Changes in the native code for the upcoming async_hooks module. These
have been separated to help with review and testing.
Changes include:
* Introduce an async id stack that tracks recursive calls into async
execution contexts. For performance reasons the id stack is held as a
double* and assigned to a Float64Array. If the stack grows too large
it is then placed in it's own stack and replaced with a new double*.
This should accommodate arbitrarily large stacks.
I'm not especially happy with the complexity involved with this async
id stack, but it's also the fastest and most full proof way of
handling it that I have found.
* Add helper functions in Environment and AsyncWrap to work with the
async id stack.
* Add AsyncWrap::Reset() to allow AsyncWrap instances that have been
placed in a resource pool, instead of being released, to be
reinitialized. AsyncWrap::AsyncWrap() also now uses Reset() for
initialization.
* AsyncWrap* parent no longer needs to be passed via the constructor.
* Introduce Environment::AsyncHooks class to contain the needed native
functionality. This includes the pointer to the async id stack, and
array of v8::Eternal<v8::String>'s that hold the names of all
providers, mechanisms for storing/retrieving the trigger id, etc.
* Introduce Environment::AsyncHooks::ExecScope as a way to track the
current id and trigger id of function execution via RAII.
* If the user passes --abort-on-uncaught-exception then instead of
throwing the application will print a stack trace and abort.
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Commit 46633934fe (src: pull
OnConnection from pipe_wrap and tcp_wrap) removed the private handle_
member from TCPWrap which should allow us to rename the private
handle__ member in HandleWrap.
PR-URL: https://github.com/nodejs/node/pull/8712
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ilkka Myller <ilkka.myller@nodefield.com>
For consistency with the newly added src/base64.h header, check that
NODE_WANT_INTERNALS is defined and set in internal headers.
PR-URL: https://github.com/nodejs/node/pull/6948
Refs: https://github.com/nodejs/node/pull/6910
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
This also updates the tests to expect that a closed handle has no
reference count.
PR-URL: https://github.com/nodejs/node/pull/6395
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Don't implement an additional reference counting scheme on top of libuv.
Libuv is the canonical source for that information so use it directly.
PR-URL: https://github.com/nodejs/node/pull/6395
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This fixes my perceived usability issues with 7d8882b. Which, at the
time of writing, has not landed in any release except v6 RCs. This
should not be considered a breaking change due to that.
It is useful if you have a handle, even if it has been closed, to be
able to inspect whether that handle was unrefed or not. As such, this
renames the method accordingly. If people need to check a handle's
aliveness, that is a separate API we should consider exposing.
Refs: https://github.com/nodejs/node/pull/5834
PR-URL: https://github.com/nodejs/node/pull/6204
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
This allows third-party tools to check whether or not a handle that
can be unreferenced is unreferenced at a particular time.
Notably, this should be helpful for inspection via AsyncWrap.
Also, this is useful even to node's internals, particularly timers.
Refs: https://github.com/nodejs/node/pull/5828
Refs: https://github.com/nodejs/node/pull/5827
PR-URL: https://github.com/nodejs/node/pull/5834
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
This commit also breaks up req_wrap.h into req-wrap.h and req-wrap-inl.h
to work around a circular dependency issue in env.h.
PR-URL: https://github.com/iojs/io.js/pull/667
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
When instantiating a new AsyncWrap allow the parent AsyncWrap to be
passed. This is useful for cases like TCP incoming connections, so the
connection can be tied to the server receiving the connection.
Because the current architecture instantiates the *Wrap inside a
v8::FunctionCallback, the parent pointer is currently wrapped inside a
new v8::External every time and passed as an argument. This adds ~80ns
to instantiation time.
A future optimization would be to add the v8::External as the data field
when creating the v8::FunctionTemplate, change the pointer just before
making the call then NULL'ing it out afterwards. This adds enough code
complexity that it will not be attempted until the current approach
demonstrates it is a bottle neck.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
When instantiating a new AsyncWrap allow the parent AsyncWrap to be
passed. This is useful for cases like TCP incoming connections, so the
connection can be tied to the server receiving the connection.
Because the current architecture instantiates the *Wrap inside a
v8::FunctionCallback, the parent pointer is currently wrapped inside a
new v8::External every time and passed as an argument. This adds ~80ns
to instantiation time.
A future optimization would be to add the v8::External as the data field
when creating the v8::FunctionTemplate, change the pointer just before
making the call then NULL'ing it out afterwards. This adds enough code
complexity that it will not be attempted until the current approach
demonstrates it is a bottle neck.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Ignore cases where the handle is already gone, like we do in
`handle_wrap.cc`. It should be safe to close handle and then call some
binding methods on it, since the internal handle may be shared between
`_tls_wrap.js` and `net.js` modules.
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
PR-URL: https://github.com/node-forward/node/pull/37
Add `override` keywords where appropriate. Makes maintenance easier
because the compiler will shout at you when a base class changes in
an incompatible way.
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
AsyncListener is a JS API that works in tandem with the AsyncWrap class
to allow the user to be alerted to key events in the life cycle of an
asynchronous event. The AsyncWrap class has its own MakeCallback
implementation that core will be migrated to use, and uses state sharing
techniques to allow quicker communication between JS and C++ whether the
async event callbacks need to be called.
This commit makes it possible to use multiple V8 execution contexts
within a single event loop. Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.
This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.
Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context. Variables that used to be a static or a global are now
members of the aforementioned class. An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.
There is no JavaScript API yet but that will be added in the near
future.
This work was graciously sponsored by GitHub, Inc.
Update a few more `Local<T>::New(isolate, persistent)` call sites to
`PersistentToLocal(isolate, persistent)` - the latter has a fast path
for non-weak persistent references.
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
All compile time warnings about using deprecated APIs have been
suppressed by updating node's API. Though there are still many function
calls that can accept Isolate, and still need to be updated.
node_isolate had to be added as an extern variable in node.h and
node_object_wrap.h
Also a couple small fixes for Error handling.
Before v8 3.16.6 the error stack message was lazily written when it was
needed, which allowed you to change the message after instantiation.
Then the stack would be written with the new message the first time it
was accessed. Though that has changed. Now it creates the stack message
on instantiation. So setting a different message afterwards won't be
displayed.
This is not a complete fix for the problem. Getting error without any
message isn't very useful.
* process._getActiveHandles() returns a list containing all active handles
(timers, sockets, etc.) that have not been unref'd.
* process._getActiveRequests() returns a list of active requests (in-flight
actions like connecting to a remote host, writing data to a socket, etc.).
This makes it so that the stdin TTY-wrap stream gets ref'ed on
.resume() and unref'ed on .pause()
The semantics of the names "pause" and "resume" are a bit weird, but the
important thing is that this corrects an API change from 0.4 -> 0.6
which made it impossible to read from stdin multiple times, without
knowing when it might end up being closed. If no one has it open, this
lets the process die naturally.
LGTM'd by @ry