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Doing this causes problems: z.write(Buffer(0)); z.end(); Fix by not ending Writable streams while they're still in the process of writing something.v0.10.2-release
isaacs
12 years ago
3 changed files with 72 additions and 1 deletions
@ -0,0 +1,48 @@ |
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common'); |
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var assert = require('assert'); |
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var zlib = require('zlib'); |
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var gz = zlib.Gzip() |
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var emptyBuffer = new Buffer(0); |
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var received = 0; |
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gz.on('data', function(c) { |
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received += c.length; |
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}); |
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var ended = false; |
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gz.on('end', function() { |
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ended = true; |
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}); |
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var finished = false; |
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gz.on('finish', function() { |
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finished = true; |
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}); |
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gz.write(emptyBuffer); |
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gz.end(); |
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process.on('exit', function() { |
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assert.equal(received, 20); |
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assert(ended); |
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assert(finished); |
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console.log('ok'); |
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}); |
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