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src: don't call v8::Object::SetHiddenValue()

Don't use v8::Object::SetHiddenValue() to keep a reference alive to the
buffer, we can just as easily do that from JS land and it's a lot faster
to boot.

Because the buffer is now a visible property of the write request
object, it's essential that we do *not* log it - we'd be effectively
serializing the whole buffer to a pretty-printed string.
v0.11.6-release
Ben Noordhuis 11 years ago
parent
commit
f9b7714b4b
  1. 2
      lib/dgram.js
  2. 10
      lib/net.js
  3. 4
      src/stream_wrap.cc
  4. 3
      src/udp_wrap.cc

2
lib/dgram.js

@ -301,7 +301,7 @@ Socket.prototype.send = function(buffer,
self.emit('error', ex);
}
else if (self._handle) {
var req = {};
var req = { buffer: buffer }; // Keep reference alive.
if (callback) {
req.callback = callback;
req.oncomplete = afterSend;

10
lib/net.js

@ -640,7 +640,13 @@ Socket.prototype._writeGeneric = function(writev, data, encoding, cb) {
// Retain chunks
if (err === 0) req._chunks = chunks;
} else {
var enc = util.isBuffer(data) ? 'buffer' : encoding;
var enc;
if (util.isBuffer(data)) {
req.buffer = data; // Keep reference alive.
enc = 'buffer';
} else {
enc = encoding;
}
err = createWriteReq(req, this._handle, data, enc);
}
@ -743,7 +749,7 @@ function afterWrite(status, handle, req) {
var self = handle.owner;
var state = self._writableState;
if (self !== process.stderr && self !== process.stdout)
debug('afterWrite', status, req);
debug('afterWrite', status);
// callback may come after call to destroy.
if (self.destroyed) {

4
src/stream_wrap.cc

@ -49,7 +49,6 @@ using v8::Undefined;
using v8::Value;
static Cached<String> buffer_sym;
static Cached<String> bytes_sym;
static Cached<String> write_queue_size_sym;
static Cached<String> onread_sym;
@ -63,7 +62,6 @@ void StreamWrap::Initialize(Handle<Object> target) {
initialized = true;
HandleScope scope(node_isolate);
buffer_sym = FIXED_ONE_BYTE_STRING(node_isolate, "buffer");
bytes_sym = FIXED_ONE_BYTE_STRING(node_isolate, "bytes");
write_queue_size_sym = FIXED_ONE_BYTE_STRING(node_isolate, "writeQueueSize");
onread_sym = FIXED_ONE_BYTE_STRING(node_isolate, "onread");
@ -215,8 +213,6 @@ void StreamWrap::WriteBuffer(const FunctionCallbackInfo<Value>& args) {
char* storage = new char[sizeof(WriteWrap)];
WriteWrap* req_wrap = new(storage) WriteWrap(req_wrap_obj, wrap);
req_wrap_obj->SetHiddenValue(buffer_sym, buf_obj);
uv_buf_t buf;
WriteBuffer(buf_obj, &buf);

3
src/udp_wrap.cc

@ -57,7 +57,6 @@ class SendWrap : public ReqWrap<uv_udp_send_t> {
static Persistent<Function> constructor;
static Cached<String> buffer_sym;
static Cached<String> oncomplete_sym;
static Cached<String> onmessage_sym;
@ -87,7 +86,6 @@ UDPWrap::~UDPWrap() {
void UDPWrap::Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
buffer_sym = FIXED_ONE_BYTE_STRING(node_isolate, "buffer");
oncomplete_sym = FIXED_ONE_BYTE_STRING(node_isolate, "oncomplete");
onmessage_sym = FIXED_ONE_BYTE_STRING(node_isolate, "onmessage");
@ -261,7 +259,6 @@ void UDPWrap::DoSend(const FunctionCallbackInfo<Value>& args, int family) {
assert(length <= Buffer::Length(buffer_obj) - offset);
SendWrap* req_wrap = new SendWrap(req_wrap_obj, have_callback);
req_wrap->object()->SetHiddenValue(buffer_sym, buffer_obj);
uv_buf_t buf = uv_buf_init(Buffer::Data(buffer_obj) + offset,
length);

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