Accessing prototype properties directly on a typed array will throw. So
do an extra check in Buffer's own getters to verify it is being called
on an instance.
Fixes: https://github.com/nodejs/node/issues/3297
PR-URL: https://github.com/nodejs/node/pull/3302
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Adds the string search implementation from v8
which uses naive search if pattern length < 8
or to a specific badness then uses Boyer-Moore-Horspool
Added benchmark shows the expected improvements
Added option to use ucs2 encoding with Buffer::IndexOf
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/2539
Instantiating a Buffer of length zero would set the kNoZeroFill flag to
true but never actually call ArrayBuffer::Allocator(). Which means the
flag was never set back to false. The result was that the next
allocation would unconditionally not be zero filled.
Add test to ensure Uint8Array's are zero-filled after creating a Buffer
of length zero. This test may falsely succeed, but will not falsely fail.
Fix: https://github.com/nodejs/node/issues/2930
PR-URL: https://github.com/nodejs/node/pull/2931
Reviewed-By: Rod Vagg <rod@vagg.org>
As `raw` and `raws` encodings are deprecated for such a long time, and
they both are undocumented, this patch removes the support for those
encodings completely.
Previous discussion: https://github.com/nodejs/node/pull/2829
PR-URL: https://github.com/nodejs/node/pull/2859
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Overall construction time of Typed Arrays is faster in JS, but the
problem with using it normally is zero-fill of memory. Get around this
by using a flag in the ArrayBuffer::Allocator to trigger when memory
should or shouldn't be zero-filled.
Remove Buffer::Create() as it is no longer called.
The creation of the Uint8Array() was done at each callsite because at
the time of this patch there was a performance penalty for centralizing
the call in a single function.
PR-URL: https://github.com/nodejs/node/pull/2866
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Fixes a regression that appeared with the new Buffer implementation in v3.
Without this change, calling the SlowBuffer constructor with something else
than a number would abort on the C++ side. This makes sure that the length
argument is coerced to number or is 0.
Fixes: https://github.com/nodejs/node/issues/2634
PR-URL: https://github.com/nodejs/node/pull/2635
Reviewed-By: trevnorris - Trevor Norris <trev.norris@gmail.com>
Reviewed-By: cjihrig - Colin Ihrig <cjihrig@gmail.com>
v8 will silently return an empty handle
which doesn't delete our data if string length is
above String::kMaxLength
Fixes: https://github.com/nodejs/node/issues/1374
PR-URL: https://github.com/nodejs/node/pull/2402
Reviewed-By: trevnorris - Trevor Norris <trev.norris@gmail.com>
Reviewed-By: indutny - Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: bnoordhuis - Ben Noordhuis <info@bnoordhuis.nl>
Amended by @rvagg to change author date from
"1970-08-16 16:09:02 +0200"
to
"2015-08-16 16:09:02 +0200"
as per discussion @ https://github.com/nodejs/node/issues/2713
Original commit message:
buffer: align chunks on 8-byte boundary
When slicing global pool - ensure that the underlying buffer's data
ptr is 8-byte alignment to do not ruin expectations of 3rd party C++
addons.
NOTE: 0.10 node.js always returned aligned pointers and io.js should
do this too for compatibility.
PR-URL: https://github.com/nodejs/node/pull/2487
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The new implementation of Buffer missed the check for null/undefined as
the first argument to new Buffer(). Reintroduce the check and add test.
Fix: e8734c0 "buffer: implement Uint8Array backed Buffer"
Fix: https://github.com/nodejs/io.js/issues/2194
PR-URL: https://github.com/nodejs/io.js/pull/2195
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
The old smalloc-based implementation has been removed, the typed array
implementation is the only one that is left now.
PR-URL: https://github.com/nodejs/io.js/pull/2022
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Upgrade the bundled V8 and update code in src/ and lib/ to the new API.
Notable backwards incompatible changes are the removal of the smalloc
module and dropped support for CESU-8 decoding. CESU-8 support can be
brought back if necessary by doing UTF-8 decoding ourselves.
This commit includes https://codereview.chromium.org/1192973004 to fix
a build error on python 2.6 systems. The original commit log follows:
Use optparse in js2c.py for python compatibility
Without this change, V8 won't build on RHEL/CentOS 6 because the
distro python is too old to know about the argparse module.
PR-URL: https://github.com/nodejs/io.js/pull/2022
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
With V8 4.4 removing the external array data API currently used by
Buffer, the new implementation uses the Uint8Array to back Buffer.
Buffers now have a maximum size of Smi::kMaxLength, as defined by V8.
Which is ~2 GB on 64 bit and ~1 GB on 32 bit.
The flag --use-old-buffer allows using the old Buffer implementation.
This flag will be removed once V8 4.4 has landed.
The two JS Buffer implementations have been split into two files for
simplicity.
Use getter to return expected .parent/.offset values for backwards
compatibility.
PR-URL: https://github.com/nodejs/io.js/pull/1825
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Changes included in this commit are
1. Making the deprecation messages consistent. The messages will be in
the following format
x is deprecated. Use y instead.
If there is no alternative for `x`, then the ` Use y instead.` part
will not be there in the message.
2. All the internal deprecation messages are printed with the prefix
`(node) `, except when the `--trace-deprecation` flag is set.
Fixes: https://github.com/nodejs/io.js/issues/1883
PR-URL: https://github.com/nodejs/io.js/pull/1892
Reviewed-By: Roman Reiss <me@silverwind.io>
If an object's prototype is munged it's possible to bypass the
instanceof check and cause the application to abort. Instead now use
HasInstance() to verify that the object is a Buffer, and throw if not.
This check will not work for JS only methods. So while the application
won't abort, it also won't throw.
In order to properly throw in all cases with toString() the JS
optimization of checking that length is zero has been removed. In its
place the native methods will now return early if a zero length string
is detected.
Ref: https://github.com/nodejs/io.js/pull/1486
Ref: https://github.com/nodejs/io.js/pull/1922
Fixes: https://github.com/nodejs/io.js/issues/1485
PR-URL: https://github.com/nodejs/io.js/pull/2012
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Break up Buffer#toString() into a fast and slow path. The fast path
optimizes for zero-length buffers and no-arg method invocation.
The speedup for zero-length buffers is a satisfying 700%. The no-arg
toString() operation gets faster by about 13% for a one-byte buffer.
This change exploits the fact that most Buffer#toString() calls are
plain no-arg method calls. Rewriting the method to take no arguments
means a call doesn't go through an ArgumentsAdaptorTrampoline stack
frame in the common case.
PR-URL: https://github.com/nodejs/io.js/pull/2027
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Christian Tellnes <christian@tellnes.no>
Reviewed-By: Daniel Cousens <email@dcousens.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Enables the following rules:
- no-undef: Valuable rule to error on usage of undefined variables
- require-buffer: Custom rule that forbids usage of the global Buffer
inside lib/ because of REPL issues.
PR-URL: https://github.com/nodejs/io.js/pull/1794
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
`printDeprecationMessage` is used to deprecate modules
and execution branches.
PR-URL: https://github.com/nodejs/io.js/pull/1822
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Buffer.byteLength is important for speed because it is called whenever a
new Buffer is created from a string.
This commit optimizes Buffer.byteLength execution by:
- moving base64 length calculation into JS-land, which is now much
faster
- remove redundant code and streamline the UTF8 length calculation
It also adds a benchmark and better tests.
PR-URL: https://github.com/nodejs/io.js/pull/1713
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
When buffer list less than 2, no need to calculate the length.
The change's benchmark result is here:
https://gist.github.com/JacksonTian/2c9e2bdec00018e010e6
It improve 15% ~ 25% speed when list only have one buffer,
to other cases no effect.
PR-URL: https://github.com/iojs/io.js/pull/1437
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Brendan Ashworth <brendan.ashworth@me.com>
When the string is empty, calling the binding is unnecessary and slow.
PR-URL: https://github.com/iojs/io.js/pull/1441
Reviewed-by: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Christian Tellnes <christian@tellnes.no>
When slicing global pool - ensure that the underlying buffer's data ptr
is 8-byte alignment to do not ruin expectations of 3rd party C++ addons.
NOTE: 0.10 node.js always returned aligned pointers and io.js should do
this too for compatibility.
PR-URL: https://github.com/iojs/io.js/pull/1126
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Bert Belder <bertbelder@gmail.com>
The .parent property of the allocated buffer should remain undefined in
the case that it's not a slice. Also included test to verify this.
PR-URL: https://github.com/iojs/io.js/pull/1109
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Avoid a costly String#toLowerCase() call in Buffer#write() in the
common case, i.e., that the string is already lowercase. Reduces
the running time of the following benchmark by about 40%:
for (var b = Buffer(1), i = 0; i < 25e6; ++i) b.write('x', 'ucs2');
PR-URL: https://github.com/iojs/io.js/pull/1048
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The Buffer constructor is used pervasively throughout io.js, yet it was
one of the most unwieldy functions in core. This commit breaks up the
constructor into several small functions in a way that makes V8 happy.
About 8-10% CPU time was attributed to the constructor function before
in buffer-heavy benchmarks. That pretty much drops to zero now because
V8 can now easily inline it at the call site. It shortens the running
time of the following simple benchmark by about 15%:
for (var i = 0; i < 25e6; ++i) new Buffer(1);
And about 8% from this benchmark:
for (var i = 0; i < 1e7; ++i) new Buffer('x', 'ucs2');
PR-URL: https://github.com/iojs/io.js/pull/1048
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Add Buffer#indexOf(). Support strings, numbers and other Buffers. Also
included docs and tests.
Special thanks to Sam Rijs <srijs@airpost.net> for first proposing this
change.
PR-URL: https://github.com/iojs/io.js/pull/561
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
If the Buffer allocation isn't a slice then there's no need to adjust
the pool offset after realloc'ing the space available.
Fixes: 6462519 "buffer, doc: misc. fix and cleanup"
Remove internal object and expose functions directly on binding. This
makes possible to simply use internal functions in other builtin
modules.
PR-URL: https://github.com/iojs/io.js/pull/770
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
Many of the util.is*() methods used to check data types
simply compare against a single value or the result of
typeof. This commit replaces calls to these methods with
equivalent checks. This commit does not touch calls to the
more complex methods (isRegExp(), isDate(), etc.).
Fixes: https://github.com/iojs/io.js/issues/607
PR-URL: https://github.com/iojs/io.js/pull/647
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
A number -> uint32 type coercion bug made buffer sizes
larger than kMaxLength (0x3fffffff) wrap around.
Instead of rejecting the requested size with an exception,
the constructor created a buffer with the wrong size.
PR-URL: https://github.com/iojs/io.js/pull/657
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
This makes possible to use `for..of` loop with
buffers. Also related `keys`, `values` and `entries`
methods are added for feature parity with `Uint8Array`.
PR-URL: https://github.com/iojs/io.js/pull/525
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This commit replaces a number of var statements throughout
the lib code with const statements.
PR-URL: https://github.com/iojs/io.js/pull/541
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Turn on strict mode for the files in the lib/ directory. It helps
catch bugs and can have a positive effect on performance.
PR-URL: https://github.com/node-forward/node/pull/64
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Fedor Indutny <fedor@indutny.com>
* Add official documentation that a Buffer instance is a viable
argument when instantiating a new Buffer.
* Properly set the poolOffset when a buffer needs to be truncated.
* Add comments clarifying specific peculiar coding choices.
* Remove a level of unnecessary indentation.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Add generic functions for (U)Int read/write operations on Buffers. These
support up to and including 48 bit reads and writes.
Include documentation and tests.
Additional work done by Trevor Norris to include 40 and 48 bit write
support. Because bitwise operations cannot be used on values greater
than 32 bits, the operations have been replaced with mathematical
calculations. Regardless, they are still faster than floating point
operations.
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Performance improvement by moving checks for floating point operations
to JS and doing the operation on a protected internal function that
assumes all arguments are correct. Still abort if the operation
overflows memory. This can only be caused if the Buffer's length
property isn't the same as the actual internal length.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Running fill() with an empty string would cause Node to hang
indefinitely. Now it will return without having operated on the buffer.
User facing function has been pulled into JS to perform all initial
value checks and coercions. The C++ method has been placed on the
"internal" object.
Coerced non-string values to numbers to match v0.10 support.
Simplified logic and changed a couple variable names.
Added tests for fill() and moved them all to the beginning of
buffer-test.js since many other tests depend on fill() working properly.
Fixes: https://github.com/joyent/node/issues/8469
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
In 4c9b30d removal of the prototype attributes meant NativeBuffer() no
longer had the same object map as Buffer(). By now setting the same
properties in the same order both constructors will produce the same
map.
The same commit changed "parent" from undefined to null. This caused a
failure in Buffer#slice() where it was checked if parent === undefined.
Causing the incorrect parent to be set.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Increase the performance of new Buffer construction by initializing all
properties before SetIndexedPropertiesToExternalArrayData call.
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Creating a new buffer from the toJSON() output of another
buffer does not currently work. This commit adds that
support. Closes#7849.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Increase the performance and simplify the logic of Buffer#write{U}Int*
and Buffer#read{U}Int* methods by placing the byte manipulation code
directly inline.
Also improve the speed of buffer-write benchmarks by creating a new
call directly to each method by using Function() instead of calling by
buff[fn].
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Conflicts:
lib/buffer.js
compare() works like String.localeCompare such that:
Buffer.compare(a, b) === a.compare(b);
equals() does a native check to see if two buffers are equal.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Fix issue where a signed integer is returned.
Example:
var b = new Buffer(4);
b.writeUInt32BE(0xffffffff);
b.readUInt32BE(0) == -1
Signed-off-by: Trevor Norris <trev.norris@gmail.com>