Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Do not enable ClientHello parser for async SNI/OCSP. Use new
OpenSSL-1.0.2's API `SSL_set_cert_cb` to pause the handshake process and
load the cert/OCSP response asynchronously. Hopefuly this will make
whole async SNI/OCSP process much faster and will eventually let us
remove the ClientHello parser itself (which is currently used only for
async session, see #1462 for the discussion of removing it).
NOTE: Ported our code to `SSL_CTX_add1_chain_cert` to use
`SSL_CTX_get0_chain_certs` in `CertCbDone`. Test provided for this
feature.
Fix: https://github.com/iojs/io.js/issues/1423
PR-URL: https://github.com/iojs/io.js/pull/1464
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
Add ASSERT counterparts to the CHECK_EQ/CHECK_NE/etc. family of macros.
PR-URL: https://github.com/iojs/io.js/pull/529
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
The previous commits fixed oversights in destructors that should have
been marked virtual but weren't. This commit marks destructors from
derived classes with the override keyword.
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Mechanically replace assert() statements with UNREACHABLE(), CHECK(),
or CHECK_{EQ,NE,LT,GT,LE,GE}() statements.
The exceptions are src/node.h and src/node_object_wrap.h because they
are public headers.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
In case of an invalid DH parameter file, it is sliently discarded. To
use auto DH parameter in a server and DHE key length check in a
client, we need to wait for the next release of OpenSSL-1.0.2.
Reviewed-By: Fedor Indutny <fedor@indutny.com>
ClientHelloParser used to contain an 18k buffer that was kept around
for the life of the connection, even though it was not needed in many
situations. I changed it to be deallocated when it's determined to
be no longer needed.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
The default entropy source is /dev/urandom on UNIX platforms, which is
okay but we can do better by seeding it from OpenSSL's entropy pool.
On Windows we can certainly do better; on that platform, V8 seeds the
random number generator using only the current system time.
Fixes#6250.
NB: This is a back-port of commit 7ac2391 from the master branch that
for some reason never got back-ported to the v0.10 branch.
The default on UNIX platforms in v0.10 is different and arguably worse
than it is with master: if no entropy source is provided, V8 3.14 calls
srandom() with a xor of the PID and the current time in microseconds.
That means that on systems with a coarse system clock, the initial
state of the PRNG may be easily guessable.
The situation on Windows is even more dire because there the PRNG is
seeded with only the current time... in milliseconds.
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
Do not throw in internal C++ methods, that clobbers logic and may lead
to the situations, where both exception was thrown and the value was
returned (via `args.GetReturnValue().Set()`). That doesn't play nicely
with v8.
fix#6912
NOTE: Also removed `.receivedShutdown` method of `Connection` it wasn't
documented anywhere, and was rewritten with `true` after receiving
`close_notify`.
fix#6638
This adds two new member functions getAuthTag and setAuthTag that
are useful for AES-GCM encryption modes. Use getAuthTag after
Cipheriv.final, transmit the tag along with the data and use
Decipheriv.setAuthTag to have the encrypted data verified.
BaseObject is a class that just handles the Persistent handle attached
to the class instance.
This also removed WeakObject. Reordering the inheritance chain helps
prevent unneeded calls on instances that don't call MakeCallback.
Turns out that we don't use node_object_wrap.h any more in core,
and, with v8 3.21, it's breaking our Windows build. Removing refs
to it everywhere (and adding node.h in one case where it was the
only way node.h was being included), we have restored the Windows
build.
Previous behaviour was to drop to an openssl prompt
("Enter PEM pass phrase:") when supplying a private key with a
passphrase. This change adds a fourth, optional, paramter that
will be used as the passphrase.
To include this parameter in a backwards compatible way it was
necessary to expose the previously undocumented (and unexposed)
feature of being able to explitly setting the output encoding.