Browse Source

Add another nextTick benchmark

It tests how many iterations the event loop can make per second.
v0.7.4-release
Bert Belder 13 years ago
parent
commit
c6347dcfb4
  1. 41
      benchmark/next-tick-2.js

41
benchmark/next-tick-2.js

@ -0,0 +1,41 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var count = 2e6,
left = count,
start;
function onNextTick() {
if (--left) {
process.nextTick(onNextTick);
} else {
finalize();
}
}
function finalize() {
var duration = (new Date()).getTime() - start,
ticksPerSec = count / duration * 1000;
console.log("nextTick callbacks per second: " + Math.round(ticksPerSec));
}
start = (new Date()).getTime();
process.nextTick(onNextTick);
Loading…
Cancel
Save