Fixes#3226.
Consider a production server that uses a REPL to debug. Creating the instance
would wipe out the global cache of modules, and subsequent "require" calls in
the server would be reloaded from disk. The REPL should observe only, without
altering, its environment.
Before there was this weird module-scoped "context" variable which seemingly
shared the "context" of subsequent REPL instances, unless ".clear" was invoked
inside the REPL. To be proper, we need to ensure that each REPL gets its own
"context" object. I literally don't know why this "sharing" behavior was in place
before, but it was just plain wrong.
Wrong order of operands was causing problems while trying to use command
buffering:
> {
... a: 3,
...
repl.js:284
if (cmd.trim().match(/^npm /) && !self.bufferedCommand) {
^
TypeError: Cannot call method 'trim' of undefined
at finish (repl.js:284:17)
at REPLServer.self.eval (repl.js:118:5)
at rli.on.e (repl.js:260:20)
at REPLServer.self.eval (repl.js:118:5)
at Interface.<anonymous> (repl.js:250:12)
at Interface.EventEmitter.emit (events.js:88:17)
at Interface._onLine (readline.js:183:10)
at Interface._line (readline.js:502:8)
at Interface._ttyWrite (readline.js:720:14)
at ReadStream.<anonymous> (readline.js:105:12)
Test included.
Closes#3515.
Closes#3517.
Closes#3621.
This should only be minimally used, since the `terminal` value will usually be
what you are expecting. This option is specifically for the case where `terminal`
is false, but you still want colors to be output (or vice-versa).
Previously this was a module-level setting, meaning that all REPL instances
had to share the same writer function. Turning it into one of the options
allows individual REPL instances to use their own writer function.
The overall goal here is to make readline more interoperable with other node
Streams like say a net.Socket instance, in "terminal" mode.
See #2922 for all the details.
Closes#2922.
Before:
☮ ~ (master) ⚡ node
> asdf
(^C again to quit)
> sdcasd☮ ~ (master) ⚡
Now:
☮ ~/node (repl) ⚡ ./node
> asfs
> sda
>
(^C again to quit)
> scdsdc
> sdcsdc
>
(^C again to quit)
> sdc
>
(^C again to quit)
>
☮ ~/node (repl) ⚡
^ note that each new line above is a ctrl+c sequence
Bugfix and update.
- Fixed bug where Node's REPL wouldn't continue when returning from ^Z
(SIGTSTP)
- Removed old readline callback
Readline API update with docs.
- ^Z (SIGTSTP) is now bypassed on Windows systems.
- SIGCONT is now bypassed on Windows systems.
- Docs updated to reflect above.
Repl is doing double evaluation of code: wrapped in parens and without
them. That's needed to allow users typing multiline chunks of code by
handling syntax errors on repl side. However if function declaration is
wrapped in parens (`(function a() {})`) calling it will be impossible,
so we're evaluating functions twice. That works fine for declaration,
but if entered code chunk returns function - it should not be called
twice.
fix#2773
- Removed extra newline from .question(); Users can input a
newline if it they require it.
- Removed .close() due to it only emulating closing, causing a bug where
readline is left open to trigger events such as .on('line', ...').
- Removed ._attemptClose()
- .pause() now triggers event .on('pause', ...)
- .resume() now triggers event .on('resume', ...)
- CTRL-C (SIGINT) in readline will now default to .pause() if no SIGINT event
is present.
- CTRL-D (delete right) will also default to .pause() if there is nothing to
delete (signaling the end of the file).
- Added new event `SIGTSTP`
- Added new event `SIGCONT`
- Added `resume` to `write` to resume the stream if paused.
- Docs updated.
- Updated repl.js
Fixes#2063.
REPLServer.prototype.resetContext:
Reset the line cache
REPLServer.prototype.memory (don't know if I like that name, called from finish)
pushes what cmd's have been executed against it into this.lines
pushes the "tab depth" for bufferedCommands, in this.lines.level
REPLServer.prototype.displayPrompt:
Uses "tab depth" from this.lines.level to adjust the prompt to visually
denote this depth e.g.
> asdf = function () {
… var inner = {
….. one:1
REPLServer.prototype.complete:
Now notices if there is a bufferedCommand and attempts determine locally
scoped variables by removing any functions from this.lines and evaling these
lines in a nested REPL e.g.
> asdf = function () {
… var inner = { one: 1};
… inn\t
will complete to 'inner' and inner.o\t will complete to 'inner.one'
If the nested REPL still has a bufferedCommand it will falls back to the
default.
ArrayStream is a helper class for the nested REPL to get commands pushed to it.
new REPLServer('', new ArrayStream());
Finally added two new REPL commands .save and .load, each takes 1 parameter,
a file and attempts to save or load the file to or from the REPL
respectively.