The android generator for gyp currently doesn't support
--generator-output - this makes embedding node.js as project dependency
difficult for android projects.
Note: the generated files in deps/uv should be ignored in libuv's
.gitignore
1. Swallow errors when sending internal NODE_HANDLE_ACK messages, so
they don't crash the process.
2. Queue process.disconnect() if there are any pending queued messages.
Fixes test-child-process-fork-net2.js on win.
Wildcard server names should not match subdomains.
Quote from RFC2818:
...Names may contain the wildcard
character * which is considered to match any single domain name
component or component fragment. E.g., *.a.com matches foo.a.com but
not bar.foo.a.com. f*.com matches foo.com but not bar.com.
fix#6610
Adds a --with-icu-path= switch to the configure script. Requires that
the user checks out the copy of libicu that's bundled with chromium to
a fixed directory. It's still a little rough around the edges but it
works.
Fixes#6371.
When calling `encOut` in loop, `maybeInitFinished()` may invoke
`clearOut`'s loop, leading to the writing of interleaved data
(encrypted and cleartext) into the one shared pool.
Move `maybeInitFinished()` out of the loop and add assertion for
future.
The null signal test existed, but only tested the case where the target
process existed, not when it did not exist.
Also clarified that SIGUSR1 is reserved by Node.js only for receiveing,
its not at all reserved when sending a signal with kill().
kill(pid, 'O_RDWR'), or any other node constant, "worked". I fixed this
by also checking for 'SIG'. The same as done in the isSignal() function.
Now the signal names supported by process.kill() are the same as those
supported by process.on().
Previously we were building the symbols, but the linker was garbage
collecting the symbols because they weren't used. Inform the linker
that we want to keep all symbols from v8 around.
HTTP Parser instance was freed twice, leading to the reusal of it
in several different requests simultaneously.
The flow:
`socketCloseListener` is firing, which calls `socket.read()` to flush
any queued data, `socket.buffer` has data which emits and fires
`socketOnData` in sync, this triggers a parser error which frees the
parser, `socketCloseListener` resumes execution only to have the wrong
parser associated with the socket.
The fix is to only cache the parser after the flushing from the socket,
and to assert in `socketOnData` that `socket === parser.socket`
fix#6451
Replace call to Number::New() with a call to Integer::NewFromUnsigned().
Profiling a Real World(TM) application with perf(1) suggests that the
conversion of its argument from integer to double is disproportionally
costly: over 60% of CPU cycles accountable to WriteStringImpl() are
attributable to the conversion.
After changing it to Integer::NewFromUnsigned(), WriteStringImpl()
has dropped from the 'most costly functions' top ten altogether.
Add a 'serialNumber' property to the object that is returned by
tls.CryptoStream#getPeerCertificate(). Contains the certificate's
serial number encoded as a hex string. The format is identical to
`openssl x509 -serial -in path/to/certificate`.
Fixes#6583.
Format negative zero as '-0' instead of as '0', as it does not behave
identically to positive zero. ((-0).toString() still returns '0' as
required by ES5 9.8.1.2).
Fixesjoyent/node#6548.
Closesjoyent/node#6550.
context._asyncQueue shouldn't be exposed as asyncQueue, as it allows
modification of queues already attached to an event. Which is not
supposed to happend. Instead context._asyncQueue should be copied.
Check that `listeners` is actually an array before trying to manipulate it
because it won't be if no regular event listeners have been registered yet
but there are 'removeListener' event listeners.
Removing the depth counter while processing the nextTickQueue made it
possible to run out of memory if in an infinite recursive loop using
nextTick(). There was also an edge case where too many callbacks were
pushed onto the nextTickQueue, while not actually being recursive.
This is being done to prevent possible cryptic FATAL ERROR messages from
popping up, and issues being posted about them.
* uv: upgrade to v0.11.15 (Timothy J Fontaine)
* v8: upgrade to 3.22.24.5 (Timothy J Fontaine)
* buffer: remove warning when no encoding is passed (Trevor Norris)
* build: make v8 use random seed for hash tables (Ben Noordhuis)
* crypto: build with shared openssl without NPN (Ben Noordhuis)
* crypto: update root certificates (Ben Noordhuis)
* debugger: pass on v8 debug switches (Ben Noordhuis)
* domain: use AsyncListener API (Trevor Norris)
* fs: add recursive subdirectory support to fs.watch (Nick Simmons)
* fs: make fs.watch() non-recursive by default (Ben Noordhuis)
* http: cleanup freeSockets when socket destroyed (fengmk2)
* http: force socket encoding to be null (isaacs)
* http: make DELETE requests set `req.method` (Nathan Rajlich)
* node: add AsyncListener support (Trevor Norris)
* src: remove global HandleScope that hid memory leaks (Ben Noordhuis)
* tls: add ECDH ciphers support (Erik Dubbelboer)
* tls: do not default to 'localhost' servername (Fedor Indutny)
* tls: more accurate wrapping of connecting socket (Fedor Indutny)
After the uv upgrade, uv_spawn will now fail faster for certain
failures like ENOENT. However, our tests and other people may be
depending on that error being passed to the callback instead of a
throw.