Commit 934bfe23a1 had introduced a
regression where node would crash trying to access a null unref timer if
a given unref timer's callback would remove other unref timers set to
fire in the future.
More generally, it makes the unrefTimeout function more solid by not
mutating the unrefList while traversing it.
Fixes#8897.
Reviewed-By: Timothy J Fontaine <tjfontaine@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
This change fixes a regression introduced by commit
0d051238be, which contained a typo that
would cause every unrefd interval to fire only once.
Fixes#8900.
Reviewed-By: Timothy J Fontaine <tjfontaine@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Before this change, _unrefActive would keep the unrefList sorted when
adding a new timer.
Because _unrefActive is called extremely frequently, this linear scan
(O(n) at worse) would make _unrefActive show high in the list of
contributors when profiling CPU usage.
This commit changes _unrefActive so that it doesn't try to keep the
unrefList sorted. The insertion thus happens in constant time.
However, when a timer expires, unrefTimeout has to go through the whole
unrefList because it's not ordered anymore.
It is usually not large enough to have a significant impact on
performance because:
- Most of the time, the timers will be removed before unrefTimeout is
called because their users (sockets mainly) cancel them when an I/O
operation takes place.
- If they're not, it means that some I/O took a long time to happen, and
the initiator of subsequents I/O operations that would add more timers
has to wait for them to complete.
With this change, _unrefActive does not show as a significant
contributor in CPU profiling reports anymore.
Fixes#8160.
PR-URL: #8751
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
The destructor isn't being called for timers that have been unref'd.
Fixes: https://github.com/joyent/node/issues/8364
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Original commit message:
timers: use uv_now instead of Date.now
This saves a few calls to gettimeofday which can be expensive, and
potentially subject to clock drift. Instead use the loop time which
uses hrtime internally.
In addition to the backport, this commit:
- keeps _idleStart timers' property which is still set to
Date.now() to avoid breaking existing code that uses it, even if
its use is discouraged.
- adds automated tests. These tests use a specific branch of
libfaketime that hasn't been submitted upstream yet. libfaketime
is git cloned if needed when running automated tests.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
If two timers run on the same tick, and the first timer uses a domain,
and then catches an exception and disposes of the domain, then the
second timer never runs. (And even if the first timer does not dispose
of the domain, the second timer could run under the wrong domain.)
This happens because timer.js uses "process.nextTick()" to schedule
continued processing of the timers for that tick. However, there was
an exception inside a domain, then "process.nextTick()" runs under
the domain of the first timer function, and will do nothing if
the domain has been disposed.
To avoid this, we temporarily save the value of "process.domain"
before calling nextTick so that it does not run inside any domain.
When an internal api needs a timeout, they should use
timers._unrefActive since that won't hold the loop open. This solves
the problem where you might have unref'd the socket handle but the
timeout for the socket was still active.
Test case:
var t = setInterval(function() {}, 1);
process.nextTick(t.unref);
Output:
Assertion failed: (args.Holder()->InternalFieldCount() > 0),
function Unref, file ../src/handle_wrap.cc, line 78.
setInterval() returns a binding layer object. Make it stop doing that,
wrap the raw process.binding('timer_wrap').Timer object in a Timeout
object.
Fixes#4261.
Before this patch calling `socket.setTimeout(0xffffffff)` will result in
signed int32 overflow in C++ which resulted in assertion error:
Assertion failed: (timeout >= -1), function uv__io_poll, file
../deps/uv/src/unix/kqueue.c, line 121.
see #5101
When calling setImmediate with extra arguments the this keyword in the
callback would refer to the global object, but when not calling
setImmediate with extra arguments this would refer to the returned
handle object.
This commit fixes that inconsistency so its always set handle object.
The handle object was chosen for performance reasons.
This adds a process._fatalException method which is called into from
C++ in order to either emit the 'uncaughtException' method, or emit
'error' on the active domain.
The 'uncaughtException' event is an implementation detail that it would
be nice to deprecate one day, so exposing it as part of the domain
machinery is not ideal.
Fix#4375
Ensure that the delay >= 0 when detaching the timer from the queue. Fixes the
following assertion:
uv_timer_start: Assertion `timeout >= 0' failed.
No test included, it's timing sensitive.
Don't use the double-negate trick to coalesce the timeout argument into a
number, it produces the wrong result for very large timeouts.
Example:
setTimeout(cb, 1e10); // doesn't work, ~~1e10 == 1410065408
This is a squashed commit of the main work done on the domains-wip branch.
The original commit messages are preserved for posterity:
* Implicitly add EventEmitters to active domain
* Implicitly add timers to active domain
* domain: add members, remove ctor cb
* Don't hijack bound callbacks for Domain error events
* Add dispose method
* Add domain.remove(ee) method
* A test of multiple domains in process at once
* Put the active domain on the process object
* Only intercept error arg if explicitly requested
* Typo
* Don't auto-add new domains to the current domain
While an automatic parent/child relationship is sort of neat,
and leads to some nice error-bubbling characteristics, it also
results in keeping a reference to every EE and timer created,
unless domains are explicitly disposed of.
* Explicitly adding one domain to another is still fine, of course.
* Don't allow circular domain->domain memberships
* Disposing of a domain removes it from its parent
* Domain disposal turns functions into no-ops
* More documentation of domains
* More thorough dispose() semantics
* An example using domains in an HTTP server
* Don't handle errors on a disposed domain
* Need to push, even if the same domain is entered multiple times
* Array.push is too slow for the EE Ctor
* lint domain
* domain: docs
* Also call abort and destroySoon to clean up event emitters
* domain: Wrap destroy methods in a try/catch
* Attach tick callbacks to active domain
* domain: Only implicitly bind timers, not explicitly
* domain: Don't fire timers when disposed.
* domain: Simplify naming so that MakeCallback works on Timers
* Add setInterval and nextTick to domain test
* domain: Make stack private
If a timer callback throws and the user's uncaughtException handler ignores the
exception, other timers that expire on the current tick should still run.
If #2582 goes through, this hack should be removed.
Fixes#2631.
Fix a 5-7% performance regression in the http_simple benchmark that was
introduced by the following commits:
348d8cd timers: remove _idleTimeout from item in .unenroll()
f2f3028 timers: fix memory leak in setTimeout
098fef6 timers: remember extra setTimeout() arguments when timeout==0
Fix suggested by Bert Belder.