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benchmark,windows: TCP.readStart() meaningful only after completion

fixes #11972

PR-URL: https://github.com/nodejs/node/pull/12258
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
v7.x
Refael Ackermann 8 years ago
committed by Evan Lucas
parent
commit
d58fa7873f
  1. 4
      benchmark/net/tcp-raw-pipe.js

4
benchmark/net/tcp-raw-pipe.js

@ -97,8 +97,6 @@ function client() {
if (err) if (err)
fail(err, 'connect'); fail(err, 'connect');
clientHandle.readStart();
clientHandle.onread = function(nread, buffer) { clientHandle.onread = function(nread, buffer) {
if (nread < 0) if (nread < 0)
fail(nread, 'read'); fail(nread, 'read');
@ -112,6 +110,8 @@ function client() {
bench.start(); bench.start();
clientHandle.readStart();
setTimeout(function() { setTimeout(function() {
// multiply by 2 since we're sending it first one way // multiply by 2 since we're sending it first one way
// then then back again. // then then back again.

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