buffer` data onto a new `Buffer` instance. Allocates a new buffer containing the given `str`. `encoding` defaults to `'utf8'`. -### Class Method: Buffer.isEncoding(encoding) - -* `encoding` {String} The encoding string to test - -Returns true if the `encoding` is a valid encoding argument, or false -otherwise. - -### Class Method: Buffer.isBuffer(obj) - -* `obj` Object -* Return: Boolean - -Tests if `obj` is a `Buffer`. - ### Class Method: Buffer.byteLength(string[, encoding]) * `string` String @@ -123,6 +109,17 @@ Example: // ½ + ¼ = ¾: 9 characters, 12 bytes +### Class Method: Buffer.compare(buf1, buf2) + +* `buf1` {Buffer} +* `buf2` {Buffer} + +The same as [`buf1.compare(buf2)`](#buffer_buf_compare_otherbuffer). Useful +for sorting an Array of Buffers: + + var arr = [Buffer('1234'), Buffer('0123')]; + arr.sort(Buffer.compare); + ### Class Method: Buffer.concat(list[, totalLength]) * `list` {Array} List of Buffer objects to concat @@ -164,151 +161,32 @@ Example: build a single buffer from a list of three buffers: // // 42 -### Class Method: Buffer.compare(buf1, buf2) - -* `buf1` {Buffer} -* `buf2` {Buffer} - -The same as [`buf1.compare(buf2)`](#buffer_buf_compare_otherbuffer). Useful -for sorting an Array of Buffers: - - var arr = [Buffer('1234'), Buffer('0123')]; - arr.sort(Buffer.compare); - - -### buf.length - -* Number - -The size of the buffer in bytes. Note that this is not necessarily the size -of the contents. `length` refers to the amount of memory allocated for the -buffer object. It does not change when the contents of the buffer are changed. - - buf = new Buffer(1234); - - console.log(buf.length); - buf.write("some string", 0, "ascii"); - console.log(buf.length); - - // 1234 - // 1234 - -While the `length` property is not immutable, changing the value of `length` -can result in undefined and inconsistent behavior. Applications that wish to -modify the length of a buffer should therefore treat `length` as read-only and -use `buf.slice` to create a new buffer. - - buf = new Buffer(10); - buf.write("abcdefghj", 0, "ascii"); - console.log(buf.length); // 10 - buf = buf.slice(0,5); - console.log(buf.length); // 5 - -### buf.write(string[, offset][, length][, encoding]) - -* `string` String - data to be written to buffer -* `offset` Number, Optional, Default: 0 -* `length` Number, Optional, Default: `buffer.length - offset` -* `encoding` String, Optional, Default: 'utf8' - -Writes `string` to the buffer at `offset` using the given encoding. -`offset` defaults to `0`, `encoding` defaults to `'utf8'`. `length` is -the number of bytes to write. Returns number of octets written. If `buffer` did -not contain enough space to fit the entire string, it will write a partial -amount of the string. `length` defaults to `buffer.length - offset`. -The method will not write partial characters. - - buf = new Buffer(256); - len = buf.write('\u00bd + \u00bc = \u00be', 0); - console.log(len + " bytes: " + buf.toString('utf8', 0, len)); - -### buf.writeUIntLE(value, offset, byteLength[, noAssert]) -### buf.writeUIntBE(value, offset, byteLength[, noAssert]) -### buf.writeIntLE(value, offset, byteLength[, noAssert]) -### buf.writeIntBE(value, offset, byteLength[, noAssert]) - -* `value` {Number} Bytes to be written to buffer -* `offset` {Number} `0 <= offset <= buf.length` -* `byteLength` {Number} `0 < byteLength <= 6` -* `noAssert` {Boolean} Default: false -* Return: {Number} - -Writes `value` to the buffer at the specified `offset` and `byteLength`. -Supports up to 48 bits of accuracy. For example: - - var b = new Buffer(6); - b.writeUIntBE(0x1234567890ab, 0, 6); - // - -Set `noAssert` to `true` to skip validation of `value` and `offset`. Defaults -to `false`. - -### buf.readUIntLE(offset, byteLength[, noAssert]) -### buf.readUIntBE(offset, byteLength[, noAssert]) -### buf.readIntLE(offset, byteLength[, noAssert]) -### buf.readIntBE(offset, byteLength[, noAssert]) - -* `offset` {Number} `0 <= offset <= buf.length` -* `byteLength` {Number} `0 < byteLength <= 6` -* `noAssert` {Boolean} Default: false -* Return: {Number} - -A generalized version of all numeric read methods. Supports up to 48 bits of -accuracy. For example: - - var b = new Buffer(6); - b.writeUInt16LE(0x90ab, 0); - b.writeUInt32LE(0x12345678, 2); - b.readUIntLE(0, 6).toString(16); // Specify 6 bytes (48 bits) - // output: '1234567890ab' - -Set `noAssert` to true to skip validation of `offset`. This means that `offset` -may be beyond the end of the buffer. Defaults to `false`. - -### buf.toString([encoding][, start][, end]) - -* `encoding` String, Optional, Default: 'utf8' -* `start` Number, Optional, Default: 0 -* `end` Number, Optional, Default: `buffer.length` +### Class Method: Buffer.isBuffer(obj) -Decodes and returns a string from buffer data encoded using the specified -character set encoding. If `encoding` is `undefined` or `null`, then `encoding` -defaults to `'utf8'`. The `start` and `end` parameters default to `0` and -`buffer.length` when `undefined`. +* `obj` Object +* Return: Boolean - buf = new Buffer(26); - for (var i = 0 ; i < 26 ; i++) { - buf[i] = i + 97; // 97 is ASCII a - } - buf.toString('ascii'); // outputs: abcdefghijklmnopqrstuvwxyz - buf.toString('ascii',0,5); // outputs: abcde - buf.toString('utf8',0,5); // outputs: abcde - buf.toString(undefined,0,5); // encoding defaults to 'utf8', outputs abcde +Tests if `obj` is a `Buffer`. -See `buffer.write()` example, above. +### Class Method: Buffer.isEncoding(encoding) +* `encoding` {String} The encoding string to test -### buf.toJSON() +Returns true if the `encoding` is a valid encoding argument, or false +otherwise. -Returns a JSON-representation of the Buffer instance. `JSON.stringify` -implicitly calls this function when stringifying a Buffer instance. +### buffer.entries() -Example: +Creates iterator for `[index, byte]` arrays. - var buf = new Buffer('test'); - var json = JSON.stringify(buf); +### buffer.keys() - console.log(json); - // '{"type":"Buffer","data":[116,101,115,116]}' +Creates iterator for buffer keys (indices). - var copy = JSON.parse(json, function(key, value) { - return value && value.type === 'Buffer' - ? new Buffer(value.data) - : value; - }); +### buffer.values() - console.log(copy); - // +Creates iterator for buffer values (bytes). This function is called automatically +when `buffer` is used in a `for..of` statement. ### buf[index] @@ -331,10 +209,6 @@ Example: copy an ASCII string into a buffer, one byte at a time: // Node.js -### buf.equals(otherBuffer) - -* `otherBuffer` {Buffer} - Returns a boolean of whether `this` and `otherBuffer` have the same bytes. @@ -388,35 +262,22 @@ region in the same buffer // efghijghijklmnopqrstuvwxyz +### buf.equals(otherBuffer) -### buf.slice([start[, end]]) - -* `start` Number, Optional, Default: 0 -* `end` Number, Optional, Default: `buffer.length` - -Returns a new buffer which references the same memory as the old, but offset -and cropped by the `start` (defaults to `0`) and `end` (defaults to -`buffer.length`) indexes. Negative indexes start from the end of the buffer. - -**Modifying the new buffer slice will modify memory in the original buffer!** - -Example: build a Buffer with the ASCII alphabet, take a slice, then modify one -byte from the original Buffer. - - var buf1 = new Buffer(26); +* `otherBuffer` {Buffer} - for (var i = 0 ; i < 26 ; i++) { - buf1[i] = i + 97; // 97 is ASCII a - } +### buf.fill(value[, offset][, end]) - var buf2 = buf1.slice(0, 3); - console.log(buf2.toString('ascii', 0, buf2.length)); - buf1[0] = 33; - console.log(buf2.toString('ascii', 0, buf2.length)); +* `value` +* `offset` Number, Optional +* `end` Number, Optional - // abc - // !bc +Fills the buffer with the specified value. If the `offset` (defaults to `0`) +and `end` (defaults to `buffer.length`) are not given it will fill the entire +buffer. + var b = new Buffer(50); + b.fill("h"); ### buf.indexOf(value[, byteOffset]) @@ -430,80 +291,73 @@ Accepts a String, Buffer or Number. Strings are interpreted as UTF8. Buffers will use the entire buffer. So in order to compare a partial Buffer use `Buffer#slice()`. Numbers can range from 0 to 255. -### buf.readUInt8(offset[, noAssert]) - -* `offset` Number -* `noAssert` Boolean, Optional, Default: false -* Return: Number +### buf.length -Reads an unsigned 8 bit integer from the buffer at the specified offset. +* Number -Set `noAssert` to true to skip validation of `offset`. This means that `offset` -may be beyond the end of the buffer. Defaults to `false`. +The size of the buffer in bytes. Note that this is not necessarily the size +of the contents. `length` refers to the amount of memory allocated for the +buffer object. It does not change when the contents of the buffer are changed. -Example: + buf = new Buffer(1234); - var buf = new Buffer(4); + console.log(buf.length); + buf.write("some string", 0, "ascii"); + console.log(buf.length); - buf[0] = 0x3; - buf[1] = 0x4; - buf[2] = 0x23; - buf[3] = 0x42; + // 1234 + // 1234 - for (ii = 0; ii < buf.length; ii++) { - console.log(buf.readUInt8(ii)); - } +While the `length` property is not immutable, changing the value of `length` +can result in undefined and inconsistent behavior. Applications that wish to +modify the length of a buffer should therefore treat `length` as read-only and +use `buf.slice` to create a new buffer. - // 0x3 - // 0x4 - // 0x23 - // 0x42 + buf = new Buffer(10); + buf.write("abcdefghj", 0, "ascii"); + console.log(buf.length); // 10 + buf = buf.slice(0,5); + console.log(buf.length); // 5 -### buf.readUInt16LE(offset[, noAssert]) -### buf.readUInt16BE(offset[, noAssert]) +### buf.readDoubleBE(offset[, noAssert]) +### buf.readDoubleLE(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false * Return: Number -Reads an unsigned 16 bit integer from the buffer at the specified offset with -specified endian format. +Reads a 64 bit double from the buffer at the specified offset with specified +endian format. Set `noAssert` to true to skip validation of `offset`. This means that `offset` may be beyond the end of the buffer. Defaults to `false`. Example: - var buf = new Buffer(4); + var buf = new Buffer(8); - buf[0] = 0x3; - buf[1] = 0x4; - buf[2] = 0x23; - buf[3] = 0x42; + buf[0] = 0x55; + buf[1] = 0x55; + buf[2] = 0x55; + buf[3] = 0x55; + buf[4] = 0x55; + buf[5] = 0x55; + buf[6] = 0xd5; + buf[7] = 0x3f; - console.log(buf.readUInt16BE(0)); - console.log(buf.readUInt16LE(0)); - console.log(buf.readUInt16BE(1)); - console.log(buf.readUInt16LE(1)); - console.log(buf.readUInt16BE(2)); - console.log(buf.readUInt16LE(2)); + console.log(buf.readDoubleLE(0)); - // 0x0304 - // 0x0403 - // 0x0423 - // 0x2304 - // 0x2342 - // 0x4223 + // 0.3333333333333333 -### buf.readUInt32LE(offset[, noAssert]) -### buf.readUInt32BE(offset[, noAssert]) +### buf.readFloatBE(offset[, noAssert]) +### buf.readFloatLE(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false * Return: Number -Reads an unsigned 32 bit integer from the buffer at the specified offset with -specified endian format. +Reads a 32 bit float from the buffer at the specified offset with specified +endian format. Set `noAssert` to true to skip validation of `offset`. This means that `offset` may be beyond the end of the buffer. Defaults to `false`. @@ -512,16 +366,14 @@ Example: var buf = new Buffer(4); - buf[0] = 0x3; - buf[1] = 0x4; - buf[2] = 0x23; - buf[3] = 0x42; + buf[0] = 0x00; + buf[1] = 0x00; + buf[2] = 0x80; + buf[3] = 0x3f; - console.log(buf.readUInt32BE(0)); - console.log(buf.readUInt32LE(0)); + console.log(buf.readFloatLE(0)); - // 0x03042342 - // 0x42230403 + // 0x01 ### buf.readInt8(offset[, noAssert]) @@ -537,8 +389,8 @@ may be beyond the end of the buffer. Defaults to `false`. Works as `buffer.readUInt8`, except buffer contents are treated as two's complement signed values. -### buf.readInt16LE(offset[, noAssert]) ### buf.readInt16BE(offset[, noAssert]) +### buf.readInt16LE(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false @@ -553,8 +405,8 @@ may be beyond the end of the buffer. Defaults to `false`. Works as `buffer.readUInt16*`, except buffer contents are treated as two's complement signed values. -### buf.readInt32LE(offset[, noAssert]) ### buf.readInt32BE(offset[, noAssert]) +### buf.readInt32LE(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false @@ -569,15 +421,33 @@ may be beyond the end of the buffer. Defaults to `false`. Works as `buffer.readUInt32*`, except buffer contents are treated as two's complement signed values. -### buf.readFloatLE(offset[, noAssert]) -### buf.readFloatBE(offset[, noAssert]) +### buf.readIntBE(offset, byteLength[, noAssert]) +### buf.readIntLE(offset, byteLength[, noAssert]) + +* `offset` {Number} `0 <= offset <= buf.length` +* `byteLength` {Number} `0 < byteLength <= 6` +* `noAssert` {Boolean} Default: false +* Return: {Number} + +A generalized version of all numeric read methods. Supports up to 48 bits of +accuracy. For example: + + var b = new Buffer(6); + b.writeUInt16LE(0x90ab, 0); + b.writeUInt32LE(0x12345678, 2); + b.readUIntLE(0, 6).toString(16); // Specify 6 bytes (48 bits) + // output: '1234567890ab' + +Set `noAssert` to true to skip validation of `offset`. This means that `offset` +may be beyond the end of the buffer. Defaults to `false`. + +### buf.readUInt8(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false * Return: Number -Reads a 32 bit float from the buffer at the specified offset with specified -endian format. +Reads an unsigned 8 bit integer from the buffer at the specified offset. Set `noAssert` to true to skip validation of `offset`. This means that `offset` may be beyond the end of the buffer. Defaults to `false`. @@ -586,80 +456,201 @@ Example: var buf = new Buffer(4); - buf[0] = 0x00; - buf[1] = 0x00; - buf[2] = 0x80; - buf[3] = 0x3f; + buf[0] = 0x3; + buf[1] = 0x4; + buf[2] = 0x23; + buf[3] = 0x42; - console.log(buf.readFloatLE(0)); + for (ii = 0; ii < buf.length; ii++) { + console.log(buf.readUInt8(ii)); + } - // 0x01 + // 0x3 + // 0x4 + // 0x23 + // 0x42 -### buf.readDoubleLE(offset[, noAssert]) -### buf.readDoubleBE(offset[, noAssert]) +### buf.readUInt16BE(offset[, noAssert]) +### buf.readUInt16LE(offset[, noAssert]) * `offset` Number * `noAssert` Boolean, Optional, Default: false * Return: Number -Reads a 64 bit double from the buffer at the specified offset with specified -endian format. +Reads an unsigned 16 bit integer from the buffer at the specified offset with +specified endian format. Set `noAssert` to true to skip validation of `offset`. This means that `offset` may be beyond the end of the buffer. Defaults to `false`. Example: - var buf = new Buffer(8); + var buf = new Buffer(4); - buf[0] = 0x55; - buf[1] = 0x55; - buf[2] = 0x55; - buf[3] = 0x55; - buf[4] = 0x55; - buf[5] = 0x55; - buf[6] = 0xd5; - buf[7] = 0x3f; + buf[0] = 0x3; + buf[1] = 0x4; + buf[2] = 0x23; + buf[3] = 0x42; - console.log(buf.readDoubleLE(0)); + console.log(buf.readUInt16BE(0)); + console.log(buf.readUInt16LE(0)); + console.log(buf.readUInt16BE(1)); + console.log(buf.readUInt16LE(1)); + console.log(buf.readUInt16BE(2)); + console.log(buf.readUInt16LE(2)); - // 0.3333333333333333 + // 0x0304 + // 0x0403 + // 0x0423 + // 0x2304 + // 0x2342 + // 0x4223 -### buf.writeUInt8(value, offset[, noAssert]) +### buf.readUInt32BE(offset[, noAssert]) +### buf.readUInt32LE(offset[, noAssert]) -* `value` Number * `offset` Number * `noAssert` Boolean, Optional, Default: false +* Return: Number -Writes `value` to the buffer at the specified offset. Note, `value` must be a -valid unsigned 8 bit integer. +Reads an unsigned 32 bit integer from the buffer at the specified offset with +specified endian format. -Set `noAssert` to true to skip validation of `value` and `offset`. This means -that `value` may be too large for the specific function and `offset` may be -beyond the end of the buffer leading to the values being silently dropped. This -should not be used unless you are certain of correctness. Defaults to `false`. +Set `noAssert` to true to skip validation of `offset`. This means that `offset` +may be beyond the end of the buffer. Defaults to `false`. Example: var buf = new Buffer(4); - buf.writeUInt8(0x3, 0); - buf.writeUInt8(0x4, 1); - buf.writeUInt8(0x23, 2); - buf.writeUInt8(0x42, 3); - console.log(buf); + buf[0] = 0x3; + buf[1] = 0x4; + buf[2] = 0x23; + buf[3] = 0x42; - // + console.log(buf.readUInt32BE(0)); + console.log(buf.readUInt32LE(0)); -### buf.writeUInt16LE(value, offset[, noAssert]) -### buf.writeUInt16BE(value, offset[, noAssert]) + // 0x03042342 + // 0x42230403 + +### buf.readUIntBE(offset, byteLength[, noAssert]) +### buf.readUIntLE(offset, byteLength[, noAssert]) + +* `offset` {Number} `0 <= offset <= buf.length` +* `byteLength` {Number} `0 < byteLength <= 6` +* `noAssert` {Boolean} Default: false +* Return: {Number} + +A generalized version of all numeric read methods. Supports up to 48 bits of +accuracy. For example: + + var b = new Buffer(6); + b.writeUInt16LE(0x90ab, 0); + b.writeUInt32LE(0x12345678, 2); + b.readUIntLE(0, 6).toString(16); // Specify 6 bytes (48 bits) + // output: '1234567890ab' + +### buf.slice([start[, end]]) + +* `start` Number, Optional, Default: 0 +* `end` Number, Optional, Default: `buffer.length` + +Returns a new buffer which references the same memory as the old, but offset +and cropped by the `start` (defaults to `0`) and `end` (defaults to +`buffer.length`) indexes. Negative indexes start from the end of the buffer. + +**Modifying the new buffer slice will modify memory in the original buffer!** + +Example: build a Buffer with the ASCII alphabet, take a slice, then modify one +byte from the original Buffer. + + var buf1 = new Buffer(26); + + for (var i = 0 ; i < 26 ; i++) { + buf1[i] = i + 97; // 97 is ASCII a + } + + var buf2 = buf1.slice(0, 3); + console.log(buf2.toString('ascii', 0, buf2.length)); + buf1[0] = 33; + console.log(buf2.toString('ascii', 0, buf2.length)); + + // abc + // !bc + +### buf.toString([encoding][, start][, end]) + +* `encoding` String, Optional, Default: 'utf8' +* `start` Number, Optional, Default: 0 +* `end` Number, Optional, Default: `buffer.length` + +Decodes and returns a string from buffer data encoded using the specified +character set encoding. If `encoding` is `undefined` or `null`, then `encoding` +defaults to `'utf8'`. The `start` and `end` parameters default to `0` and +`buffer.length` when `undefined`. + + buf = new Buffer(26); + for (var i = 0 ; i < 26 ; i++) { + buf[i] = i + 97; // 97 is ASCII a + } + buf.toString('ascii'); // outputs: abcdefghijklmnopqrstuvwxyz + buf.toString('ascii',0,5); // outputs: abcde + buf.toString('utf8',0,5); // outputs: abcde + buf.toString(undefined,0,5); // encoding defaults to 'utf8', outputs abcde + +See `buffer.write()` example, above. + + +### buf.toJSON() + +Returns a JSON-representation of the Buffer instance. `JSON.stringify` +implicitly calls this function when stringifying a Buffer instance. + +Example: + + var buf = new Buffer('test'); + var json = JSON.stringify(buf); + + console.log(json); + // '{"type":"Buffer","data":[116,101,115,116]}' + + var copy = JSON.parse(json, function(key, value) { + return value && value.type === 'Buffer' + ? new Buffer(value.data) + : value; + }); + + console.log(copy); + // + +### buf.write(string[, offset][, length][, encoding]) + +* `string` String - data to be written to buffer +* `offset` Number, Optional, Default: 0 +* `length` Number, Optional, Default: `buffer.length - offset` +* `encoding` String, Optional, Default: 'utf8' + +Writes `string` to the buffer at `offset` using the given encoding. +`offset` defaults to `0`, `encoding` defaults to `'utf8'`. `length` is +the number of bytes to write. Returns number of octets written. If `buffer` did +not contain enough space to fit the entire string, it will write a partial +amount of the string. `length` defaults to `buffer.length - offset`. +The method will not write partial characters. + + buf = new Buffer(256); + len = buf.write('\u00bd + \u00bc = \u00be', 0); + console.log(len + " bytes: " + buf.toString('utf8', 0, len)); + +### buf.writeDoubleBE(value, offset[, noAssert]) +### buf.writeDoubleLE(value, offset[, noAssert]) * `value` Number * `offset` Number * `noAssert` Boolean, Optional, Default: false Writes `value` to the buffer at the specified offset with specified endian -format. Note, `value` must be a valid unsigned 16 bit integer. +format. Note, `value` must be a valid 64 bit double. Set `noAssert` to true to skip validation of `value` and `offset`. This means that `value` may be too large for the specific function and `offset` may be @@ -668,29 +659,27 @@ should not be used unless you are certain of correctness. Defaults to `false`. Example: - var buf = new Buffer(4); - buf.writeUInt16BE(0xdead, 0); - buf.writeUInt16BE(0xbeef, 2); + var buf = new Buffer(8); + buf.writeDoubleBE(0xdeadbeefcafebabe, 0); console.log(buf); - buf.writeUInt16LE(0xdead, 0); - buf.writeUInt16LE(0xbeef, 2); + buf.writeDoubleLE(0xdeadbeefcafebabe, 0); console.log(buf); - // - // + // + // -### buf.writeUInt32LE(value, offset[, noAssert]) -### buf.writeUInt32BE(value, offset[, noAssert]) +### buf.writeFloatBE(value, offset[, noAssert]) +### buf.writeFloatLE(value, offset[, noAssert]) * `value` Number * `offset` Number * `noAssert` Boolean, Optional, Default: false Writes `value` to the buffer at the specified offset with specified endian -format. Note, `value` must be a valid unsigned 32 bit integer. +format. Note, behavior is unspecified if `value` is not a 32 bit float. Set `noAssert` to true to skip validation of `value` and `offset`. This means that `value` may be too large for the specific function and `offset` may be @@ -700,16 +689,16 @@ should not be used unless you are certain of correctness. Defaults to `false`. Example: var buf = new Buffer(4); - buf.writeUInt32BE(0xfeedface, 0); + buf.writeFloatBE(0xcafebabe, 0); console.log(buf); - buf.writeUInt32LE(0xfeedface, 0); + buf.writeFloatLE(0xcafebabe, 0); console.log(buf); - // - // + // + // ### buf.writeInt8(value, offset[, noAssert]) @@ -728,8 +717,8 @@ should not be used unless you are certain of correctness. Defaults to `false`. Works as `buffer.writeUInt8`, except value is written out as a two's complement signed integer into `buffer`. -### buf.writeInt16LE(value, offset[, noAssert]) ### buf.writeInt16BE(value, offset[, noAssert]) +### buf.writeInt16LE(value, offset[, noAssert]) * `value` Number * `offset` Number @@ -746,8 +735,8 @@ should not be used unless you are certain of correctness. Defaults to `false`. Works as `buffer.writeUInt16*`, except value is written out as a two's complement signed integer into `buffer`. -### buf.writeInt32LE(value, offset[, noAssert]) ### buf.writeInt32BE(value, offset[, noAssert]) +### buf.writeInt32LE(value, offset[, noAssert]) * `value` Number * `offset` Number @@ -764,15 +753,33 @@ should not be used unless you are certain of correctness. Defaults to `false`. Works as `buffer.writeUInt32*`, except value is written out as a two's complement signed integer into `buffer`. -### buf.writeFloatLE(value, offset[, noAssert]) -### buf.writeFloatBE(value, offset[, noAssert]) +### buf.writeIntBE(value, offset, byteLength[, noAssert]) +### buf.writeIntLE(value, offset, byteLength[, noAssert]) + +* `value` {Number} Bytes to be written to buffer +* `offset` {Number} `0 <= offset <= buf.length` +* `byteLength` {Number} `0 < byteLength <= 6` +* `noAssert` {Boolean} Default: false +* Return: {Number} + +Writes `value` to the buffer at the specified `offset` and `byteLength`. +Supports up to 48 bits of accuracy. For example: + + var b = new Buffer(6); + b.writeUIntBE(0x1234567890ab, 0, 6); + // + +Set `noAssert` to `true` to skip validation of `value` and `offset`. Defaults +to `false`. + +### buf.writeUInt8(value, offset[, noAssert]) * `value` Number * `offset` Number * `noAssert` Boolean, Optional, Default: false -Writes `value` to the buffer at the specified offset with specified endian -format. Note, behavior is unspecified if `value` is not a 32 bit float. +Writes `value` to the buffer at the specified offset. Note, `value` must be a +valid unsigned 8 bit integer. Set `noAssert` to true to skip validation of `value` and `offset`. This means that `value` may be too large for the specific function and `offset` may be @@ -782,26 +789,24 @@ should not be used unless you are certain of correctness. Defaults to `false`. Example: var buf = new Buffer(4); - buf.writeFloatBE(0xcafebabe, 0); - - console.log(buf); - - buf.writeFloatLE(0xcafebabe, 0); + buf.writeUInt8(0x3, 0); + buf.writeUInt8(0x4, 1); + buf.writeUInt8(0x23, 2); + buf.writeUInt8(0x42, 3); console.log(buf); - // - // + // -### buf.writeDoubleLE(value, offset[, noAssert]) -### buf.writeDoubleBE(value, offset[, noAssert]) +### buf.writeUInt16BE(value, offset[, noAssert]) +### buf.writeUInt16LE(value, offset[, noAssert]) * `value` Number * `offset` Number * `noAssert` Boolean, Optional, Default: false Writes `value` to the buffer at the specified offset with specified endian -format. Note, `value` must be a valid 64 bit double. +format. Note, `value` must be a valid unsigned 16 bit integer. Set `noAssert` to true to skip validation of `value` and `offset`. This means that `value` may be too large for the specific function and `offset` may be @@ -810,43 +815,67 @@ should not be used unless you are certain of correctness. Defaults to `false`. Example: - var buf = new Buffer(8); - buf.writeDoubleBE(0xdeadbeefcafebabe, 0); + var buf = new Buffer(4); + buf.writeUInt16BE(0xdead, 0); + buf.writeUInt16BE(0xbeef, 2); console.log(buf); - buf.writeDoubleLE(0xdeadbeefcafebabe, 0); + buf.writeUInt16LE(0xdead, 0); + buf.writeUInt16LE(0xbeef, 2); console.log(buf); - // - // + // + // -### buf.fill(value[, offset][, end]) +### buf.writeUInt32BE(value, offset[, noAssert]) +### buf.writeUInt32LE(value, offset[, noAssert]) -* `value` -* `offset` Number, Optional -* `end` Number, Optional +* `value` Number +* `offset` Number +* `noAssert` Boolean, Optional, Default: false -Fills the buffer with the specified value. If the `offset` (defaults to `0`) -and `end` (defaults to `buffer.length`) are not given it will fill the entire -buffer. +Writes `value` to the buffer at the specified offset with specified endian +format. Note, `value` must be a valid unsigned 32 bit integer. - var b = new Buffer(50); - b.fill("h"); +Set `noAssert` to true to skip validation of `value` and `offset`. This means +that `value` may be too large for the specific function and `offset` may be +beyond the end of the buffer leading to the values being silently dropped. This +should not be used unless you are certain of correctness. Defaults to `false`. -### buffer.values() +Example: -Creates iterator for buffer values (bytes). This function is called automatically -when `buffer` is used in a `for..of` statement. + var buf = new Buffer(4); + buf.writeUInt32BE(0xfeedface, 0); -### buffer.keys() + console.log(buf); -Creates iterator for buffer keys (indices). + buf.writeUInt32LE(0xfeedface, 0); -### buffer.entries() + console.log(buf); -Creates iterator for `[index, byte]` arrays. + // + // + +### buf.writeUIntBE(value, offset, byteLength[, noAssert]) +### buf.writeUIntLE(value, offset, byteLength[, noAssert]) + +* `value` {Number} Bytes to be written to buffer +* `offset` {Number} `0 <= offset <= buf.length` +* `byteLength` {Number} `0 < byteLength <= 6` +* `noAssert` {Boolean} Default: false +* Return: {Number} + +Writes `value` to the buffer at the specified `offset` and `byteLength`. +Supports up to 48 bits of accuracy. For example: + + var b = new Buffer(6); + b.writeUIntBE(0x1234567890ab, 0, 6); + // + +Set `noAssert` to `true` to skip validation of `value` and `offset`. Defaults +to `false`. ## buffer.INSPECT_MAX_BYTES