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There is no guarantee UDP messages will be received. Accommodate the occasional dropped message. This is a functionality test, not a performance benchmark. Speed up the test by not sending 1500 messages across three ports. Fixes: https://github.com/nodejs/node/issues/4526 PR-URL: https://github.com/nodejs/node/pull/5125 Reviewed-By: Brian White <mscdex@mscdex.net> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: James M Snell <jasnell@gmail.com>v5.x
Rich Trott
9 years ago
committed by
Rod Vagg
2 changed files with 21 additions and 65 deletions
@ -1,89 +1,46 @@ |
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'use strict'; |
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var common = require('../common'); |
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var assert = require('assert'); |
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var Buffer = require('buffer').Buffer; |
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var dgram = require('dgram'); |
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var debug = false; |
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var tests_run = 0; |
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const common = require('../common'); |
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const assert = require('assert'); |
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const dgram = require('dgram'); |
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function pingPongTest(port, host) { |
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var callbacks = 0; |
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var N = 500; |
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var count = 0; |
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var server = dgram.createSocket('udp4', function(msg, rinfo) { |
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if (debug) console.log('server got: ' + msg + |
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' from ' + rinfo.address + ':' + rinfo.port); |
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if (/PING/.exec(msg)) { |
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var buf = new Buffer(4); |
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buf.write('PONG'); |
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server.send(buf, 0, buf.length, |
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rinfo.port, rinfo.address, |
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function(err, sent) { |
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callbacks++; |
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}); |
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} |
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}); |
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const server = dgram.createSocket('udp4', common.mustCall((msg, rinfo) => { |
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assert.strictEqual('PING', msg.toString('ascii')); |
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server.send('PONG', 0, 4, rinfo.port, rinfo.address); |
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})); |
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server.on('error', function(e) { |
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throw e; |
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}); |
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server.on('listening', function() { |
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console.log('server listening on ' + port + ' ' + host); |
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console.log('server listening on ' + port); |
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const buf = new Buffer('PING'); |
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const client = dgram.createSocket('udp4'); |
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client.on('message', function(msg, rinfo) { |
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if (debug) console.log('client got: ' + msg + |
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' from ' + rinfo.address + ':' + rinfo.port); |
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assert.equal('PONG', msg.toString('ascii')); |
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count += 1; |
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if (count < N) { |
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client.send(buf, 0, buf.length, port, 'localhost'); |
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} else { |
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client.send(buf, 0, buf.length, port, 'localhost', function() { |
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client.close(); |
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}); |
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} |
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}); |
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client.on('message', function(msg) { |
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assert.strictEqual('PONG', msg.toString('ascii')); |
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client.on('close', function() { |
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console.log('client has closed, closing server'); |
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assert.equal(N, count); |
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tests_run += 1; |
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client.close(); |
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server.close(); |
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assert.equal(N - 1, callbacks); |
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}); |
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client.on('error', function(e) { |
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throw e; |
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}); |
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console.log('Client sending to ' + port + ', localhost ' + buf); |
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client.send(buf, 0, buf.length, port, 'localhost', function(err, bytes) { |
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if (err) { |
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throw err; |
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} |
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console.log('Client sent ' + bytes + ' bytes'); |
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}); |
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count += 1; |
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console.log('Client sending to ' + port); |
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function clientSend() { |
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client.send('PING', 0, 4, port, 'localhost'); |
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} |
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clientSend(); |
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}); |
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server.bind(port, host); |
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return server; |
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} |
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// All are run at once, so run on different ports
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pingPongTest(common.PORT + 0, 'localhost'); |
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pingPongTest(common.PORT + 1, 'localhost'); |
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pingPongTest(common.PORT + 2); |
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//pingPongTest('/tmp/pingpong.sock');
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process.on('exit', function() { |
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assert.equal(3, tests_run); |
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console.log('done'); |
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}); |
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const server = pingPongTest(common.PORT, 'localhost'); |
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server.on('close', common.mustCall(pingPongTest.bind(undefined, common.PORT))); |
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