Remove the command line flag that was needed for N-API module loading.
Re: https://github.com/nodejs/vm/issues/9
PR-URL: https://github.com/nodejs/node/pull/14902
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Hitesh Kanwathirtha <digitalinfinity@gmail.com>
`node_internals.h` already includes the most common headers,
so double includes can be avoided in a lot of cases. Also don’t include
`node_internals.h` from `node.h` implicitly anymore, as that is mostly
unnecessary.
PR-URL: https://github.com/nodejs/node/pull/14697
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Two identical `while` loops after each other can be folded into
a single one.
PR-URL: https://github.com/nodejs/node/pull/14750
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Timothy Gu <timothygu99@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Khaidi Chu <i@2333.moe>
The `Environment::destroy_ids_timer_handle` should be cleaned up
by `Environment::CleanupHandles()`. Fix that by adding it to the list.
This partially fixes a cctest.
Ref: https://github.com/nodejs/node/issues/14206
PR-URL: https://github.com/nodejs/node/pull/14749
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Until now, the async_hooks PromiseHook did not register the Promise’s
async id and trigger id on the id stack, so inside the `.then()` handler
those ids would be invalid.
To fix this, add push and pop calls to its `before` and `after` parts,
respectively. Some care needs to be taken for the cases that the
Promise hook is being disabled or enabled during the execution
of a Promise handler; in the former case, actually removing the hook
is delayed by adding another task to the microtask queue, in the latter
case popping the id off the async id stack is skipped if the ids don’t
match.
Fixes: https://github.com/nodejs/node/issues/13583
PR-URL: https://github.com/nodejs/node/pull/13585
Reviewed-By: Trevor Norris <trevnorris@gmail.com>
Allow node::PromiseHook (src/async-wrap.cc) to be enabled/disabled from
the JavaScript API.
PR-URL: https://github.com/nodejs/node/pull/13509
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Calling the destroy callbacks in a uv_idle_t causes a timing issue where
if a handle or request is closed then the class isn't deleted until
uv_close() callbacks are called (which happens after the poll phase).
This results in some destroy callbacks not being called just before the
application exits. So instead switch the destroy callbacks to be called
in a uv_timer_t with the timeout set to zero.
When uv_run() is called with UV_RUN_ONCE the final operation of the
event loop is to process all remaining timers. By setting the timeout to
zero it results in the destroy callbacks being processed after
uv_close() but before uv_run() returned. Processing the destroyed ids
that were previously missed.
Also, process the destroy_ids_list() in a do {} while() loop that makes
sure the vector is empty before returning. Which also makes running
clear() unnecessary.
Fixes: https://github.com/nodejs/node/issues/13262
PR-URL: https://github.com/nodejs/node/pull/13369
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Expose `node::AddPromiseHook`, which wraps V8’s `SetPromiseHook` in
a way that allows multiple hooks to be set up.
PR-URL: https://github.com/nodejs/node/pull/12489
Reviewed-By: Matthew Loring <mattloring@google.com>
Reviewed-By: Julien Gilli <jgilli@nodejs.org>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
It makes timers and other libuv handles fire intermittently after the
'exit' event, contrary to what the documentation states.
Regression introduced in commit aac79df ("src: use stack-allocated
Environment instances") from June last year that made the
`while (handle_cleanup_waiting_ != 0) uv_run(event_loop(), UV_RUN_ONCE)`
loop run unconditionally on exit because it merged CleanupHandles() into
the Environment destructor.
This change breaks parallel/test-async-wrap-throw-from-callback because
the async_wrap idle handle is no longer cleaned up, which I resolved
pragmatically by removing the test.
In all seriousness, it is being removed in the upcoming async_wrap
revamp - it doesn't make sense to sink a lot of time in it now.
Fixes: https://github.com/nodejs/node/issues/12322
PR-URL: https://github.com/nodejs/node/pull/12344
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
This commit attempts to address one of the TODOs in
https://github.com/nodejs/node/issues/4641 regarding making the
AtExit callback's per environment, instead of the current global.
bnoordhuis provided a few options for solving this, and one was to
use a thread-local which is what this commit attempts to do.
PR-URL: https://github.com/nodejs/node/pull/9163
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: bnoordhuis - Ben Noordhuis <info@bnoordhuis.nl>
Calling JS during GC is a no-no. So intead create a queue of all ids
that need to have their destroy() callback called and call them later.
Removed checking destroy() in test-async-wrap-uid because destroy() can
be called after the 'exit' callback.
Missing a reliable test to reproduce the issue that caused the
FATAL_ERROR.
PR-URL: https://github.com/nodejs/node/pull/9753
Fixes: https://github.com/nodejs/node/issues/8216
Fixes: https://github.com/nodejs/node/issues/9465
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reorder the initialization logic so that program-wide, per-isolate and
per-environment initialization is more cleanly separated.
PR-URL: https://github.com/nodejs/node/pull/9224
Reviewed-By: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/7990
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Minwoo Jung <jmwsoft@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Yorkie Liu <yorkiefixer@gmail.com>
This patch fixes all the linter errors.
PR-URL: https://github.com/nodejs/node/pull/6105
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Now that HTTPParser uses MakeCallback it is unnecessary to manually
process the nextTickQueue.
The KickNextTick function is now no longer needed so code has moved back
to node::MakeCallback to simplify implementation.
Include minor cleanup moving Environment::tick_info() call below the
early return to save an operation.
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
After attempting to use ReThrow() and Reset() there were cases where
firing the domain's error handlers was not happening. Or in some cases
reentering MakeCallback would still cause the domain enter callback to
abort (because the error had not been Reset yet).
In order for the script to properly stop execution when a subsequent
call to MakeCallback throws it must not be located within a TryCatch.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Environment::TickInfo::last_threw() is no longer in use.
Also pass Isolate to few methods and fix whitespace alignment.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Add a scope that will allow MakeCallback to know whether or not it's
currently running. This will prevent nextTickQueue and the
MicrotaskQueue from being processed recursively. It is also required to
wrap the bootloading stage since it doesn't run within a MakeCallback.
Ref: https://github.com/nodejs/node-v0.x-archive/issues/9245
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
There might be a need to "kick off" the next tick queue and execute
events on it. Normally it is done through the `MakeCallback` interface,
but in case when it is not - we need a way to "kick them off" manually.
PR-URL: https://github.com/nodejs/node/pull/2355
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Use the --trace-sync-io flag to print a stack trace whenever a sync
method is used after the first tick, excluding during the process exit
event. (e.g. fs.readFileSync()) It does not track if the warning has
occurred at a specific location in the past and so will print the
warning every time.
Reason for not printing during the first tick of the appication is so
all necessary resources can be required. Also by excluding synchronous
calls during exit is necessary in case any data needs to be logged out
by the application before it shuts down.
Fixes: https://github.com/nodejs/io.js/issues/1674
PR-URL: https://github.com/nodejs/io.js/pull/1707
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Petka Antonov <petka_antonov@hotmail.com>