Previously one could write anywhere in a buffer pool if they accidently
got their offset wrong. Mainly because the cc level checks only test
against the parent slow buffer and not against the js object properties.
So now we check to make sure values won't go beyond bounds without
letting the dev know.
Add localAddress and localPort properties to tls.CleartextStream.
Like remoteAddress and localPort, delegate to the backing net.Socket
object.
Refs #5502.
Test case:
var t = setInterval(function() {}, 1);
process.nextTick(t.unref);
Output:
Assertion failed: (args.Holder()->InternalFieldCount() > 0),
function Unref, file ../src/handle_wrap.cc, line 78.
setInterval() returns a binding layer object. Make it stop doing that,
wrap the raw process.binding('timer_wrap').Timer object in a Timeout
object.
Fixes#4261.
Commit 38149bb changes http.get() and http.request() to escape unsafe
characters. However, that creates an incompatibility with v0.10 that
is difficult to work around: if you escape the path manually, then in
v0.11 it gets escaped twice. Change lib/http.js so it no longer tries
to fix up bad request paths, simply reject them with an exception.
The actual check is rather basic right now. The full check for illegal
characters is difficult to implement efficiently because it requires a
few characters of lookahead. That's why it currently only checks for
spaces because those are guaranteed to create an invalid request.
Fixes#5474.
getServers returns an array of ips that are currently being used for
resolution
setServers takes an array of ips that are to be used for resolution,
this will throw if there's invalid input but preserve the original
configuration
Pretty much everything assumes strings to be utf-8, but crypto
traditionally used binary strings, so we need to keep the default
that way until most users get off of that pattern.
If there is an encoding, and we do 'stream.push(chunk, enc)', and the
encoding argument matches the stated encoding, then we're converting from
a string, to a buffer, and then back to a string. Of course, this is a
completely pointless bit of work, so it's best to avoid it when we know
that we can do so safely.
Empirical evidence suggests that OS-level load balancing (that is,
having multiple processes listen on a socket and have the operating
system wake up one when a connection comes in) produces skewed load
distributions on Linux, Solaris and possibly other operating systems.
The observed behavior is that a fraction of the listening processes
receive the majority of the connections. From the perspective of the
operating system, that somewhat makes sense: a task switch is expensive,
to be avoided whenever possible. That's why the operating system likes
to give preferential treatment to a few processes, because it reduces
the number of switches.
However, that rather subverts the purpose of the cluster module, which
is to distribute the load as evenly as possible. That's why this commit
adds (and defaults to) round-robin support, meaning that the master
process accepts connections and distributes them to the workers in a
round-robin fashion, effectively bypassing the operating system.
Round-robin is currently disabled on Windows due to how IOCP is wired
up. It works and you can select it manually but it probably results in
a heavy performance hit.
Fixes#4435.
Commit 9352c19 ("child_process: don't emit same handle twice") trades
one bug for another.
Before said commit, a handle was sometimes delivered with messages it
didn't belong to.
The bug fix introduced another bug that needs some explaining. On UNIX
systems, handles are basically file descriptors that are passed around
with the sendmsg() and recvmsg() system calls, using auxiliary data
(SCM_RIGHTS) as the transport.
node.js and libuv depend on the fact that none of the supported systems
ever emit more than one SCM_RIGHTS message from a recvmsg() syscall.
That assumption is something we should probably address someday for the
sake of portability but that's a separate discussion.
So, SCM_RIGHTS messages are never coalesced. SCM_RIGHTS and normal
messages however _are_ coalesced. That is, recvmsg() might return this:
recvmsg(); // { "message-with-fd", "message", "message" }
The operating system implicitly breaks pending messages along
SCM_RIGHTS boundaries. Most Unices break before such messages but Linux
also breaks _after_ them. When the sender looks like this:
sendmsg("message");
sendmsg("message-with-fd");
sendmsg("message");
Then on most Unices the receiver sees messages arriving like this:
recvmsg(); // { "message" }
recvmsg(); // { "message-with-fd", "message" }
The bug fix in commit 9352c19 assumes this behavior. On Linux however,
those messages can also come in like this:
recvmsg(); // { "message", "message-with-fd" }
recvmsg(); // { "message" }
In other words, it's incorrect to assume that the file descriptor is
always attached to the first message. This commit makes node wise up.
Fixes#5330.
This adds proper support for the following situation:
w.cork();
w.write(...);
w.cork();
w.write(...);
w.uncork();
w.write(...);
w.uncork();
This is relevant when you have a function (as we do in HTTP) that wants
to use cork, but in some cases, want to have a cork/uncork *around*
that function, without losing the benefits of writev.
In synchronous Writable streams (where the _write cb is called on the
current tick), the 'finish' event (and thus the end() callback) can in
some cases be called before all the write() callbacks are called.
Use a counter, and have stream.Transform rely on the 'prefinish' event
instead of the 'finish' event.
This has zero effect on most streams, but it corrects an edge case and
makes it perform more deterministically, which is a Good Thing.
Implement support for debugging cluster workers. Each worker process
is assigned a new debug port in an increasing sequence.
I.e. when master process uses port 5858, then worker 1 uses port 5859,
worker 2 uses port 5860, and so on.
Introduce new command-line parameter '--debug-port=' which sets debug_port
but does not start debugger. This option works for all node processes, it
is not specific to cluster workers.
Fixesjoyent/node#5318.
When developer calls setBreakpoint with an unknown script name,
we convert the script name into regular expression matching all
paths ending with given name (name can be a relative path too).
To create such breakpoint in V8, we use type `scriptRegEx`
instead of `scriptId` for `setbreakpoint` request.
To restore such breakpoint, we save the original script name
send by the user. We use this original name to set (restore)
breakpoint in the new child process.
This is a back-port of commit 5db936d from the master branch.
Add a watchdog class which executes a timer in a separate event loop in
a separate thread that will terminate v8 execution if it expires.
Add timeout argument to functions in vm module which use the watchdog
if a non-zero timeout is specified.
Forward-port the comments from commit 01e2920 (v0.10) to the master
branch. Everything else from that patch already exists in master.
It didn't merge cleanly because lib/http.js has been split up in
several files.
When developer calls setBreakpoint with an unknown script name,
we convert the script name into regular expression matching all
paths ending with given name (name can be a relative path too).
To create such breakpoint in V8, we use type `scriptRegEx`
instead of `scriptId` for `setbreakpoint` request.
To restore such breakpoint, we save the original script name
send by the user. We use this original name to set (restore)
breakpoint in the new child process.
Fixed a bug in debugger repl where `restart` command did not work
when a custom debug port was specified via command-line option
--port={number}.
File test/simple/helper-debugger-repl.js was extracted
from test/simple/test-debugger-repl.js
Fixed a bug in debugger repl where `restart` command did not work
when a custom debug port was specified via command-line option
--port={number}.
File test/simple/helper-debugger-repl.js was extracted
from test/simple/test-debugger-repl.js
Fixes#3740
In the case of pipelined requests, you can have a situation where
the socket gets destroyed via one req/res object, but then trying
to destroy *another* req/res on the same socket will cause it to
call undefined.destroy(), since it was already removed from that
message.
Add a guard to OutgoingMessage.destroy and IncomingMessage.destroy
to prevent this error.
Fixes#3740
In the case of pipelined requests, you can have a situation where
the socket gets destroyed via one req/res object, but then trying
to destroy *another* req/res on the same socket will cause it to
call undefined.destroy(), since it was already removed from that
message.
Add a guard to OutgoingMessage.destroy and IncomingMessage.destroy
to prevent this error.
It needs to apply the Transform class when the _readableState,
_writableState, or _transformState properties are accessed,
otherwise things like setEncoding and on('data') don't work
properly.
Also, the methods wrappers are no longer needed, since they're only
problematic because they access the undefined properties.
Clean up and DRY the cluster source code. Fix a few bugs while we're
here:
* Short-lived handles in long-lived worker processes were never
reclaimed, resulting in resource leaks.
* Handles in the master process are now closed when the last worker
that holds a reference to them quits. Previously, they were only
closed at cluster shutdown.
* The cluster object no longer exposes functions/properties that are
only valid in the 'other' process, e.g. cluster.fork() is no longer
exported in worker processes.
So much goodness and still manages to reduce the line count from 590
to 320.
An absolute path will always open the same location regardless of your
current working directory. For posix, this just means path.charAt(0) ===
'/', but on Windows it's a little more complicated.
Fixesjoyent/node#5299.
4716dc6 made assert.equal() and related functions work better by
generating a better toString() from the expected, actual, and operator
values passed to fail(). Unfortunately, this was accomplished by putting
the generated message into the error's `name` property. When you passed
in a custom error message, the error would put the custom error into
`name` *and* `message`, resulting in helpful string representations like
"AssertionError: Oh no: Oh no".
This commit resolves that issue by storing the generated message in the
`message` property while leaving the error's name alone and adding
a regression test so that this doesn't pop back up later.
Closes#5292.
I broke dgram.Socket#bind(port, cb) almost a year ago in 332fea5a but
it wasn't until today that someone complained and none of the tests
caught it because they all either specify the address or omit the
callback.
Anyway, now it works again and does what you expect: it binds the
socket to the "any" address ("0.0.0.0" for IPv4 and "::" for IPv6.)