changes assert.equal to assert.strictEqual to ensure specificity
PR-URL: https://github.com/nodejs/node/pull/10067
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
The tap skipping output is so prevalent yet obscure in nature that we
ought to move it into it's own function in test/common.js
PR-URL: https://github.com/nodejs/node/pull/6697
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
This patch uses `return` statement to skip the test instead of using
`process.exit` call.
PR-URL: https://github.com/nodejs/io.js/pull/2109
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Johan Bergström <bugs@bergstroem.nu>
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.
test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.
PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
we had a few ways versions of looking for support before executing a test. this
commit unifies them as well as add the check for all tests that previously
lacked them. found by running `./configure --without-ssl && make test`. also,
produce tap skip output if the test is skipped.
PR-URL: https://github.com/iojs/io.js/pull/1049
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
When there is an error that is thrown in a nextTick function, which is
then handled by a domain or other process.on('uncaughtException')
handler, if the error handler *also* adds a nextTick and triggers
multiple MakeCallback events (ie, by doing some I/O), then it would
skip over the tickDepth check, resulting in an infinite spin.
Solution: Check the tickDepth at the start of the tick processing, and
preserve it when we are cleaning up in the error case or exiting early
in the re-entry case.
In order to make sure that tick callbacks are *eventually* handled, any
callback triggered by the underlying spinner in libuv will be processed
as if starting from a tick depth of 0.