context._asyncQueue shouldn't be exposed as asyncQueue, as it allows
modification of queues already attached to an event. Which is not
supposed to happend. Instead context._asyncQueue should be copied.
Check that `listeners` is actually an array before trying to manipulate it
because it won't be if no regular event listeners have been registered yet
but there are 'removeListener' event listeners.
Removing the depth counter while processing the nextTickQueue made it
possible to run out of memory if in an infinite recursive loop using
nextTick(). There was also an edge case where too many callbacks were
pushed onto the nextTickQueue, while not actually being recursive.
This is being done to prevent possible cryptic FATAL ERROR messages from
popping up, and issues being posted about them.
* uv: upgrade to v0.11.15 (Timothy J Fontaine)
* v8: upgrade to 3.22.24.5 (Timothy J Fontaine)
* buffer: remove warning when no encoding is passed (Trevor Norris)
* build: make v8 use random seed for hash tables (Ben Noordhuis)
* crypto: build with shared openssl without NPN (Ben Noordhuis)
* crypto: update root certificates (Ben Noordhuis)
* debugger: pass on v8 debug switches (Ben Noordhuis)
* domain: use AsyncListener API (Trevor Norris)
* fs: add recursive subdirectory support to fs.watch (Nick Simmons)
* fs: make fs.watch() non-recursive by default (Ben Noordhuis)
* http: cleanup freeSockets when socket destroyed (fengmk2)
* http: force socket encoding to be null (isaacs)
* http: make DELETE requests set `req.method` (Nathan Rajlich)
* node: add AsyncListener support (Trevor Norris)
* src: remove global HandleScope that hid memory leaks (Ben Noordhuis)
* tls: add ECDH ciphers support (Erik Dubbelboer)
* tls: do not default to 'localhost' servername (Fedor Indutny)
* tls: more accurate wrapping of connecting socket (Fedor Indutny)
After the uv upgrade, uv_spawn will now fail faster for certain
failures like ENOENT. However, our tests and other people may be
depending on that error being passed to the callback instead of a
throw.
v8's `messages.js` file's `CallSiteGetMethodName` is running through all
object properties and getter to figure out method name of function that
appears in stack trace. This run-through will also read `fd` property of
`UDPWrap` instance's javascript object, making `UNWRAP()` fail.
As a simple alternative to the test case above, one could just keep
reference to the dgram handle and try accessing `handle.fd` after it has
been fully closed.
fix#6536
Before this commit, passing --debugger and other V8 debug switches to
node.js made node print a usage message and exit.
Rewrite the debug argument parser so it only consumes switches that we
understand and pass everything else as-is to V8.
A side effect of this change is that switches like --debugger_agent and
--debugger_port now work. That kind of obsoletes our debugger switches
because they implement pretty much the same functionality but let's
leave them in for now for the sake of convenience and backwards
compatibility.
Fixes#6526.
Buffer#write() was showing the deprecation warning when only
buf.write('string') was passed. This is incorrect since the encoding is
always optional.
Argument order should follow:
Buffer#write(string[, offset[, length]][, encoding])
(yeah, not confusing at all)
Emitting an event within a `EventEmitter#once` callback of the same
event name will cause subsequent `EventEmitter#once` listeners of the
same name to be called multiple times.
var emitter = new EventEmitter();
emitter.once('e', function() {
emitter.emit('e');
console.log(1);
});
emitter.once('e', function() {
console.log(2);
});
emitter.emit('e');
// Output
// 2
// 1
// 2
Fix the issue, by calling the listener method only if it was not
already called.
BaseObject is a class that just handles the Persistent handle attached
to the class instance.
This also removed WeakObject. Reordering the inheritance chain helps
prevent unneeded calls on instances that don't call MakeCallback.
Make it more difficult to accidentally leak handles by removing the
top-level HandleScope. Now if there's no valid HandleScope now, V8
will complain and, in debug builds, abort.
* npm: Upgrade to 1.3.14
* uv: Upgrade to v0.10.19
* child_process: don't assert on stale file descriptor events (Fedor Indutny)
* darwin: Fix "Not Responding" in Mavericks activity monitor (Fedor Indutny)
* debugger: Fix bug in sb() with unnamed script (Maxim Bogushevich)
* repl: do not insert duplicates into completions (Maciej Małecki)
* src: Fix memory leak on closed handles (Timothy J Fontaine)
* tls: prevent stalls by using read(0) (Fedor Indutny)
* v8: use correct timezone information on Solaris (Maciej Małecki)
Fixes a 4 byte leak on handles closing. AKA The Walmart leak.
MakeCallback doesn't have a HandleScope. That means the callers scope
will retain ownership of created handles from MakeCallback and related.
There is by default a wrapping HandleScope before uv_run, if the caller
doesn't have a HandleScope on the stack the global will take ownership
which won't be reaped until the uv loop exits.
If a uv callback is fired, and there is no enclosing HandleScope in the
cb, you will appear to leak 4-bytes for every invocation. Take heed.
cc @hueniverse
`timezone` variable contains the difference, in seconds, between UTC and
local standard time (see `man 3 localtime` on Solaris).
Call to `tzset` is required to apply contents of `TZ` variable to
`timezone` variable.
BUG=v8:2064
Review URL: https://chromiumcodereview.appspot.com/10967066
Patch from Maciej Małecki <me@mmalecki.com>.
This is a back-port of upstream commit r12802 and a forward port of
commit 9fa953d from the v0.8 branch. V8 3.22 in the master branch
contains the patch so no further forward-porting is necessary.
Fix invalid `hasOwnProperty` function usage.
For example, before in the REPL:
```
> Ar<Tab>
Array
Array ArrayBuffer
```
Now:
```
> Ar<Tab>
Array
ArrayBuffer
```
Fixes#6255.
Closes#6498.
Create a HandleScope before calling the Environment::GetCurrent() that
takes a v8::Isolate* as an argument because it creates a handle with
the call to v8::Isolate::CurrentContext().