After processing all the callbacks in the destroy_ids vector make sure
to clear() it otherwise the DestroyIdsCb() won't run again.
PR-URL: https://github.com/nodejs/node/pull/10400
Fixes: b49b496 "async_wrap: call destroy() callback in uv_idle_t"
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Calling JS during GC is a no-no. So intead create a queue of all ids
that need to have their destroy() callback called and call them later.
Removed checking destroy() in test-async-wrap-uid because destroy() can
be called after the 'exit' callback.
Missing a reliable test to reproduce the issue that caused the
FATAL_ERROR.
PR-URL: https://github.com/nodejs/node/pull/9753
Fixes: https://github.com/nodejs/node/issues/8216
Fixes: https://github.com/nodejs/node/issues/9465
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This is how it's done everywhere else in core. Make it follow suit.
PR-URL: https://github.com/nodejs/node/pull/9753
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The constructor and destructor shouldn't have been placed in the -inl.h
file from the beginning.
PR-URL: https://github.com/nodejs/node/pull/9753
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Passing the uid via v8::Integer::New() converts it to a uint32_t. Which
will trim the value early. Instead use v8::Number::New() to convert the
int64_t to a double so that JS can see the full 2^53 range of uid's.
PR-URL: https://github.com/nodejs/node/pull/7096
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
This patch fixes all the linter errors.
PR-URL: https://github.com/nodejs/node/pull/6105
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
To prevent `ARRAY_SIZE(&arg)` (i.e., taking the array size of a pointer)
from happening again.
PR-URL: https://github.com/nodejs/node/pull/5969
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Rather than abort if the init/pre/post/final/destroy callbacks throw,
force the exception to propagate and not be made catchable. This way
the application is still not allowed to proceed but also allowed the
location of the failure to print before exiting. Though the stack itself
may not be of much use since all callbacks except init are called from
the bottom of the call stack.
/tmp/async-test.js:14
throw new Error('pre');
^
Error: pre
at InternalFieldObject.pre (/tmp/async-test.js:14:9)
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
The second argument of the post callback is a boolean indicating whether
the callback threw and was intercepted by uncaughtException or a domain.
Currently node::MakeCallback has no way of retrieving a uid for the
object. This is coming in a future patch.
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
The number of callbacks accepted to setupHooks was getting unwieldy.
Instead change the implementation to accept an object with all callbacks
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Now that HTTPParser uses MakeCallback it is unnecessary to manually
process the nextTickQueue.
The KickNextTick function is now no longer needed so code has moved back
to node::MakeCallback to simplify implementation.
Include minor cleanup moving Environment::tick_info() call below the
early return to save an operation.
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
In AsyncWrap::MakeCallback always return empty handle if there is an
error. In the future this should change to return a v8::MaybeLocal, but
that major change will have to wait for v6.x, and these changes are
meant to be backported to v4.x.
The HTTParser call to AsyncWrap::MakeCallback failed because it expected
a thrown call to return an empty handle.
In node::MakeCallback return an empty handle if the call is
in_makecallback(), otherwise return v8::Undefined() as usual to preserve
backwards compatibility.
Fixes: https://github.com/nodejs/node/issues/5555
PR-URL: https://github.com/nodejs/node/pull/5591
Reviewed-By: Julien Gilli <jgilli@nodejs.org>
By doing this users can use a Map object for storing information instead
of modifying the handle object.
PR-URL: https://github.com/nodejs/node/pull/4600
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
After attempting to use ReThrow() and Reset() there were cases where
firing the domain's error handlers was not happening. Or in some cases
reentering MakeCallback would still cause the domain enter callback to
abort (because the error had not been Reset yet).
In order for the script to properly stop execution when a subsequent
call to MakeCallback throws it must not be located within a TryCatch.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Environment::TickInfo::last_threw() is no longer in use.
Also pass Isolate to few methods and fix whitespace alignment.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Add a scope that will allow MakeCallback to know whether or not it's
currently running. This will prevent nextTickQueue and the
MicrotaskQueue from being processed recursively. It is also required to
wrap the bootloading stage since it doesn't run within a MakeCallback.
Ref: https://github.com/nodejs/node-v0.x-archive/issues/9245
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Implementations of error handling between node::MakeCallback() and
AsyncWrap::MakeCallback() do not return at the same point. Make both
executions work the same by moving the early return if there's a caught
exception just after the AsyncWrap post callback. Since the domain's
call stack is cleared on a caught exception there is no reason to call
its exit() callback.
Remove the SetVerbose() statement in the AsyncWrap pre/post callback
calls since it does not affect the callback call.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Call a user's callback to notify that the handle has been destroyed.
Only pass the id of the AsyncWrap instance since the object no longer
exists.
The object that's being destructed should never be inspected within the
callback or any time afterward.
This commit make a breaking change. The init callback will now be passed
arguments in the order of provider, id, parent.
PR-URL: https://github.com/nodejs/node/pull/3461
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Only enforce that the init callback is passed to setupHooks(). The
remaining hooks can be optionally passed.
Throw if async_wrap.enable() runs before setting the init callback or if
setupHooks() is called while async wrap is enabled.
Add test to verify calls throw appropriately.
PR-URL: https://github.com/nodejs/node/pull/3461
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Previous logic didn't allow parent to propagate to the init callback
properly. The fix now allows the init callback to be called and receive
the parent if:
- async wrap callbacks are enabled and parent exists
- the init callback has been called on the parent and an init callback
exists then it will be called regardless of whether async wrap
callbacks are disabled.
Change the init/pre/post callback checks to see if it has been properly
set. This allows removal of the Environment "using_asyncwrap" variable.
Pass Isolate to a TryCatch instance.
Fixes: https://github.com/nodejs/node/issues/2986
PR-URL: https://github.com/nodejs/node/pull/3216
Reviewed-By: Rod Vagg <rod@vagg.org>
Upgrade the bundled V8 and update code in src/ and lib/ to the new API.
Notable backwards incompatible changes are the removal of the smalloc
module and dropped support for CESU-8 decoding. CESU-8 support can be
brought back if necessary by doing UTF-8 decoding ourselves.
This commit includes https://codereview.chromium.org/1192973004 to fix
a build error on python 2.6 systems. The original commit log follows:
Use optparse in js2c.py for python compatibility
Without this change, V8 won't build on RHEL/CentOS 6 because the
distro python is too old to know about the argparse module.
PR-URL: https://github.com/nodejs/io.js/pull/2022
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Setting flags using cryptic numeric object fields is confusing. Instead
use much simpler .enable()/.disable() calls on the async_wrap object.
PR-URL: https://github.com/iojs/io.js/pull/1614
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
If run with --abort-on-uncaught-exception, V8 will abort the process
whenever it does not see a JS-installed CatchClause in the stack. C++
TryCatch clauses are ignored. Domains work by setting a FatalException
handler which is ignored when running in abort mode.
This patch modifies MakeCallback to call its target function through a
JS function that installs a CatchClause and manually calls _fatalException
on error, if the process is both using domains and is in abort mode.
Semver: patch
PR-URL: https://github.com/iojs/io.js/pull/922
Fixes: https://github.com/iojs/io.js/issues/836
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Fold two integral fields into one and use bitops to access/manipulate
them.
PR-URL: https://github.com/iojs/io.js/pull/667
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
AsyncWrap should always properly propagate asynchronous calls to any
child that is created. Regardless whether kCallInitHook is currently
active. The previous logic would always return early if kCallInitHook
wasn't set.
PR-URL: https://github.com/iojs/io.js/pull/732
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Call a user-defined callback at specific points in the lifetime of an
asynchronous event. Which are on instantiation, just before/after the
callback has been run.
**If any of these callbacks throws an exception, there is no forgiveness
or recovery. A message will be displayed and a core file dumped.**
Currently these only tie into AsyncWrap, meaning no call to a hook
callback will be made for timers or process.nextTick() events. Though
those will be added in a future commit.
Here are a few notes on how to make the hooks work:
- The "this" of all event hook callbacks is the request object.
- The zero field (kCallInitHook) of the flags object passed to
setupHooks() must be set != 0 before the init callback will be called.
- kCallInitHook only affects the calling of the init callback. If the
request object has been run through the create callback it will always
run the before/after callbacks. Regardless of kCallInitHook.
- In the init callback the property "_asyncQueue" must be attached to
the request object. e.g.
function initHook() {
this._asyncQueue = {};
}
- DO NOT inspect the properties of the object in the init callback.
Since the object is in the middle of being instantiated there are some
cases when a getter is not complete, and doing so will cause Node to
crash.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Expose basic hooks for AsyncWrap via the async_wrap binding. Right now
only the PROVIDER types are exposed. This is a preliminary step before
more functionality is added.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
C++ won't deoptimize like JS if specific conditional branches are
sporadically met in the future. Combined with the amount of code
duplication removal and simplified maintenance complexity, it makes more
sense to merge MakeCallback and MakeDomainCallback.
Additionally, type casting in V8 before verifying what that type is will
cause V8 to abort in debug mode if that type isn't what was expected.
Fix this by first checking the v8::Value before casting.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
MakeCallback is too large a function to be inlined. Likewise, only
having header files will not allow for any part of AsyncWrap to be
exposed cleanly via NODE_MODULE_CONTEXT_AWARE_BUILTIN().
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Async Listener was the name of the user-facing JS API, and is being
completely removed. Instead low level hooks directly into the mechanism
that AL used will be introduced in a future commit.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Call a user-defined callback at specific points in the lifetime of an
asynchronous event. Which are on instantiation, just before/after the
callback has been run.
**If any of these callbacks throws an exception, there is no forgiveness
or recovery. A message will be displayed and a core file dumped.**
Currently these only tie into AsyncWrap, meaning no call to a hook
callback will be made for timers or process.nextTick() events. Though
those will be added in a future commit.
Here are a few notes on how to make the hooks work:
- The "this" of all event hook callbacks is the request object.
- The zero field (kCallInitHook) of the flags object passed to
setupHooks() must be set != 0 before the init callback will be called.
- kCallInitHook only affects the calling of the init callback. If the
request object has been run through the create callback it will always
run the before/after callbacks. Regardless of kCallInitHook.
- In the init callback the property "_asyncQueue" must be attached to
the request object. e.g.
function initHook() {
this._asyncQueue = {};
}
- DO NOT inspect the properties of the object in the init callback.
Since the object is in the middle of being instantiated there are some
cases when a getter is not complete, and doing so will cause Node to
crash.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
When instantiating a new AsyncWrap allow the parent AsyncWrap to be
passed. This is useful for cases like TCP incoming connections, so the
connection can be tied to the server receiving the connection.
Because the current architecture instantiates the *Wrap inside a
v8::FunctionCallback, the parent pointer is currently wrapped inside a
new v8::External every time and passed as an argument. This adds ~80ns
to instantiation time.
A future optimization would be to add the v8::External as the data field
when creating the v8::FunctionTemplate, change the pointer just before
making the call then NULL'ing it out afterwards. This adds enough code
complexity that it will not be attempted until the current approach
demonstrates it is a bottle neck.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
C++ won't deoptimize like JS if specific conditional branches are
sporadically met in the future. Combined with the amount of code
duplication removal and simplified maintenance complexity, it makes more
sense to merge MakeCallback and MakeDomainCallback.
Additionally, type casting in V8 before verifying what that type is will
cause V8 to abort in debug mode if that type isn't what was expected.
Fix this by first checking the v8::Value before casting.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
MakeCallback is too large a function to be inlined. Likewise, only
having header files will not allow for any part of AsyncWrap to be
exposed cleanly via NODE_MODULE_CONTEXT_AWARE_BUILTIN().
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Async Listener was the name of the user-facing JS API, and is being
completely removed. Instead low level hooks directly into the mechanism
that AL used will be introduced in a future commit.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Mechanically replace assert() statements with UNREACHABLE(), CHECK(),
or CHECK_{EQ,NE,LT,GT,LE,GE}() statements.
The exceptions are src/node.h and src/node_object_wrap.h because they
are public headers.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Since we are taking control of the microtask queue it makes sense to
disable autorun and only run microtasks when necessary. Just setting
isolate->SetAutorunMicrotasks(false) would cause _tickCallback() not to
be called.
Automatically running the microtask queue will cause it to run:
* After callback invocation
* Inside _tickCallback()
* After _tickCallback() invocation
The third one is unnecessary as the microtask queue is guaranteed to be
empty at this point. The first only needs to be run manually when
_tickCallback() isn't going to be called by MakeCallback().
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
The REPL global object lazy loads modules by placing getters for each.
This causes MakeDomainCallback() to be run if a native module is loaded
from the REPL, but if the domain module hasn't been loaded then there
are no enter/exit callbacks to be called. Causing an assert() to fail.
Fix the issue by conditionally running the callback instead of asserting
it is available. Also add "addon" test to verify the fix.
Fixes: #8231
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
The ability to add/remove an AsyncListener to an object after its
creation was an artifact of trying to get AL working with the domain
module. Now that is no longer necessary and other features are going to
be implemented that would be affected by this functionality. So the code
will be removed for now to simplify the implementation process.
In the future this code will likely be reintroduced, but after some
other more important matters have been addressed.
None of this functionality was documented, as is was meant specifically
for domain specific implementation work arounds.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
Before when an AsyncListener object was created and the "create"
callback returned a value, it was necessary to construct a new Object
with the same callbacks but add a place for the new storage value.
Now, instead, a separate storage array is kept on the context which is
used for any return value of the "create" callback. This significantly
reduces the number of Objects that need to be created.
Also added a flags property to the context to quickly check if a
specific callback was available either on the context or on the
AsyncListener instance itself.
Few other minor changes for readability that were difficult to separate
into their own commit.
This has not been optimized yet.
This is a slightly modified revert of bc39bdd.
Getting domains to use AsyncListeners became too much of a challenge
with many edge cases. While this is still a goal, it will have to be
deferred for now until more test coverage can be provided.