The v8 team apparently decided that all build products should go
into ./build/«type», and updated their common.gypi file to do so.
Unfortunately v8's common.gypi is only used for some targets. All
the other targets would still look in the old place to find their
their dependencies, which effectively broke the build.
In the long run it would be good for node to send all build
output to ./build too, on all platforms.
The old error handling code checked if the return value of Socket::Send() != 0,
which is wrong because Socket::Send() can write less bytes than requested or
return -1 on error.
* Update nodemsi.sln and .wixproj to include support for x64 platform
- Add ProgramFilesFolderId to the DefineConstants property for each
configuration/platform's property group with the appropriate value
(ProgramFilesFolder for x86 builds, ProgramFiles64Folder for x64
builds)
* Update product.wxs:
- update the Id value for the "Program Files" Directory element to
use a preprocessor constant.
- remove hard-coded platform from the Package element. MSI platform
will be automatically detected based on MSBuild's Platform property.
(This was already supported in the Wix MSBuild targets, we just
weren't taking advantage of it.)
* Update vcbuild.bat to set MSBuild's Platform property appropriately,
defaulting to x86 if not explicitly supplied by the user. Note that
creating an x64 build requires that vcbuild.bat be run from a VS
64-bit command prompt.
Closes#3312Closes#3356
The server 'close' event was emitted before the last client 'close' event. Not
exactly fatal but potentially confusing.
Before this commit the order looked something like [client, server, client],
now it looks like [client, client, server].
See #3340 for more details.
In case a fd option is given to fs.createReadStream a read will instantly
happen. But in the edge case where fd point to an empty file and .pause()
was executed instantly, the end event would emit since no async wait was
between fs.createReadStream and the file read there emits end.
Said test relies a great deal on internals and implementation details (I should
know, I wrote it). Patch it up to work with libuv's new refcounting scheme.
In case a worker would spawn a new subprocess with process.env, NODE_UNIQUE_ID
would have been a part of the env. Making the new subprocess believe it is a
worker, this would result in some confusion if the subprocess where to listen to
a port, since the server handle request would then be relayed to the worker.
This patch removes the NODE_UNIQUE_ID flag from process.env on startup so any
subprocess spawned by a worker is a normal process with no cluster stuff.