Many of the tests use variables to track when callback functions
are invoked or events are emitted. These variables are then
asserted on process exit. This commit replaces this pattern in
straightforward cases with common.mustCall(). This makes the
tests easier to reason about, leads to a net reduction in lines
of code, and uncovered a few bugs in tests. This commit also
replaces some callbacks that should never be called with
common.fail().
PR-URL: https://github.com/nodejs/node/pull/7753
Reviewed-By: Wyatt Preul <wpreul@gmail.com>
Reviewed-By: Minwoo Jung <jmwsoft@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
common.js needs to be loaded in all tests so that there is checking
for variable leaks and possibly other things. However, it does not
need to be assigned to a variable if nothing in common.js is referred
to elsewhere in the test.
PR-URL: https://github.com/nodejs/node/pull/4408
Reviewed-By: James M Snell <jasnell@gmail.com>
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.
test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.
PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This commit changes many test styles to change all references
from require('./common.js'); to require('./common');.
The latter is much more common, with the former only being used in 50
tests. It is just a stylistic change, and it seems that `common.js` was
introduced by a rogue test and copied and pasted into the rest.
Semver: patch
PR-URL: https://github.com/iojs/io.js/pull/917
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
The [Stream documentation for .push](http://nodejs.org/api/stream.html#stream_readable_push_chunk_encoding)
explicitly states multiple times that null is a special cased value
that indicates the end of a stream. It is confusing and undocumented
that undefined *also* ends the stream, even though in object mode
there is a distinct and important difference.
The docs for Object-Mode also explicitly mention null as the *only*
special cased value, making no mention of undefined.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
This makes it so that `stream.push(chunk)` is the only way to signal the
end of reading, removing the confusing disparity between the
callback-style _read method, and the fact that most real-world streams
do not have a 1:1 corollation between the "please give me data" event,
and the actual arrival of a chunk of data.
It is still possible, of course, to implement a `CallbackReadable` on
top of this. Simply provide a method like this as the callback:
function readCallback(er, chunk) {
if (er)
stream.emit('error', er);
else
stream.push(chunk);
}
However, *only* fs streams actually would behave in this way, so it
makes not a lot of sense to make TCP, TLS, HTTP, and all the rest have
to bend into this uncomfortable paradigm.
Say that a stream's current read queue has 101 bytes in it, and the
underlying resource has ended (ie, reached EOF).
If you do something like this:
stream.read(100); // leave a byte behind
stream.read(0); // read(0) for some reason
then the read(0) will get 0 from the howMuchToRead function. Since the
stream was ended, this was incorrectly treating the 0 as a "there is no
more in the buffer", and emitting 'end' before that last byte was read.
Why have the read(0) in the first place? We do this in some cases to
trigger the last few bytes of a net socket (such as a child process's
stdio pipes). This was causing issues when piping a `git archive` job
to a file: the resulting tarball was incomplete, because it occasionally
was not getting the last chunk.