In case a fd option is given to fs.createReadStream a read will instantly
happen. But in the edge case where fd point to an empty file and .pause()
was executed instantly, the end event would emit since no async wait was
between fs.createReadStream and the file read there emits end.
This is a cherry-pick of commit 1f3e4a7 into the v0.6 branch.
The server 'close' event was emitted before the last client 'close' event. Not
exactly fatal but potentially confusing.
Before this commit the order looked something like [client, server, client],
now it looks like [client, client, server].
See #3340 for more details.
In case a fd option is given to fs.createReadStream a read will instantly
happen. But in the edge case where fd point to an empty file and .pause()
was executed instantly, the end event would emit since no async wait was
between fs.createReadStream and the file read there emits end.
Said test relies a great deal on internals and implementation details (I should
know, I wrote it). Patch it up to work with libuv's new refcounting scheme.
In case a worker would spawn a new subprocess with process.env, NODE_UNIQUE_ID
would have been a part of the env. Making the new subprocess believe it is a
worker, this would result in some confusion if the subprocess where to listen to
a port, since the server handle request would then be relayed to the worker.
This patch removes the NODE_UNIQUE_ID flag from process.env on startup so any
subprocess spawned by a worker is a normal process with no cluster stuff.
request.end() would sometimes try to write a zero-length buffer to the socket.
Don't do that, it triggers an unnecessary EPIPE when the other end has closed
the connection.
Fixes#3257.
* process._getActiveHandles() returns a list containing all active handles
(timers, sockets, etc.) that have not been unref'd.
* process._getActiveRequests() returns a list of active requests (in-flight
actions like connecting to a remote host, writing data to a socket, etc.).
child_process.fork() support sending native hander object, this patch add support for sending
net.Server and net.Socket object by converting the object to a native handle object and back
to a useful object again.
Note when sending a Socket there was emitted by a net Server object, the server.connections
property becomes null, because it is no longer possible to known when it is destroyed.
Prevents accidental inheritance by child processes. If the child process is a
node process, it would try to set up a channel with the parent and consequently
never quit because the channel kept the event loop alive.
Fixes#3240.
Regarding discussion in #3198. Passing the worker as an argument
to an event emitted on the worker is redundant, and an unnecessary
break in consistency vs the events on the ChildProcess objects.
It was removed from 'exit', but 'listening' and others were
overlooked. This corrects that oversight.
test: fixes due to new cluster api.
- changed worker `death` to `exit`.
- corrected argument type expected by worker `exit` handler.
test: more tests of cluster.worker death
cluster: fixed arguments on worker 'exit' event
worker 'exit' event now emits arguments consistent with the
corresponding event in child_process module.
* Calling fs.ReadStream.destroy() or fs.WriteStream.destroy() twice would close
the file descriptor twice. That's bad because the file descriptor may have
been repurposed in the mean time.
* A bad value check in fs.ReadStream.prototype.destroy() would prevent a stream
created with fs.createReadStream({fd:0}) from getting closed.
Upon "normal" exiting of Node (i.e. the event loop completes naturally),
the "code" parameter was not being passed to the "exit" event listeners.
Be consistent. Tests included.