The parameter parser specifically looked for the old bracket syntax.
This generated a lot of warnings when building the docs. Those warnings
have been fixed by changing the parsing logic.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Documentation incorrectly used bracket notation for optional parameters.
This caused inconsistencies in usage because of examples like the
following:
fs.write(fd, data[, position[, encoding]], callback)
This simply fixes all uses of bracket notation in documentation.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
This implements the user-facing APIs that lets one run a child process
and block until it exits.
Logic shared with the async counterpart of each function was refactored
to enable code reuse.
Docs and tests are included.
spawn stdio options can be a 'stream', but the following code
fails with "Incorrect value for stdio stream: [object Object]",
despite being a stream. The problem is the test isn't really
for a stream, its for an object with a numeric `.fd` property,
and streams do not have an fd until their async 'open' event
has occurred. This is reasonable, but was not documented.
child_process.spawn('date', [], {stdio: [
'ignore',
fs.createWriteStream('out.txt',{flags:'a'}),
'ignore']})
- Make explicit that .disconnected is set before the disconnect event,
and it is not allowed to send messages after calling .disconnect(),
even while waiting for a delayed disconect event.
- Remove obsolete claim that explicit exit is required
- Describe silent: in the options for fork()
- Describe .connected as the property it is, not just as an aside in
the disconnect() method
child.send can send net servers and sockets. Now that we have support
for dgram clusters this functionality should be extended to include
dgram sockets.
Keeping list of all sockets that were sent to child process causes memory
leak and thus unacceptable (see #4587). However `server.close()` should
still work properly.
This commit introduces two options:
* child.send(socket, { track: true }) - will send socket and track its status.
You should use it when you want to receive `close` event on sent sockets.
* child.send(socket) - will send socket without tracking it status. This
performs much better, because of smaller number of RTT between master and
child.
With both of these options `server.close()` will wait for all sent
sockets to get closed.
Keeping list of all sockets that were sent to child process causes memory
leak and thus unacceptable (see #4587). However `server.close()` should
still work properly.
This commit introduces two options:
* child.send(socket, { track: true }) - will send socket and track its status.
You should use it when you want `server.connections` to be a reliable
number, and receive `close` event on sent sockets.
* child.send(socket) - will send socket without tracking it status. This
performs much better, because of smaller number of RTT between master and
child.
With both of these options `server.close()` will wait for all sent
sockets to get closed.
Allows for arbitrary path to executable spawned using `fork`. This
fixes some issues around running multiple versions of node with workers
and allows arbitrary IPC with compatible executables.
Fixes#3248.
This commit reverts the following commits (in reverse chronological order):
74d076c errnoException must be done immediately
ddb02b9 net: support Server.listen(Pipe)
085a098 cluster: do not use internal server API
d138875 net: lazy listen on handler
Commit d138875 introduced a backwards incompatible change that broke the
simple/test-net-socket-timeout and simple/test-net-lazy-listen tests - it
defers listening on the target port until the `net.Server` instance has at
least one 'connection' event listener.
The other patches had to be reverted in order to revert d138875.
Fixes#3832.
child_process.fork() support sending native hander object, this patch add support for sending
net.Server and net.Socket object by converting the object to a native handle object and back
to a useful object again.
Note when sending a Socket there was emitted by a net Server object, the server.connections
property becomes null, because it is no longer possible to known when it is destroyed.