The spawnSync() cwd option was being copied to the incorrect
location. This commit copies to the correct location.
Closes#7824
Signed-off-by: Fedor Indutny <fedor@indutny.com>
The spawnsync test was written wrong, the timeout can never fire before
the sync process has returned, the delta is immaterial and times when
it was succeeding are not reliable cases.
Instead verify that the timeout doesn't fire while the sync process is
happening.
When ExitCallback was not called with an error such as ENOENT in
uv_spawn, the process handle still remains refed and needs to be closed.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
This implements the user-facing APIs that lets one run a child process
and block until it exits.
Logic shared with the async counterpart of each function was refactored
to enable code reuse.
Docs and tests are included.
Don't allow `socket.destroy()` to run twice. The self-destruct sequence itself
is idempotent but it makes the 'close' and 'error' events fire more than once,
which may confuse listeners.
Fixes#2223.