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doc: Add examples of zlib usage with http

v0.7.4-release
isaacs 13 years ago
parent
commit
e6f147141e
  1. 86
      doc/api/zlib.markdown

86
doc/api/zlib.markdown

@ -3,6 +3,16 @@
You can access this module with:
var zlib = require('zlib');
This provides bindings to Gzip/Gunzip, Deflate/Inflate, and
DeflateRaw/InflateRaw classes. Each class takes the same options, and
is a readable/writable Stream.
### Examples
Compressing or decompressing a file can be done by piping an
fs.ReadStream into a zlib stream, then into an fs.WriteStream.
var gzip = zlib.createGzip();
var fs = require('fs');
var inp = fs.createReadStream('input.txt');
@ -10,9 +20,69 @@ You can access this module with:
inp.pipe(gzip).pipe(out);
This provides bindings to Gzip/Gunzip, Deflate/Inflate, and
DeflateRaw/InflateRaw classes. Each class takes the same options, and
is a readable/writable Stream.
To use this module in an HTTP client or server, use the
[accept-encoding](http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3)
on requests, and the
[content-encoding](http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.11)
header on responses.
**Note: these examples are drastically simplified to show
the basic concept.** Zlib encoding can be expensive, and the results
ought to be cached. See <a href="#memory_Usage_Tuning">Memory Usage
Tuning</a> below for more information on the speed/memory/compression
tradeoffs involved in zlib usage.
// client request example
var zlib = require('zlib');
var http = require('http');
var fs = require('fs');
var request = http.get({ host: 'izs.me',
path: '/',
port: 80,
headers: { 'accept-encoding': 'gzip,deflate' } });
request.on('response', function(response) {
var output = fs.createWriteStream('izs.me_index.html');
switch (response.headers['content-encoding']) {
// or, just use zlib.createUnzip() to handle both cases
case 'gzip':
response.pipe(zlib.createGunzip()).pipe(output);
break;
case 'deflate':
response.pipe(zlib.createInflate()).pipe(output);
break;
default:
response.pipe(output);
break;
}
});
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
var zlib = require('zlib');
var http = require('http');
var fs = require('fs');
http.createServer(function(request, response) {
var raw = fs.createReadStream('index.html');
var acceptEncoding = request.headers['accept-encoding'];
if (!acceptEncoding) {
acceptEncoding = '';
}
// Note: this is not a conformant accept-encoding parser.
// See http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
if (acceptEncoding.match(/\bdeflate\b/)) {
response.writeHead(200, { 'content-encoding': 'deflate' });
raw.pipe(zlib.createDeflate()).pipe(response);
} else if (acceptEncoding.match(/\bgzip\b/)) {
response.writeHead(200, { 'content-encoding': 'gzip' });
raw.pipe(zlib.createGzip()).pipe(response);
} else {
response.writeHead(200, {});
raw.pipe(response);
}
}).listen(1337);
### Constants
@ -93,3 +163,13 @@ for small objects.
This is in addition to a single internal output slab buffer of size
`chunkSize`, which defaults to 16K.
The speed of zlib compression is affected most dramatically by the
`level` setting. A higher level will result in better compression, but
will take longer to complete. A lower level will result in less
compression, but will be much faster.
In general, greater memory usage options will mean that node has to make
fewer calls to zlib, since it'll be able to process more data in a
single `write` operation. So, this is another factor that affects the
speed, at the cost of memory usage.

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